Abstract: Optical burst switching(OBS) is considered as one of
preferable network technologies for the next generation Internet. The
Internet has two traffic classes, i.e. real-time bursts and reliable bursts.
It is an important subject for OBS to achieve cooperated operation of
real-time bursts and reliable bursts. In this paper, we proposes a new
effective traffic control method named Separate TB+LB (Token
Bucket + Leaky Bucket : TB+LB) method. The proposed method
presents a new Token Bucket scheme for real-time bursts called as
RBO-TB (Real-time Bursts Oriented Token Bucket). The method also
applies the LB method to reliable bursts for obtaining better
performance. This paper verifies the effectiveness of the Separate
TB+LB method through the performance evaluation.
Abstract: This work proposes a novel market-based air traffic flow control model considering competitive airlines in air traffic network. In the flow model, an agent based framework for resources (link/time pair) pricing is described. Resource agent and auctioneer for groups of resources are also introduced to simulate the flow management in Air Traffic Control (ATC). Secondly, the distributed group pricing algorithm is introduced, which efficiently reflect the competitive nature of the airline industry. Resources in the system are grouped according to the degree of interaction, and each auctioneer adjust s the price of one group of resources respectively until the excess demand of resources becomes zero when the demand and supply of resources of the system changes. Numerical simulation results show the feasibility of solving the air traffic flow control problem using market mechanism and pricing algorithms on the air traffic network.
Abstract: Collaborative working environments for distance
education can be considered as a more generic form of contemporary
remote labs. At present, the majority of existing real laboratories are
not constructed to allow the involved participants to collaborate in
real time. To make this revolutionary learning environment possible
we must allow the different users to carry out an experiment
simultaneously. In recent times, multi-user environments are
successfully applied in many applications such as air traffic control
systems, team-oriented military systems, chat-text tools, multi-player
games etc. Thus, understanding the ideas and techniques behind these
systems could be of great importance in the contribution of ideas to
our e-learning environment for collaborative working. In this
investigation, collaborative working environments from theoretical
and practical perspectives are considered in order to build an
effective collaborative real laboratory, which allows two students or
more to conduct remote experiments at the same time as a team. In
order to achieve this goal, we have implemented distributed system
architecture, enabling students to obtain an automated help by either
a human tutor or a rule-based e-tutor.
Abstract: In this paper, 3X3 routing nodes are proposed to
provide speedup and parallel processing capability in Data Vortex
network architectures. The new design not only significantly
improves network throughput and latency, but also eliminates the
need for distributive traffic control mechanism originally embedded
among nodes and the need for nodal buffering. The cost effectiveness
is studied by a comparison study with the previously proposed 2-
input buffered networks, and considerable performance enhancement
can be achieved with similar or lower cost of hardware. Unlike
previous implementation, the network leaves small probability of
contention, therefore, the packet drop rate must be kept low for such
implementation to be feasible and attractive, and it can be achieved
with proper choice of operation conditions.
Abstract: Recently, content delivery services have grown rapidly
over the Internet. For ASPs (Application Service Provider) providing
content delivery services, P2P architecture is beneficial to reduce
outgoing traffic from content servers. On the other hand, ISPs are
suffering from the increase in P2P traffic. The P2P traffic is
unnecessarily redundant because the same content or the same
fractions of content are transferred through an inter-ISP link several
times. Subscriber ISPs have to pay a transit fee to upstream ISPs based
on the volume of inter-ISP traffic. In order to solve such problems,
several works have been done for the purpose of P2P traffic reduction.
However, these existing works cannot control the traffic volume of a
certain link. In order to solve such an ISP-s operational requirement,
we propose a method to control traffic volume for a link within a
preconfigured upper bound value. We evaluated that the proposed
method works well by conducting a simulation on a 1,000-user scale.
We confirm that the traffic volume could be controlled at a lower level
than the upper bound for all evaluated conditions. Moreover, our
method could control the traffic volume at 98.95% link usage against
the target value.
Abstract: Predicting short term wind speed is essential in order
to prevent systems in-action from the effects of strong winds. It also
helps in using wind energy as an alternative source of energy, mainly
for Electrical power generation. Wind speed prediction has
applications in Military and civilian fields for air traffic control,
rocket launch, ship navigation etc. The wind speed in near future
depends on the values of other meteorological variables, such as
atmospheric pressure, moisture content, humidity, rainfall etc. The
values of these parameters are obtained from a nearest weather
station and are used to train various forms of neural networks. The
trained model of neural networks is validated using a similar set of
data. The model is then used to predict the wind speed, using the
same meteorological information. This paper reports an Artificial
Neural Network model for short term wind speed prediction, which
uses back propagation algorithm.