Abstract: Interest in (STEM) Science Technology Engineering
Mathematics education especially Computer Science education has
seen a drastic increase across the country. This fuels effort towards
recruiting and admitting a diverse population of students. Thus the
changing conditions in terms of the student population, diversity
and the expected teaching and learning outcomes give the platform
for use of Innovative Teaching models and technologies. It is
necessary that these methods adapted should also concentrate on
raising quality of such innovations and have positive impact on
student learning. Light-Weight Team is an Active Learning Pedagogy,
which is considered to be low-stake activity and has very little or
no direct impact on student grades. Emotion plays a major role in
student’s motivation to learning. In this work we use the student
feedback data with emotion classification using surveys at a public
research institution in the United States. We use Actionable Pattern
Discovery method for this purpose. Actionable patterns are patterns
that provide suggestions in the form of rules to help the user achieve
better outcomes. The proposed method provides meaningful insight
in terms of changes that can be incorporated in the Light-Weight team
activities, resources utilized in the course. The results suggest how
to enhance student emotions to a more positive state, in particular
focuses on the emotions ‘Trust’ and ‘Joy’.
Abstract: Pattern discovery from time series is of fundamental importance. Particularly, when information about the structure of a pattern is not complete, an algorithm to discover specific patterns or shapes automatically from the time series data is necessary. The dynamic time warping is a technique that allows local flexibility in aligning time series. Because of this, it is widely used in many fields such as science, medicine, industry, finance and others. However, a major problem of the dynamic time warping is that it is not able to work with structural changes of a pattern. This problem arises when the structure is influenced by noise, which is a common thing in practice for almost every application. This paper addresses this problem by means of developing a novel technique called adaptive dynamic time warping.
Abstract: The various types of frequent pattern discovery
problem, namely, the frequent itemset, sequence and graph mining
problems are solved in different ways which are, however, in certain
aspects similar. The main approach of discovering such patterns can
be classified into two main classes, namely, in the class of the levelwise
methods and in that of the database projection-based methods.
The level-wise algorithms use in general clever indexing structures
for discovering the patterns. In this paper a new approach is proposed
for discovering frequent sequences and tree-like patterns efficiently
that is based on the level-wise issue. Because the level-wise
algorithms spend a lot of time for the subpattern testing problem, the
new approach introduces the idea of using automaton theory to solve
this problem.
Abstract: The problem of frequent pattern discovery is defined
as the process of searching for patterns such as sets of features or items that appear in data frequently. Finding such frequent patterns
has become an important data mining task because it reveals associations, correlations, and many other interesting relationships
hidden in a database. Most of the proposed frequent pattern mining
algorithms have been implemented with imperative programming
languages. Such paradigm is inefficient when set of patterns is large
and the frequent pattern is long. We suggest a high-level declarative
style of programming apply to the problem of frequent pattern
discovery. We consider two languages: Haskell and Prolog. Our
intuitive idea is that the problem of finding frequent patterns should
be efficiently and concisely implemented via a declarative paradigm
since pattern matching is a fundamental feature supported by most
functional languages and Prolog. Our frequent pattern mining
implementation using the Haskell and Prolog languages confirms our
hypothesis about conciseness of the program. The comparative
performance studies on line-of-code, speed and memory usage of
declarative versus imperative programming have been reported in the
paper.
Abstract: Frequent pattern discovery over data stream is a hard
problem because a continuously generated nature of stream does not
allow a revisit on each data element. Furthermore, pattern discovery
process must be fast to produce timely results. Based on these
requirements, we propose an approximate approach to tackle the
problem of discovering frequent patterns over continuous stream.
Our approximation algorithm is intended to be applied to process a
stream prior to the pattern discovery process. The results of
approximate frequent pattern discovery have been reported in the
paper.
Abstract: In this paper, we present a new algorithm for clustering data in large datasets using image processing approaches. First the dataset is mapped into a binary image plane. The synthesized image is then processed utilizing efficient image processing techniques to cluster the data in the dataset. Henceforth, the algorithm avoids exhaustive search to identify clusters. The algorithm considers only a small set of the data that contains critical boundary information sufficient to identify contained clusters. Compared to available data clustering techniques, the proposed algorithm produces similar quality results and outperforms them in execution time and storage requirements.
Abstract: Frequent patterns are patterns such as sets of features or items that appear in data frequently. Finding such frequent patterns has become an important data mining task because it reveals associations, correlations, and many other interesting relationships hidden in a dataset. Most of the proposed frequent pattern mining algorithms have been implemented with imperative programming languages such as C, Cµ, Java. The imperative paradigm is significantly inefficient when itemset is large and the frequent pattern is long. We suggest a high-level declarative style of programming using a functional language. Our supposition is that the problem of frequent pattern discovery can be efficiently and concisely implemented via a functional paradigm since pattern matching is a fundamental feature supported by most functional languages. Our frequent pattern mining implementation using the Haskell language confirms our hypothesis about conciseness of the program. The performance studies on speed and memory usage support our intuition on efficiency of functional language.
Abstract: The temporal nature of negative selection is an under exploited area. In a negative selection system, newly generated antibodies go through a maturing phase, and the survivors of the phase then wait to be activated by the incoming antigens after certain number of matches. These without having enough matches will age and die, while these with enough matches (i.e., being activated) will become active detectors. A currently active detector may also age and die if it cannot find any match in a pre-defined (lengthy) period of time. Therefore, what matters in a negative selection system is the dynamics of the involved parties in the current time window, not the whole time duration, which may be up to eternity. This property has the potential to define the uniqueness of negative selection in comparison with the other approaches. On the other hand, a negative selection system is only trained with “normal" data samples. It has to learn and discover unknown “abnormal" data patterns on the fly by itself. Consequently, it is more appreciate to utilize negation selection as a system for pattern discovery and recognition rather than just pattern recognition. In this paper, we study the potential of using negative selection in discovering unknown temporal patterns.
Abstract: Mining sequential patterns from large customer transaction databases has been recognized as a key research topic in database systems. However, the previous works more focused on mining sequential patterns at a single concept level. In this study, we introduced concept hierarchies into this problem and present several algorithms for discovering multiple-level sequential patterns based on the hierarchies. An experiment was conducted to assess the performance of the proposed algorithms. The performances of the algorithms were measured by the relative time spent on completing the mining tasks on two different datasets. The experimental results showed that the performance depends on the characteristics of the datasets and the pre-defined threshold of minimal support for each level of the concept hierarchy. Based on the experimental results, some suggestions were also given for how to select appropriate algorithm for a certain datasets.