Abstract: Physiological activity of the pineal gland with specific
responses in the reproductive territory may be interpreted by
monitoring the process parameters used in poultry practice in
different age batches of laying hens. As biological material were
used 105 laying hens, clinically healthy, belonging to ALBO SL-
2000 hybrid, raised on ground, from which blood samples were taken
at the age of 12 and 28 weeks. The haematological examinations
were concerned to obtain the total number of erythrocytes and
leukocytes and the main erythrocyte constant (RBC, PCV, MCV,
MCH, MCHC and WBC). The results allow the interpretation of the
reproductive status through the dynamics of the presented values.
Abstract: Shot boundary detection is a fundamental step for the organization of large video data. In this paper, we propose a new method for video gradual shots detection and classification, using advantages of fractal analysis and AIS-based classifier. Proposed features are “vertical intercept" and “fractal dimension" of each frame of videos which are computed using Fourier transform coefficients. We also used a classifier based on Clonal Selection Algorithm. We have carried out our solution and assessed it according to the TRECVID2006 benchmark dataset.
Abstract: Many factors affect the success of Machine Learning
(ML) on a given task. The representation and quality of the instance
data is first and foremost. If there is much irrelevant and redundant
information present or noisy and unreliable data, then knowledge
discovery during the training phase is more difficult. It is well known
that data preparation and filtering steps take considerable amount of
processing time in ML problems. Data pre-processing includes data
cleaning, normalization, transformation, feature extraction and
selection, etc. The product of data pre-processing is the final training
set. It would be nice if a single sequence of data pre-processing
algorithms had the best performance for each data set but this is not
happened. Thus, we present the most well know algorithms for each
step of data pre-processing so that one achieves the best performance
for their data set.
Abstract: Classes on creativity, innovation, and entrepreneurship
are becoming quite popular at universities throughout the world.
However, it is not easy for business students to get involved to
innovative activities, especially patent application. The present study
investigated how to enhance business students- intention to participate
in innovative activities and which incentives universities should
consider. A 22-item research scale was used, and confirmatory factor
analysis was conducted to verify its reliability and validity. Multiple
regression and discriminant analyses were also conducted. The results
demonstrate the effect of growth-need strength on innovative behavior
and indicate that the theory of planned behavior can explain and
predict business students- intention to participate in innovative
activities. Additionally, the results suggest that applying our proposed
model in practice would effectively strengthen business students-
intentions to engage in innovative activities.
Abstract: Lean manufacturing is a production philosophy made
popular by Toyota Motor Corporation (TMC). It is globally known as
the Toyota Production System (TPS) and has the ultimate aim of
reducing cost by thoroughly eliminating wastes or muda. TPS
embraces the Just-in-time (JIT) manufacturing; achieving cost
reduction through lead time reduction. JIT manufacturing can be
achieved by implementing Pull system in the production.
Furthermore, TPS aims to improve productivity and creating
continuous flow in the production by arranging the machines and
processes in cellular configurations. This is called as Cellular
Manufacturing Systems (CMS). This paper studies on integrating the
CMS with the Pull system to establish a Big Island-Pull system
production for High Mix Low Volume (HMLV) products in an
automotive component industry. The paper will use the build-in JIT
system steps adapted from TMC to create the Pull system production
and also create a shojinka line which, according to takt time, has the
flexibility to adapt to demand changes simply by adding and taking
out manpower. This will lead to optimization in production.
Abstract: Wireless Sensor Network (WSN) comprises of sensor
nodes which are designed to sense the environment, transmit sensed
data back to the base station via multi-hop routing to reconstruct
physical phenomena. Since physical phenomena exists significant
overlaps between temporal redundancy and spatial redundancy, it is
necessary to use Redundancy Suppression Algorithms (RSA) for sensor
node to lower energy consumption by reducing the transmission
of redundancy. A conventional algorithm of RSAs is threshold-based
RSA, which sets threshold to suppress redundant data. Although
many temporal and spatial RSAs are proposed, temporal-spatial RSA
are seldom to be proposed because it is difficult to determine when
to utilize temporal or spatial RSAs. In this paper, we proposed a
novel temporal-spatial redundancy suppression algorithm, Codebookbase
Redundancy Suppression Mechanism (CRSM). CRSM adopts
vector quantization to generate a codebook, which is easily used to
implement temporal-spatial RSA. CRSM not only achieves power
saving and reliability for WSN, but also provides the predictability
of network lifetime. Simulation result shows that the network lifetime
of CRSM outperforms at least 23% of that of other RSAs.
Abstract: The paper discusses the results obtained to predict
reinforcement in singly reinforced beam using Neural Net (NN),
Support Vector Machines (SVM-s) and Tree Based Models. Major
advantage of SVM-s over NN is of minimizing a bound on the
generalization error of model rather than minimizing a bound on
mean square error over the data set as done in NN. Tree Based
approach divides the problem into a small number of sub problems to
reach at a conclusion. Number of data was created for different
parameters of beam to calculate the reinforcement using limit state
method for creation of models and validation. The results from this
study suggest a remarkably good performance of tree based and
SVM-s models. Further, this study found that these two techniques
work well and even better than Neural Network methods. A
comparison of predicted values with actual values suggests a very
good correlation coefficient with all four techniques.
Abstract: Recently research on human wayfinding has focused
mainly on mental representations rather than processes of
wayfinding. The objective of this paper is to demonstrate the
rationality behind applying multi-agent simulation paradigm to the
modeling of rescuer team wayfinding in order to develop
computational theory of perceptual wayfinding in crisis situations
using image schemata and affordances, which explains how people
find a specific destination in an unfamiliar building such as a
hospital. The hypothesis of this paper is that successful navigation is
possible if the agents are able to make the correct decision through
well-defined cues in critical cases, so the design of the building
signage is evaluated through the multi-agent-based simulation. In
addition, a special case of wayfinding in a building, finding one-s
way through three hospitals, is used to demonstrate the model.
Thereby, total rescue time for rescue operation during building fire is
computed. This paper discuses the computed rescue time for various
signage localization and provides experimental result for
optimization of building signage design. Therefore the most
appropriate signage design resulted in the shortest total rescue time in
various situations.
Abstract: This paper addresses a stock-cutting problem with rotation of items and without the guillotine cutting constraint. In order to solve the large-scale problem effectively and efficiently, we propose a simple but fast heuristic algorithm. It is shown that this heuristic outperforms the latest published algorithms for large-scale problem instances.
Abstract: In this paper, a design methodology to implement low-power and high-speed 2nd order recursive digital Infinite Impulse Response (IIR) filter has been proposed. Since IIR filters suffer from a large number of constant multiplications, the proposed method replaces the constant multiplications by using addition/subtraction and shift operations. The proposed new 6T adder cell is used as the Carry-Save Adder (CSA) to implement addition/subtraction operations in the design of recursive section IIR filter to reduce the propagation delay. Furthermore, high-level algorithms designed for the optimization of the number of CSA blocks are used to reduce the complexity of the IIR filter. The DSCH3 tool is used to generate the schematic of the proposed 6T CSA based shift-adds architecture design and it is analyzed by using Microwind CAD tool to synthesize low-complexity and high-speed IIR filters. The proposed design outperforms in terms of power, propagation delay, area and throughput when compared with MUX-12T, MCIT-7T based CSA adder filter design. It is observed from the experimental results that the proposed 6T based design method can find better IIR filter designs in terms of power and delay than those obtained by using efficient general multipliers.
Abstract: The key to the continued success of ANN depends, considerably,
on the use of hybrid structures implemented on cooperative
frame-works. Hybrid architectures provide the ability to the ANN
to validate heterogeneous learning paradigms. This work describes
the implementation of a set of Distributed and Hybrid ANN models
for Character Recognition applied to Anglo-Assamese scripts. The
objective is to describe the effectiveness of Hybrid ANN setups as
innovative means of neural learning for an application like multilingual
handwritten character and numeral recognition.
Abstract: In this paper a numerical algorithm is described for solving the boundary value problem associated with axisymmetric, inviscid, incompressible, rotational (and irrotational) flow in order to obtain duct wall shapes from prescribed wall velocity distributions. The governing equations are formulated in terms of the stream function ψ (x,y)and the function φ (x,y)as independent variables where for irrotational flow φ (x,y)can be recognized as the velocity potential function, for rotational flow φ (x,y)ceases being the velocity potential function but does remain orthogonal to the stream lines. A numerical method based on the finite difference scheme on a uniform mesh is employed. The technique described is capable of tackling the so-called inverse problem where the velocity wall distributions are prescribed from which the duct wall shape is calculated, as well as the direct problem where the velocity distribution on the duct walls are calculated from prescribed duct geometries. The two different cases as outlined in this paper are in fact boundary value problems with Neumann and Dirichlet boundary conditions respectively. Even though both approaches are discussed, only numerical results for the case of the Dirichlet boundary conditions are given. A downstream condition is prescribed such that cylindrical flow, that is flow which is independent of the axial coordinate, exists.
Abstract: In this paper, a new approach is introduced to solve
Blasius equation using parameter identification of a nonlinear
function which is used as approximation function. Bees Algorithm
(BA) is applied in order to find the adjustable parameters of
approximation function regarding minimizing a fitness function
including these parameters (i.e. adjustable parameters). These
parameters are determined how the approximation function has to
satisfy the boundary conditions. In order to demonstrate the
presented method, the obtained results are compared with another
numerical method. Present method can be easily extended to solve a
wide range of problems.
Abstract: this study was carried out to investigate the changes in
quality parameters of rye bread packaged in different polymer films
during convection air-flow thermal treatment process. Whole loafs of
bread were placed in polymer pouches, which were sealed in reduced
pressure air ambiance, bread was thermally treated in
at temperature +(130; 140; and 150) ± 5 ºC within 40min, as long as
the core temperature of the samples have reached accordingly
+80±1 ºC. For bread packaging pouches were used: anti-fog
Mylar®OL12AF and thermo resistant combined polymer material.
Main quality parameters was analysed using standard methods:
temperature in bread core, bread crumb and crust firmness value,
starch granules volume and microflora. In the current research it was
proved, that polymer films significantly influence rye bread quality
parameters changes during thermal treatment. Thermo resistant
combined polymer material film could be recommendable for
packaged rye bread pasteurization, for maximal bread quality
parameter keeping.
Abstract: Rule Discovery is an important technique for mining
knowledge from large databases. Use of objective measures for
discovering interesting rules leads to another data mining problem,
although of reduced complexity. Data mining researchers have
studied subjective measures of interestingness to reduce the volume
of discovered rules to ultimately improve the overall efficiency of
KDD process.
In this paper we study novelty of the discovered rules as a
subjective measure of interestingness. We propose a hybrid approach
based on both objective and subjective measures to quantify novelty
of the discovered rules in terms of their deviations from the known
rules (knowledge). We analyze the types of deviation that can arise
between two rules and categorize the discovered rules according to
the user specified threshold. We implement the proposed framework
and experiment with some public datasets. The experimental results
are promising.
Abstract: Fundamental motivation of this paper is how gaze estimation can be utilized effectively regarding an application to games. In games, precise estimation is not always important in aiming targets but an ability to move a cursor to an aiming target accurately is also significant. Incidentally, from a game producing point of view, a separate expression of a head movement and gaze movement sometimes becomes advantageous to expressing sense of presence. A case that panning a background image associated with a head movement and moving a cursor according to gaze movement can be a representative example. On the other hand, widely used technique of POG estimation is based on a relative position between a center of corneal reflection of infrared light sources and a center of pupil. However, a calculation of a center of pupil requires relatively complicated image processing, and therefore, a calculation delay is a concern, since to minimize a delay of inputting data is one of the most significant requirements in games. In this paper, a method to estimate a head movement by only using corneal reflections of two infrared light sources in different locations is proposed. Furthermore, a method to control a cursor using gaze movement as well as a head movement is proposed. By using game-like-applications, proposed methods are evaluated and, as a result, a similar performance to conventional methods is confirmed and an aiming control with lower computation power and stressless intuitive operation is obtained.
Abstract: The automatic transmission (AT) is one of the most
important components of many automobile transmission systems. The
shift quality has a significant influence on the ride comfort of the
vehicle. During the AT shift process, the joint elements such as the
clutch and bands engage or disengage, linking sets of gears to create a
fixed gear ratio. Since these ratios differ between gears in a fixed gear
ratio transmission, the motion of the vehicle could change suddenly
during the shift process if the joint elements are engaged or disengaged
inappropriately, additionally impacting the entire transmission system
and increasing the temperature of connect elements.The objective was
to establish a system model for an AT powertrain using
Matlab/Simulink. This paper further analyses the effect of varying
hydraulic pressure and the associated impact on shift quality during
both engagment and disengagement of the joint elements, proving that
shift quality improvements could be achieved with appropriate
hydraulic pressure control.
Abstract: This research focuses on the effect of weight
percentage variation and size variation of MgFeSi added,
gating system design and reaction chamber design on inmold
process. By using inmold process, well-known problem of
fading is avoided because the liquid iron reacts with
magnesium in the mold and not, as usual, in the ladle. During
the pouring operation, liquid metal passes through the
chamber containing the magnesium, where the reaction of the
metal with magnesium proceeds in the absence of atmospheric
oxygen [1].In this paper, the results of microstructural
characteristic of ductile iron on this parameters are mentioned.
The mechanisms of the inmold process are also described [2].
The data obtained from this research will assist in producing
the vehicle parts and other machinery parts for different
industrial zones and government industries and in transferring
the technology to all industrial zones in Myanmar. Therefore,
the inmold technology offers many advantages over traditional
treatment methods both from a technical and environmental,
as well as an economical point of view. The main objective of
this research is to produce ductile iron castings in all industrial
sectors in Myanmar more easily with lower costs. It will also
assist the sharing of knowledge and experience related to the
ductile iron production.
Abstract: This paper proposes an efficient learning method for the layered neural networks based on the selection of training data and input characteristics of an output layer unit. Comparing to recent neural networks; pulse neural networks, quantum neuro computation, etc, the multilayer network is widely used due to its simple structure. When learning objects are complicated, the problems, such as unsuccessful learning or a significant time required in learning, remain unsolved. Focusing on the input data during the learning stage, we undertook an experiment to identify the data that makes large errors and interferes with the learning process. Our method devides the learning process into several stages. In general, input characteristics to an output layer unit show oscillation during learning process for complicated problems. The multi-stage learning method proposes by the authors for the function approximation problems of classifying learning data in a phased manner, focusing on their learnabilities prior to learning in the multi layered neural network, and demonstrates validity of the multi-stage learning method. Specifically, this paper verifies by computer experiments that both of learning accuracy and learning time are improved of the BP method as a learning rule of the multi-stage learning method. In learning, oscillatory phenomena of a learning curve serve an important role in learning performance. The authors also discuss the occurrence mechanisms of oscillatory phenomena in learning. Furthermore, the authors discuss the reasons that errors of some data remain large value even after learning, observing behaviors during learning.
Abstract: Web sites are rapidly becoming the preferred media
choice for our daily works such as information search, company
presentation, shopping, and so on. At the same time, we live in a
period where visual appearances play an increasingly important
role in our daily life. In spite of designers- effort to develop a web
site which be both user-friendly and attractive, it would be difficult
to ensure the outcome-s aesthetic quality, since the visual
appearance is a matter of an individual self perception and opinion.
In this study, it is attempted to develop an automatic system for
web pages aesthetic evaluation which are the building blocks of
web sites. Based on the image processing techniques and artificial
neural networks, the proposed method would be able to categorize
the input web page according to its visual appearance and aesthetic
quality. The employed features are multiscale/multidirectional
textural and perceptual color properties of the web pages, fed to
perceptron ANN which has been trained as the evaluator. The
method is tested using university web sites and the results
suggested that it would perform well in the web page aesthetic
evaluation tasks with around 90% correct categorization.