Abstract: The main problems of data centric and open source
project are large number of developers and changes of core
framework. Model-View-Control (MVC) design pattern significantly
improved the development and adjustments of complex projects.
Entity framework as a Model layer in MVC architecture has
simplified communication with the database. How often are the new
technologies used and whether they have potentials for designing
more efficient Enterprise Resource Planning (ERP) system that will
be more suited to accountants?
Abstract: This paper presents the research agenda that has been proposed to develop an integrated model to explain technology adoption of SMEs in Malaysia. SMEs form over 90% of all business entities in Malaysia and they have been contributing to the development of the nation. Technology adoption has been a thorn issue among SMEs as they require big outlay which might not be available to the SMEs. Although resource has been an issue among SMEs they cannot lie low and ignore the technological advancements that are taking place at a rapid pace. With that in mind this paper proposes a model to explain the technology adoption issue among SMEs.
Abstract: Data Structures and Algorithms is a module in most
Computer Science or Information Technology curricula. It is one of
the modules most students identify as being difficult. This paper
demonstrates how programming a solution for Sudoku can make
abstract concepts more concrete. The paper relates concepts of a
typical Data Structures and Algorithms module to a step by step
solution for Sudoku in a human type as opposed to a computer
oriented solution.
Abstract: This paper describes a research project on Year 3 primary school students in Malaysia in their use of computer-based video game to enhance learning of multiplication facts (tables) in the Mathematics subject. This study attempts to investigate whether video games could actually contribute to positive effect on children-s learning or otherwise. In conducting this study, the researchers assume a neutral stand in the investigation as an unbiased outcome of the study would render reliable response to the impact of video games in education which would contribute to the literature of technology-based education as well as impact to the pedagogical aspect of formal education. In order to conduct the study, a subject (Mathematics) with a specific topic area in the subject (multiplication facts) is chosen. The study adopts a causal-comparative research to investigate the impact of the inclusion of a computer-based video game designed to teach multiplication facts to primary level students. Sample size is 100 students divided into two i.e., A: conventional group and B conventional group aided by video games. The conventional group (A) would be taught multiplication facts (timetables) and skills conventionally. The other group (B) underwent the same lessons but with supplementary activity: a computer-based video game on multiplication which is called Timez-Attack. Analysis of marks accrued from pre-test will be compared to post- test using comparisons of means, t tests, and ANOVA tests to investigate the impact of computer games as an added learning activity. The findings revealed that video games as a supplementary activity to classroom learning brings significant and positive effect on students- retention and mastery of multiplication tables as compared to students who rely only upon formal classroom instructions.
Abstract: It is difficult to judge ripeness by outward
characteristics such as size or external color. In this paper a nondestructive
method was studied to determine watermelon (Crimson
Sweet) quality. Responses of samples to excitation vibrations were
detected using laser Doppler vibrometry (LDV) technology. Phase
shift between input and output vibrations were extracted overall
frequency range. First and second were derived using frequency
response spectrums. After nondestructive tests, watermelons were
sensory evaluated. So the samples were graded in a range of ripeness
based on overall acceptability (total desired traits consumers).
Regression models were developed to predict quality using obtained
results and sample mass. The determination coefficients of the
calibration and cross validation models were 0.89 and 0.71
respectively. This study demonstrated feasibility of information
which is derived vibration response curves for predicting fruit
quality. The vibration response of watermelon using the LDV method
is measured without direct contact; it is accurate and timely, which
could result in significant advantage for classifying watermelons
based on consumer opinions.
Abstract: Electric vehicles are considered as technology which
can significantly reduce the problems related to road transport such
as increasing GHG emissions, air pollutions and energy import
dependency.
The core objective of this paper is to analyze the current energetic,
ecological and economic characteristics of different types of electric
vehicles.
The major conclusions of this analysis are: The high investments
cost are the major barrier for broad market breakthrough of battery
electric vehicles and fuel cell vehicles. For battery electric vehicles
also the limited driving range states a key obstacle. The analyzed
hybrids could in principle serve as a bridging technology. However,
due to their tank-to-wheel emissions they cannot state a proper
solution for urban areas.
Finally, the most important perception is that also battery electric
vehicles and fuel cell vehicles are environmentally benign solution if
the primary fuel source is renewable.
Abstract: A 2.4GHz (RF) down conversion Gilbert Cell mixer,
implemented in a 0.18-μm CMOS technology with a 1.8V supply, is
presented. Current bleeding (charge injection) technique has been
used to increase the conversion gain and the linearity of the mixer.
The proposed mixer provides 10.75 dB conversion gain ( C G ) with
14.3mw total power consumption. The IIP3 and 1-dB compression
point of the mixer are 8dbm and -4.6dbm respectively, at 300 MHz
IF frequencies. Comparing the current design against the
conventional mixer design, demonstrates better performance in the
conversion gain, linearity, noise figure and port-to-port isolation.
Abstract: Film, as an art form playing a vital role and is a powerful tool in documenting, influencing and shaping the society. Films are the collective creation of a large number of separate individuals, each contributing with creative input, unique talents, and technical expertise to the project. Recently, the Malaysian Independent (or “Indie") filmmakers have made their presence felt by winning awards at various international film festivals. Working in the digital video (DV) format, a number of independent filmmakers really hit their stride with a range of remarkably strong titles and international recognition has been quick in coming and their works are now regularly in exhibition or in competition, winning many top prizes at prestigious festivals around the world. The interaction factors among crewmembers are emphasized as imperative for group success. An in-depth interview is conducted to analyze the social interactions and exchanges between filmmakers through Social Exchanges Theory (SET). Certainly the new millennium that was marked as the digital technology revolution has changed the face of filmmaking in Malaysia. There is a clear need to study the Malaysian independent cinema especially from the perspective of understanding what causes the independent filmmakers to work so well given all of the difficulties and constraints.
Abstract: Cloud computing is the innovative and leading
information technology model for enabling convenient, on-demand
network access to a shared pool of configurable computing resources
that can be rapidly provisioned and released with minimal
management effort. This paper presents our development on enabling
an individual user's desktop in a virtualized environment, which is
stored on a remote virtual machine rather than locally. We present the
initial work on the integration of virtual desktop and application
sharing with virtualization technology. Given the development of
remote desktop virtualization, this proposed effort has the potential to
positively provide an efficient, resilience and elastic environment for
online cloud service. Users no longer need to burden the cost of
software licenses and platform maintenances. Moreover, this
development also helps boost user productivity by promoting a
flexible model that lets users access their desktop environments from
virtually anywhere.
Abstract: As the development of digital technology is increasing,
Digital cinema is getting more spread.
However, content copy and attack against the digital cinema becomes
a serious problem. To solve the above security problem, we propose
“Additional Watermarking" for digital cinema delivery system. With
this proposed “Additional watermarking" method, we protect content
copyrights at encoder and user side information at decoder. It realizes
the traceability of the watermark embedded at encoder.
The watermark is embedded into the random-selected frames using
Hash function. Using it, the embedding position is distributed by Hash
Function so that third parties do not break off the watermarking
algorithm.
Finally, our experimental results show that proposed method is much
better than the convenient watermarking techniques in terms of
robustness, image quality and its simple but unbreakable algorithm.
Abstract: This paper highlights the importance of integrating social and technical approach (which is so called a “hybrid socio-technical approach") as one innovative and strategic program to support the social development in geodisaster prone area in Indonesia. Such program mainly based on public education and community participation as a partnership program by the University, local government and may also with the private company and/ or local NGO. The indigenous, simple and low cost technology has also been introduced and developed as a part of the hybrid sociotechnical system, in order to ensure the life and environmental protection, with respect to the sustainable human and social development.
Abstract: The purpose of the study reported here was designing Information Dissemination System (IDS) based E-learning in agricultural of Iran. A questionnaire was developed to designing Information Dissemination System. The questionnaire was distributed to 96 extension agents who work for Management of Extension and Farming System of Khuzestan province of Iran. Data collected were analyzed using the Statistical Package for the Social Sciences (SPSS). Appropriate statistical procedures for description (frequencies, percent, means, and standard deviations) were used. In this study there was a significant relationship between the age , IT skill and knowledge, years of extension work, the extend of information seeking motivation, level of job satisfaction and level of education with use of information technology by extension agent. According to extension agents five factors were ranked respectively as five top essential items to designing Information Dissemination System (IDS) based E-learning in agricultural of Iran. These factors include: 1) Establish communication between farmers, coordinators (extension agents), agricultural experts, research centers, and community by information technology. 2) The communication between all should be mutual. 3) The information must be based farmers need. 4) Internet used as a facility to transfer the advanced agricultural information to the farming community. 5) Farmers can be illiterate and speak a local and they are not expected to use the system directly. Knowledge produced by the agricultural scientist must be transformed in to computer understandable presentation. To designing Information Dissemination System, electronic communication, in the agricultural society and rural areas must be developed. This communication must be mutual between all factors.
Abstract: This paper aims to address the new trend of social
commerce as electronic commerce leverages Web 2.0 technologies
and online social media. The infusions of new technologies on the
World Wide Web connect users in their homes and workplaces,
thus transforming social formations and business transactions. An
in-depth study of the growth and success of a social commerce site,
Facebook was conducted. The investigation is finalized with a triad
relational model which reflects socioeconomic life in the Internet
today. The following three concepts work jointly to form a global
community that has already started to take the place of traditional
commerce and socialization: Web 2.0 technology, E-commerce,
and online social media. A discussion of the research findings
indicates that social commerce networks are sustainable because of
the various incentives given to users as they collaborate with others
regardless of their identity and location. The focus of this article is
to increase understanding on quickly developing Web 2.0 based
social media and their subsequent effects on the emerging social
commerce.
Abstract: In nature, electromagnetic fields always appear like
atmosphere static electric field, the earth's static magnetic field and
the wide-rang frequency electromagnetic field caused by lightening.
However, besides natural electromagnetic fields (EMF), today human
beings are mostly exposed to artificial electromagnetic fields due to
technology progress and outspread use of electrical devices. To
evaluate nuisance of EMF, it is necessary to know field intensity for
every frequency which appears and compare it with allowed values.
Low frequency EMF-s around transmission and distribution lines are
time-varying quasi-static electromagnetic fields which have
conservative component of low frequency electrical field caused by
charges and eddy component of low frequency magnetic field caused
by currents. Displacement current or field delay are negligible, so
energy flow in quasi-static EMF involves diffusion, analog like heat
transfer. Electrical and magnetic field can be analyzed separately.
This paper analysis the numerical calculations in ELF-400 software
of EMF in distribution substation in shopping center. Analyzing the
results it is possible to specify locations exposed to the fields and
give useful suggestion to eliminate electromagnetic effect or reduce it
on acceptable level within the non-ionizing radiation norms and
norms of protection from EMF.
Abstract: Nowadays wireless technology plays an important
role in public and personal communication. However, the growth of
wireless networking has confused the traditional boundaries between
trusted and untrusted networks. Wireless networks are subject to a
variety of threats and attacks at present. An attacker has the ability to
listen to all network traffic which becoming a potential intrusion.
Intrusion of any kind may lead to a chaotic condition. In addition,
improperly configured access points also contribute the risk to
wireless network. To overcome this issue, a security solution that
includes an intrusion detection and prevention system need to be
implemented. In this paper, first the security drawbacks of wireless
network will be analyzed then investigate the characteristics and also
the limitations on current wireless intrusion detection and prevention
system. Finally, the requirement of next wireless intrusion prevention
system will be identified including some key issues which should be
focused on in the future to overcomes those limitations.
Abstract: The link between coordinate transformations in the plane and their effects on the graph of a function can be difficult for students studying college level mathematics to comprehend. To solidify this conceptual link in the mind of a student Microsoft Excel can serve as a convenient graphing tool and pedagogical aid. The authors of this paper describe how various transformations and their related functional symmetry properties can be graphically displayed with an Excel spreadsheet.
Abstract: Organizational culture fosters innovation, and
innovation is the main engine to be sustained within the uncertainty
market. Like other countries, the construction industry significantly
contributes to the economy, society and technology of Malaysia, yet,
innovation is still considered slow compared to other industries such
as manufacturing. Given the important role of an architect as the key
player and the contributor of new ideas in the construction industry,
there is a call to identify the issue and improve the current situation
by focusing on the architectural firms. In addition, the existing
studies tend to focus only on a few dimensions of organizational
culture and very few studies consider whether innovation is being
generated or adopted. Hence, the present research tends to fill in the
gap by identifying the organizational cultures that foster or hinder
innovation generation and/or innovation adoption, and propose a
model of organizational culture and innovation generation and/or
adoption.
Abstract: There are increasingly plagiarism offences for
students in higher education in the digital educational world. On the
other hand, various and competitive online assessment and
plagiarism detection tools are available in the market. Taking the
University of Glamorgan as a case study, this paper describes and
introduces an institutional journey on electronic plagiarism detection
to inform the initial experience of an innovative tool and method
which could be further explored in the future research. The
comparative study and system workflow for e-plagiarism detection
tool are discussed. Benefits for both academics and students are also
presented. Electronic plagiarism detection tools brought great
benefits to both academics and students in Glamorgan. On the other
hand, the debates raised in such initial experience are discussed.
Abstract: Fisheries management all around the world is
hampered by the lack, or poor quality, of critical data on fish
resources and fishing operations. The main reasons for the chronic
inability to collect good quality data during fishing operations is the
culture of secrecy common among fishers and the lack of modern
data gathering technology onboard most fishing vessels. In response,
OLRAC-SPS, a South African company, developed fisheries datalogging
software (eLog in short) and named it Olrac. The Olrac eLog
solution is capable of collecting, analysing, plotting, mapping,
reporting, tracing and transmitting all data related to fishing
operations. Olrac can be used by skippers, fleet/company managers,
offshore mariculture farmers, scientists, observers, compliance
inspectors and fisheries management authorities. The authors believe
that using eLog onboard fishing vessels has the potential to
revolutionise the entire process of data collection and reporting
during fishing operations and, if properly deployed and utilised,
could transform the entire commercial fleet to a provider of good
quality data and forever change the way fish resources are managed.
In addition it will make it possible to trace catches back to the actual
individual fishing operation, to improve fishing efficiency and to
dramatically improve control of fishing operations and enforcement
of fishing regulations.
Abstract: Currently, the Malaysian construction industry is
focusing on transforming construction processes from conventional
building methods to the Industrialized Building System (IBS). Still,
research on the decision making of IBS technology adoption with the
influence of contextual factors is scarce. The purpose of this paper is
to explore how contextual factors influence the IBS decision making
in building projects which is perceived by those involved in
construction industry namely construction stakeholders and IBS
supply chain members. Theoretical background, theoretical
frameworks and literatures which identify possible contextual factors
that influence decision making towards IBS technology adoption are
presented. This paper also discusses the importance of contextual
factors in IBS decision making, highlighting some possible crossover
benefits and making some suggestions as to how these can be
utilized. Conclusions are drawn and recommendations are made with
respect to the perception of socio-economic, IBS policy and IBS
technology associated with building projects.