Abstract: The air transport impact on environment is more than
ever a limitative obstacle to the aeronautical industry continuous
growth. Over the last decades, considerable effort has been carried
out in order to obtain quieter aircraft solutions, whether by changing
the original design or investigating more silent maneuvers. The
noise propagated by rotating surfaces is one of the most important
sources of annoyance, being present in most aerial vehicles. Bearing
this is mind, CEIIA developed a new computational chain for
noise prediction with in-house software tools to obtain solutions in
relatively short time without using excessive computer resources. This
work is based on the new acoustic tool, which aims to predict the
rotor noise generated during steady and maneuvering flight, making
use of the flexibility of the C language and the advantages of GPU
programming in terms of velocity. The acoustic tool is based in the
Formulation 1A of Farassat, capable of predicting two important
types of noise: the loading and thickness noise. The present work
describes the most important features of the acoustic tool, presenting
its most relevant results and framework analyses for helicopters and
UAV quadrotors.
Abstract: The way music is interpreted by the human brain is a very interesting topic, but also an intricate one. Although this domain has been studied for over a century, many gray areas remain in the understanding of music. Recent advances have enabled us to perform accurate measurements of the time taken by the human brain to interpret and assimilate a sound. Cognitive computing provides tools and development environments that facilitate human cognition simulation. ACT-R is a cognitive architecture which offers an environment for implementing human cognitive tasks. This project combines our understanding of the music interpretation by a human listener and the ACT-R cognitive architecture to build SINGER, a computerized simulation for listening and recalling songs. The results are similar to human experimental data. Simulation results also show how it is easier to remember short melodies than long melodies which require more trials to be recalled correctly.