Audio User Interface for Visually Impaired Computer Users: in a Two Dimensional Audio Environment
In this paper we discuss a set of guidelines which
could be adapted when designing an audio user interface for the
visually impaired. It is based on an audio environment that is
focused on audio positioning. Unlike current applications which only
interpret Graphical User Interface (GUI) for the visually impaired,
this particular audio environment bypasses GUI to provide a direct
auditory output. It presents the capability of two dimensional (2D)
navigation on audio interfaces. This paper highlights the significance
of a 2D audio environment with spatial information in the context
of the visually impaired. A thorough usability study has been conducted
to prove the applicability of proposed design guidelines for
these auditory interfaces. While proving these guidelines, previously
unearthed design aspects have been revealed in this study.
[1] R. S. Schwerdtfeger. (1991) Making the gui talk. IBM. [Online].
Available: ftp://service.boulder.ibm.com/sns/sr-os2/sr2doc/guitalk.txt
[2] (1997) Braille formats: Principles of print to braille transcription.
The Shodor Education Foundation, Inc. [Online]. Available: http:
//www.brl.org/formats/rule08.html
[3] C. Goble, S. Harper, and R. Stevens, "The travails of visually impaired
web travellers," in Proceedings of the eleventh ACM on Hypertext and
hypermedia. ACM, 2000, pp. 1-10.
[4] S. Mereu and R. Kazman, "Audio enhanced 3d interfaces for visually
impaired users," in Proceedings of the SIGCHI conference on Human
factors in computing systems: common ground. ACM, 1996, pp. 72-78.
[5] J. F. A. McKiel, "Method and system for enabling blind or visually
impaired computer users to graphically select displayed elements," United
States of America Patent Pat. 6,046,722, April, 2000.
[6] J. P. Fritz, T. P. Way, and K. E. Barner, "Haptic representation of scientific
data for visually impaired or blind persons," 1996.
[7] W. Chisholm, G. Vanderheiden, and J. I. (1999, May) Web content
accessibility guidelines 1.0. W3C.
[1] R. S. Schwerdtfeger. (1991) Making the gui talk. IBM. [Online].
Available: ftp://service.boulder.ibm.com/sns/sr-os2/sr2doc/guitalk.txt
[2] (1997) Braille formats: Principles of print to braille transcription.
The Shodor Education Foundation, Inc. [Online]. Available: http:
//www.brl.org/formats/rule08.html
[3] C. Goble, S. Harper, and R. Stevens, "The travails of visually impaired
web travellers," in Proceedings of the eleventh ACM on Hypertext and
hypermedia. ACM, 2000, pp. 1-10.
[4] S. Mereu and R. Kazman, "Audio enhanced 3d interfaces for visually
impaired users," in Proceedings of the SIGCHI conference on Human
factors in computing systems: common ground. ACM, 1996, pp. 72-78.
[5] J. F. A. McKiel, "Method and system for enabling blind or visually
impaired computer users to graphically select displayed elements," United
States of America Patent Pat. 6,046,722, April, 2000.
[6] J. P. Fritz, T. P. Way, and K. E. Barner, "Haptic representation of scientific
data for visually impaired or blind persons," 1996.
[7] W. Chisholm, G. Vanderheiden, and J. I. (1999, May) Web content
accessibility guidelines 1.0. W3C.
@article{"International Journal of Information, Control and Computer Sciences:61169", author = "Ravihansa Rajapakse and Malshika Dias and Kanishka Weerasekara and Anuja Dharmaratne and Prasad Wimalaratne", title = "Audio User Interface for Visually Impaired Computer Users: in a Two Dimensional Audio Environment", abstract = "In this paper we discuss a set of guidelines which
could be adapted when designing an audio user interface for the
visually impaired. It is based on an audio environment that is
focused on audio positioning. Unlike current applications which only
interpret Graphical User Interface (GUI) for the visually impaired,
this particular audio environment bypasses GUI to provide a direct
auditory output. It presents the capability of two dimensional (2D)
navigation on audio interfaces. This paper highlights the significance
of a 2D audio environment with spatial information in the context
of the visually impaired. A thorough usability study has been conducted
to prove the applicability of proposed design guidelines for
these auditory interfaces. While proving these guidelines, previously
unearthed design aspects have been revealed in this study.", keywords = "Human Computer Interaction, Audio User Interfaces,
2D Audio Environment, Visually Impaired Users", volume = "6", number = "5", pages = "671-8", }