Abstract: In the article the experience of principle new
technology development of ethnopsychological experiment on the
basis of using other virtual independent experimental variables is
presented. It is shown that ethnic prejudices are the result of forming
and development of specific semantic barriers, arising up in the
conditions of interethnic co-operation and people-s communication.
Their overcoming is more successful in the conditions of the special
organized process of teaching in a polyethnic environment,
characteristic for the modern institute
Abstract: This paper aims to argue that religion and Faith-based Organizations (FBOs) contribute to building democratic process through the provision of education in Sierra Leone. Sierra Leone experienced a civil war from 1991 to 2002 and about 70 percent of the population lives in poverty. While the government has been in the process of rebuilding the nation, many forms of Civil Society Organizations (CSOs), including FBOs, have played a significant role in promoting social development. Education plays an important role in supporting people-s democratic movements through knowledge acquisition, spiritual enlightenment and empowerment. This paper discusses religious tolerance in Sierra Leone and how FBOs have contributed to the provision of primary education in Sierra Leone. This study is based on the author-s field research, which involved interviews with teachers and development stakeholders, notably government officials, Non-governmental Organizations (NGOs) and FBOs, as well as questionnaires completed by pupils, parents and teachers.
Abstract: Nowadays there are many methods for representing
knowledge such as semantic network, neural network, and conceptual
graphs. Nonetheless, these methods are not sufficiently efficient
when applied to perform and deduce on knowledge domains about
supporting in general education such as algebra, analysis or plane
geometry. This leads to the introduction of computational network
which is a useful tool for representation knowledge base, especially
for computational knowledge, especially knowledge domain about
general education. However, when dealing with a practical problem,
we often do not immediately find a new solution, but we search
related problems which have been solved before and then proposing
an appropriate solution for the problem. Besides that, when finding
related problems, we have to determine whether the result of them
can be used to solve the practical problem or not. In this paper, the
extension model of computational network has been presented. In this
model, Sample Problems, which are related problems, will be used
like the experience of human about practical problem, simulate the
way of human thinking, and give the good solution for the practical
problem faster and more effectively. This extension model is applied
to construct an automatic system for solving algebraic problems in
middle school.
Abstract: Computer network courses are essential parts of college computer science curriculum and hands-on networking experience is well recognized as an effective approach to help students understand better about the network concepts, the layered architecture of network protocols, and the dynamics of the networks. However, existing networking labs are usually server-based and relatively cumbersome, which require a certain level of specialty and resource to set up and maintain the lab environment. Many universities/colleges lack the resources and build-ups in this field and have difficulty to provide students with hands-on practice labs. A new affordable and easily-adoptable approach to networking labs is desirable to enhance network teaching and learning. In addition, current network labs are short on providing hands-on practice for modern wireless and mobile network learning. With the prevalence of smart mobile devices, wireless and mobile network are permeating into various aspects of our information society. The emerging and modern mobile technology provides computer science students with more authentic learning experience opportunities especially in network learning. A mobile device based hands-on labware can provide an excellent ‘real world’ authentic learning environment for computer network especially for wireless network study. In this paper, we present our mobile device-based hands-on labware (series of lab module) for computer network learning which is guided by authentic learning principles to immerse students in a real world relevant learning environment. We have been using this labware in teaching computer network, mobile security, and wireless network classes. The student feedback shows that students can learn more when they have hands-on authentic learning experience.
Abstract: At a time of growing market turbulence and a strong
shifts towards increasingly complex risk models and more stringent audit requirements, it is more critical than ever to maintain the highest quality of financial and credit information. IFC implemented
an approach that helps increase data integrity and quality significantly. This approach is called “Screening". Screening is based on linking information from different sources to identify potential
inconsistencies in key financial and credit data. That, in turn, can help
to ease the trials of portfolio supervision, and improve overall company global reporting and assessment systems. IFC experience
showed that when used regularly, Screening led to improved information.
Abstract: Thepurpose of the research is to characterize the levels
of satisfaction of the students in e-learning post-graduate courses,
taking into account specific dimensions of the course which were
considered as benchmarks for the quality of this type of online
learning initiative, as well as the levels of satisfaction towards each
specific indicator identified in each dimension. It was also an aim of
this study to understand how thesedimensions relate to one another.
Using a quantitative research approach in the collection and analysis
of the data, the study involves the participation of the students who
attended on e-learning course in 2010/2011. The conclusions of this
study suggest that online students present relatively high levels of
satisfaction, which points towards a positive experience during the
course. It is possible to note that there is a correlation between the
different dimensions studied, consequently leading to different
improvement strategies. Ultimately, this investigation aims to
contribute to the promotion of quality and the success of e-learning
initiatives in Higher Education.
Abstract: The purpose of this research was to study five vital
factors related to employees’ job performance. A total of 250
respondents were sampled from employees who worked at a public
warehouse organization, Bangkok, Thailand. Samples were divided
into two groups according to their work experience. The average
working experience was about 9 years for group one and 28 years for
group two. A questionnaire was utilized as a tool to collect data.
Statistics utilized in this research included frequency, percentage,
mean, standard deviation, t-test analysis, one way ANOVA, and
Pearson Product-moment correlation coefficient. Data were analyzed
by using Statistical Package for the Social Sciences. The findings
disclosed that the majority of respondents were female between 23-
31 years old, single, and hold an undergraduate degree. The average
income of respondents was less than 30,900 baht. The findings also
revealed that the factors of organization chart awareness, job process
and technology, internal environment, employee loyalty, and policy
and management were ranked as medium level. The hypotheses
testing revealed that difference in gender, age, and position had
differences in terms of the awareness of organization chart, job
process and technology, internal environment, employee loyalty, and
policy and management in the same direction with low level.
Abstract: When an assignable cause(s) manifests itself to a multivariate process and the process shifts to an out-of-control condition, a root-cause analysis should be initiated by quality engineers to identify and eliminate the assignable cause(s) affected the process. A root-cause analysis in a multivariate process is more complex compared to a univariate process. In the case of a process involved several correlated variables an effective root-cause analysis can be only experienced when it is possible to identify the required knowledge including the out-of-control condition, the change point, and the variable(s) responsible to the out-of-control condition, all simultaneously. Although literature addresses different schemes to monitor multivariate processes, one can find few scientific reports focused on all the required knowledge. To the best of the author’s knowledge this is the first time that a multi task model based on artificial neural network (ANN) is reported to monitor all the required knowledge at the same time for a multivariate process with more than two correlated quality characteristics. The performance of the proposed scheme is evaluated numerically when different step shifts affect the mean vector. Average run length is used to investigate the performance of the proposed multi task model. The simulated results indicate the multi task scheme performs all the required knowledge effectively.
Abstract: The present study examines the mediating effect of
online flow experience on the relationship between extraversionintroversion,
locus of control and loneliness, and depression and
satisfaction with life. The data was obtained using a structured
questionnaire prepared by adapting standardized scales available from
a sample of 102 engineering students from different technical
institutions at Bhubaneswar, India. The results indicate that there is a
positive significant relationship between introversion, external locus
of control, loneliness, depression and online flow experience, and
extraversion, internal locus of control and satisfaction with life. The
results also suggest that online flow experience mediates the
relationship between the aforementioned variables.
Abstract: Human Resource (HR) applications can be used to
provide fair and consistent decisions, and to improve the
effectiveness of decision making processes. Besides that, among
the challenge for HR professionals is to manage organization
talents, especially to ensure the right person for the right job at the
right time. For that reason, in this article, we attempt to describe
the potential to implement one of the talent management tasks i.e.
identifying existing talent by predicting their performance as one of
HR application for talent management. This study suggests the
potential HR system architecture for talent forecasting by using
past experience knowledge known as Knowledge Discovery in
Database (KDD) or Data Mining. This article consists of three
main parts; the first part deals with the overview of HR
applications, the prediction techniques and application, the general
view of Data mining and the basic concept of talent management
in HRM. The second part is to understand the use of Data Mining
technique in order to solve one of the talent management tasks, and
the third part is to propose the potential HR system architecture for
talent forecasting.
Abstract: This study has been prepared with the purpose to get the views of senior class Elementary Education Mathematics preservice teachers on proving. Data have been obtained via surveys and interviews carried out with 104 preservice teachers. According to the findings, although preservice teachers have positive views about using proving in mathematics teaching, it is seen that their experiences related to proving is limited to courses and they think proving is a work done only for the exams. Furthermore, they have expressed in the interviews that proving is difficult for them, and because of this reason they prefer memorizing instead of learning.
Abstract: Modern retailers such as hypermarket/supermarket
need to be more customer-oriented in order to survive in today-s
competitive business world. As a result, the investigation of
determinant factors of store loyalty becomes important issue for
modern retailing players. This study suggests that consumers- store
loyalty in the modern retailing market (hypermarkets and
supermarkets) is influenced by environmental factors (such as store
image, store personnel). Using a model of stimulus-organismresponse
(S-O-R), this research examines S-R relationship of store
loyalty. S-O-R framework is derived from the existence literature and
tested empirically based on Indonesian consumers- experience. The
stimuli for this study are store image, store personnel, satisfaction
and culture factors. Affect, or the consumers- liking to modern
retailing stores, mediates the chosen environmental factors on
consumer-s store loyalty. The findings showed that store image, store
satisfaction and culture have significant positive relationship to store
loyalty via affect.
Abstract: Pineapples can be classified using an index with seven
levels of maturity based on the green and yellow color of the skin. As
the pineapple ripens, the skin will change from pale green to a golden
or yellowish color. The issues that occur in agriculture nowadays are
to do with farmers being unable to distinguish between the indexes of
pineapple maturity correctly and effectively. There are several
reasons for why farmers cannot properly follow the guideline provide
by Federal Agriculture Marketing Authority (FAMA) and one of
reason is that due to manual inspection done by experts, there are no
specific and universal guidelines to be adopted by farmers due to the
different points of view of the experts when sorting the pineapples
based on their knowledge and experience. Therefore, an automatic
system will help farmers to identify pineapple maturity effectively
and will become a universal indicator to farmers.
Abstract: Nowadays, quick technological changes force companies
to develop innovative products in an increasingly competitive
environment. Therefore, how to enhance the time of new product
development is very important. This design problem often lacks
the exact formula for getting it, and highly depends upon human
designers- past experiences. For these reasons, in this work, a Casebased
reasoning (CBR) system to assist in new product development
is proposed. When a case is recovered from the case base, the system
will take into account not only the attribute-s specific value and
how important it is. It will also take into account if the attribute
has a positive influence over the product development. Hence the
manufacturing time will be improved. This information will be
introduced as a new concept called “adaptability". An application to
this method for hearing instrument new design illustrates the proposed
approach.
Abstract: Even though most researchers would agree that in
symbiotic relationships, like the one between parent and child,
influences become reciprocal over time, empirical evidence
supporting this claim is limited. The aim of the current study was to
develop and test a model describing the reciprocal influence between
characteristics of the parent-child relationship, such as closeness and
conflict, and the child-s bullying and victimization experiences at
school. The study used data from the longitudinal Study of Early
Child-Care, conducted by the National Institute of Child Health and
Human Development. The participants were dyads of early
adolescents (5th and 6th graders during the two data collection waves)
and their mothers (N=1364). Supporting our hypothesis, the findings
suggested a reciprocal association between bullying and positive
parenting, although this association was only significant for boys.
Victimization and positive parenting were not significantly
interrelated.
Abstract: The current study begins with an awareness that
today-s media environment is characterized by technological
development and a new way of reading caused by the introduction of
the Internet. The researcher conducted a meta analysis framed within
Technological Determinism to investigate the process of hypertext
reading, its differences from linear reading and the effects such
differences can have on people-s ways of mentally structuring their
world. The relationship between literacy and the comprehension
achieved by reading hypertexts is also investigated. The results show
hypertexts are not always user friendly. People experience hyperlinks
as interruptions that distract their attention generating comprehension
and disorientation. On one hand hypertextual jumping reading
generates interruptions that finally make people lose their
concentration. On the other hand hypertexts fascinate people who
would rather read a document in such a format even though the
outcome is often frustrating and affects their ability to elaborate and
retain information.
Abstract: One astonishing capability of humans is to recognize thousands of different objects visually, and to learn the semantic association between those objects and words referring to them. This work is an attempt to build a computational model of such capacity,simulating the process by which infants learn how to recognize objects and words through exposure to visual stimuli and vocal sounds.One of the main fact shaping the brain of a newborn is that lights and colors come from entities of the world. Gradually the visual system learn which light sensations belong to same entities, despite large changes in appearance. This experience is common between humans and several other mammals, like non-human primates. But humans only can recognize a huge variety of objects, most manufactured by himself, and make use of sounds to identify and categorize them. The aim of this model is to reproduce these processes in a biologically plausible way, by reconstructing the essential hierarchy of cortical circuits on the visual and auditory neural paths.
Abstract: This paper attempts to discuss the spam issue from the Malaysian e-mail users- perspective. The purpose is to discover how Malaysian users handle the spam e-mail problem. From the experiences we hope to discover the necessary effort needed to be undertaken to face this problem in the context of Malaysia. A survey was conducted to understand how Malaysian individual perceived spam and what they actually do with the spam e-mail they received in their daily life. The findings indicate that the level of awareness on spam issue in action is still low and need some extra effort by government and relevant agencies to increase their level of awareness.
Abstract: Social cognitive theory explains the power to inaugurate change is determined by the mutual influence of personal proclivity and social factors which will shape ones- motivations and expectations. In construction industry, green concept offers an opportunity to leave a lighter footprint on the environment. This opportunity, however, has not been fully grasped by many countries. As such, venturing into green construction for many practitioners would be their maiden experience. Decision to venture into new practice such as green construction will be influenced by certain drivers. This paper explores these drivers which is further expanded into motivational factors and later becomes the platform upon which expectation for green construction stands. This theoretical concept of motivation and expectations, which is adapted from social cognitive theory, focus on developers- view because of their crucial role in green application. This conceptual framework, which serves as the basis for further research, will benefit the industry as it elucidate cognitive angles to attract more new entrants to green business.
Abstract: With the rapid growth and development of information and communication technology, the Internet has played a definite and irreplaceable role in people-s social lives in Taiwan like in other countries. In July 2008, on a general social website, an unexpected phenomenon was noticed – that there were more than one hundred users who started forming clubs voluntarily and having face-to-face gatherings for specific purposes. In this study, it-s argued whether or not teenagers- social contact on the Internet is involved in their life context, and tried to reveal the teenagers- social preferences, values, and needs, which merge with and influence teenagers- social activities. Therefore, the study conducts multiple user experience research methods, which include practical observations and qualitative analysis by contextual inquiries and in-depth interviews. Based on the findings, several design implications for software related to social interactions and cultural inheritance are offered. It is concluded that the inherent values of a social behaviors might be a key issue in developing computer-mediated communication or interaction designs in the future.