Abstract: In industry, on of the most important subjects is die
and it's characteristics in which for cutting and forming different
mechanical pieces, various punch and matrix metal die are used.
whereas the common parts which form the main frame die are not
often proportion with pieces and dies therefore using a part as socalled
common part for frames in specified dimension ranges can
decrease the time of designing, occupied space of warehouse and
manufacturing costs. Parts in dies with getting uniform in their shape
and dimension make common parts of dies. Common parts of punch
and matrix metal die are as bolster, guide bush, guide pillar and
shank. In this paper the common parts and effective parameters in
selecting each of them as the primary information are studied,
afterward for selection and design of mechanical parts an
introduction and investigation based on the Mech. Desk. software is
done hence with developing this software can standardize the metal
common parts of punch and matrix. These studies will be so useful
for designer in their designing and also using it has with very much
advantage for manufactures of products in decreasing occupied
spaces by dies.
Abstract: Result of the study on knowledge management systems in businesses was shown that the most of these businesses provide internet accessibility for their employees in order to study new knowledge via internet, corporate website, electronic mail, and electronic learning system. These business organizations use information technology application for knowledge management because of convenience, time saving, ease of use, accuracy of information and knowledge usefulness. The result indicated prominent improvements for corporate knowledge management systems as the following; 1) administrations must support corporate knowledge management system 2) the goal of corporate knowledge management must be clear 3) corporate culture should facilitate the exchange and sharing of knowledge within the organization 4) cooperation of personnel of all levels must be obtained 5) information technology infrastructure must be provided 6) they must develop the system regularly and constantly.
Abstract: Simulations play a major role in education not only because they provide realistic models with which students can interact to acquire real world experiences, but also because they constitute safe environments in which students can repeat processes without any risk in order to perceive easier concepts and theories. Virtual reality is widely recognized as a significant technological advance that can facilitate learning process through the development of highly realistic 3D simulations supporting immersive and interactive features. The objective of this paper is to analyze the influence of virtual reality-s use in chemistry instruction as well as to present an integrated web-based learning environment for the simulation of chemical experiments. The proposed application constitutes a cost-effective solution for both schools and universities without appropriate infrastructure and a valuable tool for distance learning and life-long education in chemistry. Its educational objectives are the familiarization of students with the equipment of a real chemical laboratory and the execution of virtual volumetric analysis experiments with the active participation of students.
Abstract: Kazakhstan attaches the great importance to
cooperation with European countries within the framework of
multilateral security organizations such as NATO. Cooperation of
Kazakhstan with the NATO is a prominent aspect of strengthening of
regional security of republic. It covers a wide spectrum of areas, such
as reform of sector of defense and security, military operative
compatibility of armed forces of NATO member-countries and
Kazakhstan, civil emergency planning and scientific cooperation. The
cooperation between Kazakhstan and NATO is based on the mutual
interests of neighboring republics in the region so that the existing
forms of cooperation between Kazakhstan and NATO will not be
negatively perceived both in Asia as well as among CIS countries.
Kazakhstan tailors its participation in the PfP programme through an
annual Individual Partnership Programme, selecting those activities
that will help achieve the goals it has set in the IPAP. Level of
cooperation within the limits of PfP essentially differs on each
republic. Cooperation with Kazakhstan progressed most of all since
has been signed IPAP from the NATO
Abstract: A new technique of topological multi-scale analysis is
introduced. By performing a clustering recursively to build a
hierarchy, and analyzing the co-scale and intra-scale similarities, an
Iterated Function System can be extracted from any data set. The study
of fractals shows that this method is efficient to extract
self-similarities, and can find elegant solutions the inverse problem of
building fractals. The theoretical aspects and practical
implementations are discussed, together with examples of analyses of
simple fractals.
Abstract: The ideal sinc filter, ignoring the noise statistics, is often
applied for generating an arbitrary sample of a bandlimited signal by
using the uniformly sampled data. In this article, an optimal interpolator is proposed; it reaches a minimum mean square error (MMSE)
at its output in the presence of noise. The resulting interpolator is
thus a Wiener filter, and both the optimal infinite impulse response
(IIR) and finite impulse response (FIR) filters are presented. The
mean square errors (MSE-s) for the interpolator of different length
impulse responses are obtained by computer simulations; it shows that
the MSE-s of the proposed interpolators with a reasonable length are
improved about 0.4 dB under flat power spectra in noisy environment with signal-to-noise power ratio (SNR) equal 10 dB. As expected,
the results also demonstrate the improvements for the MSE-s with various fractional delays of the optimal interpolator against the ideal
sinc filter under a fixed length impulse response.
Abstract: The software industry has been considered a critical
infrastructure for any nation. Several studies have indicated that
national competitiveness increasingly depends upon Information and
Communication Technology (ICT), and software is one of the major
components of ICT, important for both large and small enterprises.
Even though there has been strong growth in the software industry in
Thailand, the industry has faced many challenges and problems that
need to be resolved. For example, the amount of pirated software has
been rising, and Thailand still has a large gap in the digital divide.
Additionally, the adoption among SMEs has been slow. This paper
investigates various issues in the software industry in Thailand, using
information acquired through analysis of secondary sources,
observation, and focus groups. The results of this study can be used
as “lessons learned" for the development of the software industry in
any developing country.
Abstract: The perfect operation of common Active Filters is depended on accuracy of identification system distortion. Also, using a suitable method in current injection and reactive power compensation, leads to increased filter performance. Due to this fact, this paper presents a method based on predictive current control theory in shunt active filter applications. The harmonics of the load current is identified by using o–d–q reference frame on load current and eliminating the DC part of d–q components. Then, the rest of these components deliver to predictive current controller as a Threephase reference current by using Park inverse transformation. System is modeled in discreet time domain. The proposed method has been tested using MATLAB model for a nonlinear load (with Total Harmonic Distortion=20%). The simulation results indicate that the proposed filter leads to flowing a sinusoidal current (THD=0.15%) through the source. In addition, the results show that the filter tracks the reference current accurately.
Abstract: Internet is nowadays included to all National Curriculums of the elementary school. A comparative study of their
goals leads to the conclusion that a complete curriculum should aim to student-s acquisition of the abilities to navigate and search for
information and additionally to emphasize on the evaluation of the information provided by the World Wide Web. In a constructivistic knowledge framework the design of a course has to take under
consideration the conceptual representations of students. The following paper presents the conceptual representation of students of eleven years old, attending the Sixth Grade of Greek Elementary School about World Wide Web and their use in the design and
implementation of an innovative course.
Abstract: Earthmoving operations are a major part of many
construction projects. Because of the complexity and fast-changing
environment of such operations, the planning and estimating are
crucial on both planning and operational levels. This paper presents
the framework ofa microscopic discrete-event simulation system for
modeling earthmoving operations and conducting productivity
estimations on an operational level.A prototype has been developed
to demonstrate the applicability of the proposed framework, and this
simulation system is presented via a case study based on an actual
earthmoving project. The case study shows that the proposed
simulation model is capable of evaluating alternative operating
strategies and resource utilization at a very detailed level.
Abstract: Shot boundary detection is a fundamental step for the organization of large video data. In this paper, we propose a new method for video gradual shots detection and classification, using advantages of fractal analysis and AIS-based classifier. Proposed features are “vertical intercept" and “fractal dimension" of each frame of videos which are computed using Fourier transform coefficients. We also used a classifier based on Clonal Selection Algorithm. We have carried out our solution and assessed it according to the TRECVID2006 benchmark dataset.
Abstract: The key to the continued success of ANN depends, considerably,
on the use of hybrid structures implemented on cooperative
frame-works. Hybrid architectures provide the ability to the ANN
to validate heterogeneous learning paradigms. This work describes
the implementation of a set of Distributed and Hybrid ANN models
for Character Recognition applied to Anglo-Assamese scripts. The
objective is to describe the effectiveness of Hybrid ANN setups as
innovative means of neural learning for an application like multilingual
handwritten character and numeral recognition.
Abstract: Rule Discovery is an important technique for mining
knowledge from large databases. Use of objective measures for
discovering interesting rules leads to another data mining problem,
although of reduced complexity. Data mining researchers have
studied subjective measures of interestingness to reduce the volume
of discovered rules to ultimately improve the overall efficiency of
KDD process.
In this paper we study novelty of the discovered rules as a
subjective measure of interestingness. We propose a hybrid approach
based on both objective and subjective measures to quantify novelty
of the discovered rules in terms of their deviations from the known
rules (knowledge). We analyze the types of deviation that can arise
between two rules and categorize the discovered rules according to
the user specified threshold. We implement the proposed framework
and experiment with some public datasets. The experimental results
are promising.
Abstract: Fundamental motivation of this paper is how gaze estimation can be utilized effectively regarding an application to games. In games, precise estimation is not always important in aiming targets but an ability to move a cursor to an aiming target accurately is also significant. Incidentally, from a game producing point of view, a separate expression of a head movement and gaze movement sometimes becomes advantageous to expressing sense of presence. A case that panning a background image associated with a head movement and moving a cursor according to gaze movement can be a representative example. On the other hand, widely used technique of POG estimation is based on a relative position between a center of corneal reflection of infrared light sources and a center of pupil. However, a calculation of a center of pupil requires relatively complicated image processing, and therefore, a calculation delay is a concern, since to minimize a delay of inputting data is one of the most significant requirements in games. In this paper, a method to estimate a head movement by only using corneal reflections of two infrared light sources in different locations is proposed. Furthermore, a method to control a cursor using gaze movement as well as a head movement is proposed. By using game-like-applications, proposed methods are evaluated and, as a result, a similar performance to conventional methods is confirmed and an aiming control with lower computation power and stressless intuitive operation is obtained.
Abstract: A retrospective study was undertaken to record the
occurrence and pattern of fractures in small animals (dogs and cats)
from year 2005 to 2010. A total of 650 cases were presented in small
animal surgery unit out of which of 116 (dogs and cats) were
presented with history of fractures of different bones. A total of
17.8% (116/650) cases were of fractures which constituted dogs 67%
while cats were 23%. The majority of animals were intact. Trauma in
the form of road side accident was the principal cause of fractures in
dogs whereas as in cats it was fall from height. The ages of the
fractured dog ranged from 4 months to 12 years whereas in cat it was
from 4 weeks to 10 years. The femoral fractures represented 37.5%
and 25% respectively in dogs and cats. Diaphysis, distal metaphyseal
and supracondylar fractures were the most affected sites in dog and
cats. Tibial fracture in dogs and cats represented 21.5% and 10%
while humoral fractures were 7.9% and 14% in dogs and cats
respectively. Humoral condyler fractures were most commonly seen
in puppies aged 4 to 6 months. Fractured radius-ulna incidence was
19% and 14% in dogs and cats respectively. Other fractures recorded
were of lumbar vertebrae, mandible and metacarpals etc. The
management comprised of external and internal fixation in both the
species. The most common internal fixation technique employed was
Intramedullary fixation in long followed by other methods like stack
or cross pinning, wiring etc as per findings in the cases. The cast
bandage was used majorly as mean for external coaptation. The
paper discusses the outcome of the case as per the technique
employed.
Abstract: The values of managers and employees in organizations are phenomena that have captured the interest of researchers at large. Despite this attention, there continues to be a lack of agreement on what values are and how they influence individuals, or how they are constituted in individuals- mind. In this article content-based approach is presented as alternative reference frame for exploring values. In content-based approach human thinking in different contexts is set at the focal point. Differences in valuations can be explained through the information contents of mental representations. In addition to the information contents, attention is devoted to those cognitive processes through which mental representations of values are constructed. Such informational contents are in decisive role for understanding human behavior. By applying content-based analysis to an examination of values as mental representations, it is possible to reach a deeper to the motivational foundation of behaviors, such as decision making in organizational procedures, through understanding the structure and meanings of specific values at play.
Abstract: This paper deals with the synthesis of fuzzy state feedback controller of induction motor with optimal performance. First, the Takagi-Sugeno (T-S) fuzzy model is employed to approximate a non linear system in the synchronous d-q frame rotating with electromagnetic field-oriented. Next, a fuzzy controller is designed to stabilise the induction motor and guaranteed a minimum disturbance attenuation level for the closed-loop system. The gains of fuzzy control are obtained by solving a set of Linear Matrix Inequality (LMI). Finally, simulation results are given to demonstrate the controller-s effectiveness.
Abstract: A numerical investigation has carried out to understand the melting characteristics of phase change material (PCM) in a fin type latent heat storage with the addition of embedded aluminum spiral fillers. It is known that melting performance of PCM can be significantly improved by increasing the number of embedded metallic fins in the latent heat storage system but to certain values where only lead to small improvement in heat transfer rate. Hence, adding aluminum spiral fillers within the fin gap can be an option to improve heat transfer internally. This paper presents extensive computational visualizations on the PCM melting patterns of the proposed fin-spiral fillers configuration. The aim of this investigation is to understand the PCM-s melting behaviors by observing the natural convection currents movement and melting fronts formation. Fluent 6.3 simulation software was utilized in producing twodimensional visualizations of melting fractions, temperature distributions and flow fields to illustrate the melting process internally. The results show that adding aluminum spiral fillers in Fin type latent heat storage can promoted small but more active natural convection currents and improve melting of PCM.
Abstract: The aim of this research is to develop a fast and
reliable surveillance system based on a personal digital assistant
(PDA) device. This is to extend the capability of the device to detect
moving objects which is already available in personal computers.
Secondly, to compare the performance between Background
subtraction (BS) and Temporal Frame Differencing (TFD) techniques
for PDA platform as to which is more suitable. In order to reduce
noise and to prepare frames for the moving object detection part,
each frame is first converted to a gray-scale representation and then
smoothed using a Gaussian low pass filter. Two moving object
detection schemes i.e., BS and TFD have been analyzed. The
background frame is updated by using Infinite Impulse Response
(IIR) filter so that the background frame is adapted to the varying
illuminate conditions and geometry settings. In order to reduce the
effect of noise pixels resulting from frame differencing
morphological filters erosion and dilation are applied. In this
research, it has been found that TFD technique is more suitable for
motion detection purpose than the BS in term of speed. On average
TFD is approximately 170 ms faster than the BS technique
Abstract: Writer identification is one of the areas in pattern
recognition that attract many researchers to work in, particularly in
forensic and biometric application, where the writing style can be
used as biometric features for authenticating an identity. The
challenging task in writer identification is the extraction of unique
features, in which the individualistic of such handwriting styles
can be adopted into bio-inspired generalized global shape for
writer identification. In this paper, the feasibility of generalized
global shape concept of complimentary binding in Artificial
Immune System (AIS) for writer identification is explored. An
experiment based on the proposed framework has been conducted
to proof the validity and feasibility of the proposed approach for
off-line writer identification.