Abstract: In recent years, the number of the cases of information
leaks is increasing. Companies and Research Institutions make various
actions against information thefts and security accidents. One of the
actions is adoption of the crime prevention system, including the
monitoring system by surveillance cameras. In order to solve
difficulties of multiple cameras monitoring, we develop the automatic
human tracking system using mobile agents through multiple
surveillance cameras to track target persons. In this paper, we develop
the monitor which confirms mobile agents tracing target persons, and
the simulator of video picture analysis to construct the tracking
algorithm.
Abstract: Optical 3D measurement of objects is meaningful in
numerous industrial applications. In various cases shape acquisition
of weak textured objects is essential. Examples are repetition parts
made of plastic or ceramic such as housing parts or ceramic bottles as
well as agricultural products like tubers. These parts are often
conveyed in a wobbling way during the automated optical inspection.
Thus, conventional 3D shape acquisition methods like laser scanning
might fail. In this paper, a novel approach for acquiring 3D shape of
weak textured and moving objects is presented. To facilitate such
measurements an active stereo vision system with structured light is
proposed. The system consists of multiple camera pairs and auxiliary
laser pattern generators. It performs the shape acquisition within one
shot and is beneficial for rapid inspection tasks. An experimental
setup including hardware and software has been developed and
implemented.
Abstract: This paper presents a novel approach for representing
the spatio-temporal topology of the camera network with overlapping
and non-overlapping fields of view (FOVs). The topology is
determined by tracking moving objects and establishing object
correspondence across multiple cameras. To track people successfully
in multiple camera views, we used the Merge-Split (MS) approach for
object occlusion in a single camera and the grid-based approach for
extracting the accurate object feature. In addition, we considered the
appearance of people and the transition time between entry and exit
zones for tracking objects across blind regions of multiple cameras
with non-overlapping FOVs. The main contribution of this paper is to
estimate transition times between various entry and exit zones, and to
graphically represent the camera topology as an undirected weighted
graph using the transition probabilities.
Abstract: There are many researches to detect collision between real object and virtual object in 3D space. In general, these techniques are need to huge computing power. So, many research and study are constructed by using cloud computing, network computing, and distribute computing. As a reason of these, this paper proposed a novel fast 3D collision detection algorithm between real and virtual object using 2D intersection area. Proposed algorithm uses 4 multiple cameras and coarse-and-fine method to improve accuracy and speed performance of collision detection. In the coarse step, this system examines the intersection area between real and virtual object silhouettes from all camera views. The result of this step is the index of virtual sensors which has a possibility of collision in 3D space. To decide collision accurately, at the fine step, this system examines the collision detection in 3D space by using the visual hull algorithm. Performance of the algorithm is verified by comparing with existing algorithm. We believe proposed algorithm help many other research, study and application fields such as HCI, augmented reality, intelligent space, and so on.
Abstract: Falling has been one of the major concerns and threats
to the independence of the elderly in their daily lives. With the
worldwide significant growth of the aging population, it is essential
to have a promising solution of fall detection which is able to operate
at high accuracy in real-time and supports large scale implementation
using multiple cameras. Field Programmable Gate Array (FPGA) is a
highly promising tool to be used as a hardware accelerator in many
emerging embedded vision based system. Thus, it is the main
objective of this paper to present an FPGA-based solution of visual
based fall detection to meet stringent real-time requirements with
high accuracy. The hardware architecture of visual based fall
detection which utilizes the pixel locality to reduce memory accesses
is proposed. By exploiting the parallel and pipeline architecture of
FPGA, our hardware implementation of visual based fall detection
using FGPA is able to achieve a performance of 60fps for a series of
video analytical functions at VGA resolutions (640x480). The results
of this work show that FPGA has great potentials and impacts in
enabling large scale vision system in the future healthcare industry
due to its flexibility and scalability.