Partial 3D Reconstruction using Evolutionary Algorithms
When reconstructing a scenario, it is necessary to
know the structure of the elements present on the scene to have an
interpretation. In this work we link 3D scenes reconstruction to
evolutionary algorithms through the vision stereo theory. We
consider vision stereo as a method that provides the reconstruction of
a scene using only a couple of images of the scene and performing
some computation. Through several images of a scene, captured from
different positions, vision stereo can give us an idea about the threedimensional
characteristics of the world. Vision stereo usually
requires of two cameras, making an analogy to the mammalian vision
system. In this work we employ only a camera, which is translated
along a path, capturing images every certain distance. As we can not
perform all computations required for an exhaustive reconstruction,
we employ an evolutionary algorithm to partially reconstruct the
scene in real time. The algorithm employed is the fly algorithm,
which employ “flies" to reconstruct the principal characteristics of
the world following certain evolutionary rules.
[1] Louchet, J. September 2000. "Stereo analysis using individual evolution
strategy". International conference on pattern recognition. Barcelona.
[2] Boumaza, A. M., Louchet, J. 2001. "Dynamic Flies: Using Real-Time
Parisian Evolution in Robotics". EvoWorkshops, pp.. 288-297.
[3] Louchet, J., Guyon, M., Lesot, M.-J., Boumaza, A. 2002, "Dynamic
Flies : a new pattern recognition tool applied to stereo sequence
processing", Pattern Recognition Letters, No. 23 pp. 335-345.
[1] Louchet, J. September 2000. "Stereo analysis using individual evolution
strategy". International conference on pattern recognition. Barcelona.
[2] Boumaza, A. M., Louchet, J. 2001. "Dynamic Flies: Using Real-Time
Parisian Evolution in Robotics". EvoWorkshops, pp.. 288-297.
[3] Louchet, J., Guyon, M., Lesot, M.-J., Boumaza, A. 2002, "Dynamic
Flies : a new pattern recognition tool applied to stereo sequence
processing", Pattern Recognition Letters, No. 23 pp. 335-345.
@article{"International Journal of Information, Control and Computer Sciences:49766", author = "Mónica Pérez-Meza and Rodrigo Montúfar-Chaveznava", title = "Partial 3D Reconstruction using Evolutionary Algorithms", abstract = "When reconstructing a scenario, it is necessary to
know the structure of the elements present on the scene to have an
interpretation. In this work we link 3D scenes reconstruction to
evolutionary algorithms through the vision stereo theory. We
consider vision stereo as a method that provides the reconstruction of
a scene using only a couple of images of the scene and performing
some computation. Through several images of a scene, captured from
different positions, vision stereo can give us an idea about the threedimensional
characteristics of the world. Vision stereo usually
requires of two cameras, making an analogy to the mammalian vision
system. In this work we employ only a camera, which is translated
along a path, capturing images every certain distance. As we can not
perform all computations required for an exhaustive reconstruction,
we employ an evolutionary algorithm to partially reconstruct the
scene in real time. The algorithm employed is the fly algorithm,
which employ “flies" to reconstruct the principal characteristics of
the world following certain evolutionary rules.", keywords = "3D Reconstruction, Computer Vision, EvolutionaryAlgorithms, Vision Stereo.", volume = "2", number = "6", pages = "1802-6", }