Abstract: In present article the model of Blended Learning, its advantage at foreign language teaching, and also some problems that can arise during its use are considered. The Blended Learning is a special organization of learning, which allows to combine classroom work and modern technologies in electronic distance teaching environment. Nowadays a lot of European educational institutions and companies use such technology. Through this method: student gets the opportunity to learn in a group (classroom) with a teacher and additionally at home at a convenient time; student himself sets the optimal speed and intensity of the learning process; this method helps student to discipline himself and learn to work independently.
Abstract: This paper examined the influence of matching
students- learning preferences with the teaching methodology
adopted, on their academic performance in an accounting course in
two types of learning environment in one university in Lebanon:
classes with PowerPoint (PPT) vs. conventional classes. Learning
preferences were either for PPT or for Conventional methodology. A
statistically significant increase in academic achievement is found in
the conventionally instructed group as compared to the group taught
with PPT. This low effectiveness of PPT might be attributed to the
learning preferences of Lebanese students. In the PPT group, better
academic performance was found among students with
learning/teaching match as compared with students with
learning/teaching mismatch. Since the majority of students display a
preference for the conventional methodology, the result might
suggest that Lebanese students- performance is not optimized by PPT
in the accounting classrooms, not because of PPT itself, but because
it is not matching the Lebanese students- learning preferences in such
a quantitative course.
Abstract: The role of entrepreneurs in generating the economy is
very important. Thus, nurturing entrepreneurship skills among
society is very crucial and should start from the early age. One of the
methods is to teach through game such as board game. Game
provides a fun and interactive platform for players to learn and play.
Besides that as today-s world is moving towards Islamic approach in
terms of finance, banking and entertainment but Islamic based game
is still hard to find in the market especially games on
entrepreneurship. Therefore, there is a gap in this segment that can be
filled by learning entrepreneurship through game. The objective of
this paper is to develop an entrepreneurship digital-based game
entitled “Catur Bistari" that is based on Islamic business approach.
Knowledge and skill of entrepreneurship and Islamic business
approach will be learned through the tasks that are incorporated
inside the game.
Abstract: Nigeria is considered as one of the many countries in
sub-Saharan Africa with a weak economy and gross deficiencies in technology and engineering. Available data from international monitoring and regulatory organizations show that technology is pivotal to determining the economic strengths of nations all over the
world. Education is critical to technology acquisition, development,
dissemination and adaptation. Thus, this paper seeks to critically
assess and discuss issues and challenges facing technological
advancement in Nigeria, particularly in the education sector, and also
proffers solutions to resuscitate the Nigerian education system
towards achieving national technological and economic sustainability
such that Nigeria can compete favourably with other technologicallydriven
economies of the world in the not-too-distant future.
Abstract: In this paper, we argue that Design research is basic to countries- national productivity and competition agendas at the same time that vagaries of research training presents as one of the barriers faced by Design Higher Degree by Research students in engaging those agendas. We argue that, given industry requirements for research-trained recruits, students have the right to expect that research training will provide the foundations of a successful career on an academic or research pathway or a professional pathway, but that universities have yet to address problems in their provision of research training for Design doctoral students. We suggest that to facilitate this, rigorous research conducted on the provision of Doctoral programs in Design would serve to inform future activities in Design research in productive ways.
Abstract: In policy discourse of 1990s, more inclusive spaces
have been constructed for realizing full and meaningful participation
of common people in education. These participatory spaces provide
an alternative possibility for universalizing elementary education
against the backdrop of a history of entrenched forms of social and
economical exclusion; inequitable education provisions; and
shrinking role of the state in today-s neo-liberal times. Drawing on
case-studies of bottom-up approaches to school governance, the study
examines an array of innovative ways through which poor people
gained a sense of identity and agency by evolving indigenous
solutions to issues regarding schooling of their children. In the
process, state-s institutions and practices became more accountable
and responsive to educational concerns of the marginalized people.
The deliberative participation emerged as an active way of
experiencing deeper forms of empowerment and democracy than its
passive realization as mere bearers of citizen rights.
Abstract: Being creative in an educational environment, such as in the university, has many times been downplayed by bureaucracy, human inadequacy and physical hindrance. These factors control, stifle and subsequently condemn this natural phenomenon which is normally exuded by the tertiary community. If taken in a positive light, creativity has always led to many new discoveries and inventions. These creations are then gradually developed for the university reputation and achievements, in all fields of studies from the sciences to the humanities. This paper attempts to explore, through more than twenty years of observation, issues that stifle the university citizenry – academicians and students- – creativity. It also scrutinizes how enhancement of such creativity can be further supported by bureaucracy simplicity, encouraging and developing human potential and constructing uncompromising physical infrastructure and administrative support. These ideals – all of which can help to promote creativity, increases the productivity of the university community in aspects of teaching, research, publication, innovation and commercialization; be it at national as well as at international arena for the good of human and societal growth and development. This discursive presentation hopes to address another issue on promoting university community creativity through several deliverables which require cooperation from every quarter of the institution so that being creative continues to be promoted for sustainable human capital growth and development of the country, if not, the global community.
Abstract: The impact of the information revolution is double
edged. While it is applauded for its versatility and performance
robustness and acclaimed for making life smooth and easy, on the
other hand people are concerned about its dark side especially to
younger generations. The education system should extend its
educating role beyond the school to home. Parents should be included
in forming the policies of Internet use as well as in the curriculum
delivery. This paper discusses how curriculum can be instrumental in
addressing social and ethical issues resulted from the Internet.
Abstract: The paper presents the results of the European EIE
project “Realising the potential for small scale renewable energy
sources in the home – Kyotointhehome". The project's global aim is
to inform and educate teachers, students and their families so that
they can realise the need and can assess the potential for energy
efficiency (EE) measures and renewable energy sources (RES) in
their homes. The project resources were translated and trialled by 16
partners in 10 European countries.
A web-based methodology which will enable families to assess
how RES can be incorporated into energy efficient homes was
accomplished. The web application “KYOTOINHOME" will help
the citizens to identify what they can do to help their community
meet the Kyoto target for greenhouse gas reductions and prevent
global warming. This application provides useful information on how
the citizens can use renewable energy sources in their home to
provide space heating and cooling, hot water and electricity. A
methodology for assessing heat loss in a dwelling and application of
heat pump system was elaborated and will be implemented this year.
For schools, we developed a set of practical activities concerned with
preventing climate change through using renewable energy sources.
Complementary resources will also developed in the Romanian
research project “Romania Contribution to the European Targets
Regarding the Development of Renewable Energy Sources" -
PROMES.
Abstract: Deprivation indices are widely used in public health
study. These indices are also referred as the index of inequalities or
disadvantage. Even though, there are many indices that have been
built before, it is believed to be less appropriate to use the existing
indices to be applied in other countries or areas which had different
socio-economic conditions and different geographical characteristics.
The objective of this study is to construct the index based on the
geographical and socio-economic factors in Peninsular Malaysia
which is defined as the weighted household-based deprivation index.
This study has employed the variables based on household items,
household facilities, school attendance and education level obtained
from Malaysia 2000 census report. The factor analysis is used to
extract the latent variables from indicators, or reducing the
observable variable into smaller amount of components or factor.
Based on the factor analysis, two extracted factors were selected,
known as Basic Household Amenities and Middle-Class Household
Item factor. It is observed that the district with a lower index values
are located in the less developed states like Kelantan, Terengganu
and Kedah. Meanwhile, the areas with high index values are located
in developed states such as Pulau Pinang, W.P. Kuala Lumpur and
Selangor.
Abstract: Tackling emergency situations is performed based on emergency scenarios. These scenarios do not have a uniform form in the Czech Republic. They are unstructured and developed primarily in the text form. This does not allow solving emergency situations efficiently. For this reason, the paper aims at defining a Process Oriented Architecture to support and thus to improve tackling emergency situations in the Czech Republic. The innovative Process Oriented Architecture is based on the Workflow Reference Model while taking into account the options of Business Process Management Suites for the implementation of process oriented emergency scenarios. To verify the proposed architecture the Proof of Concept has been used which covers the reception of an emergency event at the district emergency operations centre. Within the particular implementation of the proposed architecture the Bonita Open Solution has been used. The architecture created in this way is suitable not only for emergency management, but also for educational purposes.
Abstract: The state of the art in instructional design for
computer-assisted learning has been strongly influenced by advances
in information technology, Internet and Web-based systems. The
emphasis of educational systems has shifted from training to
learning. The course delivered has also been changed from large
inflexible content to sequential small chunks of learning objects. The
concepts of learning objects together with the advanced technologies
of Web and communications support the reusability, interoperability,
and accessibility design criteria currently exploited by most learning
systems. These concepts enable just-in-time learning. We propose to
extend theses design criteria further to include the learnability
concept that will help adapting content to the needs of learners. The
learnability concept offers a better personalization leading to the
creation and delivery of course content more appropriate to
performance and interest of each learner. In this paper we present a
new framework of learning environments containing knowledge
discovery as a tool to automatically learn patterns of learning
behavior from learners' profiles and history.
Abstract: The purpose of the present study is to determine the level of reading habit of future classroom teachers, to discuss the obtained results according to their socio-demographic features and to define the factors which are influential on taking up reading in the context of future teachers experiences. The target population of the study consists of the fourth grade students at 62 faculties of education, department of classroom teaching from Turkish state universities. The sampling of the study consists of the fourth grade students from seven faculties of education, department of classroom teaching from each region. In the study, in the first and the second aspects, there will be a questionnaire to be developed concerning the measurement of future teachers level of reading habits and their socio-demographic features. The questionnaire was applied to all the students in the sample.
Abstract: This paper deals with the development and obstacles of
Korean women-s political participation in recent years. Since the year
1948 after the declaration of a modern state, Korea has tried to
establish the democracy but still in the field of women-s political
participation it meets a lot of problems such as women-s political
consciousness, male dominated political culture and institutional
constraints. After the introduction of quota system in the list of
political party, women-s political participation began to change its
configuration. More women candidates have willingly presented at
elections.
Abstract: This article stands in the context of rural communities
in Brazil, where, like many others emerging countries, the
overwhelming increasing markets and the overcrowded cities are
leaving behind informal settlements based on obsolete agricultural
economies and techniques. The pilot project for the community of
Goiabeira reflects the attempt to imagine a development model that
privileges the actual improvement of living conditions, the education
and training, the social inclusion and participation of the dwellers of
rural communities. Through the inclusion of operative public space,
the aim is for them to become self-sustaining, encouraging the use of
local resources for appropriate architectural, ecological and energy
technologies and devices, that are efficient, affordable and foster
community participation, in the respect of the surrounding
environment.
Abstract: Possible advantages of technology in educational
context required the defining boundaries of formal and informal
learning. Increasing opportunity to ubiquitous learning by
technological support has revealed a question of how to discover
the potential of individuals in the spontaneous environments such as
social networks. This seems to be related with the question of what
purposes in social networks have been being used? Social networks
provide various advantages in educational context as collaboration,
knowledge sharing, common interests, active participation and
reflective thinking. As a consequence of these, the purpose of this
study is composed of proposing a new model that could determine
factors which effect adoption of social network applications for usage
in educational context. While developing a model proposal, the
existing adoption and diffusion models have been reviewed and they
are thought to be suitable on handling an original perspective instead
of using completely other diffusion or acceptance models because of
different natures of education from other organizations. In the
proposed model; social factors, perceived ease of use, perceived
usefulness and innovativeness are determined four direct constructs
that effect adoption process. Facilitating conditions, image,
subjective norms and community identity are incorporated to model
as antecedents of these direct four constructs.
Abstract: The technology usages of high speed Internet leads to
establish and start new era of online education. With the
advancement of the information technology and communication
systems new opportunities have been created. This leads universities
to have various online education channels to meet the demand of
different learners- needs. One of these channels is M-learning, which
can be used to improve the online education environment. With using
such mobile technology in learning both students and instructors can
easily access educational courses anytime from anywhere. The paper
first presents literature about mobile learning and to what extent this
approach can be utilized to enhance the overall learning system. It
provides a comparison between mobile learning and traditional elearning
showing the wide array of benefits of the new generation of
technology. The possible challenges and potential advantages of Mlearning
in the online education system are also discussed.
Abstract: This study was carried out in Ankara, the capital city of Turkey, in order to determine how people living in the slums of Ankara benefit from educational equality. Within the scope of the research, interviews were made with 64 families whose children have been getting education from the primary schools of these parts and the data of the study was collected by the researcher. The results of the research demonstrate that the children getting education in the slums of Ankara can not experience educational equality and justice. The results of this study show that the opportunities of the schools in the slums of Ankara are very limited, so the individuals in these districts can not equally benefit from the education. The families are aware of the problem they are faced with. KeywordsDiscrimination, inequality, primary education, slums of Turkey.
Abstract: The current education system in India is adept in
equipping and assessing the scholastic development of children.
However, there is an immediate need to strengthen co-scholastic
areas like life-skills, values and attitudes to equip students to face real
life challenges. Audio-visual technology and their respective media
can make a significant contribution to a value based learning
curriculum. Thus, co-scholastic skills need to be effectively nurtured
by a medium that is entertaining and impactful. Films in general have
a tremendous impact in our society. Films with a positive message
make a formidable learning experience that can influence and inspire
generations of learners. Leveraging on this powerful medium,
EduMedia India Pvt. Ltd. has introduced School Cinema a well
researched film-based learning module supported by a fun and
exciting workbook, designed to introduce and reaffirm life-skills and
values to children, thereby having a positive influence on their
attitudes.
Abstract: This paper discusses a curriculum approach that will
give emphasis on practical portions of teaching network security
subjects in information and communication technology courses. As
we are well aware, the need to use a practice and application oriented
approach in education is paramount. Research on active learning and
cooperative groups have shown that students grasps more and have
more tendency towards obtaining and realizing soft skills like
leadership, communication and team work as opposed to the more
traditional theory and exam based teaching and learning. While this
teaching and learning paradigm is relatively new in Malaysia, it has
been practiced widely in the West. This paper examines a certain
approach whereby students learning wireless security are divided into
and work in small and manageable groups where there will be 2
teams which consist of black hat and white hat teams. The former
will try to find and expose vulnerabilities in a wireless network while
the latter will try their best to prevent such attacks on their wireless
networks using hardware, software, design and enforcement of
security policy and etc. This paper will try to show that the approach
taken plus the use of relevant and up to date software and hardware
and with suitable environment setting will hopefully expose students
to a more fruitful outcome in terms of understanding of concepts,
theories and their motivation to learn.