Abstract: A study on the performance of TCP Vegas versus
different TCP variants in homogeneous and heterogeneous wired
networks are performed via simulation experiment using network
simulator (ns-2). This performance evaluation prepared a comparison
medium for the performance evaluation of enhanced-TCP Vegas in
wired network and for wireless network. In homogeneous network,
the performance of TCP Tahoe, TCP Reno, TCP NewReno, TCP
Vegas and TCP SACK are analyzed. In heterogeneous network, the
performances of TCP Vegas against TCP variants are analyzed. TCP
Vegas outperforms other TCP variants in homogeneous wired
network. However, TCP Vegas achieves unfair throughput in
heterogeneous wired network.
Abstract: Transmission control protocol (TCP) Vegas detects
network congestion in the early stage and successfully prevents
periodic packet loss that usually occurs in TCP Reno. It has been
demonstrated that TCP Vegas outperforms TCP Reno in many
aspects. However, TCP Vegas suffers several problems that affect its
congestion avoidance mechanism. One of the most important
weaknesses in TCP Vegas is that alpha and beta depend on a good
expected throughput estimate, which as we have seen, depends on a
good minimum RTT estimate. In order to make the system more
robust alpha and beta must be made responsive to network conditions
(they are currently chosen statically). This paper proposes a modified
Vegas algorithm, which can be adjusted to present good performance
compared to other transmission control protocols (TCPs). In order to
do this, we use PSO algorithm to tune alpha and beta. The simulation
results validate the advantages of the proposed algorithm in term of
performance.
Abstract: This paper describes the performance of TCP Vegas
over the wireless IPv6 network. The performance of TCP Vegas is
evaluated using network simulator (ns-2). The simulation experiment
investigates how packet spacing affects the network delay, network
throughput and network efficiency of TCP Vegas. Moreover, we
investigate how the variable FTP packet sizes affect the network
performance. The result of the simulation experiment shows that as
the packet spacing is implements, the network delay is reduces,
network throughput and network efficiency is optimizes. As the FTP
packet sizes increase, the ratio of delay per throughput decreases.
From the result of experiment, we propose the appropriate packet size
in transmitting file transfer protocol application using TCP Vegas
with packet spacing enhancement over wireless IPv6 environment in
ns-2. Additionally, we suggest the appropriate ratio in determining
the appropriate RTT and buffer size in a network.