Abstract: As is needless to say; a majority of accidents, which occur, are due to drunk driving. As such, there is no effective mechanism to prevent this. Here we have designed an integrated system for the same purpose. Alcohol content in the driver-s body is detected by means of an infrared breath analyzer placed at the steering wheel. An infrared cell directs infrared energy through the sample and any unabsorbed energy at the other side is detected. The higher the concentration of ethanol, the more infrared absorption occurs (in much the same way that a sunglass lens absorbs visible light, alcohol absorbs infrared light). Thus the alcohol level of the driver is continuously monitored and calibrated on a scale. When it exceeds a particular limit the fuel supply is cutoff. If the device is removed also, the fuel supply will be automatically cut off or an alarm is sounded depending upon the requirement. This does not happen abruptly and special indicators are fixed at the back to avoid inconvenience to other drivers using the highway signals. Frame work for integration of sensors and control module in a scalable multi-agent system is provided .A SMS which contains the current GPS location of the vehicle is sent via a GSM module to the police control room to alert the police. The system is foolproof and the driver cannot tamper with it easily. Thus it provides an effective and cost effective solution for the problem of drunk driving in vehicles.
Abstract: One of the factors to maintain system survivability is
the adequate reactive power support to the system. Lack of reactive
power support may cause undesirable voltage decay leading to total
system instability. Thus, appropriate reactive power support scheme
should be arranged in order to maintain system stability. The strength
of a system capacity is normally denoted as system loadability. This
paper presents the enhancement of system loadability through
optimal reactive power planning technique using a newly developed
optimization technique, termed as Multiagent Immune Evolutionary
Programming (MAIEP). The concept of MAIEP is developed based
on the combination of Multiagent System (MAS), Artificial Immune
System (AIS) and Evolutionary Programming (EP). In realizing the
effectiveness of the proposed technique, validation is conducted on
the IEEE-26-Bus Reliability Test System. The results obtained from
pre-optimization and post-optimization process were compared
which eventually revealed the merit of MAIEP.
Abstract: In recent years multi-agent systems have emerged as one of the interesting architectures facilitating distributed collaboration and distributed problem solving. Each node (agent) of the network might pursue its own agenda, exploit its environment, develop its own problem solving strategy and establish required communication strategies. Within each node of the network, one could encounter a diversity of problem-solving approaches. Quite commonly the agents can realize their processing at the level of information granules that is the most suitable from their local points of view. Information granules can come at various levels of granularity. Each agent could exploit a certain formalism of information granulation engaging a machinery of fuzzy sets, interval analysis, rough sets, just to name a few dominant technologies of granular computing. Having this in mind, arises a fundamental issue of forming effective interaction linkages between the agents so that they fully broadcast their findings and benefit from interacting with others.
Abstract: Open Agent System platform based on High Level
Architecture is firstly proposed to support the application involving
heterogeneous agents. The basic idea is to develop different wrappers
for different agent systems, which are wrapped as federates to join a
federation. The platform is based on High Level Architecture and the
advantages for this open standard are naturally inherited, such as
system interoperability and reuse. Especially, the federal architecture
allows different federates to be heterogeneous so as to support the
integration of different agent systems. Furthermore, both implicit
communication and explicit communication between agents can be
supported. Then, as the wrapper RTI_JADE an example, the
components are discussed. Finally, the performance of RTI_JADE is
analyzed. The results show that RTI_JADE works very efficiently.
Abstract: Recently research on human wayfinding has focused
mainly on mental representations rather than processes of
wayfinding. The objective of this paper is to demonstrate the
rationality behind applying multi-agent simulation paradigm to the
modeling of rescuer team wayfinding in order to develop
computational theory of perceptual wayfinding in crisis situations
using image schemata and affordances, which explains how people
find a specific destination in an unfamiliar building such as a
hospital. The hypothesis of this paper is that successful navigation is
possible if the agents are able to make the correct decision through
well-defined cues in critical cases, so the design of the building
signage is evaluated through the multi-agent-based simulation. In
addition, a special case of wayfinding in a building, finding one-s
way through three hospitals, is used to demonstrate the model.
Thereby, total rescue time for rescue operation during building fire is
computed. This paper discuses the computed rescue time for various
signage localization and provides experimental result for
optimization of building signage design. Therefore the most
appropriate signage design resulted in the shortest total rescue time in
various situations.
Abstract: Research in distributed artificial intelligence and multiagent systems consider how a set of distributed entities can interact and coordinate their actions in order to solve a given problem. In this paper an overview of this concept and its evolution is presented particularly its application in the design of intelligent tutoring systems. An intelligent tutor based on the concept of agent and centered specifically on the design of a pedagogue agent is illustrated. Our work has two goals: the first one concerns the architecture aspect and the design of a tutor using multiagent approach. The second one deals particularly with the design of a part of a tutor system: the pedagogue agent.
Abstract: Sudoku is a kind of logic puzzles. Each puzzle consists
of a board, which is a 9×9 cells, divided into nine 3×3 subblocks
and a set of numbers from 1 to 9. The aim of this puzzle is to
fill in every cell of the board with a number from 1 to 9 such
that in every row, every column, and every subblock contains each
number exactly one. Sudoku puzzles belong to combinatorial problem
(NP complete). Sudoku puzzles can be solved by using a variety of
techniques/algorithms such as genetic algorithms, heuristics, integer
programming, and so on. In this paper, we propose a new approach for
solving Sudoku which is by modelling them as block-world problems.
In block-world problems, there are a number of boxes on the table
with a particular order or arrangement. The objective of this problem
is to change this arrangement into the targeted arrangement with the
help of two types of robots. In this paper, we present three models
for Sudoku. We modellized Sudoku as parameterized multi-agent
systems. A parameterized multi-agent system is a multi-agent system
which consists of several uniform/similar agents and the number of
the agents in the system is stated as the parameter of this system. We
use Temporal Logic of Actions (TLA) for formalizing our models.
Abstract: Due to new distributed database applications such as
huge deductive database systems, the search complexity is constantly
increasing and we need better algorithms to speedup traditional
relational database queries. An optimal dynamic programming
method for such high dimensional queries has the big disadvantage of
its exponential order and thus we are interested in semi-optimal but
faster approaches. In this work we present a multi-agent based
mechanism to meet this demand and also compare the result with
some commonly used query optimization algorithms.
Abstract: This paper shows possibility of extraction Social,
Group and Individual Mind from Multiple Agents Rule Bases. Types
those Rule bases are selected as two fuzzy systems, namely
Mambdani and Takagi-Sugeno fuzzy system. Their rule bases are
describing (modeling) agent behavior. Modifying of agent behavior
in the time varying environment will be provided by learning fuzzyneural
networks and optimization of their parameters with using
genetic algorithms in development system FUZNET. Finally,
extraction Social, Group and Individual Mind from Multiple Agents
Rule Bases are provided by Cognitive analysis and Matching
criterion.
Abstract: The demand for autonomous resource
management for distributed systems has increased in recent
years. Distributed systems require an efficient and powerful
communication mechanism between applications running on
different hosts and networks. The use of mobile agent
technology to distribute and delegate management tasks
promises to overcome the scalability and flexibility limitations
of the currently used centralized management approach. This
work proposes a multiagent system that adopts mobile agents
as a technology for tasks distribution, results collection, and
management of resources in large-scale distributed systems. A
new mobile agent-based approach for collecting results from
distributed system elements is presented. The technique of
artificial intelligence based on intelligent agents giving the
system a proactive behavior. The presented results are based
on a design example of an application operating in a mobile
environment.
Abstract: Neoclassical and functionalist explanations of self
organization in multiagent systems have been criticized on several accounts including unrealistic explication of overadapted agents and
failure to resolve problems of externality. The paper outlines a more
elaborate and dynamic model that is capable of resolving these dilemmas. An illustrative example where behavioral diversity is
cobred in a repeated nonzero sum task via evolutionary computing is
presented.
Abstract: The paper shows how the CASMAS modeling language,
and its associated pervasive computing architecture, can be
used to facilitate continuity of care by providing members of patientcentered
communities of care with a support to cooperation and
knowledge sharing through the usage of electronic documents and
digital devices. We consider a scenario of clearly fragmented care to
show how proper mechanisms can be defined to facilitate a better
integration of practices and information across heterogeneous care
networks. The scenario is declined in terms of architectural components
and cooperation-oriented mechanisms that make the support
reactive to the evolution of the context where these communities
operate.
Abstract: Spatial and mobile computing evolves. This paper
describes a smart modeling platform called “GeoSEMA". This
approach tends to model multidimensional GeoSpatial Evolutionary
and Mobile Agents. Instead of 3D and location-based issues, there
are some other dimensions that may characterize spatial agents, e.g.
discrete-continuous time, agent behaviors. GeoSEMA is seen as a
devoted design pattern motivating temporal geographic-based
applications; it is a firm foundation for multipurpose and
multidimensional special-based applications. It deals with
multipurpose smart objects (buildings, shapes, missiles, etc.) by
stimulating geospatial agents.
Formally, GeoSEMA refers to geospatial, spatio-evolutive and
mobile space constituents where a conceptual geospatial space model
is given in this paper. In addition to modeling and categorizing
geospatial agents, the model incorporates the concept of inter-agents
event-based protocols. Finally, a rapid software-architecture
prototyping GeoSEMA platform is also given. It will be
implemented/ validated in the next phase of our work.
Abstract: This paper proposes a delay-dependent leader-following consensus condition of multi-agent systems with both communication delay and probabilistic self-delay. The proposed methods employ a suitable piecewise Lyapunov-Krasovskii functional and the average dwell time approach. New consensus criterion for the systems are established in terms of linear matrix inequalities (LMIs) which can be easily solved by various effective optimization algorithms. Numerical example showed that the proposed method is effective.
Abstract: Multi-Agent Systems (MAS) emerged in the pursuit to improve our standard of living, and hence can manifest complex human behaviors such as communication, decision making, negotiation and self-organization. The Social Network Services (SNSs) have attracted millions of users, many of whom have integrated these sites into their daily practices. The domains of MAS and SNS have lots of similarities such as architecture, features and functions. Exploring social network users- behavior through multiagent model is therefore our research focus, in order to generate more accurate and meaningful information to SNS users. An application of MAS is the e-Auction and e-Rental services of the Universiti Cyber AgenT(UniCAT), a Social Network for students in Universiti Tunku Abdul Rahman (UTAR), Kampar, Malaysia, built around the Belief- Desire-Intention (BDI) model. However, in spite of the various advantages of the BDI model, it has also been discovered to have some shortcomings. This paper therefore proposes a multi-agent framework utilizing a modified BDI model- Belief-Desire-Intention in Dynamic and Uncertain Situations (BDIDUS), using UniCAT system as a case study.
Abstract: Our adaptive multimodal system aims at correctly
presenting a mathematical expression to visually impaired users.
Given an interaction context (i.e. combination of user, environment
and system resources) as well as the complexity of the expression
itself and the user-s preferences, the suitability scores of different
presentation format are calculated. Unlike the current state-of-the art
solutions, our approach takes into account the user-s situation and not
imposes a solution that is not suitable to his context and capacity. In
this wok, we present our methodology for calculating the
mathematical expression complexity and the results of our
experiment. Finally, this paper discusses the concepts and principles
applied on our system as well as their validation through cases
studies. This work is our original contribution to an ongoing research
to make informatics more accessible to handicapped users.
Abstract: The evaluation of conversational agents or chatterbots question answering systems is a major research area that needs much attention. Before the rise of domain-oriented conversational agents based on natural language understanding and reasoning, evaluation is never a problem as information retrieval-based metrics are readily available for use. However, when chatterbots began to become more domain specific, evaluation becomes a real issue. This is especially true when understanding and reasoning is required to cater for a wider variety of questions and at the same time to achieve high quality responses. This paper discusses the inappropriateness of the existing measures for response quality evaluation and the call for new standard measures and related considerations are brought forward. As a short-term solution for evaluating response quality of conversational agents, and to demonstrate the challenges in evaluating systems of different nature, this research proposes a blackbox approach using observation, classification scheme and a scoring mechanism to assess and rank three example systems, AnswerBus, START and AINI.
Abstract: Intelligent systems are required in order to quickly and accurately analyze enormous quantities of data in the Internet environment. In intelligent systems, information extracting processes can be divided into supervised learning and unsupervised learning. This paper investigates intelligent clustering by unsupervised learning. Intelligent clustering is the clustering system which determines the clustering model for data analysis and evaluates results by itself. This system can make a clustering model more rapidly, objectively and accurately than an analyzer. The methodology for the automatic clustering intelligent system is a multi-agent system that comprises a clustering agent and a cluster performance evaluation agent. An agent exchanges information about clusters with another agent and the system determines the optimal cluster number through this information. Experiments using data sets in the UCI Machine Repository are performed in order to prove the validity of the system.
Abstract: The paper proposes and validates a new method of solving instances of the vehicle routing problem (VRP). The approach is based on a multiple agent system paradigm. The paper contains the VRP formulation, an overview of the multiple agent environment used and a description of the proposed implementation. The approach is validated experimentally. The experiment plan and the discussion of experiment results follow.
Abstract: An effective method for the early detection of breast
cancer is the mammographic screening. One of the most important
signs of early breast cancer is the presence of microcalcifications. For
the detection of microcalcification in a mammography image, we
propose to conceive a multiagent system based on a dual irregular
pyramid.
An initial segmentation is obtained by an incremental approach;
the result represents level zero of the pyramid. The edge information
obtained by application of the Canny filter is taken into account to
affine the segmentation. The edge-agents and region-agents cooper
level by level of the pyramid by exploiting its various characteristics
to provide the segmentation process convergence.