Abstract: Using neural network we try to model the unknown function f for given input-output data pairs. The connection strength of each neuron is updated through learning. Repeated simulations of crisp neural network produce different values of weight factors that are directly affected by the change of different parameters. We propose the idea that for each neuron in the network, we can obtain quasi-fuzzy weight sets (QFWS) using repeated simulation of the crisp neural network. Such type of fuzzy weight functions may be applied where we have multivariate crisp input that needs to be adjusted after iterative learning, like claim amount distribution analysis. As real data is subjected to noise and uncertainty, therefore, QFWS may be helpful in the simplification of such complex problems. Secondly, these QFWS provide good initial solution for training of fuzzy neural networks with reduced computational complexity.
Abstract: Artifact rejection plays a key role in many signal processing applications. The artifacts are disturbance that can occur during the signal acquisition and that can alter the analysis of the signals themselves. Our aim is to automatically remove the artifacts, in particular from the Electroencephalographic (EEG) recordings. A technique for the automatic artifact rejection, based on the Independent Component Analysis (ICA) for the artifact extraction and on some high order statistics such as kurtosis and Shannon-s entropy, was proposed some years ago in literature. In this paper we try to enhance this technique proposing a new method based on the Renyi-s entropy. The performance of our method was tested and compared to the performance of the method in literature and the former proved to outperform the latter.
Abstract: Our study proposes an alternative method in building
Fuzzy Rule-Based System (FRB) from Support Vector Machine
(SVM). The first set of fuzzy IF-THEN rules is obtained through
an equivalence of the SVM decision network and the zero-ordered
Sugeno FRB type of the Adaptive Network Fuzzy Inference System
(ANFIS). The second set of rules is generated by combining the
first set based on strength of firing signals of support vectors using
Gaussian kernel. The final set of rules is then obtained from the
second set through input scatter partitioning. A distinctive advantage
of our method is the guarantee that the number of final fuzzy IFTHEN
rules is not more than the number of support vectors in the
trained SVM. The final FRB system obtained is capable of performing
classification with results comparable to its SVM counterpart, but it
has an advantage over the black-boxed SVM in that it may reveal
human comprehensible patterns.
Abstract: The quest of providing more secure identification
system has led to a rise in developing biometric systems. Dorsal
hand vein pattern is an emerging biometric which has attracted the
attention of many researchers, of late. Different approaches have
been used to extract the vein pattern and match them. In this work,
Principle Component Analysis (PCA) which is a method that has
been successfully applied on human faces and hand geometry is
applied on the dorsal hand vein pattern. PCA has been used to obtain
eigenveins which is a low dimensional representation of vein pattern
features. Low cost CCD cameras were used to obtain the vein
images. The extraction of the vein pattern was obtained by applying
morphology. We have applied noise reduction filters to enhance the
vein patterns. The system has been successfully tested on a database
of 200 images using a threshold value of 0.9. The results obtained are
encouraging.
Abstract: In this study, an OCR system for segmentation,
feature extraction and recognition of Ottoman Scripts has been
developed using handwritten characters. Detection of handwritten
characters written by humans is a difficult process. Segmentation and
feature extraction stages are based on geometrical feature analysis,
followed by the chain code transformation of the main strokes of
each character. The output of segmentation is well-defined segments
that can be fed into any classification approach. The classes of main
strokes are identified through left-right Hidden Markov Model
(HMM).
Abstract: In this paper, we introduce a new method for elliptical
object identification. The proposed method adopts a hybrid scheme
which consists of Eigen values of covariance matrices, Circular
Hough transform and Bresenham-s raster scan algorithms. In this
approach we use the fact that the large Eigen values and small Eigen
values of covariance matrices are associated with the major and minor
axial lengths of the ellipse. The centre location of the ellipse can be
identified using circular Hough transform (CHT). Sparse matrix
technique is used to perform CHT. Since sparse matrices squeeze zero
elements and contain a small number of nonzero elements they
provide an advantage of matrix storage space and computational time.
Neighborhood suppression scheme is used to find the valid Hough
peaks. The accurate position of circumference pixels is identified
using raster scan algorithm which uses the geometrical symmetry
property. This method does not require the evaluation of tangents or
curvature of edge contours, which are generally very sensitive to
noise working conditions. The proposed method has the advantages of
small storage, high speed and accuracy in identifying the feature. The
new method has been tested on both synthetic and real images.
Several experiments have been conducted on various images with
considerable background noise to reveal the efficacy and robustness.
Experimental results about the accuracy of the proposed method,
comparisons with Hough transform and its variants and other
tangential based methods are reported.
Abstract: This paper is concerned with motion recognition based fuzzy WP(Wavelet Packet) feature extraction approach from Vicon physical data sets. For this purpose, we use an efficient fuzzy mutual-information-based WP transform for feature extraction. This method estimates the required mutual information using a novel approach based on fuzzy membership function. The physical action data set includes 10 normal and 10 aggressive physical actions that measure the human activity. The data have been collected from 10 subjects using the Vicon 3D tracker. The experiments consist of running, seating, and walking as physical activity motion among various activities. The experimental results revealed that the presented feature extraction approach showed good recognition performance.
Abstract: Team distillation assisted by microwave extraction
(SDAM) considered as accelerated technique extraction is a
combination of microwave heating and steam distillation, performed
at atmospheric pressure. SDAM has been compared with the same
technique coupled with the cryogrinding of seeds (SDAM -CG).
Isolation and concentration of volatile compounds are performed by a
single stage for the extraction of essential oil from Cuminum
cyminum seeds. The essential oils extracted by these two methods for
5 min were quantitatively (yield) and qualitatively (aromatic profile)
no similar. These methods yield an essential oil with higher amounts
of more valuable oxygenated compounds, and allow substantial
savings of costs, in terms of time, energy and plant material. SDAM
and SDAM-CG is a green technology and appears as a good
alternative for the extraction of essential oils from aromatic plants.
Abstract: In this paper in consideration of each available
techniques deficiencies for speech recognition, an advanced method
is presented that-s able to classify speech signals with the high
accuracy (98%) at the minimum time. In the presented method, first,
the recorded signal is preprocessed that this section includes
denoising with Mels Frequency Cepstral Analysis and feature
extraction using discrete wavelet transform (DWT) coefficients; Then
these features are fed to Multilayer Perceptron (MLP) network for
classification. Finally, after training of neural network effective
features are selected with UTA algorithm.
Abstract: The goal of this work is to improve the efficiency and the reliability of the automatic artifact rejection, in particular from the Electroencephalographic (EEG) recordings. Artifact rejection is a key topic in signal processing. The artifacts are unwelcome signals that may occur during the signal acquisition and that may alter the analysis of the signals themselves. A technique for the automatic artifact rejection, based on the Independent Component Analysis (ICA) for the artifact extraction and on some high order statistics such as kurtosis and Shannon-s entropy, was proposed some years ago in literature. In this paper we enhance this technique introducing the Renyi-s entropy. The performance of our method was tested exploiting the Independent Component scalp maps and it was compared to the performance of the method in literature and it showed to outperform it.
Abstract: This paper proposes view-point insensitive human
pose recognition system using neural network. Recognition system
consists of silhouette image capturing module, data driven database,
and neural network. The advantages of our system are first, it is
possible to capture multiple view-point silhouette images of 3D human
model automatically. This automatic capture module is helpful to
reduce time consuming task of database construction. Second, we
develop huge feature database to offer view-point insensitivity at pose
recognition. Third, we use neural network to recognize human pose
from multiple-view because every pose from each model have similar
feature patterns, even though each model has different appearance and
view-point. To construct database, we need to create 3D human model
using 3D manipulate tools. Contour shape is used to convert silhouette
image to feature vector of 12 degree. This extraction task is processed
semi-automatically, which benefits in that capturing images and
converting to silhouette images from the real capturing environment is
needless. We demonstrate the effectiveness of our approach with
experiments on virtual environment.
Abstract: Knowledge discovery from text and ontology learning
are relatively new fields. However their usage is extended in many
fields like Information Retrieval (IR) and its related domains. Human
Plausible Reasoning based (HPR) IR systems for example need a
knowledge base as their underlying system which is currently made
by hand. In this paper we propose an architecture based on ontology
learning methods to automatically generate the needed HPR
knowledge base.
Abstract: Finger spelling is an art of communicating by signs
made with fingers, and has been introduced into sign language to serve
as a bridge between the sign language and the verbal language.
Previous approaches to finger spelling recognition are classified into
two categories: glove-based and vision-based approaches. The
glove-based approach is simpler and more accurate recognizing work
of hand posture than vision-based, yet the interfaces require the user to
wear a cumbersome and carry a load of cables that connected the
device to a computer. In contrast, the vision-based approaches provide
an attractive alternative to the cumbersome interface, and promise
more natural and unobtrusive human-computer interaction. The
vision-based approaches generally consist of two steps: hand
extraction and recognition, and two steps are processed independently.
This paper proposes real-time vision-based Korean finger spelling
recognition system by integrating hand extraction into recognition.
First, we tentatively detect a hand region using CAMShift algorithm.
Then fill factor and aspect ratio estimated by width and height
estimated by CAMShift are used to choose candidate from database,
which can reduce the number of matching in recognition step. To
recognize the finger spelling, we use DTW(dynamic time warping)
based on modified chain codes, to be robust to scale and orientation
variations. In this procedure, since accurate hand regions, without
holes and noises, should be extracted to improve the precision, we use
graph cuts algorithm that globally minimize the energy function
elegantly expressed by Markov random fields (MRFs). In the
experiments, the computational times are less than 130ms, and the
times are not related to the number of templates of finger spellings in
database, as candidate templates are selected in extraction step.
Abstract: In this work, Experimental tie-line results and
solubility (binodal) curves were obtained for the ternary systems
(water + acetic acid + methyl isobutyl ketone (MIBK)), (water +
lactic acid+ methyl isobutyl ketone) at T = 294.15K and atmospheric
pressure. The consistency of the values of the experimental tie-lines
was determined through the Othmer-Tobias and Hands correlations.
For the extraction effectiveness of solvents, the distribution and
selectivity curves were plotted. In addition, these experimental tieline
data were also correlated with NRTL model. The interaction
parameters for the NRTL model were retrieved from the obtained
experimental results by means of a combination of the homotopy
method and the genetic algorithms.
Abstract: In this paper, we present a new method for
incorporating global shift invariance in support vector machines.
Unlike other approaches which incorporate a feature extraction stage,
we first scale the image and then classify it by using the modified
support vector machines classifier. Shift invariance is achieved by
replacing dot products between patterns used by the SVM classifier
with the maximum cross-correlation value between them. Unlike the
normal approach, in which the patterns are treated as vectors, in our
approach the patterns are treated as matrices (or images). Crosscorrelation
is computed by using computationally efficient
techniques such as the fast Fourier transform. The method has been
tested on the ORL face database. The tests indicate that this method
can improve the recognition rate of an SVM classifier.
Abstract: In this study is presented a general methodology to
predict the performance of a continuous near-critical fluid extraction
process to remove compounds from aqueous solutions using hollow
fiber membrane contactors. A comprehensive 2D mathematical
model was developed to study Porocritical extraction process. The
system studied in this work is a membrane based extractor of ethanol
and acetone from aqueous solutions using near-critical CO2.
Predictions of extraction percentages obtained by simulations have
been compared to the experimental values reported by Bothun et al.
[5]. Simulations of extraction percentage of ethanol and acetone
show an average difference of 9.3% and 6.5% with the experimental
data, respectively. More accurate predictions of the extraction of
acetone could be explained by a better estimation of the transport
properties in the aqueous phase that controls the extraction of this
solute.
Abstract: We provide a supervised speech-independent voice recognition technique in this paper. In the feature extraction stage we propose a mel-cepstral based approach. Our feature vector classification method uses a special nonlinear metric, derived from the Hausdorff distance for sets, and a minimum mean distance classifier.
Abstract: Automatic Vehicle Identification (AVI) has many
applications in traffic systems (highway electronic toll collection, red
light violation enforcement, border and customs checkpoints, etc.).
License Plate Recognition is an effective form of AVI systems. In
this study, a smart and simple algorithm is presented for vehicle-s
license plate recognition system. The proposed algorithm consists of
three major parts: Extraction of plate region, segmentation of
characters and recognition of plate characters. For extracting the
plate region, edge detection algorithms and smearing algorithms are
used. In segmentation part, smearing algorithms, filtering and some
morphological algorithms are used. And finally statistical based
template matching is used for recognition of plate characters. The
performance of the proposed algorithm has been tested on real
images. Based on the experimental results, we noted that our
algorithm shows superior performance in car license plate
recognition.
Abstract: For the communication between human and computer
in an interactive computing environment, the gesture recognition is
studied vigorously. Therefore, a lot of studies have proposed efficient
methods about the recognition algorithm using 2D camera captured
images. However, there is a limitation to these methods, such as the
extracted features cannot fully represent the object in real world.
Although many studies used 3D features instead of 2D features for
more accurate gesture recognition, the problem, such as the processing
time to generate 3D objects, is still unsolved in related researches.
Therefore we propose a method to extract the 3D features combined
with the 3D object reconstruction. This method uses the modified
GPU-based visual hull generation algorithm which disables unnecessary
processes, such as the texture calculation to generate three kinds
of 3D projection maps as the 3D feature: a nearest boundary, a farthest
boundary, and a thickness of the object projected on the base-plane. In
the section of experimental results, we present results of proposed
method on eight human postures: T shape, both hands up, right hand
up, left hand up, hands front, stand, sit and bend, and compare the
computational time of the proposed method with that of the previous
methods.
Abstract: It is hard to percept the interaction process with machines when visual information is not available. In this paper, we have addressed this issue to provide interaction through visual techniques. Posture recognition is done for American Sign Language to recognize static alphabets and numbers. 3D information is exploited to obtain segmentation of hands and face using normal Gaussian distribution and depth information. Features for posture recognition are computed using statistical and geometrical properties which are translation, rotation and scale invariant. Hu-Moment as statistical features and; circularity and rectangularity as geometrical features are incorporated to build the feature vectors. These feature vectors are used to train SVM for classification that recognizes static alphabets and numbers. For the alphabets, curvature analysis is carried out to reduce the misclassifications. The experimental results show that proposed system recognizes posture symbols by achieving recognition rate of 98.65% and 98.6% for ASL alphabets and numbers respectively.