Abstract: This paper describes a probabilistic method for
three-dimensional object recognition using a shared pool of surface
signatures. This technique uses flatness, orientation, and convexity
signatures that encode the surface of a free-form object into three
discriminative vectors, and then creates a shared pool of data by
clustering the signatures using a distance function. This method
applies the Bayes-s rule for recognition process, and it is extensible
to a large collection of three-dimensional objects.