Game Theory Based Diligent Energy Utilization Algorithm for Routing in Wireless Sensor Network

Many cluster based routing protocols have been
proposed in the field of wireless sensor networks, in which a group of
nodes are formed as clusters. A cluster head is selected from one
among those nodes based on residual energy, coverage area, number
of hops and that cluster-head will perform data gathering from
various sensor nodes and forwards aggregated data to the base station
or to a relay node (another cluster-head), which will forward the
packet along with its own data packet to the base station. Here a
Game Theory based Diligent Energy Utilization Algorithm (GTDEA)
for routing is proposed. In GTDEA, the cluster head selection is done
with the help of game theory, a decision making process, that selects
a cluster-head based on three parameters such as residual energy
(RE), Received Signal Strength Index (RSSI) and Packet Reception
Rate (PRR). Finding a feasible path to the destination with minimum
utilization of available energy improves the network lifetime and is
achieved by the proposed approach. In GTDEA, the packets are
forwarded to the base station using inter-cluster routing technique,
which will further forward it to the base station. Simulation results
reveal that GTDEA improves the network performance in terms of
throughput, lifetime, and power consumption.




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