Abstract: In this paper, the trajectory tracking problem for carlike mobile robots have been studied. The system comprises of a leader and a follower robot. The purpose is to control the follower so that the leader-s trajectory is tracked with arbitrary desired clearance to avoid inter-robot collision while navigating in a terrain with obstacles. A set of artificial potential field functions is proposed using the Direct Method of Lyapunov for the avoidance of obstacles and attraction to their designated targets. Simulation results prove the efficiency of our control technique.
Abstract: This paper presents a sensing system for 3D sensing
and mapping by a tracked mobile robot with an arm-type sensor
movable unit and a laser range finder (LRF). The arm-type sensor
movable unit is mounted on the robot and the LRF is installed at the
end of the unit. This system enables the sensor to change position and
orientation so that it avoids occlusions according to terrain by this
mechanism. This sensing system is also able to change the height of
the LRF by keeping its orientation flat for efficient sensing. In this kind
of mapping, it may be difficult for moving robot to apply mapping
algorithms such as the iterative closest point (ICP) because sets of the
2D data at each sensor height may be distant in a common surface. In
order for this kind of mapping, the authors therefore applied
interpolation to generate plausible model data for ICP. The results of
several experiments provided validity of these kinds of sensing and
mapping in this sensing system.
Abstract: The paper researched and presented a virtual simulation system based on a full-digital lunar terrain, integrated with kinematics and dynamics module as well as autonomous navigation simulation module. The system simulation models are established. Enabling technologies such as digital lunar surface module, kinematics and dynamics simulation, Autonomous navigation are investigated. A prototype system for lunar rover locomotion simulation is developed based on these technologies. Autonomous navigation is a key echnology in lunar rover system, but rarely involved in virtual simulation system. An autonomous navigation simulation module have been integrated in this prototype system, which was proved by the simulation results that the synthetic simulation and visualizing analysis system are established in the system, and the system can provide efficient support for research on the autonomous navigation of lunar rover.
Abstract: The problems associated with wind predictions of
WAsP model in complex terrain are already the target of several
studies in the last decade. In this paper, the influence of surrounding
orography on accuracy of wind data analysis of a train is
investigated. For the case study, a site with complex surrounding
orography is considered. This site is located in Manjil, one of the
windiest cities of Iran. For having precise evaluation of wind regime
in the site, one-year wind data measurements from two metrological
masts are used. To validate the obtained results from WAsP, the
cross prediction between each mast is performed. The analysis
reveals that WAsP model can estimate the wind speed behavior
accurately. In addition, results show that this software can be used
for predicting the wind regime in flat sites with complex surrounding
orography.
Abstract: A procedural-animation-based approach which rapidly
synthesize the adaptive locomotion for quadruped characters that they
can walk or run in any directions on an uneven terrain within a
dynamic environment was proposed. We devise practical motion
models of the quadruped animals for adapting to a varied terrain in a
real-time manner. While synthesizing locomotion, we choose the
corresponding motion models by means of the footstep prediction of
the current state in the dynamic environment, adjust the key-frames of
the motion models relying on the terrain-s attributes, calculate the
collision-free legs- trajectories, and interpolate the key-frames
according to the legs- trajectories. Finally, we apply dynamic time
warping to each part of motion for seamlessly concatenating all desired
transition motions to complete the whole locomotion. We reduce the
time cost of producing the locomotion and takes virtual characters to
fit in with dynamic environments no matter when the environments are
changed by users.
Abstract: Today, canines are still used effectively in acceleration detection situation. However, this method is becoming impractical in modern age and a new automated replacement to the canine is required. This paper reports the design of an innovative accelerant detector. Designing an accelerant detector is a long process as is any design process; therefore, a solution to the need for a mobile, effective accelerant detector is hereby presented. The device is simple and efficient to ensure that any accelerant detection can be conducted quickly and easily. The design utilizes Ultra Violet (UV) light to detect the accelerant. When the UV light shines on an accelerant, the hydrocarbons in the accelerant emit florescence. The advantages of using the UV light to detect accelerant are also outlined in this paper. The mobility of the device is achieved by using a Direct Current (DC) motor to run tank tracks. Tank tracks were chosen as to ensure that the device will be mobile in the rough terrain of a fire site. The materials selected for the various parts are also presented. A Solid Works Simulation was also conducted on the stresses in the shafts and the results are presented. This design is an innovative solution which offers a user friendly interface. The design is also environmentally friendly, ecologically sound and safe to use.
Abstract: In this paper, we study the formation control problem
for car-like mobile robots. A team of nonholonomic mobile robots navigate in a terrain with obstacles, while maintaining a desired
formation, using a leader-following strategy. A set of artificial potential field functions is proposed using the direct Lyapunov
method for the avoidance of obstacles and attraction to their designated targets. The effectiveness of the proposed control laws to verify the feasibility of the model is demonstrated through computer simulations
Abstract: Wimax (Worldwide Interoperability for Microwave Access)
is a promising technology which can offer high speed data,
voice and video service to the customer end, which is presently, dominated
by the cable and digital subscriber line (DSL) technologies.
The performance assessment of Wimax systems is dealt with. The
biggest advantage of Broadband wireless application (BWA) over its
wired competitors is its increased capacity and ease of deployment.
The aims of this paper are to model and simulate the fixed OFDM
IEEE 802.16d physical layer under variant combinations of digital
modulation (BPSK, QPSK, and 16-QAM) over diverse combination
of fading channels (AWGN, SUIs). Stanford University Interim (SUI)
Channel serial was proposed to simulate the fixed broadband wireless
access channel environments where IEEE 802.16d is to be deployed.
It has six channel models that are grouped into three categories
according to three typical different outdoor Terrains, in order to give
a comprehensive effect of fading channels on the overall performance
of the system.
Abstract: Command and Control (C2) system and its interfacethe
Common Operational Picture (COP) are main means that
supports commander in its decision making process. COP contains
information about friendly and enemy unit positions. The friendly
position is gathered via tactical network. In the case of tactical
network failure the information about units are not available. The
tactical simulator can be used as a tool that is capable to predict
movements of units in respect of terrain features. Article deals with
an experiment that was based on Czech C2 system that is in the case
of connectivity lost fed by VR Forces simulator. Article analyzes
maximum time interval in which the position created by simulator is
still usable and truthful for commander in real time.
Abstract: This paper describes the evolution of language
politics and the part played by political leaders with reference to
the Dravidian parties in Tamil Nadu. It explores the interesting
evolution from separatism to coalition in sustaining the values of
parliamentary democracy and federalism. It seems that the
appropriation of language politics is fully ascribed to the DMK
leadership under Annadurai and Karunanidhi. For them, the Tamil
language is a self-determining power, a terrain of nationhood, and
a perennial source of social and political powers. The DMK
remains a symbol of Tamil nationalist party playing language
politics in the interest of the Tamils. Though electoral alliances
largely determine the success, the language politics still has
significant space in the politics of Tamil Nadu. Ironically, DMK
moves from the periphery to centre for getting national recognition
for the Tamils as well as for its own maximization of power. The
evolution can be seen in two major phases as: language politics for
party building; and language politics for state building with three
successive political processes, namely, language politics in the
process of separatism, representative politics and coalition. The
much pronounced Dravidian Movement is radical enough to
democratize the party ideology to survive the spirit of
parliamentary democracy. This has secured its own rewards in
terms of political power. The political power provides the means to
achieve the social and political goal of the political party.
Language politics and leadership pattern actualized this trend
though the movement is shifted from separatism to coalition.
Abstract: Recently, there are significant improvements in the
capabilities of mobile devices; rendering large terrain is tedious
because of the constraint in resources of mobile devices. This
paper focuses on the implementation of terrain rendering on
mobile device to observe some issues and current constraints
occurred. Experiments are performed using two datasets with
results based on rendering speed and appearance to ascertain both
the issues and constraints. The result shows a downfall of frame
rate performance because of the increase of triangles. Since the
resolution between computer and mobile device is different, the
terrain surface on mobile device looks more unrealistic compared
to on a computer. Thus, more attention in the development of
terrain rendering on mobile devices is required. The problems
highlighted in this paper will be the focus of future research and
will be a great importance for 3D visualization on mobile device.
Abstract: Experimental data from an atmospheric air/water terrain slugging case has been made available by the Shell Amsterdam research center, and has been subject to numerical simulation and comparison with a one-dimensional two-phase slug tracking simulator under development at the Norwegian University of Science and Technology. The code is based on tracking of liquid slugs in pipelines by use of a Lagrangian grid formulation implemented in Cµ by use of object oriented techniques. An existing hybrid spatial discretization scheme is tested, in which the stratified regions are modelled by the two-fluid model. The slug regions are treated incompressible, thus requiring a single momentum balance over the whole slug. Upon comparison with the experimental data, the period of the simulated severe slugging cycle is observed to be sensitive to slug generation in the horizontal parts of the system. Two different slug initiation methods have been tested with the slug tracking code, and grid dependency has been investigated.
Abstract: There is a complex situation on the transport environment in the cities of the world. For the analysis and prevention of environmental problems an accurate calculation hazardous substances concentrations at each point of the investigated area is required. In the turbulent atmosphere of the city the wellknown methods of mathematical statistics for these tasks cannot be applied with a satisfactory level of accuracy. Therefore, to solve this class of problems apparatus of mathematical physics is more appropriate. In such models, because of the difficulty as a rule the influence of uneven land surface on streams of air masses in the turbulent atmosphere of the city are not taken into account. In this paper the influence of the surface roughness, which can be quite large, is mathematically shown. The analysis of this problem under certain conditions identified the possibility of areas appearing in the atmosphere with pressure tending to infinity, i.e. so-called "wall effect".
Abstract: We estimate snow velocity and snow drift density on hilly terrain under the assumption that the drifting snow mass can be represented using a micro-continuum approach (i.e. using a nonclassical mechanics approach assuming a class of fluids for which basic equations of mass, momentum and energy have been derived). In our model, the theory of coupled stress fluids proposed by Stokes [1] has been employed for the computation of flow parameters. Analyses of bulk drift velocity, drift density, drift transport and mass transport of snow particles have been carried out and computations made, considering various parametric effects. Results are compared with those of classical mechanics (logarithmic wind profile). The results indicate that particle size affects the flow characteristics significantly.
Abstract: Field mapping activity for an active volcano mainly in
the Torrid Zone is usually hampered by several problems such as steep
terrain and bad atmosphere conditions. In this paper we present a
simple solution for such problem by a combination Synthetic Aperture
Radar (SAR) and geostatistical methods. By this combination, we
could reduce the speckle effect from the SAR data and then estimate
roughness distribution of the pyroclastic flow deposits. The main
purpose of this study is to detect spatial distribution of new pyroclastic
flow deposits termed as P-zone accurately using the β°data from two
RADARSAT-1 SAR level-0 data. Single scene of Hyperion data and
field observation were used for cross-validation of the SAR results.
Mt. Merapi in central Java, Indonesia, was chosen as a study site and
the eruptions in May-June 2006 were examined. The P-zones were
found in the western and southern flanks. The area size and the longest
flow distance were calculated as 2.3 km2 and 6.8 km, respectively. The
grain size variation of the P-zone was mapped in detail from fine to
coarse deposits regarding the C-band wavelength of 5.6 cm.
Abstract: The objective of the presented work is to implement the Kalman Filter into an application that reduces the influence of the environmental changes over the robot expected to navigate over a terrain of varying friction properties. The Discrete Kalman Filter is used to estimate the robot position, project the estimated current state ahead at time through time update and adjust the projected estimated state by an actual measurement at that time via the measurement update using the data coming from the infrared sensors, ultrasonic sensors and the visual sensor respectively. The navigation test has been performed in a real world environment and has been found to be robust.
Abstract: This paper presents design features of a rescue robot, named CEO Mission II. Its body is designed to be the track wheel type with double front flippers for climbing over the collapse and the rough terrain. With 125 cm. long, 5-joint mechanical arm installed on the robot body, it is deployed not only for surveillance from the top view but also easier and faster access to the victims to get their vital signs. Two cameras and sensors for searching vital signs are set up at the tip of the multi-joint mechanical arm. The third camera is at the back of the robot for driving control. Hardware and software of the system, which controls and monitors the rescue robot, are explained. The control system is used for controlling the robot locomotion, the 5-joint mechanical arm, and for turning on/off devices. The monitoring system gathers all information from 7 distance sensors, IR temperature sensors, 3 CCD cameras, voice sensor, robot wheels encoders, yawn/pitch/roll angle sensors, laser range finder and 8 spare A/D inputs. All sensors and controlling data are communicated with a remote control station via IEEE 802.11b Wi-Fi. The audio and video data are compressed and sent via another IEEE 802.11g Wi-Fi transmitter for getting real-time response. At remote control station site, the robot locomotion and the mechanical arm are controlled by joystick. Moreover, the user-friendly GUI control program is developed based on the clicking and dragging method to easily control the movement of the arm. Robot traveling map is plotted from computing the information of wheel encoders and the yawn/pitch data. 2D Obstacle map is plotted from data of the laser range finder. The concept and design of this robot can be adapted to suit many other applications. As the Best Technique awardee from Thailand Rescue Robot Championship 2006, all testing results are satisfied.
Abstract: Social media has led to paradigm shifts in ways
people work and do business, interact and socialize, learn and obtain
knowledge. So much so that social media has established itself as an
important spatial extension of this nation-s historicity and challenges.
Regardless of the enabling reputation and recommendation features
through social networks embedded in the social media system, the
overflow of broadcasted and publicized media contents turns the
table around from engendering trust to doubting the trust system.
When the trust is at doubt, the effects include deactivation of
accounts and creation of multiple profiles, which lead to the overflow
of 'ghost' contents (i.e. “the abundance of abandoned ships"). In
most literature, the study of trust can be related to culture; hence the
difference between Western-s “openness" and Eastern-s “blue-chip"
concepts in networking and relationships. From a survey on issues
and challenges among Malaysian social media users, 'authenticity'
emerges as one of the main factors that causes and is caused by other
factors. The other issue that has surfaced is credibility either in terms
of message/content and source. Another is the quality of the
knowledge that is shared. This paper explores the terrains of this
critical space which in recent years has been dominated increasingly
by, arguably, social networks embedded in the social media system,
the overflow of broadcasted and publicized media content.
Abstract: This paper presents recent work on the improvement
of the robotics vision based control strategy for underwater pipeline
tracking system. The study focuses on developing image processing
algorithms and a fuzzy inference system for the analysis of the
terrain. The main goal is to implement the supervisory fuzzy learning
control technique to reduce the errors on navigation decision due to
the pipeline occlusion problem. The system developed is capable of
interpreting underwater images containing occluded pipeline, seabed
and other unwanted noise. The algorithm proposed in previous work
does not explore the cooperation between fuzzy controllers,
knowledge and learnt data to improve the outputs for underwater
pipeline tracking. Computer simulations and prototype simulations
demonstrate the effectiveness of this approach. The system accuracy
level has also been discussed.
Abstract: The article presents a new method for detection of
artificial objects and materials from images of the environmental
(non-urban) terrain. Our approach uses the hue and saturation (or Cb
and Cr) components of the image as the input to the segmentation
module that uses the mean shift method. The clusters obtained as the
output of this stage have been processed by the decision-making
module in order to find the regions of the image with the significant
possibility of representing human. Although this method will detect
various non-natural objects, it is primarily intended and optimized for
detection of humans; i.e. for search and rescue purposes in non-urban
terrain where, in normal circumstances, non-natural objects shouldn-t
be present. Real world images are used for the evaluation of the
method.