Abstract: Existing image-based virtual reality applications
allow users to view image-based 3D virtual environment in a more
interactive manner. User could “walkthrough"; looks left, right, up
and down and even zoom into objects in these virtual worlds of
images. However what the user sees during a “zoom in" is just a
close-up view of the same image which was taken from a distant.
Thus, this does not give the user an accurate view of the object from
the actual distance. In this paper, a simple technique for zooming in
an object in a virtual scene is presented. The technique is based on
the 'hotspot' concept in existing application. Instead of navigation
between two different locations, the hotspots are used to focus into
an object in the scene. For each object, several hotspots are created.
A different picture is taken for each hotspot. Each consecutive
hotspot created will take the user closer to the object. This will
provide the user with a correct of view of the object based on his
proximity to the object. Implementation issues and the relevance of
this technique in potential application areas are highlighted.
Abstract: This paper takes the actual scene of Aletheia
University campus – the Class 2 national monument, the first
educational institute in northern Taiwan as an example, to present a
3D virtual navigation system which supports user positioning and
pre-download mechanism. The proposed system was designed based
on the principle of Voronoi Diagra) to divide the virtual scenes and
its multimedia information, which combining outdoor GPS
positioning and the indoor RFID location detecting function. When
users carry mobile equipments such as notebook computer, UMPC,
EeePC...etc., walking around the actual scenes of indoor and outdoor
areas of campus, this system can automatically detect the moving
path of users and pre-download the needed data so that users will
have a smooth and seamless navigation without waiting.
Abstract: VRML( The virtual reality modeling language) is a standard language used to build up 3D virtualized models. The quick development of internet technology and computer manipulation has promoted the commercialization of reality virtualization. VRML, thereof, is expected to be the most effective framework of building up virtual reality. This article has studied plans to build virtualized scenes based on the technology of virtual reality and Java programe, and introduced how to execute real-time data transactions of VRML file and Java programe by applying Script Node, in doing so we have the VRML interactivity being strengthened.