Design and Development of Architectural Model Darul Ridzuan Museum

This paper focuses on the 3D reconstruction of the architectural design of Darul Ridzuan Museum. It has concentrated on designing exterior part of the building according to colored digital photo of the real museum. Besides viewing the architecture, walkthroughs are generated for the user to control it in an easier way. User can travel through the museum to get the feel of the environment and to explore the design of the museum as a whole; both exterior and interior. The result has shown positive result in terms of realism, navigation, collision detection, suitability, usability and user-s acceptance. In brief, the 3D virtual museum has provided an alternative to present a real museum.




References:
[1] J. Jacobson and L. Holden, "The virtual egyptian temple," 2005.
[2] D. Pape, J. Anstey, B. Carter, J. Leigh, M. Roussou, and T. Portlock,
"Virtual heritage at igrid 2000," in The 11th Annual Internet Society
Conference (INET 2001), (Stockholm, Sweden), 2001.
[3] V. DeLeon and J. Berry, R., "Bringing vr to the desktop: are you game?,"
Multimedia, IEEE, vol. 7, no. 2, pp. 68-72, 2000.
[4] C. Knöpfle, "Virtual cathedral of siena," 2000.
[5] G. Papagiannakis, A. Foni, and N. Magnenat-Thalmann, "Real-time
recreated ceremonies in vr restituted cultural heritage sites," 2003.
[6] J. McKenzie, "Virtual museums: Full of sound and fury," 1995.
[7] M. S. Alias, Virtual Museum: From Physical to Virtual. Final year project,
Universiti Teknologi PETRONAS, 2002.