Abstract: The recent development in learning technologies leads
to emerge many learning management systems (LMS). In this study,
we concentrate on the specifications and characteristics of LMSs.
Furthermore, this paper emphasizes on the feature of e-learning
management systems. The features take on the account main
indicators to assist and evaluate the quality of e-learning systems.
The proposed indicators based of ten dimensions.
Abstract: Networked schools have become a feature of
education systems in countries that seek to provide learning
opportunities in schools located beyond major centres of population.
The internet and e-learning have facilitated the development of
virtual educational structures that complement traditional schools,
encouraging collaborative teaching and learning to proceed. In rural
New Zealand and in the Atlantic Canadian province of
Newfoundland and Labrador, e-learning is able to provide new ways
of organizing teaching, learning and the management of educational
opportunities. However, the future of e-teaching and e-learning in
networked schools depends on the development of professional
education programs that prepare teachers for collaborative teaching
and learning environments in which both virtual and traditional face
to face instruction co-exist.
Abstract: The cyberspace is an instrument through which
internet users could get new experiences. It could contribute to foster
one-s own growth, widening cognitive, creative and communicative
abilities and promoting relationships. In the cyberspace, in fact, it is
possible to create virtual learning communities where internet users
improve their interpersonal sphere, knowledge and skills. The main
element of e-learning is the establishment of online relationships, that
are often collaborative.
Abstract: A Web-based learning tool, the Learn IN Context
(LINC) system, designed and being used in some institution-s
courses in mixed-mode learning, is presented in this paper. This
mode combines face-to-face and distance approaches to education.
LINC can achieve both collaborative and competitive learning. In
order to provide both learners and tutors with a more natural way to
interact with e-learning applications, a conversational interface has
been included in LINC. Hence, the components and essential features
of LINC+, the voice enhanced version of LINC, are described. We
report evaluation experiments of LINC/LINC+ in a real use context
of a computer programming course taught at the Université de
Moncton (Canada). The findings show that when the learning
material is delivered in the form of a collaborative and voice-enabled
presentation, the majority of learners seem to be satisfied with this
new media, and confirm that it does not negatively affect their
cognitive load.
Abstract: Social learning network analysis has drawn attention
for most researcher on e-learning research domain. This is due to the
fact that it has the capability to identify the behavior of student
during their social interaction inside e-learning. Normally, the social
network analysis (SNA) is treating the students' interaction merely as
node and edge with less meaning. This paper focuses on providing an
ontology structure of e-learning Moodle that can enrich the
relationships among students, as well as between the students and the
teacher. This ontology structure brings great benefit to the future
development of e-learning system.
Abstract: In the present paper, we-ll explore how social media tools provide an opportunity for new developments of the e-Learning in the context of managing personal knowledge. There will be a discussion how social media tools provide a possibility for helping knowledge workersand students to gather, organize and manage their personal information as a part of the e-learning process. At the centre of this social software driven approach to e-learning environments are the challenges of personalization and collaboration. We-ll share concepts of how organizations are using social media for e-Learning and believe that integration of these tools into traditional e-Learning is probably not a choice, but inevitability. Students- Survey of use of web technologies and social networking tools is presented. Newly developed framework for semantic blogging capable of organizing results relevant to user requirements is implemented at Varna Free University (VFU) to provide more effective navigation and search.
Abstract: In this paper, we probe into the traffic assignment problem by the chromosome-learning-based path finding method in simulation, which is to model the driver' behavior in the with-in-a-day process. By simply making a combination and a change of the traffic route chromosomes, the driver at the intersection chooses his next route. The various crossover and mutation rules are proposed with extensive examples.
Abstract: This research’s objective is to select the model with
most accurate value by using Neural Network Technique as a way to
filter potential students who enroll in IT course by Electronic learning
at Suan Suanadha Rajabhat University. It is designed to help students
selecting the appropriate courses by themselves. The result showed
that the most accurate model was 100 Folds Cross-validation which
had 73.58% points of accuracy.
Abstract: When studying electronics, hands-on experience is considered to be very valuable for a better understanding of the concepts of electricity and electronics. Students lacking sufficient time in the lab are often put at disadvantage. A way to overcome this, is by using interactive multimedia in a virtual environment. Instead of proposing another new ad-hoc simulator for e-learning, we propose in this paper an e-learning platform integrating the SPICE simulator as a web service. This enables to make use of all the functions of the de-facto standard simulator SPICE inelectronics when developing new simulations.
Abstract: Within the healthcare system, training and continued professional development although essential, can be effected by cost and logistical restraints due to the nature of healthcare provision e.g employee shift patterns, access to expertise, cost factors in releasing staff to attend training etc. The use of multimedia technology for the development of e-learning applications is also a major cost consideration for healthcare management staff, and this type of media whether optical or on line requires careful planning in order to remain inclusive of all staff with potentially varied access to multimedia computing. This paper discusses a project in which the use of DVD authoring technology has been successfully implemented to meet the needs of distance learning and user considerations, and is based on film production techniques and reduced product turnaround deadlines.
Abstract: In this contribution a newly developed elearning environment is presented, which incorporates Intelligent Agents and Computational Intelligence Techniques. The new e-learning environment is constituted by three parts, the E-learning platform Front-End, the Student Questioner Reasoning and the Student Model Agent. These parts are distributed geographically in dispersed computer servers, with main focus on the design and development of these subsystems through the use of new and emerging technologies. These parts are interconnected in an interoperable way, using web services for the integration of the subsystems, in order to enhance the user modelling procedure and achieve the goals of the learning process.
Abstract: In the present paper some recommendations for the
use of software package “Mathematica" in a basic numerical analysis
course are presented. The methods which are covered in the course
include solution of systems of linear equations, nonlinear equations
and systems of nonlinear equations, numerical integration,
interpolation and solution of ordinary differential equations. A set of
individual assignments developed for the course covering all the
topics is discussed in detail.
Abstract: This paper presents the concept and realisation of an
e-learning tool that provides predefined or automatically generated
exercises concerning logistics cost accounting. Students may practise
where and whenever they like to via the Internet. Their solutions are
marked automatically by the tool while considering consecutive
faults and without any intervention of lecturers.
Abstract: The purpose of the study reported here was designing Information Dissemination System (IDS) based E-learning in agricultural of Iran. A questionnaire was developed to designing Information Dissemination System. The questionnaire was distributed to 96 extension agents who work for Management of Extension and Farming System of Khuzestan province of Iran. Data collected were analyzed using the Statistical Package for the Social Sciences (SPSS). Appropriate statistical procedures for description (frequencies, percent, means, and standard deviations) were used. In this study there was a significant relationship between the age , IT skill and knowledge, years of extension work, the extend of information seeking motivation, level of job satisfaction and level of education with use of information technology by extension agent. According to extension agents five factors were ranked respectively as five top essential items to designing Information Dissemination System (IDS) based E-learning in agricultural of Iran. These factors include: 1) Establish communication between farmers, coordinators (extension agents), agricultural experts, research centers, and community by information technology. 2) The communication between all should be mutual. 3) The information must be based farmers need. 4) Internet used as a facility to transfer the advanced agricultural information to the farming community. 5) Farmers can be illiterate and speak a local and they are not expected to use the system directly. Knowledge produced by the agricultural scientist must be transformed in to computer understandable presentation. To designing Information Dissemination System, electronic communication, in the agricultural society and rural areas must be developed. This communication must be mutual between all factors.
Abstract: Collaborative working environments for distance
education can be considered as a more generic form of contemporary
remote labs. At present, the majority of existing real laboratories are
not constructed to allow the involved participants to collaborate in
real time. To make this revolutionary learning environment possible
we must allow the different users to carry out an experiment
simultaneously. In recent times, multi-user environments are
successfully applied in many applications such as air traffic control
systems, team-oriented military systems, chat-text tools, multi-player
games etc. Thus, understanding the ideas and techniques behind these
systems could be of great importance in the contribution of ideas to
our e-learning environment for collaborative working. In this
investigation, collaborative working environments from theoretical
and practical perspectives are considered in order to build an
effective collaborative real laboratory, which allows two students or
more to conduct remote experiments at the same time as a team. In
order to achieve this goal, we have implemented distributed system
architecture, enabling students to obtain an automated help by either
a human tutor or a rule-based e-tutor.
Abstract: The emergence of blended learning has been
influenced by the rapid changes in Higher Education within the last
few years. However, there is a lack of studies that look into the future
of blended learning in the Saudi context. The most likely explanation
is that blended learning is relatively new and, with respect to learning
in general, under-researched. This study addresses this gap and
explores the views of lecturers and students towards the future of
blended learning in Saudi Arabia. This study was informed by the
interpretive paradigm that appears to be most appropriate to
understand and interpret the perceptions of students and instructors
towards a new learning environment. While globally there has been
considerable research on the perceptions of e-learning and blended
learning with its different models, there is plenty of space for further
research specifically in the Arab region, and in Saudi Arabia where
blended learning is now being introduced.
Abstract: In this paper, backup and recovery technique for Peer
to Peer applications, such as a distributed asynchronous Web-Based
Training system that we have previously proposed. In order to
improve the scalability and robustness of this system, all contents and
function are realized on mobile agents. These agents are distributed
to computers, and they can obtain using a Peer to Peer network
that modified Content-Addressable Network. In the proposed system,
although entire services do not become impossible even if some
computers break down, the problem that contents disappear occurs
with an agent-s disappearance. As a solution for this issue, backups
of agents are distributed to computers. If a failure of a computer is
detected, other computers will continue service using backups of the
agents belonged to the computer.
Abstract: In this paper an open agent-based modular framework
for personalized and adaptive curriculum generation in e-learning
environment is proposed. Agent-based approaches offer several
potential advantages over alternative approaches. Agent-based
systems exhibit high levels of flexibility and robustness in dynamic
or unpredictable environments by virtue of their intrinsic autonomy.
The presented framework enables integration of different types of
expert agents, various kinds of learning objects and user modeling
techniques. It creates possibilities for adaptive e-learning process.
The KM e-learning system is in a process of implementation in
Varna Free University and will be used for supporting the
educational process at the University.
Abstract: The Learning Management Systems present learning
environment which offers a collection of e-learning tools in a
package that allows a common interface and information sharing
among the tools. South East European University initial experience
in LMS was with the usage of the commercial LMS-ANGEL. After a
three year experience on ANGEL usage because of expenses that
were very high it was decided to develop our own software. As part
of the research project team for the in-house design and development
of the new LMS, we primarily had to select the features that would
cover our needs and also comply with the actual trends in the area of
software development, and then design and develop the system. In
this paper we present the process of LMS in-house development for
South East European University, its architecture, conception and
strengths with a special accent on the process of migration and
integration with other enterprise applications.
Abstract: In this paper, we give an overview of an online elearning
tool which has been developed for kids aged from nine to
eleven years old in Mauritius for the self-study of Mathematics in
order to prepare them for the CPE examination. The software does
not intend to render obsolete the existing pedagogical approaches.
Nowadays, the teaching-learning process is mainly focused towards
the class-room model. Moreover, most of the e-learning platforms
that exist are simply static ways of delivering resources using the
internet. There is nearly no interaction between the learner and the
tool. Our application will enable students to practice exercises online
and also work out sample examination papers. Another interesting
feature is that the kid will not have to wait for someone to correct the
work as the correction will be done online and on the spot. Additional
feedback is also provided for some exercises.