Abstract: Mobile learning (M-learning) integrates mobile
devices and wireless computing technology to enhance the current
conventional learning system. However, there are constraints which
are affecting the implementation of platform and device independent
M-learning. The main aim of this research is to fulfill the following
main objectives: to develop platform independent mobile learning
tool (M-LT) for structured programming course, and evaluate its
effectiveness and usability using ADDIE instructional design model
(ISD) as M-LT life cycle. J2ME (Java 2 micro edition) and XML
(Extensible Markup Language) were used to develop platform
independent M-LT. It has two modules lecture materials and quizzes.
This study used Quasi experimental design to measure effectiveness
of the tool. Meanwhile, questionnaire is used to evaluate the usability
of the tool. Finally, the results show that the system was effective and
also usability evaluation was positive.
Abstract: The paper discusses the results obtained to predict
reinforcement in singly reinforced beam using Neural Net (NN),
Support Vector Machines (SVM-s) and Tree Based Models. Major
advantage of SVM-s over NN is of minimizing a bound on the
generalization error of model rather than minimizing a bound on
mean square error over the data set as done in NN. Tree Based
approach divides the problem into a small number of sub problems to
reach at a conclusion. Number of data was created for different
parameters of beam to calculate the reinforcement using limit state
method for creation of models and validation. The results from this
study suggest a remarkably good performance of tree based and
SVM-s models. Further, this study found that these two techniques
work well and even better than Neural Network methods. A
comparison of predicted values with actual values suggests a very
good correlation coefficient with all four techniques.
Abstract: The increasing recognition of the need for education to be closely aligned with team playing, project based learning and problem solving approaches has increase the interest in collaborative learning among university and college instructors. Using online collaboration learning in learning can enhance the outcome and achievement of students as well as improve their communication, critical thinking and personnel skills. The current research aims at examining the effect of OCL on the student's achievement at Kingdom of Bahrain. Numbers of objectives were set to achieve the aim of the research include: investigating the current situation regarding the collaborative learning and OCL at the Kingdom of Bahrain by identifying the advantages and effectiveness of OCL as a learning tool over traditional learning, examining the factors that affect OCL as well as examining the impact of OCL on the student's achievement. To achieve these objectives, quantitative method was adopted. Two hundred and thirty one questionnaires were distributed to students in different local and private universities at Kingdom of Bahrain. The findings of the research show that most of the students prefer to use FTFCL in learning and that OCL is already adopted in some universities especially in University of Bahrain. Moreover, the most factors affecting the adopted OCL are perceived readiness, and guidance and support.
Abstract: To create a solution for a specific problem in machine
learning, the solution is constructed from the data or by use a search
method. Genetic algorithms are a model of machine learning that can
be used to find nearest optimal solution. While the great advantage of
genetic algorithms is the fact that they find a solution through
evolution, this is also the biggest disadvantage. Evolution is inductive,
in nature life does not evolve towards a good solution but it evolves
away from bad circumstances. This can cause a species to evolve into
an evolutionary dead end. In order to reduce the effect of this
disadvantage we propose a new a learning tool (criteria) which can be
included into the genetic algorithms generations to compare the
previous population and the current population and then decide
whether is effective to continue with the previous population or the
current population, the proposed learning tool is called as Keeping
Efficient Population (KEP). We applied a GA based on KEP to the
production line layout problem, as a result KEP keep the evaluation
direction increases and stops any deviation in the evaluation.
Abstract: Previous studies have shown that there are arguments
regarding the reliability and validity of the Ashworth and Modified
Ashworth Scale towards evaluating patients diagnosed with upper
limb disorders. These evaluations depended on the raters’ experiences.
This initiated us to develop an upper limb disorder part-task trainer
that is able to simulate consistent upper limb disorders, such as
spasticity and rigidity signs, based on the Modified Ashworth Scale to
improve the variability occurring between raters and intra-raters
themselves. By providing consistent signs, novice therapists would be
able to increase training frequency and exposure towards various
levels of signs. A total of 22 physiotherapists and occupational
therapists participated in the study. The majority of the therapists
agreed that with current therapy education, they still face problems
with inter-raters and intra-raters variability (strongly agree 54%; n =
12/22, agree 27%; n = 6/22) in evaluating patients’ conditions. The
therapists strongly agreed (72%; n = 16/22) that therapy trainees
needed to increase their frequency of training; therefore believe that
our initiative to develop an upper limb disorder training tool will help
in improving the clinical education field (strongly agree and agree
63%; n = 14/22).
Abstract: Support Vector Machine (SVM) is a statistical
learning tool that was initially developed by Vapnik in 1979 and later
developed to a more complex concept of structural risk minimization
(SRM). SVM is playing an increasing role in applications to
detection problems in various engineering problems, notably in
statistical signal processing, pattern recognition, image analysis, and
communication systems. In this paper, SVM was applied to the
detection of SAR (synthetic aperture radar) images in the presence of
partially developed speckle noise. The simulation was done for single
look and multi-look speckle models to give a complete overlook and
insight to the new proposed model of the SVM-based detector. The
structure of the SVM was derived and applied to real SAR images
and its performance in terms of the mean square error (MSE) metric
was calculated. We showed that the SVM-detected SAR images have
a very low MSE and are of good quality. The quality of the
processed speckled images improved for the multi-look model.
Furthermore, the contrast of the SVM detected images was higher
than that of the original non-noisy images, indicating that the SVM
approach increased the distance between the pixel reflectivity levels
(the detection hypotheses) in the original images.
Abstract: Does open ended creative technology give positive impact in learning design? Although there are many researchers had examined on the impact of technology on design education but there are very few conclusive researches done on the impact of open ended used of software to learning design. This paper sought to investigate a group of student-s experience on relatively wider range of software application within the context of design project. A typography design project was used to create a learning environment with the aim of inculcate design skills into the learners and increase their creative problem-solving and critical thinking skills. The methods used in this study were questionnaire survey and personal observation which will be focus on the individual and group response during the completion of the task.
Abstract: Concept maps can be generated manually or
automatically. It is important to recognize differences of the two
types of concept maps. The automatically generated concept maps
are dynamic, interactive, and full of associations between the terms
on the maps and the underlying documents. Through a specific
concept mapping system, Visual Concept Explorer (VCE), this paper
discusses how automatically generated concept maps are different
from manually generated concept maps and how different
applications and learning opportunities might be created with the
automatically generated concept maps. The paper presents several
examples of learning strategies that take advantages of the
automatically generated concept maps for concept learning and
exploration.
Abstract: Despite the extensive use of eLearning systems, there
is no consensus on a standard framework for evaluating this kind of
quality system. Hence, there is only a minimum set of tools that can
supervise this judgment and gives information about the course
content value. This paper presents two kinds of quality set evaluation
indicators for eLearning courses based on the computational process
of three known metrics, the Euclidian, Hamming and Levenshtein
distances. The “distance" calculus is applied to standard evaluation
templates (i.e. the European Commission Programme procedures vs.
the AFNOR Z 76-001 Standard), determining a reference point in the
evaluation of the e-learning course quality vs. the optimal concept(s).
The case study, based on the results of project(s) developed in the
framework of the European Programme “Leonardo da Vinci", with
Romanian contractors, try to put into evidence the benefits of such a
method.
Abstract: Support Vector Machine (SVM) is a statistical
learning tool developed to a more complex concept of
structural risk minimization (SRM). In this paper, SVM is
applied to signal detection in communication systems in the
presence of channel noise in various environments in the form
of Rayleigh fading, additive white Gaussian background noise
(AWGN), and interference noise generalized as additive color
Gaussian noise (ACGN). The structure and performance of
SVM in terms of the bit error rate (BER) metric is derived and
simulated for these advanced stochastic noise models and the
computational complexity of the implementation, in terms of
average computational time per bit, is also presented. The
performance of SVM is then compared to conventional binary
signaling optimal model-based detector driven by binary
phase shift keying (BPSK) modulation. We show that the
SVM performance is superior to that of conventional matched
filter-, innovation filter-, and Wiener filter-driven detectors,
even in the presence of random Doppler carrier deviation,
especially for low SNR (signal-to-noise ratio) ranges. For
large SNR, the performance of the SVM was similar to that of
the classical detectors. However, the convergence between
SVM and maximum likelihood detection occurred at a higher
SNR as the noise environment became more hostile.
Abstract: A Web-based learning tool, the Learn IN Context
(LINC) system, designed and being used in some institution-s
courses in mixed-mode learning, is presented in this paper. This
mode combines face-to-face and distance approaches to education.
LINC can achieve both collaborative and competitive learning. In
order to provide both learners and tutors with a more natural way to
interact with e-learning applications, a conversational interface has
been included in LINC. Hence, the components and essential features
of LINC+, the voice enhanced version of LINC, are described. We
report evaluation experiments of LINC/LINC+ in a real use context
of a computer programming course taught at the Université de
Moncton (Canada). The findings show that when the learning
material is delivered in the form of a collaborative and voice-enabled
presentation, the majority of learners seem to be satisfied with this
new media, and confirm that it does not negatively affect their
cognitive load.
Abstract: Support Vector Machine (SVM) is a statistical learning tool that was initially developed by Vapnik in 1979 and later developed to a more complex concept of structural risk minimization (SRM). SVM is playing an increasing role in applications to detection problems in various engineering problems, notably in statistical signal processing, pattern recognition, image analysis, and communication systems. In this paper, SVM was applied to the detection of medical ultrasound images in the presence of partially developed speckle noise. The simulation was done for single look and multi-look speckle models to give a complete overlook and insight to the new proposed model of the SVM-based detector. The structure of the SVM was derived and applied to clinical ultrasound images and its performance in terms of the mean square error (MSE) metric was calculated. We showed that the SVM-detected ultrasound images have a very low MSE and are of good quality. The quality of the processed speckled images improved for the multi-look model. Furthermore, the contrast of the SVM detected images was higher than that of the original non-noisy images, indicating that the SVM approach increased the distance between the pixel reflectivity levels (detection hypotheses) in the original images.
Abstract: This paper presents the concept and realisation of an
e-learning tool that provides predefined or automatically generated
exercises concerning logistics cost accounting. Students may practise
where and whenever they like to via the Internet. Their solutions are
marked automatically by the tool while considering consecutive
faults and without any intervention of lecturers.
Abstract: The Learning Management Systems present learning
environment which offers a collection of e-learning tools in a
package that allows a common interface and information sharing
among the tools. South East European University initial experience
in LMS was with the usage of the commercial LMS-ANGEL. After a
three year experience on ANGEL usage because of expenses that
were very high it was decided to develop our own software. As part
of the research project team for the in-house design and development
of the new LMS, we primarily had to select the features that would
cover our needs and also comply with the actual trends in the area of
software development, and then design and develop the system. In
this paper we present the process of LMS in-house development for
South East European University, its architecture, conception and
strengths with a special accent on the process of migration and
integration with other enterprise applications.
Abstract: In this paper, we give an overview of an online elearning
tool which has been developed for kids aged from nine to
eleven years old in Mauritius for the self-study of Mathematics in
order to prepare them for the CPE examination. The software does
not intend to render obsolete the existing pedagogical approaches.
Nowadays, the teaching-learning process is mainly focused towards
the class-room model. Moreover, most of the e-learning platforms
that exist are simply static ways of delivering resources using the
internet. There is nearly no interaction between the learner and the
tool. Our application will enable students to practice exercises online
and also work out sample examination papers. Another interesting
feature is that the kid will not have to wait for someone to correct the
work as the correction will be done online and on the spot. Additional
feedback is also provided for some exercises.