Abstract: The performance results of the athletes competed in
the 1988-2008 Olympic Games were analyzed (n = 166). The data
were obtained from the IAAF official protocols. In the principal
component analysis, the first three principal components explained
70% of the total variance. In the 1st principal component (with
43.1% of total variance explained) the largest factor loadings were
for 100m (0.89), 400m (0.81), 110m hurdle run (0.76), and long jump
(–0.72). This factor can be interpreted as the 'sprinting performance'.
The loadings on the 2nd factor (15.3% of the total variance)
presented a counter-intuitive throwing-jumping combination: the
highest loadings were for throwing events (javelin throwing 0.76;
shot put 0.74; and discus throwing 0.73) and also for jumping events
(high jump 0.62; pole vaulting 0.58). On the 3rd factor (11.6% of
total variance), the largest loading was for 1500 m running (0.88); all
other loadings were below 0.4.
Abstract: An on-demand routing protocol for wireless ad hoc
networks is one that searches for and attempts to discover a route to
some destination node only when a sending node originates a data
packet addressed to that node. In order to avoid the need for such a
route discovery to be performed before each data packet is sent, such
routing protocols must cache routes previously discovered. This
paper presents an analysis of the effect of intelligent caching in a non
clustered network, using on-demand routing protocols in wireless ad
hoc networks. The analysis carried out is based on the Dynamic
Source Routing protocol (DSR), which operates entirely on-demand.
DSR uses the cache in every node to save the paths that are learnt
during route discovery procedure. In this implementation, caching
these paths only at intermediate nodes and using the paths from these
caches when required is tried. This technique helps in storing more
number of routes that are learnt without erasing the entries in the
cache, to store a new route that is learnt.
The simulation results on DSR have shown that this technique
drastically increases the available memory for caching the routes
discovered without affecting the performance of the DSR routing
protocol in any way, except for a small increase in end to end delay.
Abstract: In the world of Peer-to-Peer (P2P) networking
different protocols have been developed to make the resource sharing
or information retrieval more efficient. The SemPeer protocol is a
new layer on Gnutella that transforms the connections of the nodes
based on semantic information to make information retrieval more
efficient. However, this transformation causes high clustering in the
network that decreases the number of nodes reached, therefore the
probability of finding a document is also decreased. In this paper we
describe a mathematical model for the Gnutella and SemPeer
protocols that captures clustering-related issues, followed by a
proposition to modify the SemPeer protocol to achieve moderate
clustering. This modification is a sort of link management for the
individual nodes that allows the SemPeer protocol to be more
efficient, because the probability of a successful query in the P2P
network is reasonably increased. For the validation of the models, we
evaluated a series of simulations that supported our results.
Abstract: Wireless sensor networks have been used in wide
areas of application and become an attractive area for researchers in
recent years. Because of the limited energy storage capability of
sensor nodes, Energy consumption is one of the most challenging
aspects of these networks and different strategies and protocols deals
with this area. This paper presents general methods for designing low
power wireless sensor network. Different sources of energy
consumptions in these networks are discussed here and techniques for
alleviating the consumption of energy are presented.
Abstract: Nowadays companies strive to survive in a
competitive global environment. To speed up product
development/modifications, it is suggested to adopt a collaborative
product development approach. However, despite the advantages of
new IT improvements still many CAx systems work separately and
locally. Collaborative design and manufacture requires a product
information model that supports related CAx product data models. To
solve this problem many solutions are proposed, which the most
successful one is adopting the STEP standard as a product data model
to develop a collaborative CAx platform. However, the improvement
of the STEP-s Application Protocols (APs) over the time, huge
number of STEP AP-s and cc-s, the high costs of implementation,
costly process for conversion of older CAx software files to the STEP
neutral file format; and lack of STEP knowledge, that usually slows
down the implementation of the STEP standard in collaborative data
exchange, management and integration should be considered. In this
paper the requirements for a successful collaborative CAx system is
discussed. The STEP standard capability for product data integration
and its shortcomings as well as the dominant platforms for supporting
CAx collaboration management and product data integration are
reviewed. Finally a platform named LAYMOD to fulfil the
requirements of CAx collaborative environment and integrating the
product data is proposed. The platform is a layered platform to enable
global collaboration among different CAx software
packages/developers. It also adopts the STEP modular architecture
and the XML data structures to enable collaboration between CAx
software packages as well as overcoming the STEP standard
limitations. The architecture and procedures of LAYMOD platform
to manage collaboration and avoid contradicts in product data
integration are introduced.
Abstract: Since IEC61850 substation communication standard represents the trend to develop new generations of Substation Automation System (SAS), many IED manufacturers pursue this technique and apply for KEMA. In order to put on the market to meet customer demand as fast as possible, manufacturers often apply their products only for basic environment standard certification but claim to conform to IEC61850 certification. Since verification institutes generally perform verification tests only on specific IEDs of the manufacturers, the interoperability between all certified IEDs cannot be guaranteed. Therefore the interoperability between IEDs from different manufacturers needs to be tested. Based upon the above reasons, this study applies the definitions of the information models, communication service, GOOSE functionality and Substation Configuration Language (SCL) of the IEC61850 to build the concept of communication protocols, and build the test environment. The procedures of the test of the data collection and exchange of the P2P communication mode and Client / Server communication mode in IEC61850 are outlined as follows. First, test the IED GOOSE messages communication capability from different manufacturers. Second, collect IED data from each IED with SCADA system and use HMI to display the SCADA platform. Finally, problems generally encountered in the test procedure are summarized.
Abstract: Checkpointing is one of the commonly used techniques to provide fault-tolerance in distributed systems so that the system can operate even if one or more components have failed. However, mobile computing systems are constrained by low bandwidth, mobility, lack of stable storage, frequent disconnections and limited battery life. Hence, checkpointing protocols having lesser number of synchronization messages and fewer checkpoints are preferred in mobile environment. There are two different approaches, although not orthogonal, to checkpoint mobile computing systems namely, time-based and index-based. Our protocol is a fusion of these two approaches, though not first of its kind. In the present exposition, an index-based checkpointing protocol has been developed, which uses time to indirectly coordinate the creation of consistent global checkpoints for mobile computing systems. The proposed algorithm is non-blocking, adaptive, and does not use any control message. Compared to other contemporary checkpointing algorithms, it is computationally more efficient because it takes lesser number of checkpoints and does not need to compute dependency relationships. A brief account of important and relevant works in both the fields, time-based and index-based, has also been included in the presentation.
Abstract: In this paper we present a full performance analysis of an energy conserving routing protocol in mobile ad hoc network, named ER-AODV (Energy Reverse Ad-hoc On-demand Distance Vector routing). ER-AODV is a reactive routing protocol based on a policy which combines two mechanisms used in the basic AODV protocol. AODV and most of the on demand ad hoc routing protocols use single route reply along reverse path. Rapid change of topology causes that the route reply could not arrive to the source node, i.e. after a source node sends several route request messages, the node obtains a reply message, and this increases in power consumption. To avoid these problems, we propose a mechanism which tries multiple route replies. The second mechanism proposes a new adaptive approach which seeks to incorporate the metric "residual energy " in the process route selection, Indeed the residual energy of mobile nodes were considered when making routing decisions. The results of simulation show that protocol ER-AODV answers a better energy conservation.
Abstract: The increasing development of wireless networks and
the widespread popularity of handheld devices such as Personal
Digital Assistants (PDAs), mobile phones and wireless tablets
represents an incredible opportunity to enable mobile devices as a
universal payment method, involving daily financial transactions.
Unfortunately, some issues hampering the widespread acceptance of
mobile payment such as accountability properties, privacy protection,
limitation of wireless network and mobile device. Recently, many
public-key cryptography based mobile payment protocol have been
proposed. However, limited capabilities of mobile devices and
wireless networks make these protocols are unsuitable for mobile
network. Moreover, these protocols were designed to preserve
traditional flow of payment data, which is vulnerable to attack and
increase the user-s risk. In this paper, we propose a private mobile
payment protocol which based on client centric model and by
employing symmetric key operations. The proposed mobile payment
protocol not only minimizes the computational operations and
communication passes between the engaging parties, but also
achieves a completely privacy protection for the payer. The future
work will concentrate on improving the verification solution to
support mobile user authentication and authorization for mobile
payment transactions.
Abstract: Wireless sensor networks is an emerging technology
that serves as environment monitors in many applications. Yet
these miniatures suffer from constrained resources in terms of
computation capabilities and energy resources. Limited energy
resource in these nodes demands an efficient consumption of that
resource either by developing the modules itself or by providing
an efficient communication protocols. This paper presents a
comprehensive summarization and a comparative study of the
available MAC protocols proposed for Wireless Sensor Networks
showing their capabilities and efficiency in terms of energy
consumption and delay guarantee.
Abstract: The VoIP networks as alternative method to traditional PSTN system has been implemented in a wide variety of structures
with multiple protocols, codecs, software and hardware–based
distributions. The use of cryptographic techniques let the users to have a secure communication, but the calculate throughput as well as the QoS parameters are affected according to the used algorithm. This
paper analyzes the VoIP throughput and the QoS parameters with
different commercial encryption methods. The measurement–based
approach uses lab scenarios to simulate LAN and WAN
environments. Security mechanisms such as TLS, SIAX2, SRTP,
IPSEC and ZRTP are analyzed with μ-LAW and GSM codecs.
Abstract: Ad hoc networks are characterized by multihop wireless connectivity, frequently changing network topology and the need for efficient dynamic routing protocols. We compare the performance of three routing protocols for mobile ad hoc networks: Dynamic Source Routing (DSR), Ad Hoc On-Demand Distance Vector Routing (AODV), location-aided routing (LAR1).Our evaluation is based on energy consumption in mobile ad hoc networks. The performance differentials are analyzed using varying network load, mobility, and network size. We simulate protocols with GLOMOSIM simulator. Based on the observations, we make recommendations about when the performance of either protocol can be best.
Abstract: Computer network courses are essential parts of college computer science curriculum and hands-on networking experience is well recognized as an effective approach to help students understand better about the network concepts, the layered architecture of network protocols, and the dynamics of the networks. However, existing networking labs are usually server-based and relatively cumbersome, which require a certain level of specialty and resource to set up and maintain the lab environment. Many universities/colleges lack the resources and build-ups in this field and have difficulty to provide students with hands-on practice labs. A new affordable and easily-adoptable approach to networking labs is desirable to enhance network teaching and learning. In addition, current network labs are short on providing hands-on practice for modern wireless and mobile network learning. With the prevalence of smart mobile devices, wireless and mobile network are permeating into various aspects of our information society. The emerging and modern mobile technology provides computer science students with more authentic learning experience opportunities especially in network learning. A mobile device based hands-on labware can provide an excellent ‘real world’ authentic learning environment for computer network especially for wireless network study. In this paper, we present our mobile device-based hands-on labware (series of lab module) for computer network learning which is guided by authentic learning principles to immerse students in a real world relevant learning environment. We have been using this labware in teaching computer network, mobile security, and wireless network classes. The student feedback shows that students can learn more when they have hands-on authentic learning experience.
Abstract: Due to the limited lifetime of the nodes in ad hoc and sensor networks, energy efficiency needs to be an important design consideration in any routing algorithm. It is known that by employing a virtual backbone in a wireless network, the efficiency of any routing scheme for the network can be improved. One common design for routing protocols in mobile ad hoc networks is to use positioning information; we use the node-s geometric locations to introduce an algorithm that can construct the virtual backbone structure locally in 3D environment. The algorithm construction has a constant time.
Abstract: Sensor Network are emerging as a new tool for
important application in diverse fields like military surveillance,
habitat monitoring, weather, home electrical appliances and others.
Technically, sensor network nodes are limited in respect to energy
supply, computational capacity and communication bandwidth. In
order to prolong the lifetime of the sensor nodes, designing efficient
routing protocol is very critical. In this paper, we illustrate the
existing routing protocol for wireless sensor network using data
centric approach and present performance analysis of these protocols.
The paper focuses in the performance analysis of specific protocol
namely Directed Diffusion and SPIN. This analysis reveals that the
energy usage is important features which need to be taken into
consideration while designing routing protocol for wireless sensor
network.
Abstract: The issue of real-time and reliable report delivery is extremely important for taking effective decision in a real world mission critical Wireless Sensor Network (WSN) based application. The sensor data behaves differently in many ways from the data in traditional databases. WSNs need a mechanism to register, process queries, and disseminate data. In this paper we propose an architectural framework for data placement and management. We propose a reliable and real time approach for data placement and achieving data integrity using self organized sensor clusters. Instead of storing information in individual cluster heads as suggested in some protocols, in our architecture we suggest storing of information of all clusters within a cell in the corresponding base station. For data dissemination and action in the wireless sensor network we propose to use Action and Relay Stations (ARS). To reduce average energy dissipation of sensor nodes, the data is sent to the nearest ARS rather than base station. We have designed our architecture in such a way so as to achieve greater energy savings, enhanced availability and reliability.
Abstract: Group key management is an important functional
building block for any secure multicast architecture.
Thereby, it has been extensively studied in the literature.
In this paper we present relevant group key management
protocols. Then, we compare them against some pertinent
performance criteria.
Abstract: Spatial and mobile computing evolves. This paper
describes a smart modeling platform called “GeoSEMA". This
approach tends to model multidimensional GeoSpatial Evolutionary
and Mobile Agents. Instead of 3D and location-based issues, there
are some other dimensions that may characterize spatial agents, e.g.
discrete-continuous time, agent behaviors. GeoSEMA is seen as a
devoted design pattern motivating temporal geographic-based
applications; it is a firm foundation for multipurpose and
multidimensional special-based applications. It deals with
multipurpose smart objects (buildings, shapes, missiles, etc.) by
stimulating geospatial agents.
Formally, GeoSEMA refers to geospatial, spatio-evolutive and
mobile space constituents where a conceptual geospatial space model
is given in this paper. In addition to modeling and categorizing
geospatial agents, the model incorporates the concept of inter-agents
event-based protocols. Finally, a rapid software-architecture
prototyping GeoSEMA platform is also given. It will be
implemented/ validated in the next phase of our work.
Abstract: Nowadays, computer worms, viruses and Trojan horse
become popular, and they are collectively called malware. Those
malware just spoiled computers by deleting or rewriting important
files a decade ago. However, recent malware seems to be born to earn
money. Some of malware work for collecting personal information so
that malicious people can find secret information such as password for
online banking, evidence for a scandal or contact address which relates
with the target. Moreover, relation between money and malware
becomes more complex. Many kinds of malware bear bots to get
springboards. Meanwhile, for ordinary internet users,
countermeasures against malware come up against a blank wall.
Pattern matching becomes too much waste of computer resources,
since matching tools have to deal with a lot of patterns derived from
subspecies. Virus making tools can automatically bear subspecies of
malware. Moreover, metamorphic and polymorphic malware are no
longer special. Recently there appears malware checking sites that
check contents in place of users' PC. However, there appears a new
type of malicious sites that avoids check by malware checking sites. In
this paper, existing protocols and methods related with the web are
reconsidered in terms of protection from current attacks, and new
protocol and method are indicated for the purpose of security of the
web.
Abstract: Independent spanning trees (ISTs) provide a number of advantages in data broadcasting. One can cite the use in fault tolerance network protocols for distributed computing and bandwidth. However, the problem of constructing multiple ISTs is considered hard for arbitrary graphs. In this paper we present an efficient algorithm to construct ISTs on hypercubes that requires minimum resources to be performed.