Abstract: Computer networks are essential part in computerbased
information systems. The performance of these networks has a
great influence on the whole information system. Measuring the
usability criteria and customers satisfaction on small computer
network is very important. In this article, an effective approach for
measuring the usability of business network in an information system
is introduced. The usability process for networking provides us with a
flexible and a cost-effective way to assess the usability of a network
and its products. In addition, the proposed approach can be used to
certify network product usability late in the development cycle.
Furthermore, it can be used to help in developing usable interfaces
very early in the cycle and to give a way to measure, track, and
improve usability. Moreover, a new approach for fast information
processing over computer networks is presented. The entire data are
collected together in a long vector and then tested as a one input
pattern. Proposed fast time delay neural networks (FTDNNs) use
cross correlation in the frequency domain between the tested data and
the input weights of neural networks. It is proved mathematically and
practically that the number of computation steps required for the
presented time delay neural networks is less than that needed by
conventional time delay neural networks (CTDNNs). Simulation
results using MATLAB confirm the theoretical computations.
Abstract: In this paper, a new technique for fast painting with
different colors is presented. The idea of painting relies on applying
masks with different colors to the background. Fast painting is
achieved by applying these masks in the frequency domain instead of
spatial (time) domain. New colors can be generated automatically as a
result from the cross correlation operation. This idea was applied
successfully for faster specific data (face, object, pattern, and code)
detection using neural algorithms. Here, instead of performing cross
correlation between the input input data (e.g., image, or a stream of
sequential data) and the weights of neural networks, the cross
correlation is performed between the colored masks and the
background. Furthermore, this approach is developed to reduce the
computation steps required by the painting operation. The principle of
divide and conquer strategy is applied through background
decomposition. Each background is divided into small in size subbackgrounds
and then each sub-background is processed separately by
using a single faster painting algorithm. Moreover, the fastest painting
is achieved by using parallel processing techniques to paint the
resulting sub-backgrounds using the same number of faster painting
algorithms. In contrast to using only faster painting algorithm, the
speed up ratio is increased with the size of the background when using
faster painting algorithm and background decomposition. Simulation
results show that painting in the frequency domain is faster than that in
the spatial domain.