Abstract: In this paper we discuss a set of guidelines which
could be adapted when designing an audio user interface for the
visually impaired. It is based on an audio environment that is
focused on audio positioning. Unlike current applications which only
interpret Graphical User Interface (GUI) for the visually impaired,
this particular audio environment bypasses GUI to provide a direct
auditory output. It presents the capability of two dimensional (2D)
navigation on audio interfaces. This paper highlights the significance
of a 2D audio environment with spatial information in the context
of the visually impaired. A thorough usability study has been conducted
to prove the applicability of proposed design guidelines for
these auditory interfaces. While proving these guidelines, previously
unearthed design aspects have been revealed in this study.
Abstract: Our adaptive multimodal system aims at correctly
presenting a mathematical expression to visually impaired users.
Given an interaction context (i.e. combination of user, environment
and system resources) as well as the complexity of the expression
itself and the user-s preferences, the suitability scores of different
presentation format are calculated. Unlike the current state-of-the art
solutions, our approach takes into account the user-s situation and not
imposes a solution that is not suitable to his context and capacity. In
this wok, we present our methodology for calculating the
mathematical expression complexity and the results of our
experiment. Finally, this paper discusses the concepts and principles
applied on our system as well as their validation through cases
studies. This work is our original contribution to an ongoing research
to make informatics more accessible to handicapped users.