A Development of Personalized Edutainment Contents through Storytelling

Recently, ‘play of learning’ becomes important and is 
emphasized as a useful learning tool. Therefore, interest in 
edutainment contents is growing. Storytelling is considered first as a 
method that improves the transmission of information and learner's 
interest when planning edutainment contents. In this study, we 
designed edutainment contents in the form of an adventure game that 
applies the storytelling method. This content provides questions and 
items constituted dynamically and reorganized learning contents 
through analysis of test results. It allows learners to solve various 
questions through effective iterative learning. As a result, the learners 
can reach mastery learning.

 





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