Performance Evaluation of an Online Text-Based Strategy Game
Text-based game is supposed to be a low resource
consumption application that delivers good performances when
compared to graphical-intensive type of games. But, nowadays, some
of the online text-based games are not offering performances that are
acceptable to the users. Therefore, an online text-based game called
Star_Quest has been developed in order to analyze its behavior under
different performance measurements. Performance metrics such as
throughput, scalability, response time and page loading time are
captured to yield the performance of the game. The techniques in
performing the load testing are also disclosed to exhibit the viability
of our work. The comparative assessment between the results
obtained and the accepted level of performances are conducted as to
determine the performance level of the game. The study reveals that
the developed game managed to meet all the performance objectives
set forth.
[1] Load Testing Web Applications; Available :
http://msdn2.microsoft.com/en-us/library/bb924372.aspx
[2] D. A. Menasce, "Load testing of web sites," IEEE Trans. Internet
Computing, vol. 6(4), pp. 70-74, 2002.
[3] S. Ran, "A model for web services dsicoverry with QoS," ACM
SIGecom Ecxh.,vol. 4(1), pp. 1-10, 2003.
[4] J. Nielsen, Usability Engineering.San Francisco: Morgan Kaufman,
1994, ch. 5.
[5] R. B. Miller, "Response time in man-computer conversational
transactions" in Proc. AFIPS Fall Joint Computer Conference, Vol. 33,
pp. 267-277, 1968.
[6] S. K Card, G. G. Robertson and J. D. Mackinlay, "The information
visualizer: An information workspace". in Proc. ACM CHI'91
Conference, New Orleans, LA, 28 April-2 May,pp. 181-188, 1991.
[7] Microsoft, "Plan for Software Boundaries", Available:
http://technet2.microsoft.com/WindowsServer/WSS/en/library/,
Microsoft.
[8] JMeter; Available : http://jakarta.apache.org/jmeter/index.html.
[9] OpenWebLoad;Available : http://openwebload.sourceforge.net/.
[10] Load Time Analyzer; Available: https://addons.mozilla.org/en-
US/firefox/addon/3371.
[1] Load Testing Web Applications; Available :
http://msdn2.microsoft.com/en-us/library/bb924372.aspx
[2] D. A. Menasce, "Load testing of web sites," IEEE Trans. Internet
Computing, vol. 6(4), pp. 70-74, 2002.
[3] S. Ran, "A model for web services dsicoverry with QoS," ACM
SIGecom Ecxh.,vol. 4(1), pp. 1-10, 2003.
[4] J. Nielsen, Usability Engineering.San Francisco: Morgan Kaufman,
1994, ch. 5.
[5] R. B. Miller, "Response time in man-computer conversational
transactions" in Proc. AFIPS Fall Joint Computer Conference, Vol. 33,
pp. 267-277, 1968.
[6] S. K Card, G. G. Robertson and J. D. Mackinlay, "The information
visualizer: An information workspace". in Proc. ACM CHI'91
Conference, New Orleans, LA, 28 April-2 May,pp. 181-188, 1991.
[7] Microsoft, "Plan for Software Boundaries", Available:
http://technet2.microsoft.com/WindowsServer/WSS/en/library/,
Microsoft.
[8] JMeter; Available : http://jakarta.apache.org/jmeter/index.html.
[9] OpenWebLoad;Available : http://openwebload.sourceforge.net/.
[10] Load Time Analyzer; Available: https://addons.mozilla.org/en-
US/firefox/addon/3371.
@article{"International Journal of Information, Control and Computer Sciences:49607", author = "Nazleeni S. Haron and Mohd K. Zaime and Izzatdin A. Aziz and Mohd H. Hasan", title = "Performance Evaluation of an Online Text-Based Strategy Game", abstract = "Text-based game is supposed to be a low resource
consumption application that delivers good performances when
compared to graphical-intensive type of games. But, nowadays, some
of the online text-based games are not offering performances that are
acceptable to the users. Therefore, an online text-based game called
Star_Quest has been developed in order to analyze its behavior under
different performance measurements. Performance metrics such as
throughput, scalability, response time and page loading time are
captured to yield the performance of the game. The techniques in
performing the load testing are also disclosed to exhibit the viability
of our work. The comparative assessment between the results
obtained and the accepted level of performances are conducted as to
determine the performance level of the game. The study reveals that
the developed game managed to meet all the performance objectives
set forth.", keywords = "Online text-based games, performance evaluation", volume = "3", number = "2", pages = "246-5", }