Abstract: This paper compares the search engine marketing
strategies adopted in China and the Western countries through two illustrative cases, namely, Google and Baidu. Marketers in the West
use search engine optimization (SEO) to rank their sites higher for
queries in Google. Baidu, however, offers paid search placement, or the selling of engine results for particular keywords to the higher
bidders. Whereas Google has been providing innovative services ranging from Google Map to Google Blog, Baidu remains focused on
search services – the one that it does best. The challenges and
opportunities of the Chinese Internet market offered to global entrepreneurs are also discussed in the paper
Abstract: Internet is largely composed of textual contents and a
huge volume of digital contents gets floated over the Internet daily.
The ease of information sharing and re-production has made it
difficult to preserve author-s copyright. Digital watermarking came
up as a solution for copyright protection of plain text problem after
1993. In this paper, we propose a zero text watermarking algorithm
based on occurrence frequency of non-vowel ASCII characters and
words for copyright protection of plain text. The embedding
algorithm makes use of frequency non-vowel ASCII characters and
words to generate a specialized author key. The extraction algorithm
uses this key to extract watermark, hence identify the original
copyright owner. Experimental results illustrate the effectiveness of
the proposed algorithm on text encountering meaning preserving
attacks performed by five independent attackers.
Abstract: The mobile users with Laptops need to have an
efficient access to i.e. their home personal data or to the Internet from
any place in the world, regardless of their location or point of
attachment, especially while roaming outside the home subnet. An
efficient interpretation of packet losses problem that is encountered
from this roaming is to the centric of all aspects in this work, to be
over-highlighted. The main previous works, such as BER-systems,
Amigos, and ns-2 implementation that are considered to be in
conjunction with that problem under study are reviewed and
discussed. Their drawbacks and limitations, of stopping only at
monitoring, and not to provide an actual solution for eliminating or
even restricting these losses, are mentioned. Besides that, the
framework around which we built a Triple-R sequence as a costeffective
solution to eliminate the packet losses and bridge the gap
between subnets, an area that until now has been largely neglected, is
presented. The results show that, in addition to the high bit error rate
of wireless mobile networks, mainly the low efficiency of mobile-IP
registration procedure is a direct cause of these packet losses.
Furthermore, the output of packet losses interpretation resulted an
illustrated triangle of the registration process. This triangle should be
further researched and analyzed in our future work.
Abstract: Next generation wireless/mobile networks will be IP based cellular networks integrating the internet with cellular networks. In this paper, we propose a new architecture for a high speed transport system and a mobile management protocol for mobile internet users in a transport system. Existing mobility management protocols (MIPv6, HMIPv6) do not consider real world fast moving wireless hosts (e.g. passengers in a train). For this reason, we define a virtual organization (VO) and proposed the VO architecture for the transport system. We also classify mobility as VO mobility (intra VO) and macro mobility (inter VO). Handoffs in VO are locally managed and transparent to the CH while macro mobility is managed with Mobile IPv6. And, from the features of the transport system, such as fixed route and steady speed, we deduce the movement route and the handoff disruption time of each handoff. To reduce packet loss during handoff disruption time, we propose pre-registration scheme using pre-registration. Moreover, the proposed protocol can eliminate unnecessary binding updates resulting from sequence movement at high speed. The performance evaluations demonstrate our proposed protocol has a good performance at transport system environment. Our proposed protocol can be applied to the usage of wireless internet on the train, subway, and high speed train.
Abstract: In the last decade digital watermarking procedures have
become increasingly applied to implement the copyright protection
of multimedia digital contents distributed on the Internet. To this
end, it is worth noting that a lot of watermarking procedures
for images and videos proposed in literature are based on spread
spectrum techniques. However, some scepticism about the robustness
and security of such watermarking procedures has arisen because
of some documented attacks which claim to render the inserted
watermarks undetectable. On the other hand, web content providers
wish to exploit watermarking procedures characterized by flexible and
efficient implementations and which can be easily integrated in their
existing web services frameworks or platforms. This paper presents
how a simple spread spectrum watermarking procedure for MPEG-2
videos can be modified to be exploited in web contexts. To this end,
the proposed procedure has been made secure and robust against some
well-known and dangerous attacks. Furthermore, its basic scheme
has been optimized by making the insertion procedure adaptive with
respect to the terminals used to open the videos and the network transactions
carried out to deliver them to buyers. Finally, two different
implementations of the procedure have been developed: the former
is a high performance parallel implementation, whereas the latter is
a portable Java and XML based implementation. Thus, the paper
demonstrates that a simple spread spectrum watermarking procedure,
with limited and appropriate modifications to the embedding scheme,
can still represent a valid alternative to many other well-known and
more recent watermarking procedures proposed in literature.
Abstract: After the development of the Internet a suitable
discipline for trading goods electronically has been emerged.
However, this type of markets is not still mature enough in order to
become independent and get closer to seller/buyer-s needs.
Furthermore, the buyable and sellable goods in these markets still
don-t have essential standards for being well-defined. In this paper,
we will present a model for development of a market which can
contain goods with variable definitions and we will also investigate
its characteristics. Besides, by noticing the fact that people have
different discriminations, it-s figured out that the significance of each
attribute of a specific product may vary from different people-s view
points. Consequently we-ll present a model for weighting and
accordingly different people-s view points could be satisfied. These
two aspects will be discussed completely throughout this paper.
Abstract: The overlay approach has been widely used by many service providers for Traffic Engineering (TE) in large Internet backbones. In the overlay approach, logical connections are set up between edge nodes to form a full mesh virtual network on top of the physical topology. IP routing is then run over the virtual network. Traffic engineering objectives are achieved through carefully routing logical connections over the physical links. Although the overlay approach has been implemented in many operational networks, it has a number of well-known scaling issues. This paper proposes a new approach to achieve traffic engineering without full-mesh overlaying with the help of integrated approach and equal subset split method. Traffic engineering needs to determine the optimal routing of traffic over the existing network infrastructure by efficiently allocating resource in order to optimize traffic performance on an IP network. Even though constraint-based routing [1] of Multi-Protocol Label Switching (MPLS) is developed to address this need, since it is not widely tested or debugged, Internet Service Providers (ISPs) resort to TE methods under Open Shortest Path First (OSPF), which is the most commonly used intra-domain routing protocol. Determining OSPF link weights for optimal network performance is an NP-hard problem. As it is not possible to solve this problem, we present a subset split method to improve the efficiency and performance by minimizing the maximum link utilization in the network via a small number of link weight modifications. The results of this method are compared against results of MPLS architecture [9] and other heuristic methods.
Abstract: This paper presents a digital engineering library – the
Digital Mechanism and Gear Library, DMG-Lib – providing a multimedia collection of e-books, pictures, videos and animations in the domain of mechanisms and machines. The specific characteristic
about DMG-Lib is the enrichment and cross-linking of the different
sources. DMG-Lib e-books not only present pages as pixel images
but also selected figures augmented with interactive animations. The
presentation of animations in e-books increases the clearness of the
information.
To present the multimedia e-books and make them available in the
DMG-Lib internet portal a special e-book reader called StreamBook
was developed for optimal presentation of digitized books and to
enable reading the e-books as well as working efficiently and individually with the enriched information. The objective is to support different user tasks ranging from information retrieval to
development and design of mechanisms.
Abstract: With the advance of information technology in the
new era the applications of Internet to access data resources has
steadily increased and huge amount of data have become accessible
in various forms. Obviously, the network providers and agencies,
look after to prevent electronic attacks that may be harmful or may
be related to terrorist applications. Thus, these have facilitated the
authorities to under take a variety of methods to protect the special
regions from harmful data. One of the most important approaches is
to use firewall in the network facilities. The main objectives of
firewalls are to stop the transfer of suspicious packets in several
ways. However because of its blind packet stopping, high process
power requirements and expensive prices some of the providers are
reluctant to use the firewall. In this paper we proposed a method to
find a discriminate function to distinguish between usual packets and
harmful ones by the statistical processing on the network router logs.
By discriminating these data, an administrator may take an approach
action against the user. This method is very fast and can be used
simply in adjacent with the Internet routers.
Abstract: The main goal of the article is to present new model of
application architecture of banking IT solution providing the Internet
Banking services that is particularly outsourced. At first, we propose
business rationale and a SWOT analysis to explain the reasons for the
model in the article. The most important factor for our model is
nowadays- big boom around smart phones and tablet devices. As
next, we focus on IT architecture viewpoint where we design
application, integration and security model. Finally, we propose a
generic governance model that serves as a basis for the specialized
governance model. The specialized instance of governance model is
designed to ensure that the development and the maintenance of
different parts of the IT solution are well governed in time.
Abstract: WebGL is typically used with web browsers. In this
paper, we represent a standalone WebGL execution environment,
where the original WebGL source codes show the same result to those
of WebGL-capable web browsers. This standalone environment
enables us to run WebGL programs without web browsers and/or
internet connections. Our implementation shows the same rendering
results with typical web browser outputs. This standalone environment
is suitable for low-tier devices and/or debugging purposes.
Abstract: Cloud Computing is a new technology that helps us to
use the Cloud for compliance our computation needs. Cloud refers to a scalable network of computers that work together like Internet. An
important element in Cloud Computing is that we shift processing, managing, storing and implementing our data from, locality into the
Cloud; So it helps us to improve the efficiency. Because of it is new
technology, it has both advantages and disadvantages that are
scrutinized in this article. Then some vanguards of this technology
are studied. Afterwards we find out that Cloud Computing will have
important roles in our tomorrow life!
Abstract: During the last couple of years, the degree of dependence on IT systems has reached a dimension nobody imagined to be possible 10 years ago. The increased usage of mobile devices (e.g., smart phones), wireless sensor networks and embedded devices (Internet of Things) are only some examples of the dependency of modern societies on cyber space. At the same time, the complexity of IT applications, e.g., because of the increasing use of cloud computing, is rising continuously. Along with this, the threats to IT security have increased both quantitatively and qualitatively, as recent examples like STUXNET or the supposed cyber attack on Illinois water system are proofing impressively. Once isolated control systems are nowadays often publicly available - a fact that has never been intended by the developers. Threats to IT systems don’t care about areas of responsibility. Especially with regard to Cyber Warfare, IT threats are no longer limited to company or industry boundaries, administrative jurisdictions or state boundaries. One of the important countermeasures is increased cooperation among the participants especially in the field of Cyber Defence. Besides political and legal challenges, there are technical ones as well. A better, at least partially automated exchange of information is essential to (i) enable sophisticated situational awareness and to (ii) counter the attacker in a coordinated way. Therefore, this publication performs an evaluation of state of the art Intrusion Detection Message Exchange protocols in order to guarantee a secure information exchange between different entities.
Abstract: The emergence of information technology has
resulted in an ever-increasing demand to use computers for the
efficient management and dissemination of information. Keeping in
view the strong need of farmers to collect important and updated
information for interactive, flexible and quick decision-making, a
model of Decision Support System for Farm Management is
developed. The paper discusses the use of Internet technology for the
farmers to take decisions. A model is developed for the farmers to
access online interactive and flexible information for their farm
management. The workflow of the model is presented highlighting
the information transfer between different modules.
Abstract: This paper explains how mobile learning assures sustainable e-education for multicultural group of students. This paper reports the impact of mobile learning on distance education in multicultural environment. The emergence of learning technologies through CD, internet, and mobile is increasingly adopted by distance institutes for quick delivery and cost-effective purposes. Their sustainability is conditioned by the structure of learners as well as the teaching community. The experimental study was conducted among the distant learners of Vinayaka Missions University located at Salem in India. Students were drawn from multicultural environment based on different languages, religions, class and communities. During the mobile learning sessions, the students, who are divided on language, religion, class and community, were dominated by play impulse rather than study anxiety or cultural inhibitions. This study confirmed that mobile learning improved the performance of the students despite their division based on region, language or culture. In other words, technology was able to transcend the relative deprivation in the multicultural groups. It also confirms sustainable e-education through mobile learning and cost-effective system of instruction. Mobile learning appropriates the self-motivation and play impulse of the young learners in providing sustainable e-education to multicultural social groups of students.
Abstract: Use of the Internet and the World-Wide-Web
(WWW) has become widespread in recent years and mobile agent
technology has proliferated at an equally rapid rate. In this scenario
load balancing becomes important for P2P systems. Beside P2P
systems can be highly heterogeneous, i.e., they may consists of peers
that range from old desktops to powerful servers connected to
internet through high-bandwidth lines. There are various loads
balancing policies came into picture. Primitive one is Message
Passing Interface (MPI). Its wide availability and portability make it
an attractive choice; however the communication requirements are
sometimes inefficient when implementing the primitives provided by
MPI. In this scenario we use the concept of mobile agent because
Mobile agent (MA) based approach have the merits of high
flexibility, efficiency, low network traffic, less communication
latency as well as highly asynchronous. In this study we present
decentralized load balancing scheme using mobile agent technology
in which when a node is overloaded, task migrates to less utilized
nodes so as to share the workload. However, the decision of which
nodes receive migrating task is made in real-time by defining certain
load balancing policies. These policies are executed on PMADE (A
Platform for Mobile Agent Distribution and Execution) in
decentralized manner using JuxtaNet and various load balancing
metrics are discussed.
Abstract: This paper describes a system, in which various methods of text summarizing can be adapted to Polish. A structure of the system is presented. A modular construction of the system and access to the system via the Internet are signaled.
Abstract: Tasks of the work were study the possible E.coli
contamination in red deer meat, identify pathogenic strains from
isolated E.coli, determine their incidence in red deer meat and
determine the presence of VT1, VT2 and eaeA genes for the
pathogenic E.coli. 8 (10%) samples were randomly selected from 80
analysed isolates of E.coli and PCR reaction was performed on them.
PCR was done both on initial materials – samples of red deer meat -
and for already isolated liqueurs. Two of analysed venison samples
contain verotoxin-producing strains of E. coli. It means that this meat
is not safe to consumer. It was proven by the sequestration reaction of
E. coli and by comparison of the obtained results with the database of
microorganism genome available on the internet that the isolated
culture corresponds to region 16S rDNS of E. coli thus presenting
correctness of the microbiological methods.
Abstract: As a multicultural country, Indonesia has many subcultures
with unique performing arts. Some of them are well-known
to international tourists, such as music ensemble (known as gamelan)
in Bali and Java, shadow puppet play (wayang) in Java, and martial
arts (known as pencak silat) in Sumatra. Some examples of famous
traditional dances in Indonesia are Srimpi from Yogyakarta and Solo,
Legong from Bali, and Gong dance from Kalimantan. Performing arts
show the identity of a nation. However, they are a complex subject,
especially when they are addressed to children. The performing arts,
e.g. music, dance theatre, and opera are experiential, experimental,
and emotionally charged. Therefore, the right strategy and promotion
need to be developed to engage children to appreciate and preserve
traditional dances. This study aims to explore and identify
possibilities of internet usage as a medium to promote traditional
dances, especially to children in Indonesia.
Abstract: Computer technology and the Internet have made a
breakthrough in the existence of data communication. This has
opened a whole new way of implementing steganography to ensure
secure data transfer. Steganography is the fine art of hiding the
information. Hiding the message in the carrier file enables the
deniability of the existence of any message at all. This paper designs
a stego machine to develop a steganographic application to hide data
containing text in a computer video file and to retrieve the hidden
information. This can be designed by embedding text file in a video
file in such away that the video does not loose its functionality using
Least Significant Bit (LSB) modification method. This method
applies imperceptible modifications. This proposed method strives
for high security to an eavesdropper-s inability to detect hidden
information.