Abstract: In this work, neural networks methods MLP type were
applied to a database from an array of six sensors for the detection of
three toxic gases. The choice of the number of hidden layers and the
weight values are influential on the convergence of the learning
algorithm. We proposed, in this article, a mathematical formula to
determine the optimal number of hidden layers and good weight
values based on the method of back propagation of errors. The results
of this modeling have improved discrimination of these gases and
optimized the computation time. The model presented here has
proven to be an effective application for the fast identification of
toxic gases.
Abstract: Container handling problems at container terminals
are NP-hard problems. This paper presents an approach using
discrete-event simulation modeling to optimize solution for storage
space allocation problem, taking into account all various interrelated
container terminal handling activities. The proposed approach is
applied on a real case study data of container terminal at Alexandria
port. The computational results show the effectiveness of the
proposed model for optimization of storage space allocation in
container terminal where 54% reduction in containers handling time
in port is achieved.
Abstract: In this paper a new design of a broadband microwave
power limiter is presented and validated into simulation by using
ADS software (Advanced Design System) from Agilent technologies.
The final circuit is built on microstrip lines by using identical Zero
Bias Schottky diodes. The power limiter is designed by Associating 3
stages Schottky diodes. The obtained simulation results permit to
validate this circuit with a threshold input power level of 0 dBm until
a maximum input power of 30 dBm.
Abstract: In this paper, we present a robust algorithm to recognize extracted text from grocery product images captured by mobile phone cameras. Recognition of such text is challenging since text in grocery product images varies in its size, orientation,
style, illumination, and can suffer from perspective distortion.
Pre-processing is performed to make the characters scale and
rotation invariant. Since text degradations can not be appropriately
defined using well-known geometric transformations such
as translation, rotation, affine transformation and shearing, we
use the whole character black pixels as our feature vector.
Classification is performed with minimum distance classifier
using the maximum likelihood criterion, which delivers very
promising Character Recognition Rate (CRR) of 89%. We
achieve considerably higher Word Recognition Rate (WRR) of
99% when using lower level linguistic knowledge about product
words during the recognition process.
Abstract: The paper focus on robotic telepresence system build
around humanoid robot operated with controller-less Wizard of Oz
technique. Proposed solution gives possibility to quick start acting as
a operator with short, if any, initial training.
Abstract: The use of eXtensible Markup Language (XML) in
web, business and scientific databases lead to the development of
methods, techniques and systems to manage and analyze XML data.
Semi-structured documents suffer due to its heterogeneity and
dimensionality. XML structure and content mining represent
convergence for research in semi-structured data and text mining. As
the information available on the internet grows drastically, extracting
knowledge from XML documents becomes a harder task. Certainly,
documents are often so large that the data set returned as answer to a
query may also be very big to convey the required information. To
improve the query answering, a Semantic Tree Based Association
Rule (STAR) mining method is proposed. This method provides
intentional information by considering the structure, content and the
semantics of the content. The method is applied on Reuter’s dataset
and the results show that the proposed method outperforms well.
Abstract: E-learning has become an efficient and widespread
means of education at all levels of human activities. Statistics is no
exception. Unfortunately the main focus in statistics teaching is
usually paid to the substitution in formulas. Suitable websites can
simplify and automate calculations and provide more attention and
time to the basic principles of statistics, mathematization of real-life
situations and following interpretation of results. We now introduce
our own web-site for hypothesis testing. Its didactic aspects, the
technical possibilities of the individual tools, the experience of use
and the advantages or disadvantages are discussed in this paper. This
web-site is not a substitute for common statistical software but should
significantly improve the teaching of statistics at universities.
Abstract: Securing the confidential data transferred via wireless
network remains a challenging problem. It is paramount to ensure
that data are accessible only by the legitimate users rather than by the
attackers. One of the most serious threats to organization is jamming,
which disrupts the communication between any two pairs of nodes.
Therefore, designing an attack-defending scheme without any packet
loss in data transmission is an important challenge. In this paper,
Dependence based Malicious Route Defending DMRD Scheme has
been proposed in multi path routing environment to prevent jamming
attack. The key idea is to defend the malicious route to ensure
perspicuous transmission. This scheme develops a two layered
architecture and it operates in two different steps. In the first step,
possible routes are captured and their agent dependence values are
marked using triple agents. In the second step, the dependence values
are compared by performing comparator filtering to detect malicious
route as well as to identify a reliable route for secured data
transmission. By simulation studies, it is observed that the proposed
scheme significantly identifies malicious route by attaining lower
delay time and route discovery time; it also achieves higher
throughput.
Abstract: The focal aspire of e-Government (eGovt) is to offer
citizen-centered service delivery. Accordingly, the citizenry
consumes services from multiple government agencies through
national portal. Thus, eGovt is an enterprise with the primary
business motive of transparent, efficient and effective public services
to its citizenry and its logical structure is the eGovernment Enterprise
Architecture (eGEA). Since eGovt is IT oriented multifaceted
service-centric system, EA doesn’t do much on an automated
enterprise other than the business artifacts. Service-Oriented
Architecture (SOA) manifestation led some governments to pertain
this in their eGovts, but it limits the source of business artifacts. The
concurrent use of EA and SOA in eGovt executes interoperability and
integration and leads to Service-Oriented e-Government Enterprise
(SOeGE). Consequently, agile eGovt system becomes a reality. As an
IT perspective eGovt comprises of centralized public service artifacts
with the existing application logics belong to various departments at
central, state and local level. The eGovt is renovating to SOeGE by
apply the Service-Orientation (SO) principles in the entire system.
This paper explores IT perspective of SOeGE in India which
encompasses the public service models and illustrated with a case
study the Passport service of India.
Abstract: Real time image and video processing is a demand in
many computer vision applications, e.g. video surveillance, traffic
management and medical imaging. The processing of those video
applications requires high computational power. Thus, the optimal
solution is the collaboration of CPU and hardware accelerators. In
this paper, a Canny edge detection hardware accelerator is proposed.
Edge detection is one of the basic building blocks of video and image
processing applications. It is a common block in the pre-processing
phase of image and video processing pipeline. Our presented
approach targets offloading the Canny edge detection algorithm from
processing system (PS) to programmable logic (PL) taking the
advantage of High Level Synthesis (HLS) tool flow to accelerate the
implementation on Zynq platform. The resulting implementation
enables up to a 100x performance improvement through hardware
acceleration. The CPU utilization drops down and the frame rate
jumps to 60 fps of 1080p full HD input video stream.
Abstract: Learning through creation of contextual games is a
very promising approach when undertaking interdisciplinary and
international group projects. During 2013 and 2014 the authors
organized two intensive student projects. The two projects were in
different countries and different conditions. Between them, the two
projects involved 68 students and 12 mentors from five EU countries
and from various academic disciplines. In this paper we share our
experience of these two projects and we suggest approaches that can
be utilized to strengthen the chances of succeeding in short (12-15
days long) intensive student projects.
Abstract: Software Architecture is the basic structure of
software that states the development and advancement of a software
system. Software architecture is also considered as a significant tool
for the construction of high quality software systems. A clean design
leads to the control, value and beauty of software resulting in its
longer life while a bad design is the cause of architectural erosion
where a software evolution completely fails. This paper discusses the
occurrence of software architecture erosion and presents a set of
methods for the detection, declaration and prevention of architecture
erosion. The causes and symptoms of architecture erosion are
observed with the examples of prescriptive and descriptive
architectures and the practices used to stop this erosion are also
discussed by considering different types of software erosion and their
affects. Consequently finding and devising the most suitable
approach for fighting software architecture erosion and in some way
reducing its affect is evaluated and tested on different scenarios.
Abstract: The paper describes a Chinese shadow play animation
system based on Kinect. Users, without any professional training, can
personally manipulate the shadow characters to finish a shadow play
performance by their body actions and get a shadow play video
through giving the record command to our system if they want. In our
system, Kinect is responsible for capturing human movement and
voice commands data. Gesture recognition module is used to control
the change of the shadow play scenes. After packaging the data from
Kinect and the recognition result from gesture recognition module,
VRPN transmits them to the server-side. At last, the server-side uses
the information to control the motion of shadow characters and video
recording. This system not only achieves human-computer interaction,
but also realizes the interaction between people. It brings an
entertaining experience to users and easy to operate for all ages. Even
more important is that the application background of Chinese shadow
play embodies the protection of the art of shadow play animation.
Abstract: The star network is one of the promising
interconnection networks for future high speed parallel computers, it
is expected to be one of the future-generation networks. The star
network is both edge and vertex symmetry, it was shown to have
many gorgeous topological proprieties also it is owns hierarchical
structure framework. Although much of the research work has been
done on this promising network in literature, it still suffers from
having enough algorithms for load balancing problem. In this paper
we try to work on this issue by investigating and proposing an
efficient algorithm for load balancing problem for the star network.
The proposed algorithm is called Star Clustered Dimension Exchange
Method SCDEM to be implemented on the star network. The
proposed algorithm is based on the Clustered Dimension Exchange
Method (CDEM). The SCDEM algorithm is shown to be efficient in
redistributing the load balancing as evenly as possible among all
nodes of different factor networks.
Abstract: Safety is one of the most important considerations
when buying a new car. While active safety aims at avoiding
accidents, passive safety systems such as airbags and seat belts
protect the occupant in case of an accident. In addition to legal
regulations, organizations like Euro NCAP provide consumers with
an independent assessment of the safety performance of cars and
drive the development of safety systems in automobile industry.
Those ratings are mainly based on injury assessment reference values
derived from physical parameters measured in dummies during a car
crash test.
The components and sub-systems of a safety system are designed
to achieve the required restraint performance. Sled tests and other
types of tests are then carried out by car makers and their suppliers
to confirm the protection level of the safety system. A Knowledge
Discovery in Databases (KDD) process is proposed in order to
minimize the number of tests. The KDD process is based on the
data emerging from sled tests according to Euro NCAP specifications.
About 30 parameters of the passive safety systems from different data
sources (crash data, dummy protocol) are first analysed together with
experts opinions. A procedure is proposed to manage missing data
and validated on real data sets. Finally, a procedure is developed to
estimate a set of rough initial parameters of the passive system before
testing aiming at reducing the number of tests.
Abstract: Fuzzy inference method based approach to the
forming of modular intellectual system of assessment the quality of
communication services is proposed. Developed under this approach
the basic fuzzy estimation model takes into account the
recommendations of the International Telecommunication Union in
respect of the operation of packet switching networks based on IPprotocol.
To implement the main features and functions of the fuzzy
control system of quality telecommunication services it is used
multilayer feedforward neural network.
Abstract: Image spam is a kind of email spam where the spam
text is embedded with an image. It is a new spamming technique
being used by spammers to send their messages to bulk of internet
users. Spam email has become a big problem in the lives of internet
users, causing time consumption and economic losses. The main
objective of this paper is to detect the image spam by using histogram
properties of an image. Though there are many techniques to
automatically detect and avoid this problem, spammers employing
new tricks to bypass those techniques, as a result those techniques are
inefficient to detect the spam mails. In this paper we have proposed a
new method to detect the image spam. Here the image features are
extracted by using RGB histogram, HSV histogram and combination
of both RGB and HSV histogram. Based on the optimized image
feature set classification is done by using k- Nearest Neighbor(k-NN)
algorithm. Experimental result shows that our method has achieved
better accuracy. From the result it is known that combination of RGB
and HSV histogram with k-NN algorithm gives the best accuracy in
spam detection.
Abstract: Steganography is the art and science that hides the information in an appropriate cover carrier like image, text, audio and video media. In this work the authors propose a new image based steganographic method for hiding information within the complex bit planes of the image. After slicing into bit planes the cover image is analyzed to extract the most complex planes in decreasing order based on their bit plane complexity. The complexity function next determines the complex noisy blocks of the chosen bit plane and finally pixel mapping method (PMM) has been used to embed secret bits into those regions of the bit plane. The novel approach of using pixel mapping method (PMM) in bit plane domain adaptively embeds data on most complex regions of image, provides high embedding capacity, better imperceptibility and resistance to steganalysis attack.
Abstract: The demand of high quality services has fueled
dimensional research and development in wireless communications
and networking. As a result, different wireless technologies like
Wireless LAN, CDMA, GSM, UMTS, MANET, Bluetooth and
satellite networks etc. have emerged in the last two decades. Future
networks capable of carrying multimedia traffic need IP convergence,
portability, seamless roaming and scalability among the existing
networking technologies without changing the core part of the
existing communications networks. To fulfill these goals, the present
networking systems are required to work in cooperation to ensure
technological independence, seamless roaming, high security and
authentication, guaranteed Quality of Services (QoS). In this paper, a
conceptual framework for a cooperative network (CN) is proposed
for integration of heterogeneous existing networks to meet out the
requirements of the next generation wireless networks.
Abstract: The method of introducing the proxy interpretation for
sending and receiving requests increase the capability of the server
and our approach UDIV (User-Data Identity Security) to solve the
data and user authentication without extending size of the data makes
better than hybrid IDS (Intrusion Detection System). And at the same
time all the security stages we have framed have to pass through less
through that minimize the response time of the request. Even though
an anomaly detected, before rejecting it the proxy extracts its identity
to prevent it to enter into system. In case of false anomalies, the
request will be reshaped and transformed into legitimate request for
further response. Finally we are holding the normal and abnormal
requests in two different queues with own priorities.