Abstract: A Ground Control System (GCS), which controls Unmanned Aerial Vehicles (UAVs) and monitors their missionrelated data, is one of the major components of UAVs. In fact, some traditional GCSs were built on an expensive, complicated hardware infrastructure with workstations and PCs. In contrast, a GCS on a portable device – such as an Android phone or tablet – takes advantage of its light-weight hardware and the rich User Interface supported by the Android Operating System. We implemented that kind of GCS and called it Ground System Software (GSS) in this paper. In operation, our GSS communicates with UAVs or other GSS via TCP/IP connection to get mission-related data, visualizes it on the device-s screen, and saves the data in its own database. Our study showed that this kind of system will become a potential instrument in UAV-related systems and this kind of topic will appear in many research studies in the near future.
Abstract: This paper proposes a three-dimensional motion capture and feedback system of flying disc throwing action learners with use of Kinect device. Rather than conventional 3-D motion capture system, Kinect has advantages of cost merit, easy system development and operation. A novice learner of flying disc is trained to keep arm movement in steady height, to twist the waist, and to stretch the elbow according to the waist angle. The proposing system captures learners- body movement, checks their skeleton positions in pre-motion / motion / post-motion in several ways, and displays feedback messages to refine their actions.
Abstract: Falling has been one of the major concerns and threats
to the independence of the elderly in their daily lives. With the
worldwide significant growth of the aging population, it is essential
to have a promising solution of fall detection which is able to operate
at high accuracy in real-time and supports large scale implementation
using multiple cameras. Field Programmable Gate Array (FPGA) is a
highly promising tool to be used as a hardware accelerator in many
emerging embedded vision based system. Thus, it is the main
objective of this paper to present an FPGA-based solution of visual
based fall detection to meet stringent real-time requirements with
high accuracy. The hardware architecture of visual based fall
detection which utilizes the pixel locality to reduce memory accesses
is proposed. By exploiting the parallel and pipeline architecture of
FPGA, our hardware implementation of visual based fall detection
using FGPA is able to achieve a performance of 60fps for a series of
video analytical functions at VGA resolutions (640x480). The results
of this work show that FPGA has great potentials and impacts in
enabling large scale vision system in the future healthcare industry
due to its flexibility and scalability.
Abstract: This research proposes a methodology for patent-citation-based technology input-output analysis by applying the patent information to input-output analysis developed for the dependencies among different industries. For this analysis, a technology relationship matrix and its components, as well as input and technology inducement coefficients, are constructed using patent information. Then, a technology inducement coefficient is calculated by normalizing the degree of citation from certain IPCs to the different IPCs (International patent classification) or to the same IPCs. Finally, we construct a Dependency Structure Matrix (DSM) based on the technology inducement coefficient to suggest a useful application for this methodology.
Abstract: Nowadays, HPC, Grid and Cloud systems are evolving
very rapidly. However, the development of infrastructure solutions
related to HPC is lagging behind. While the existing infrastructure is
sufficient for simple cases, many computational problems have more
complex requirements.Such computational experiments use different
resources simultaneously to start a large number of computational
jobs.These resources are heterogeneous. They have different
purposes, architectures, performance and used software.Users need a
convenient tool that allows to describe and to run complex
computational experiments under conditions of HPC environment.
This paper introduces a modularworkflow system called SEGL
which makes it possible to run complex computational experiments
under conditions of a real HPC organization. The system can be used
in a great number of organizations, which provide HPC power.
Significant requirements to this system are high efficiency and
interoperability with the existing HPC infrastructure of the
organization without any changes.
Abstract: In recent years, many researches to mine the exploding Web world, especially User Generated Content (UGC) such as
weblogs, for knowledge about various phenomena and events in the physical world have been done actively, and also Web services
with the Web-mined knowledge have begun to be developed for
the public. However, there are few detailed investigations on how accurately Web-mined data reflect physical-world data. It must be
problematic to idolatrously utilize the Web-mined data in public Web services without ensuring their accuracy sufficiently. Therefore,
this paper introduces the simplest Web Sensor and spatiotemporallynormalized
Web Sensor to extract spatiotemporal data about a target
phenomenon from weblogs searched by keyword(s) representing the
target phenomenon, and tries to validate the potential and reliability of the Web-sensed spatiotemporal data by four kinds of granularity
analyses of coefficient correlation with temperature, rainfall, snowfall,
and earthquake statistics per day by region of Japan Meteorological
Agency as physical-world data: spatial granularity (region-s population
density), temporal granularity (time period, e.g., per day vs. per week), representation granularity (e.g., “rain" vs. “heavy rain"), and
media granularity (weblogs vs. microblogs such as Tweets).