Abstract: In this paper, the periodic surveillance scheme has
been proposed for any convex region using mobile wireless sensor
nodes. A sensor network typically consists of fixed number of
sensor nodes which report the measurements of sensed data such as
temperature, pressure, humidity, etc., of its immediate proximity
(the area within its sensing range). For the purpose of sensing an
area of interest, there are adequate number of fixed sensor
nodes required to cover the entire region of interest. It implies
that the number of fixed sensor nodes required to cover a given
area will depend on the sensing range of the sensor as well as
deployment strategies employed. It is assumed that the sensors to
be mobile within the region of surveillance, can be mounted on
moving bodies like robots or vehicle. Therefore, in our
scheme, the surveillance time period determines the number of
sensor nodes required to be deployed in the region of interest.
The proposed scheme comprises of three algorithms namely:
Hexagonalization, Clustering, and Scheduling, The first algorithm
partitions the coverage area into fixed sized hexagons that
approximate the sensing range (cell) of individual sensor node.
The clustering algorithm groups the cells into clusters, each of
which will be covered by a single sensor node. The later
determines a schedule for each sensor to serve its respective cluster.
Each sensor node traverses all the cells belonging to the cluster
assigned to it by oscillating between the first and the last cell for
the duration of its life time. Simulation results show that our
scheme provides full coverage within a given period of time using
few sensors with minimum movement, less power consumption,
and relatively less infrastructure cost.
Abstract: This paper summaries basic principles and concepts of
intelligent controls, implemented in humanoid robotics as well as
recent algorithms being devised for advanced control of humanoid
robots. Secondly, this paper presents a new approach neuro-fuzzy
system. We have included some simulating results from our
computational intelligence technique that will be applied to our
humanoid robot. Subsequently, we determine a relationship between
joint trajectories and located forces on robot-s foot through a
proposed neuro-fuzzy technique.
Abstract: In this article we address the problem of mobile robot formation control. Indeed, the most work, in this domain, have studied extensively classical control for keeping a formation of mobile robots. In this work, we design an FLC (Fuzzy logic Controller) controller for separation and bearing control (SBC). Indeed, the leader mobile robot is controlled to follow an arbitrary reference path, and the follower mobile robot use the FSBC (Fuzzy Separation and Bearing Control) to keep constant relative distance and constant angle to the leader robot. The efficiency and simplicity of this control law has been proven by simulation on different situation.
Abstract: Industrial robots play a vital role in automation
however only little effort are taken for the application of robots in
machining work such as Grinding, Cutting, Milling, Drilling,
Polishing etc. Robot parallel manipulators have high stiffness,
rigidity and accuracy, which cannot be provided by conventional
serial robot manipulators. The aim of this paper is to perform the
modeling and the workspace analysis of a 3 DOF Parallel
Manipulator (3 DOF PM). The 3 DOF PM was modeled and
simulated using 'ADAMS'. The concept involved is based on the
transformation of motion from a screw joint to a spherical joint
through a connecting link. This paper work has been planned to
model the Parallel Manipulator (PM) using screw joints for very
accurate positioning. A workspace analysis has been done for the
determination of work volume of the 3 DOF PM. The position of the
spherical joints connected to the moving platform and the
circumferential points of the moving platform were considered for
finding the workspace. After the simulation, the position of the joints
of the moving platform was noted with respect to simulation time and
these points were given as input to the 'MATLAB' for getting the
work envelope. Then 'AUTOCAD' is used for determining the work
volume. The obtained values were compared with analytical
approach by using Pappus-Guldinus Theorem. The analysis had been
dealt by considering the parameters, link length and radius of the
moving platform. From the results it is found that the radius of
moving platform is directly proportional to the work volume for a
constant link length and the link length is also directly proportional
to the work volume, at a constant radius of the moving platform.
Abstract: Crawling movement as a motive mode seen in nature
of some animals such as snakes possesses a specific syntactic and
dynamic analysis. Serpentine robot designed by inspiration from
nature and snake-s crawling motion, is regarded as a crawling robot.
In this paper, a serpentine robot with spiral motion model will be
analyzed. The purpose of this analysis is to calculate the vertical and
tangential forces along snake-s body and to determine the parameters
affecting on these forces. Two types of serpentine robots have been
designed in order to examine the achieved relations explained below.
Abstract: This article proposes modeling, simulation and
kinematic and workspace analysis of a spatial cable suspended robot
as incompletely Restrained Positioning Mechanism (IRPM). These
types of robots have six cables equal to the number of degrees of
freedom. After modeling, the kinds of workspace are defined then an
statically reachable combined workspace for different geometric
structures of fixed and moving platform is obtained. This workspace
is defined as the situations of reference point of the moving platform
(center of mass) which under external forces such as weight and with
ignorance of inertial effects, the moving platform should be in static
equilibrium under conditions that length of all cables must not be
exceeded from the maximum value and all of cables must be at
tension (they must have non-negative tension forces). Then the effect
of various parameters such as the size of moving platform, the size of
fixed platform, geometric configuration of robots, magnitude of
applied forces and moments to moving platform on workspace of
these robots with different geometric configuration are investigated.
Obtained results should be effective in employing these robots under
different conditions of applied wrench for increasing the workspace
volume.
Abstract: Industrial robots become useless without end-effectors
that for many instances are in the form of friction grippers.
Commonly friction grippers apply frictional forces to different
objects on the basis of programmers- experiences. This puts a
limitation on the effectiveness of gripping force that may result in
damaging the object. This paper describes various stages of design
and development of a low cost sensor-based robotic gripper that
would facilitate the task of applying right gripping forces to different
objects. The gripper is also equipped with range sensors in order to
avoid collisions of the gripper with objects. It is a fully functional
automated pick and place gripper which can be used in many
industrial applications. Yet it can also be altered or further developed
in order to suit a larger number of industrial activities. The current
design of gripper could lead to designing completely automated robot
grippers able to improve the efficiency and productivity of industrial
robots.
Abstract: This paper proposes a solution to the motion planning
and control problem of a point-mass robot which is required to move
safely to a designated target in a priori known workspace cluttered
with fixed elliptical obstacles of arbitrary position and sizes. A
tailored and unique algorithm for target convergence and obstacle
avoidance is proposed that will work for any number of fixed
obstacles. The control laws proposed in this paper also ensures that
the equilibrium point of the given system is asymptotically stable.
Computer simulations with the proposed technique and applications
to a planar (RP) manipulator will be presented.
Abstract: In this paper, the trajectory tracking problem for carlike mobile robots have been studied. The system comprises of a leader and a follower robot. The purpose is to control the follower so that the leader-s trajectory is tracked with arbitrary desired clearance to avoid inter-robot collision while navigating in a terrain with obstacles. A set of artificial potential field functions is proposed using the Direct Method of Lyapunov for the avoidance of obstacles and attraction to their designated targets. Simulation results prove the efficiency of our control technique.
Abstract: Mobile robots are used in a large field of scenarios,
like exploring contaminated areas, repairing oil rigs under water,
finding survivors in collapsed buildings, etc. Currently, there is no
unified intuitive user interface (UI) to control such complex mobile
robots. As a consequence, some scenarios are done without the
exploitation of experience and intuition of human teleoperators.
A novel framework has been developed to embed a flexible and
modular UI into a complete 3-D virtual reality simulation system.
This new approach wants to access maximum benefits of human
operators. Sensor information received from the robot is prepared for
an intuitive visualization. Virtual reality metaphors support the
operator in his decisions. These metaphors are integrated into a real
time stereo video stream. This approach is not restricted to any
specific type of mobile robot and allows for the operation of different
robot types with a consistent concept and user interface.
Abstract: This paper introduces our first efforts of developing a
new team for RoboCup Middle Size Competition. In our robots we
have applied omni directional based mobile system with omnidirectional
vision system and fuzzy control algorithm to navigate
robots. The control architecture of MRL middle-size robots is a three
layered architecture, Planning, Sequencing, and Executing. It also
uses Blackboard system to achieve coordination among agents.
Moreover, the architecture should have minimum dependency on low
level structure and have a uniform protocol to interact with real
robot.
Abstract: Sudoku is a kind of logic puzzles. Each puzzle consists
of a board, which is a 9×9 cells, divided into nine 3×3 subblocks
and a set of numbers from 1 to 9. The aim of this puzzle is to
fill in every cell of the board with a number from 1 to 9 such
that in every row, every column, and every subblock contains each
number exactly one. Sudoku puzzles belong to combinatorial problem
(NP complete). Sudoku puzzles can be solved by using a variety of
techniques/algorithms such as genetic algorithms, heuristics, integer
programming, and so on. In this paper, we propose a new approach for
solving Sudoku which is by modelling them as block-world problems.
In block-world problems, there are a number of boxes on the table
with a particular order or arrangement. The objective of this problem
is to change this arrangement into the targeted arrangement with the
help of two types of robots. In this paper, we present three models
for Sudoku. We modellized Sudoku as parameterized multi-agent
systems. A parameterized multi-agent system is a multi-agent system
which consists of several uniform/similar agents and the number of
the agents in the system is stated as the parameter of this system. We
use Temporal Logic of Actions (TLA) for formalizing our models.
Abstract: Clearance in the joints of multibody mechanical
systems such as linkage mechanisms and robots is a main source of
vibration, and noise of the whole system, and wear of the joints
themselves. This clearance is an inevitable matter and cannot be
eliminated, since it allows the relative motion between joint
components and make them assemblage. This paper presents an
experimental verification of the obtained simulation results of a slider
– crank mechanism of one clearance revolute joint. The simulation
results are obtained with the aid of CAD and dynamic simulation
softwares, which is an effective method of simulation multibody
systems with clearance joints and have many advantages. The
comparison between both simulation and experimental results shows
that the simulation results are so close to the experimental ones which
proves the accuracy and efficiency of this method of modeling and
simulation of mechanical systems with clearance joints.
Abstract: Imitation learning is considered to be an effective way of teaching humanoid robots and action recognition is the key step to imitation learning. In this paper an online algorithm to recognize
parametric actions with object context is presented. Objects are key instruments in understanding an action when there is uncertainty.
Ambiguities arising in similar actions can be resolved with objectn context. We classify actions according to the changes they make to
the object space. Actions that produce the same state change in the object movement space are classified to belong to the same class. This allow us to define several classes of actions where members of
each class are connected with a semantic interpretation.
Abstract: In order to answer the general question: “What does a simple agent with a limited life-time require for constructing a useful representation of the environment?" we propose a robot platform including the simplest probabilistic sensory and motor layers. Then we use the platform as a test-bed for evaluation of the navigational capabilities of the robot with different “brains". We claim that a protocognitive behavior is not a consequence of highly sophisticated sensory–motor organs but instead emerges through an increment of the internal complexity and reutilization of the minimal sensory information. We show that the most fundamental robot element, the short-time memory, is essential in obstacle avoidance. However, in the simplest conditions of no obstacles the straightforward memoryless robot is usually superior. We also demonstrate how a low level action planning, involving essentially nonlinear dynamics, provides a considerable gain to the robot performance dynamically changing the robot strategy. Still, however, for very short life time the brainless robot is superior. Accordingly we suggest that small organisms (or agents) with short life-time does not require complex brains and even can benefit from simple brain-like (reflex) structures. To some extend this may mean that controlling blocks of modern robots are too complicated comparative to their life-time and mechanical abilities.
Abstract: The line sleeves on power transmission line connects
two conductors while the transmission line is constructing. However,
the line sleeves sometimes cause transmission line break down,
because the line sleeves are deteriorated and decayed by acid rain.
When the transmission line is broken, the economical loss is huge.
Therefore the line sleeves on power transmission lines should be
inspected periodically to prevent power failure. In this paper, Korea
Electric Power Research Institute reviewed several robots to inspect
line status and proposes a robot to inspect line sleeve by measuring
magnetic field on line sleeve. The developed inspection tool can
reliable to move along transmission line and overcome several
obstacles on transmission line. The developed system is also applied
on power transmission line and verified the efficiency of the robot.
Abstract: Medical applications are among the most impactful
areas of microrobotics. The ultimate goal of medical microrobots is
to reach currently inaccessible areas of the human body and carry out
a host of complex operations such as minimally invasive surgery
(MIS), highly localized drug delivery, and screening for diseases at
their very early stages. Miniature, safe and efficient propulsion
systems hold the key to maturing this technology but they pose
significant challenges. A new type of propulsion developed recently,
uses multi-flagella architecture inspired by the motility mechanism of
prokaryotic microorganisms. There is a lack of efficient methods for
designing this type of propulsion system. The goal of this paper is to
overcome the lack and this way, a numerical strategy is proposed to
design multi-flagella propulsion systems. The strategy is based on the
implementation of the regularized stokeslet and rotlet theory, RFT
theory and new approach of “local corrected velocity". The effects of
shape parameters and angular velocities of each flagellum on overall
flow field and on the robot net forces and moments are considered.
Then a multi-layer perceptron artificial neural network is designed
and employed to adjust the angular velocities of the motors for
propulsion control. The proposed method applied successfully on a
sample configuration and useful demonstrative results is obtained.
Abstract: This paper discusses an artificial mind model and its
applications. The mind model is based on some theories which assert
that emotion is an important function in human decision making. An
artificial mind model with emotion is built, and the model is applied to
action selection of autonomous agents. In three examples, the agents
interact with humans and their environments. The examples show the
proposed model effectively work in both virtual agents and real robots.
Abstract: This paper explores an application of an adaptive learning mechanism for robots based on the natural immune system. Most of the research carried out so far are based either on the innate or adaptive characteristics of the immune system, we present a combination of these to achieve behavior arbitration wherein a robot learns to detect vulnerable areas of a track and adapts to the required speed over such portions. The test bed comprises of two Lego robots deployed simultaneously on two predefined near concentric tracks with the outer robot capable of helping the inner one when it misaligns. The helper robot works in a damage-control mode by realigning itself to guide the other robot back onto its track. The panic-stricken robot records the conditions under which it was misaligned and learns to detect and adapt under similar conditions thereby making the overall system immune to such failures.
Abstract: A robot simulator was developed to measure and
investigate the performance of a robot navigation system based on
the relative position of the robot with respect to random obstacles in
any two dimensional environment. The presented simulator focuses
on investigating the ability of a fuzzy-neural system for object
avoidance. A navigation algorithm is proposed and used to allow
random navigation of a robot among obstacles when the robot faces
an obstacle in the environment. The main features of this simulator
can be used for evaluating the performance of any system that can
provide the position of the robot with respect to obstacles in the
environment. This allows a robot developer to investigate and
analyze the performance of a robot without implementing the
physical robot.