Abstract: How to coordinate the behaviors of the agents through
learning is a challenging problem within multi-agent domains.
Because of its complexity, recent work has focused on how
coordinated strategies can be learned. Here we are interested in using
reinforcement learning techniques to learn the coordinated actions of a
group of agents, without requiring explicit communication among
them. However, traditional reinforcement learning methods are based
on the assumption that the environment can be modeled as Markov
Decision Process, which usually cannot be satisfied when multiple
agents coexist in the same environment. Moreover, to effectively
coordinate each agent-s behavior so as to achieve the goal, it-s
necessary to augment the state of each agent with the information
about other existing agents. Whereas, as the number of agents in a
multiagent environment increases, the state space of each agent grows
exponentially, which will cause the combinational explosion problem.
Profit sharing is one of the reinforcement learning methods that allow
agents to learn effective behaviors from their experiences even within
non-Markovian environments. In this paper, to remedy the drawback
of the original profit sharing approach that needs much memory to
store each state-action pair during the learning process, we firstly
address a kind of on-line rational profit sharing algorithm. Then, we
integrate the advantages of modular learning architecture with on-line
rational profit sharing algorithm, and propose a new modular
reinforcement learning model. The effectiveness of the technique is
demonstrated using the pursuit problem.
Abstract: Banishing hunger from the face of earth has been
frequently expressed in various international, national and regional
level conferences since 1974. Providing food security has become
important issue across the world particularly in developing countries.
In a developing country like India, where growth rate of population is
more than that of the food grains production, food security is a
question of great concern. According to the International Food Policy
Research Institute's Global Hunger Index, 2011, India ranks 67 of the
81 countries of the world with the worst food security status. After
Green Revolution, India became a food surplus country. Its
production has increased from 74.23 million tonnes in 1966-67 to
257.44 million tonnes in 2011-12. But after achieving selfsufficiency
in food during last three decades, the country is now
facing new challenges due to increasing population, climate change,
stagnation in farm productivity. Therefore, the main objective of the
present paper is to examine the food security situation at national
level in the country and further to explain the paradox of food
insecurity in a food surplus state of India i.e in Punjab at micro level.
In order to achieve the said objectives, secondary data collected from
the Ministry of Agriculture and the Agriculture department of Punjab
State was analyzed. The result of the study showed that despite
having surplus food production the country is still facing food
insecurity problem at micro level. Within the Kandi belt of Punjab
state, the area adjacent to plains is food secure while the area along
the hills falls in food insecure zone.
The present paper is divided into following three sections (i)
Introduction, (ii) Analysis of food security situation at national level
as well as micro level (Kandi belt of Punjab State) (iii) Concluding
Observations
Abstract: In recent years, IT convergence technology has been developed to get creative solution by combining robotics or sports science technology. Object detection and recognition have mainly applied to sports science field that has processed by recognizing face and by tracking human body. But object detection and recognition using vision sensor is challenge task in real world because of illumination. In this paper, object detection and recognition using vision sensor applied to sports simulator has been introduced. Face recognition has been processed to identify user and to update automatically a person athletic recording. Human body has tracked to offer a most accurate way of riding horse simulator. Combined image processing has been processed to reduce illumination adverse affect because illumination has caused low performance in detection and recognition in real world application filed. Face has recognized using standard face graph and human body has tracked using pose model, which has composed of feature nodes generated diverse face and pose images. Face recognition using Gabor wavelet and pose recognition using pose graph is robust to real application. We have simulated using ETRI database, which has constructed on horse riding simulator.
Abstract: Perth will run out of available sustainable natural
water resources by 2015 if nothing is done to slow usage rates,
according to a Western Australian study [1]. Alternative water
technology options need to be considered for the long-term
guaranteed supply of water for agricultural, commercial, domestic
and industrial purposes. Seawater is an alternative source of water for
human consumption, because seawater can be desalinated and
supplied in large quantities to a very high quality.
While seawater desalination is a promising option, the technology
requires a large amount of energy which is typically generated from
fossil fuels. The combustion of fossil fuels emits greenhouse gases
(GHG) and, is implicated in climate change. In addition to
environmental emissions from electricity generation for desalination,
greenhouse gases are emitted in the production of chemicals and
membranes for water treatment. Since Australia is a signatory to the
Kyoto Protocol, it is important to quantify greenhouse gas emissions
from desalinated water production.
A life cycle assessment (LCA) has been carried out to determine
the greenhouse gas emissions from the production of 1 gigalitre (GL)
of water from the new plant. In this LCA analysis, a new desalination
plant that will be installed in Bunbury, Western Australia, and known
as Southern Seawater Desalinization Plant (SSDP), was taken as a
case study. The system boundary of the LCA mainly consists of three
stages: seawater extraction, treatment and delivery. The analysis
found that the equivalent of 3,890 tonnes of CO2 could be emitted
from the production of 1 GL of desalinated water. This LCA analysis
has also identified that the reverse osmosis process would cause the
most significant greenhouse emissions as a result of the electricity
used if this is generated from fossil fuels
Abstract: Network management techniques have long been of
interest to the networking research community. The queue size plays
a critical role for the network performance. The adequate size of the
queue maintains Quality of Service (QoS) requirements within
limited network capacity for as many users as possible. The
appropriate estimation of the queuing model parameters is crucial for
both initial size estimation and during the process of resource
allocation. The accurate resource allocation model for the
management system increases the network utilization. The present
paper demonstrates the results of empirical observation of memory
allocation for packet-based services.
Abstract: The computer, among the most important inventions of the twentieth century, has become an increasingly important component in our everyday lives. Computer games also have become increasingly popular among people day-by-day, owing to their features based on realistic virtual environments, audio and visual features, and the roles they offer players. In the present study, the metaphors students have for computer games are investigated, as well as an effort to fill the gap in the literature. Students were asked to complete the sentence—‘Computer game is like/similar to….because….’— to determine the middle school students’ metaphorical images of the concept for ‘computer game’. The metaphors created by the students were grouped in six categories, based on the source of the metaphor. These categories were ordered as ‘computer game as a means of entertainment’, ‘computer game as a beneficial means’, ‘computer game as a basic need’, ‘computer game as a source of evil’, ‘computer game as a means of withdrawal’, and ‘computer game as a source of addiction’, according to the number of metaphors they included.
Abstract: The traditional software product and process metrics
are neither suitable nor sufficient in measuring the complexity of
software components, which ultimately is necessary for quality and
productivity improvement within organizations adopting CBSE.
Researchers have proposed a wide range of complexity metrics for
software systems. However, these metrics are not sufficient for
components and component-based system and are restricted to the
module-oriented systems and object-oriented systems. In this
proposed study it is proposed to find the complexity of the JavaBean
Software Components as a reflection of its quality and the component
can be adopted accordingly to make it more reusable. The proposed
metric involves only the design issues of the component and does not
consider the packaging and the deployment complexity. In this way,
the software components could be kept in certain limit which in turn
help in enhancing the quality and productivity.
Abstract: This paper deals with the development of a Jacobean model for a 4-axes indigenously developed scara robot arm in the laboratory. This model is used to study the relation between the velocities and the forces in the robot while it is doing the pick and place operation.
Abstract: This research presented in this paper is an on-going
project of an application of neural network and fuzzy models to
evaluate the sociological factors which affect the educational
performance of the students in Sri Lanka. One of its major goals is to
prepare the grounds to device a counseling tool which helps these
students for a better performance at their examinations, especially at
their G.C.E O/L (General Certificate of Education-Ordinary Level)
examination. Closely related sociological factors are collected as raw
data and the noise of these data are filtered through the fuzzy
interface and the supervised neural network is being utilized to
recognize the performance patterns against the chosen social factors.
Abstract: Demand of energy is increasing faster than the
generation. It leads shortage of power in all sectors of society. At
peak hours this shortage is higher. Unless we utilize energy efficient
technology, it is very difficult to minimize the shortage of energy. So
energy efficiency program and energy conservation has an important
role. Energy efficient technologies are cost intensive hence it is
always not possible to implement in country like India. In the recent
study, an educational building with operating hours from 10:00 a.m.
to 05:00 p.m. has been selected to quantify the possibility of lighting
energy conservation. As the operating hour is in daytime, integration
of daylight with artificial lighting system will definitely reduce the
lighting energy consumption. Moreover the initial investment has
been given priority and hence the existing lighting installation was
unaltered. An automatic controller has been designed which will be
operated as a function of daylight through windows and the lighting
system of the room will function accordingly. The result of the study
of integrating daylight gave quite satisfactory for visual comfort as
well as energy conservation.
Abstract: In this research, the diffusion of innovation regarding
smartphone usage is analysed through a consumer behaviour theory.
This research aims to determine whether a pattern surrounding the
diffusion of innovation exists. As a methodology, an empirical study
of the switch from a conventional cell phone to a smartphone was
performed. Specifically, a questionnaire survey was completed by
general consumers, and the situational and behavioural characteristics
of switching from a cell phone to a smartphone were analysed. In
conclusion, we found that the speed of the diffusion of innovation, the
consumer behaviour characteristics, and the utilities of the product
vary according to the stage of the product life cycle.
Abstract: In this paper, we present C@sa, a multiagent system aiming at modeling, controlling and simulating the behavior of an intelligent house. The developed system aims at providing to architects, designers and psychologists a simulation and control tool for understanding which is the impact of embedded and pervasive technology on people daily life. In this vision, the house is seen as an environment made up of independent and distributed devices, controlled by agents, interacting to support user's goals and tasks.
Abstract: The present work encounters the solution of the defect identification problem with the use of an evolutionary algorithm combined with a simplex method. In more details, a Matlab implementation of Genetic Algorithms is combined with a Simplex method in order to lead to the successful identification of the defect. The influence of the location and the orientation of the depressed ellipsoidal flaw was investigated as well as the use of different amount of static data in the cost function. The results were evaluated according to the ability of the simplex method to locate the global optimum in each test case. In this way, a clear impression regarding the performance of the novel combination of the optimization algorithms, and the influence of the geometrical parameters of the flaw in defect identification problems was obtained.
Abstract: A key requirement for e-learning materials is
reusability and interoperability, that is the possibility to use at least
part of the contents in different courses, and to deliver them trough
different platforms. These features make possible to limit the cost of
new packages, but require the development of material according to
proper specifications. SCORM (Sharable Content Object Reference
Model) is a set of guidelines suitable for this purpose. A specific
adaptation project has been started to make possible to reuse existing
materials. The paper describes the main characteristics of SCORM
specification, and the procedure used to modify the existing material.
Abstract: The widely used Total Variation de-noising algorithm can preserve sharp edge, while removing noise. However, since fixed regularization parameter over entire image, small details and textures are often lost in the process. In this paper, we propose a modified Total Variation algorithm to better preserve smaller-scaled features. This is done by allowing an adaptive regularization parameter to control the amount of de-noising in any region of image, according to relative information of local feature scale. Experimental results demonstrate the efficient of the proposed algorithm. Compared with standard Total Variation, our algorithm can better preserve smaller-scaled features and show better performance.
Abstract: Artifact free photoplethysmographic (PPG) signals are
necessary for non-invasive estimation of oxygen saturation (SpO2) in
arterial blood. Movement of a patient corrupts the PPGs with motion
artifacts, resulting in large errors in the computation of Sp02. This
paper presents a study on using Kalman Filter in an innovative way
by modeling both the Artillery Blood Pressure (ABP) and the
unwanted signal, additive motion artifact, to reduce motion artifacts
from corrupted PPG signals. Simulation results show acceptable
performance regarding LMS and variable step LMS, thus
establishing the efficacy of the proposed method.
Abstract: Roundabout work on the principle of circulation and
entry flows, where the maximum entry flow rates depend largely on
circulating flow bearing in mind that entry flows must give away to
circulating flows. Where an existing roundabout has a road hump
installed at the entry arm, it can be hypothesized that the kinematics
of vehicles may prevent the entry arm from achieving optimum
performance. Road humps are traffic calming devices placed across
road width solely as speed reduction mechanism. They are the
preferred traffic calming option in Malaysia and often used on single
and dual carriageway local routes. The speed limit on local routes is
30mph (50 km/hr). Road humps in their various forms achieved the
biggest mean speed reduction (based on a mean speed before traffic
calming of 30mph) of up to 10mph or 16 km/hr according to the UK
Department of Transport. The underlying aim of reduced speed
should be to achieve a 'safe' distribution of speeds which reflects the
function of the road and the impacts on the local community.
Constraining safe distribution of speeds may lead to poor drivers
timing and delayed reflex reaction that can probably cause accident.
Previous studies on road hump impact have focused mainly on speed
reduction, traffic volume, noise and vibrations, discomfort and delay
from the use of road humps. The paper is aimed at optimal entry and
circulating flow induced by road humps. Results show that
roundabout entry and circulating flow perform better in
circumstances where there is no road hump at entrance.
Abstract: This article experimentally investigates the
thermal performance of thermoelectric air-cooling module
which comprises a thermoelectric cooler (TEC) and an
air-cooling heat sink. The influences of input current and heat
load are determined. And performances under each situation
are quantified by thermal resistance analysis. Since TEC
generates Joule heat, this nature makes construction of thermal
resistance network difficult. To simplify the analysis, this
article emphasizes on the resistance heat load might meet when
passing through the device. Therefore, the thermal resistances
in this paper are to divide temperature differences by heat load.
According to the result, there exists an optimum input current
under every heating power. In this case, the optimum input
current is around 6A or 7A. The performance of the heat sink
would be improved with TEC under certain heating power and
input current, especially at a low heat load. According to the
result, the device can even make the heat source cooler than the
ambient. However, TEC is not always effective at every heat
load and input current. In some situation, the device works
worse than the heat sink without TEC. To determine the
availability of TEC, this study figures out the effective
operating region in which the TEC air-cooling module works
better than the heat sink without TEC. The result shows that
TEC is more effective at a lower heat load. If heat load is too
high, heat sink with TEC will perform worse than without TEC.
The limit of this device is 57W. Besides, TEC is not helpful if
input current is too high or too low. There is an effective range
of input current, and the range becomes narrower when the heat
load grows.
Abstract: This paper addresses issues of integral steering of
vehicles with two steering axles, where the rear wheels are pivoted in
the direction of the front wheels, but also in the opposite direction.
The steering box of the rear axle is presented with simple linkages
(single contour) that correlate the pivoting of the rear wheels
according to the direction of the front wheels, respectively to the
rotation angle of the steering wheel. The functionality of the system
is analyzed – the extent to which the requirements of the integral
steering are met by the considered/proposed mechanisms. The paper
highlights the quality of the single contour linkages, with two driving
elements for meeting these requirements, emphasizing diagrams of
mechanisms with 2 driving elements. Cam variants are analyzed and
proposed for the rear axle steering box. Cam profiles are determined
by various factors.
Abstract: Twist drills are geometrical complex tools and thus various researchers have adopted different mathematical and experimental approaches for their simulation. The present paper acknowledges the increasing use of modern CAD systems and using the API (Application Programming Interface) of a CAD system, drilling simulations are carried out. The developed DRILL3D software routine, creates parametrically controlled tool geometries and using different cutting conditions, achieves the generation of solid models for all the relevant data involved (drilling tool, cut workpiece, undeformed chip). The final data derived, consist a platform for further direct simulations regarding the determination of cutting forces, tool wear, drilling optimizations etc.