Abstract: Mobile robots are used in a large field of scenarios,
like exploring contaminated areas, repairing oil rigs under water,
finding survivors in collapsed buildings, etc. Currently, there is no
unified intuitive user interface (UI) to control such complex mobile
robots. As a consequence, some scenarios are done without the
exploitation of experience and intuition of human teleoperators.
A novel framework has been developed to embed a flexible and
modular UI into a complete 3-D virtual reality simulation system.
This new approach wants to access maximum benefits of human
operators. Sensor information received from the robot is prepared for
an intuitive visualization. Virtual reality metaphors support the
operator in his decisions. These metaphors are integrated into a real
time stereo video stream. This approach is not restricted to any
specific type of mobile robot and allows for the operation of different
robot types with a consistent concept and user interface.
Abstract: Application of Expert System in the area of agriculture would take the form of Integrated Crop Management decision aids and would encompass water management, fertilizer management, crop protection systems and identification of implements. In order to remain competitive, the modern farmer often relies on agricultural specialists and advisors to provide information for decision-making. An expert system normally composed of a knowledge base (information, heuristics, etc.), inference engine (analyzes knowledge base), and end user interface (accepting inputs, generating outputs). Software named 'CROP-9-DSS' incorporating all modern features like, graphics, photos, video clippings etc. has been developed. This package will aid as a decision support system for identification of pest and diseases with control measures, fertilizer recommendation system, water management system and identification of farm implements for leading crops of Kerala (India) namely Coconut, Rice, Cashew, Pepper, Banana, four vegetables like Amaranthus, Bhindi, Brinjal and Cucurbits. 'CROP-9-DSS' will act as an expert system to agricultural officers, scientists in the field of agriculture and extension workers for decision-making and help them in suggesting suitable recommendations.
Abstract: We develop a new interface for Bus-Net which is
optimized for a smartphone. We are continuing to develop the shortest
path planning system of public transportation called "Bus-Net" in
Tottori prefecture as web application to improve the usability of
public transportation. Recent trend of computing platform, however
has shifted to an advanced mobile device called a smartphone such as
iPhone and Android in Japan. A smartphone has different characters
with existing feature phone in terms of OS, large touche panel, and
several other features. We derive a guideline to design the new interface
for a smartphone to full use of the functionality. The guideline is
about simplicity of user-s operation, location awareness and usability.
We developed the new interface for “Bus-Net" on iPhone referring
to the guideline. Due to the evaluation, the application interface we
developed is better than the existing web-based interface in terms of
the usability.
Abstract: This paper presents a rule-based text- to- speech
(TTS) Synthesis System for Standard Malay, namely SMaTTS. The
proposed system using sinusoidal method and some pre- recorded
wave files in generating speech for the system. The use of phone
database significantly decreases the amount of computer memory
space used, thus making the system very light and embeddable. The
overall system was comprised of two phases the Natural Language
Processing (NLP) that consisted of the high-level processing of text
analysis, phonetic analysis, text normalization and morphophonemic
module. The module was designed specially for SM to overcome
few problems in defining the rules for SM orthography system before
it can be passed to the DSP module. The second phase is the Digital
Signal Processing (DSP) which operated on the low-level process of
the speech waveform generation. A developed an intelligible and
adequately natural sounding formant-based speech synthesis system
with a light and user-friendly Graphical User Interface (GUI) is
introduced. A Standard Malay Language (SM) phoneme set and an
inclusive set of phone database have been constructed carefully for
this phone-based speech synthesizer. By applying the generative
phonology, a comprehensive letter-to-sound (LTS) rules and a
pronunciation lexicon have been invented for SMaTTS. As for the
evaluation tests, a set of Diagnostic Rhyme Test (DRT) word list was
compiled and several experiments have been performed to evaluate
the quality of the synthesized speech by analyzing the Mean Opinion
Score (MOS) obtained. The overall performance of the system as
well as the room for improvements was thoroughly discussed.
Abstract: This paper presents the work of signal discrimination
specifically for Electrocardiogram (ECG) waveform. ECG signal is
comprised of P, QRS, and T waves in each normal heart beat to
describe the pattern of heart rhythms corresponds to a specific
individual. Further medical diagnosis could be done to determine any
heart related disease using ECG information. The emphasis on QRS
Complex classification is further discussed to illustrate the
importance of it. Pan-Tompkins Algorithm, a widely known
technique has been adapted to realize the QRS Complex
classification process. There are eight steps involved namely
sampling, normalization, low pass filter, high pass filter (build a band
pass filter), derivation, squaring, averaging and lastly is the QRS
detection. The simulation results obtained is represented in a
Graphical User Interface (GUI) developed using MATLAB.
Abstract: In this paper we discuss a set of guidelines which
could be adapted when designing an audio user interface for the
visually impaired. It is based on an audio environment that is
focused on audio positioning. Unlike current applications which only
interpret Graphical User Interface (GUI) for the visually impaired,
this particular audio environment bypasses GUI to provide a direct
auditory output. It presents the capability of two dimensional (2D)
navigation on audio interfaces. This paper highlights the significance
of a 2D audio environment with spatial information in the context
of the visually impaired. A thorough usability study has been conducted
to prove the applicability of proposed design guidelines for
these auditory interfaces. While proving these guidelines, previously
unearthed design aspects have been revealed in this study.
Abstract: This paper explores the opportunity of using tri-axial
wireless accelerometers for supervised monitoring of sports
movements. A motion analysis system for the upper extremities of
lawn bowlers in particular is developed. Accelerometers are placed
on parts of human body such as the chest to represent the shoulder
movements, the back to capture the trunk motion, back of the hand,
the wrist and one above the elbow, to capture arm movements. These
sensors placement are carefully designed in order to avoid restricting
bowler-s movements. Data is acquired from these sensors in soft-real
time using virtual instrumentation; the acquired data is then
conditioned and converted into required parameters for motion
regeneration. A user interface was also created to facilitate in the
acquisition of data, and broadcasting of commands to the wireless
accelerometers. All motion regeneration in this paper deals with the
motion of the human body segment in the X and Y direction, looking
into the motion of the anterior/ posterior and lateral directions
respectively.
Abstract: An intuitive user interface for the teleoperation of mobile rescue robots is one key feature for a successful exploration of inaccessible and no-go areas. Therefore, we have developed a novel framework to embed a flexible and modular user interface into a complete 3-D virtual reality simulation system. Our approach is based on a client-server architecture to allow for a collaborative control of the rescue robot together with multiple clients on demand. Further, it is important that the user interface is not restricted to any specific type of mobile robot. Therefore, our flexible approach allows for the operation of different robot types with a consistent concept and user interface. In laboratory tests, we have evaluated the validity and effectiveness of our approach with the help of two different robot platforms and several input devices. As a result, an untrained person can intuitively teleoperate both robots without needing a familiarization time when changing the operating robot.
Abstract: Data Warehousing tools have become very popular and currently many of them have moved to Web-based user interfaces to make it easier to access and use the tools. The next step is to enable these tools to be used within a portal framework. The portal framework consists of pages having several small windows that contain individual data warehouse query results. There are several issues that need to be considered when designing the architecture for a portal enabled data warehouse query tool. Some issues need special techniques that can overcome the limitations that are imposed by the nature of data warehouse queries. Issues such as single sign-on, query result caching and sharing, customization, scheduling and authorization need to be considered. This paper discusses such issues and suggests an architecture to support data warehouse queries within Web portal frameworks.
Abstract: Previous researches found that conventional WBL is effective for meaningful learner, because rote learner learn by repeating without thinking or trying to understand. It is impossible to have full benefit from conventional WBL. Understanding of rote learner-s intention and what influences it becomes important. Poorly designed user interface will discourage rote learner-s cultivation and intention to use WBL. Thus, user interface design is an important factor especially when WBL is used as comprehensive replacement of conventional teaching. This research proposes the influencing factors that can enhance learner-s intention to use the system. The enhanced TAM is used for evaluating the proposed factors. The research result points out that factors influencing rote learner-s intention are Perceived Usefulness of Homepage Content Structure, Perceived User Friendly Interface, Perceived Hedonic Component, and Perceived (homepage) Visual Attractiveness.
Abstract: LabVIEW and SIMULINK are two most widely used
graphical programming environments for designing digital signal
processing and control systems. Unlike conventional text-based
programming languages such as C, Cµ and MATLAB, graphical
programming involves block-based code developments, allowing a
more efficient mechanism to build and analyze control systems. In
this paper a LabVIEW environment has been employed as a
graphical user interface for monitoring the operation of a controlled
distillation column, by visualizing both the closed loop performance
and the user selected control conditions, while the column dynamics
has been modeled under the SIMULINK environment. This tool has
been applied to the PID based decoupled control of a binary
distillation column. By means of such integrated environments the
control designer is able to monitor and control the plant behavior and
optimize the response when both, the quality improvement of
distillation products and the operation efficiency tasks, are
considered.
Abstract: Geographical Information Systems are an integral part
of planning in modern technical systems. Nowadays referred to as
Spatial Decision Support Systems, as they allow synergy database
management systems and models within a single user interface
machine and they are important tools in spatial design for
evaluating policies and programs at all levels of administration.
This work refers to the creation of a Geographical Information
System in the context of a broader research in the area of influence
of an under construction station of the new metro in the Greek
city of Thessaloniki, which included statistical and multivariate
data analysis and diagrammatic representation, mapping and
interpretation of the results.
Abstract: Interaction Model plays an important role in Modelbased
Intelligent Interface Agent Architecture for developing
Intelligent User Interface. In this paper we are presenting some
improvements in the algorithms for development interaction model of
interface agent including: the action segmentation algorithm, the
action pair selection algorithm, the final action pair selection
algorithm, the interaction graph construction algorithm and the
probability calculation algorithm. The analysis of the algorithms also
presented. At the end of this paper, we introduce an experimental
program called “Personal Transfer System".
Abstract: In this paper a novel approach for generalized image
retrieval based on semantic contents is presented. A combination of
three feature extraction methods namely color, texture, and edge
histogram descriptor. There is a provision to add new features in
future for better retrieval efficiency. Any combination of these
methods, which is more appropriate for the application, can be used
for retrieval. This is provided through User Interface (UI) in the
form of relevance feedback. The image properties analyzed in this
work are by using computer vision and image processing algorithms.
For color the histogram of images are computed, for texture cooccurrence
matrix based entropy, energy, etc, are calculated and for
edge density it is Edge Histogram Descriptor (EHD) that is found.
For retrieval of images, a novel idea is developed based on greedy
strategy to reduce the computational complexity. The entire system
was developed using AForge.Imaging (an open source product),
MATLAB .NET Builder, C#, and Oracle 10g. The system was tested
with Coral Image database containing 1000 natural images and
achieved better results.
Abstract: In this paper we report a study aimed at determining
the effects of animation on usability and appeal of educational
software user interfaces. Specifically, the study compares 3
interfaces developed for the Mathsigner™ program: a static
interface, an interface with highlighting/sound feedback, and an
interface that incorporates five Disney animation principles. The
main objectives of the comparative study were to: (1) determine
which interface is the most effective for the target users of
Mathsigner™ (e.g., children ages 5-11), and (2) identify any Gender
and Age differences in using the three interfaces. To accomplish
these goals we have designed an experiment consisting of a
cognitive walkthrough and a survey with rating questions. Sixteen
children ages 7-11 participated in the study, ten males and six
females. Results showed no significant interface effect on user task
performance (e.g., task completion time and number of errors);
however, interface differences were seen in rating of appeal, with
the animated interface rated more 'likeable' than the other two.
Task performance and rating of appeal were not affected
significantly by Gender or Age of the subjects.
Abstract: Due to the fast development of technology, the
competition of technological products is turbulent; therefore, it is
important to understand the market trend, consumers- demand and
preferences. As the smartphones are prevalent, the main purpose of
this paper is to utilize Analytic Hierarchy Process (AHP) to analyze
consumer-s purchase evaluation factors of smartphones. Through the
AHP expert questionnaire, the smartphones- main functions are
classified as “user interface", “mobile commerce functions",
“hardware and software specifications", “entertainment functions" and
“appearance and design", five aspects to analyze the weights. Then
four evaluation criteria are evaluated under each aspect to rank the
weights. Based on an analysis of data shows that consumers consider
when purchase factors are “hardware and software specifications",
“user interface", “appearance and design", “mobile commerce
functions" and “entertainment functions" in sequence. The “hardware
and software specifications" aspect obtains the weight of 33.18%; it is
the most important factor that consumers are taken into account. In
addition, the most important evaluation criteria are central processing
unit, operating system, touch screen, and battery function in sequence.
The results of the study can be adopted as reference data for mobile
phone manufacturers in the future on the design and marketing
strategy to satisfy the voice of customer.
Abstract: This paper proposes an architectural and graphical
user interface (GUI) design of a traditional Thai musical instrument
application for tablet computers for practicing “Ranaad Ek" which is
a trough-resonated keyboard percussion instrument. The application
provides percussion methods for a player as real as a physical
instrument. The application consists of two playing modes. The first
mode is free playing, a player can freely multi touches on wooden bar
to produce instrument sounds. The second mode is practicing mode
that guilds the player to follow percussions and rhythms of practice
songs. The application has achieved requirements and specifications.
Abstract: A fast and efficient model of application development called user interface oriented application development (UIOAD) is proposed. This approach introduces a convenient way for users to develop a platform independent client-server application.
Abstract: The ARMrayan Multimedia Mobile CMS (Content
Management System) is the first mobile CMS that gives the
opportunity to users for creating multimedia J2ME mobile
applications with their desired content, design and logo; simply,
without any need for writing even a line of code. The low-level
programming and compatibility problems of the J2ME, along with
UI designing difficulties, makes it hard for most people –even
programmers- to broadcast their content to the widespread mobile
phones used by nearly all people. This system provides user-friendly,
PC-based tools for creating a tree index of pages and inserting
multiple multimedia contents (e.g. sound, video and picture) in each
page for creating a J2ME mobile application. The output is a standalone
Java mobile application that has a user interface, shows texts
and pictures and plays music and videos regardless of the type of
devices used as long as the devices support the J2ME platform.
Bitmap fonts have also been used thus Middle Eastern languages can
be easily supported on all mobile phone devices. We omitted
programming concepts for users in order to simplify multimedia
content-oriented mobile applictaion designing for use in educational,
cultural or marketing centers. Ordinary operators can now create a
variety of multimedia mobile applications such as tutorials,
catalogues, books, and guides in minutes rather than months.
Simplicity and power has been the goal of this CMS. In this paper,
we present the software engineered-designed concepts of the
ARMrayan MCMS along with the implementation challenges faces
and solutions adapted.
Abstract: The purpose of this study is to introduce a new
interface program to calculate a dose distribution with Monte Carlo method in complex heterogeneous systems such as organs or tissues
in proton therapy. This interface program was developed under
MATLAB software and includes a friendly graphical user interface
with several tools such as image properties adjustment or results display. Quadtree decomposition technique was used as an image
segmentation algorithm to create optimum geometries from Computed Tomography (CT) images for dose calculations of proton
beam. The result of the mentioned technique is a number of nonoverlapped
squares with different sizes in every image. By this way
the resolution of image segmentation is high enough in and near
heterogeneous areas to preserve the precision of dose calculations
and is low enough in homogeneous areas to reduce the number of
cells directly. Furthermore a cell reduction algorithm can be used to combine neighboring cells with the same material. The validation of this method has been done in two ways; first, in comparison with experimental data obtained with 80 MeV proton beam in Cyclotron
and Radioisotope Center (CYRIC) in Tohoku University and second, in comparison with data based on polybinary tissue calibration method, performed in CYRIC. These results are presented in this paper. This program can read the output file of Monte Carlo code while region of interest is selected manually, and give a plot of dose distribution of proton beam superimposed onto the CT images.