Abstract: The teaching of computer programming for beginners
has been generally considered as a difficult and challenging task.
Several methodologies and research tools have been developed,
however, the difficulty of teaching still remains. Our work integrates
the state of the art in teaching programming with game software and
further provides metrics for the evaluation of student performance in
a collaborative activity of playing games. This paper aims to present a
multi-agent system architecture to be incorporated to the educational
collaborative game software for teaching programming that monitors,
evaluates and encourages collaboration by the participants. A
literature review has been made on the concepts of Collaborative
Learning, Multi-agents systems, collaborative games and techniques
to teach programming using these concepts simultaneously.
Abstract: Construction of geo-spatial information recently tends to develop as multi-dimensional geo-spatial information. People constructing spatial information is also expanding its area to the general public from some experts. As well as, studies are in progress using a variety of devices, with the aim of near real-time update. In this paper, getting the stereo images using GoPro device used widely also to the general public as well as experts. And correcting the distortion of the images, then by using SIFT, DLT, is acquired the point clouds. It presented a possibility that on the basis of this experiment, using a video device that is readily available in real life, to create a real-time digital map.
Abstract: A model of vortex wake is suggested to determine the
induced power during animal hovering flight. The wake is modeled
by a series of equi-spaced rigid rectangular vortex plates, positioned
horizontally and moving vertically downwards with identical speeds;
each plate is generated during powering of the functionally wing
stroke. The vortex representation of the wake considered in the
current theory allows a considerable loss of momentum to occur. The
current approach accords well with the nature of the wingbeat since it
considers the unsteadiness in the wake as an important fluid
dynamical characteristic. Induced power in hovering is calculated as
the aerodynamic power required to generate the vortex wake system.
Specific mean induced power to mean wing tip velocity ratio is
determined by solely the normal spacing parameter (f) for a given
wing stroke amplitude. The current theory gives much higher specific
induced power estimate than anticipated by classical methods.