Abstract: To accelerate the remanufacturing process of electronic waste products, this study designs a partial disassembly line with the multi-robotic station to effectively dispose of excessive wastes. The multi-robotic partial disassembly line is a technical upgrade to the existing manual disassembly line. Balancing optimization can make the disassembly line smoother and more efficient. For partial disassembly line balancing with the multi-robotic station (PDLBMRS), a mixed-integer programming model (MIPM) considering the robotic efficiency differences is established to minimize cycle time, energy consumption and hazard index and to calculate their optimal global values. Besides, an enhanced NSGA-II algorithm (HNSGA-II) is proposed to optimize PDLBMRS efficiently. Finally, MIPM and HNSGA-II are applied to an actual mixed disassembly case of two types of computers, the comparison of the results solved by GUROBI and HNSGA-II verifies the correctness of the model and excellent performance of the algorithm, and the obtained Pareto solution set provides multiple options for decision-makers.
Abstract: This study aims to increase understanding of the
transition of business models in servitization. The significance of
service in all business has increased dramatically during the past
decades. Service-dominant logic (SDL) describes this change in the
economy and questions the goods-dominant logic on which business
has primarily been based in the past. A business model canvas is one
of the most cited and used tools in defining end developing business
models. The starting point of this paper lies in the notion that the
traditional business model canvas is inherently goods-oriented and
best suits for product-based business. However, the basic differences
between goods and services necessitate changes in business model
representations when proceeding in servitization. Therefore, new
knowledge is needed on how the conception of business model and
the business model canvas as its representation should be altered in
servitized firms in order to better serve business developers and interfirm
co-creation. That is to say, compared to products, services are
intangible and they are co-produced between the supplier and the
customer. Value is always co-created in interaction between a
supplier and a customer, and customer experience primarily depends
on how well the interaction succeeds between the actors. The role of
service experience is even stronger in service business compared to
product business, as services are co-produced with the customer. This paper provides business model developers with a service
business model canvas, which takes into account the intangible,
interactive, and relational nature of service. The study employs a
design science approach that contributes to theory development via
design artifacts. This study utilizes qualitative data gathered in
workshops with ten companies from various industries. In particular,
key differences between Goods-dominant logic (GDL) and SDLbased
business models are identified when an industrial firm
proceeds in servitization. As the result of the study, an updated version of the business
model canvas is provided based on service-dominant logic. The
service business model canvas ensures a stronger customer focus and
includes aspects salient for services, such as interaction between
companies, service co-production, and customer experience. It can be
used for the analysis and development of a current service business
model of a company or for designing a new business model. It
facilitates customer-focused new service design and service
development. It aids in the identification of development needs, and
facilitates the creation of a common view of the business model.
Therefore, the service business model canvas can be regarded as a
boundary object, which facilitates the creation of a common
understanding of the business model between several actors involved.
The study contributes to the business model and service business
development disciplines by providing a managerial tool for
practitioners in service development. It also provides research insight
into how servitization challenges companies’ business models.
Abstract: Decrease in hardware costs and advances in computer
networking technologies have led to increased interest in the use of
large-scale parallel and distributed computing systems. One of the
biggest issues in such systems is the development of effective
techniques/algorithms for the distribution of the processes/load of a
parallel program on multiple hosts to achieve goal(s) such as
minimizing execution time, minimizing communication delays,
maximizing resource utilization and maximizing throughput.
Substantive research using queuing analysis and assuming job
arrivals following a Poisson pattern, have shown that in a multi-host
system the probability of one of the hosts being idle while other host
has multiple jobs queued up can be very high. Such imbalances in
system load suggest that performance can be improved by either
transferring jobs from the currently heavily loaded hosts to the lightly
loaded ones or distributing load evenly/fairly among the hosts .The
algorithms known as load balancing algorithms, helps to achieve the
above said goal(s). These algorithms come into two basic categories -
static and dynamic. Whereas static load balancing algorithms (SLB)
take decisions regarding assignment of tasks to processors based on
the average estimated values of process execution times and
communication delays at compile time, Dynamic load balancing
algorithms (DLB) are adaptive to changing situations and take
decisions at run time.
The objective of this paper work is to identify qualitative
parameters for the comparison of above said algorithms. In future this
work can be extended to develop an experimental environment to
study these Load balancing algorithms based on comparative
parameters quantitatively.