The Design and Development of Driving Game as an Evaluation Instrument for Driving License Test
The focus of this paper is to highlight the design and
development of an educational game prototype as an evaluation
instrument for the Malaysia driving license static test. This
educational game brings gaming technology into the conventional
objective static test to make it more effective, real and interesting.
From the feeling of realistic, the future driver can learn something,
memorized and use it in the real life. The current online objective
static test only make the user memorized the answer without knowing
and understand the true purpose of the question. Therefore, in real
life, they will not behave as expected due to behavior and moral
lacking. This prototype has been developed inform of multiple-choice
questions integrated with 3D gaming environment to make it simulate
the real environment and scenarios. Based on the testing conducted,
the respondent agrees with the use of this game prototype it can
increase understanding and promote obligation towards traffic rules.
[1] M. Prensky, "Digital game-based learning," 1st ed. Two Penn Plaza,
New York, NY: McGraw Hill, 2001.
[2] P. Moreno-Ger, et al., "Educational game design for online education,"
Computers in Human Behavior, doi:10.1016/j.chb.2008.03.012.
[3] Salen, Katie & Zimmerman. "Rules of Play - Game Design
Fundamentals," MIT Press, Cambridge, 2003.
[4] J. Juul, "The Game, the Player, and the World: Looking for a Heart of
Gameness." Level Up conference in Utrecht, November 4th-6th 2003.
[1] M. Prensky, "Digital game-based learning," 1st ed. Two Penn Plaza,
New York, NY: McGraw Hill, 2001.
[2] P. Moreno-Ger, et al., "Educational game design for online education,"
Computers in Human Behavior, doi:10.1016/j.chb.2008.03.012.
[3] Salen, Katie & Zimmerman. "Rules of Play - Game Design
Fundamentals," MIT Press, Cambridge, 2003.
[4] J. Juul, "The Game, the Player, and the World: Looking for a Heart of
Gameness." Level Up conference in Utrecht, November 4th-6th 2003.
@article{"International Journal of Information, Control and Computer Sciences:54433", author = "Abdul Hadi Abdul Razak and Mohd Hairy Manap", title = "The Design and Development of Driving Game as an Evaluation Instrument for Driving License Test", abstract = "The focus of this paper is to highlight the design and
development of an educational game prototype as an evaluation
instrument for the Malaysia driving license static test. This
educational game brings gaming technology into the conventional
objective static test to make it more effective, real and interesting.
From the feeling of realistic, the future driver can learn something,
memorized and use it in the real life. The current online objective
static test only make the user memorized the answer without knowing
and understand the true purpose of the question. Therefore, in real
life, they will not behave as expected due to behavior and moral
lacking. This prototype has been developed inform of multiple-choice
questions integrated with 3D gaming environment to make it simulate
the real environment and scenarios. Based on the testing conducted,
the respondent agrees with the use of this game prototype it can
increase understanding and promote obligation towards traffic rules.", keywords = "Educational game, evaluation instrument, game,
game prototype.", volume = "7", number = "1", pages = "60-3", }