Laboratory Experimentation for Supporting Collaborative Working in Engineering Education over the Internet
Collaborative working environments for distance
education can be considered as a more generic form of contemporary
remote labs. At present, the majority of existing real laboratories are
not constructed to allow the involved participants to collaborate in
real time. To make this revolutionary learning environment possible
we must allow the different users to carry out an experiment
simultaneously. In recent times, multi-user environments are
successfully applied in many applications such as air traffic control
systems, team-oriented military systems, chat-text tools, multi-player
games etc. Thus, understanding the ideas and techniques behind these
systems could be of great importance in the contribution of ideas to
our e-learning environment for collaborative working. In this
investigation, collaborative working environments from theoretical
and practical perspectives are considered in order to build an
effective collaborative real laboratory, which allows two students or
more to conduct remote experiments at the same time as a team. In
order to achieve this goal, we have implemented distributed system
architecture, enabling students to obtain an automated help by either
a human tutor or a rule-based e-tutor.
[1] B. Akin, "Application of a Remote Lab: Single Phase PFC circuit,"
iJOE: International Journal of Online Engineering, vol. 2, no. 2, 2006.
[2] S. Odeh, "Cognitive-Compatible Human-Machine Interfaces by
Combining Ecological Interface Design and Object-Oriented
Programming," International Journal of Online Engineering, vol. 3, Nr.
1, Kassel University Press, ISSN 1861-2121, 2007.
[3] J. R. Anderson, Cognitive psychology and its implications (5th ed.),
New York: Worth, 2000.
[4] G. Johannsen, Mensch-Maschine-Systeme. Berlin: Springer, 1993.
[5] Deitel Associates, Visual Basic 2005: How to Program. Prentice Hall,
2006.
[6] E. Abdelghani, "Collaborative working environments for web-based
remote experimentation," MBA thesis, Electronic and Computer
Engineering Master Program, Faculty of Engineering, Al-Quds Univ.,
Abu Dies, Jerusalem, 2009.
[7] S. Odeh and E. Ketaneh, "Collaborative Working e-Learning
Environments Supported by Rule-Based e-Tutor," International Journal
of Online Engineering, Vol. 3, Nr. 4, Kassel University Press, ISSN
1861-2121, 2007.
[8] J. Begole, M. Beth Rosson, and C. A. Shaffer, "Flexible Collaboration
Transparency: Supporting Worker Independence in Replicated
Application-Sharing Systems," ACM Transactions on Computer-Human
Interaction, vol. 6, no. 2, pp. 95-132, 1999.
[9] M. W. L. Fong, e-collaboration and virtual organizations. IRM Press,
2005.
[10] T. Sch├╝mmer and S. Lukosch, Patterns for Computer-Mediated
Interaction. John Wiley & Sons Ltd, England, 2007.
[11] A. Bischoff and C. Rohrig, Streaming Audio/Video and Multiuser
Virtual Reality based Environment for Collaborative Remote
Experimentation. Department of Electrical Engineering, and Information
Technology, University of Hagen, D-58084 Hagen, Germany.
[12] J. A. Burkke, "Collaborative Accounting Problem Solving Via Group
Support Systems in a Face-to-Face Versus Distant Learning
Environment," Information Technology, Learning, and Performance
Journal, vol. 19, no. 2, 2001.
[13] R. Kuhlen, J. Griesbaum, T. Jiang, J. Konig, A. Lenich, P. Meier, T.
Sch├╝tz and W. Semar, K3 - an e-Learning Forum with Elaborated
Discourse Functions for Collaborative Knowledge Management.
Department of Computer and Information Science, University of
Konstanz, Germany
[14] I. Hamburg, C. Lindecke and H. ten Thij, "Social aspects of e-learning
and blending learning methods," 4-th European conference-comm-line
2003, Bucharest, September 25-26, 2003.
[15] Distance Learning for Nonprofit Organizations. NinthBridge, New
York, 2003
[16] J. Preece and D. Maloney-Krichmar, Online Communities: Focusing on
sociability and usability. University of Maryland, Baltimore County,
USA, 2003.
[17] A. Böhne, N. Faltin and B. Wagner, "Synchronous tele-tutorial support
in a remote laboratory for process control," INNOVATIONS 2004:
World Innovations in Engineering Education and Research (iNEER), W.
Aung, R. Altenkirch, T. Cermak, R. W. King and L. M. Sanchez Ruiz,
Eds. USA, 2004.
[18] I. Sommerville, Software Engineering. Addison Wesley, 2007.
[19] A. J. Caristi, ieee-488: General purpose instrumentation bus manual
(professional and technical series). Academic Press, 1989.
[20] J. Axelson, Parallel Port Complete: Programming, Interfacing & Using
the PC'S Parallel Printer Port. Lakeview Research, 1997.
[1] B. Akin, "Application of a Remote Lab: Single Phase PFC circuit,"
iJOE: International Journal of Online Engineering, vol. 2, no. 2, 2006.
[2] S. Odeh, "Cognitive-Compatible Human-Machine Interfaces by
Combining Ecological Interface Design and Object-Oriented
Programming," International Journal of Online Engineering, vol. 3, Nr.
1, Kassel University Press, ISSN 1861-2121, 2007.
[3] J. R. Anderson, Cognitive psychology and its implications (5th ed.),
New York: Worth, 2000.
[4] G. Johannsen, Mensch-Maschine-Systeme. Berlin: Springer, 1993.
[5] Deitel Associates, Visual Basic 2005: How to Program. Prentice Hall,
2006.
[6] E. Abdelghani, "Collaborative working environments for web-based
remote experimentation," MBA thesis, Electronic and Computer
Engineering Master Program, Faculty of Engineering, Al-Quds Univ.,
Abu Dies, Jerusalem, 2009.
[7] S. Odeh and E. Ketaneh, "Collaborative Working e-Learning
Environments Supported by Rule-Based e-Tutor," International Journal
of Online Engineering, Vol. 3, Nr. 4, Kassel University Press, ISSN
1861-2121, 2007.
[8] J. Begole, M. Beth Rosson, and C. A. Shaffer, "Flexible Collaboration
Transparency: Supporting Worker Independence in Replicated
Application-Sharing Systems," ACM Transactions on Computer-Human
Interaction, vol. 6, no. 2, pp. 95-132, 1999.
[9] M. W. L. Fong, e-collaboration and virtual organizations. IRM Press,
2005.
[10] T. Sch├╝mmer and S. Lukosch, Patterns for Computer-Mediated
Interaction. John Wiley & Sons Ltd, England, 2007.
[11] A. Bischoff and C. Rohrig, Streaming Audio/Video and Multiuser
Virtual Reality based Environment for Collaborative Remote
Experimentation. Department of Electrical Engineering, and Information
Technology, University of Hagen, D-58084 Hagen, Germany.
[12] J. A. Burkke, "Collaborative Accounting Problem Solving Via Group
Support Systems in a Face-to-Face Versus Distant Learning
Environment," Information Technology, Learning, and Performance
Journal, vol. 19, no. 2, 2001.
[13] R. Kuhlen, J. Griesbaum, T. Jiang, J. Konig, A. Lenich, P. Meier, T.
Sch├╝tz and W. Semar, K3 - an e-Learning Forum with Elaborated
Discourse Functions for Collaborative Knowledge Management.
Department of Computer and Information Science, University of
Konstanz, Germany
[14] I. Hamburg, C. Lindecke and H. ten Thij, "Social aspects of e-learning
and blending learning methods," 4-th European conference-comm-line
2003, Bucharest, September 25-26, 2003.
[15] Distance Learning for Nonprofit Organizations. NinthBridge, New
York, 2003
[16] J. Preece and D. Maloney-Krichmar, Online Communities: Focusing on
sociability and usability. University of Maryland, Baltimore County,
USA, 2003.
[17] A. Böhne, N. Faltin and B. Wagner, "Synchronous tele-tutorial support
in a remote laboratory for process control," INNOVATIONS 2004:
World Innovations in Engineering Education and Research (iNEER), W.
Aung, R. Altenkirch, T. Cermak, R. W. King and L. M. Sanchez Ruiz,
Eds. USA, 2004.
[18] I. Sommerville, Software Engineering. Addison Wesley, 2007.
[19] A. J. Caristi, ieee-488: General purpose instrumentation bus manual
(professional and technical series). Academic Press, 1989.
[20] J. Axelson, Parallel Port Complete: Programming, Interfacing & Using
the PC'S Parallel Printer Port. Lakeview Research, 1997.
@article{"International Journal of Information, Control and Computer Sciences:51139", author = "S. Odeh and E. Abdelghani", title = "Laboratory Experimentation for Supporting Collaborative Working in Engineering Education over the Internet", abstract = "Collaborative working environments for distance
education can be considered as a more generic form of contemporary
remote labs. At present, the majority of existing real laboratories are
not constructed to allow the involved participants to collaborate in
real time. To make this revolutionary learning environment possible
we must allow the different users to carry out an experiment
simultaneously. In recent times, multi-user environments are
successfully applied in many applications such as air traffic control
systems, team-oriented military systems, chat-text tools, multi-player
games etc. Thus, understanding the ideas and techniques behind these
systems could be of great importance in the contribution of ideas to
our e-learning environment for collaborative working. In this
investigation, collaborative working environments from theoretical
and practical perspectives are considered in order to build an
effective collaborative real laboratory, which allows two students or
more to conduct remote experiments at the same time as a team. In
order to achieve this goal, we have implemented distributed system
architecture, enabling students to obtain an automated help by either
a human tutor or a rule-based e-tutor.", keywords = "Collaboration environment, e-tutor, multi-user
environments, socio-technical system.", volume = "3", number = "7", pages = "1699-7", }