Abstract: Time interleaved sigma-delta (TIΣΔ) architecture is a
potential candidate for high bandwidth analog to digital converters
(ADC) which remains a bottleneck for software and cognitive radio
receivers. However, the performance of the TIΣΔ architecture is
limited by the unavoidable gain and offset mismatches resulting
from the manufacturing process. This paper presents a novel digital
calibration method to compensate the gain and offset mismatch
effect. The proposed method takes advantage of the reconstruction
digital signal processing on each channel and requires only few logic
components for implementation. The run time calibration is estimated
to 10 and 15 clock cycles for offset cancellation and gain mismatch
calibration respectively.
Abstract: Social cognitive theory explains the power to inaugurate change is determined by the mutual influence of personal proclivity and social factors which will shape ones- motivations and expectations. In construction industry, green concept offers an opportunity to leave a lighter footprint on the environment. This opportunity, however, has not been fully grasped by many countries. As such, venturing into green construction for many practitioners would be their maiden experience. Decision to venture into new practice such as green construction will be influenced by certain drivers. This paper explores these drivers which is further expanded into motivational factors and later becomes the platform upon which expectation for green construction stands. This theoretical concept of motivation and expectations, which is adapted from social cognitive theory, focus on developers- view because of their crucial role in green application. This conceptual framework, which serves as the basis for further research, will benefit the industry as it elucidate cognitive angles to attract more new entrants to green business.
Abstract: Measuring the complexity of software has been an
insoluble problem in software engineering. Complexity measures can
be used to predict critical information about testability, reliability,
and maintainability of software systems from automatic analysis of
the source code. During the past few years, many complexity
measures have been invented based on the emerging Cognitive
Informatics discipline. These software complexity measures,
including cognitive functional size, lend themselves to the approach
of the total cognitive weights of basic control structures such as loops
and branches. This paper shows that the current existing calculation
method can generate different results that are algebraically
equivalence. However, analysis of the combinatorial meanings of this
calculation method shows significant flaw of the measure, which also
explains why it does not satisfy Weyuker's properties. Based on the
findings, improvement directions, such as measures fusion, and
cumulative variable counting scheme are suggested to enhance the
effectiveness of cognitive complexity measures.
Abstract: We introduce a novel approach to measuring how
humans learn based on techniques from information theory and
apply it to the oriental game of Go. We show that the total amount
of information observable in human strategies, called the strategic
information, remains constant for populations of players of differing
skill levels for well studied patterns of play. This is despite the very
large amount of knowledge required to progress from the recreational
players at one end of our spectrum to the very best and most
experienced players in the world at the other and is in contrast to
the idea that having more knowledge might imply more 'certainty'
in what move to play next. We show this is true for very local
up to medium sized board patterns, across a variety of different
moves using 80,000 game records. Consequences for theoretical and
practical AI are outlined.
Abstract: This study describes the relationship between motivation factors and academic performance among distance education students enrolled in a postgraduate nursing course. Students (n=96) participated in a survey that assesses student's motivational orientations from a cognitive perspective using a selfadministered questionnaire based on Pintrich-s Motivation Strategies for Learning Questionnaire (MLSQ). Results showed students- motivational factors are highest on task value (6.44, 0.71); followed by intrinsic goal orientation (6.20, 0.76), control beliefs (6.02, 0.89); extrinsic goal orientation (5.85, 1.13); self-efficacy for learning and performance (5.62, 0.84), and finally, test anxiety (4.21, 1.37). Weak positive correlations were found between academic performance and intrinsic goal orientation (r=0.13), extrinsic goal orientation (r=0.04), task value (r=0.09), control beliefs (r=0.02), and self-efficacy (r=0.05), while there was weak negative correlation with test anxiety (r=-0.04). Conclusions from the study indicate the need to focus on improving tasks and targeting intrinsic goal orientations of students to courses since these were positively correlated with academic performance and downplay the use of tests since these were negatively correlated with academic performance.
Abstract: One problem in evaluating recent computational models of human category learning is that there is no standardized method for systematically comparing the models' assumptions or hypotheses. In the present study, a flexible general model (called GECLE) is introduced that can be used as a framework to systematically manipulate and compare the effects and descriptive validities of a limited number of assumptions at a time. Two example simulation studies are presented to show how the GECLE framework can be useful in the field of human high-order cognition research.
Abstract: This article presents the development of a neural
network cognitive model for the classification and detection of
different frequency signals. The basic structure of the implemented
neural network was inspired on the perception process that humans
generally make in order to visually distinguish between high and low
frequency signals. It is based on the dynamic neural network concept,
with delays. A special two-layer feedforward neural net structure was
successfully implemented, trained and validated, to achieve
minimum target error. Training confirmed that this neural net
structure descents and converges to a human perception classification
solution, even when far away from the target.
Abstract: This is a conceptual paper on the application of open
innovation in three case examples of Apple, Nintendo, and Nokia.
Utilizing key concepts from research into managerial and
organizational cognition, we describe how each company overcame
barriers to utilizing open innovation strategy in R&D and
commercialization projects. We identify three levels of barriers:
cognitive, behavioral, and institutional, and describe the companies
balanced between internal and external resources to launch products
that were instrumental in companies reinventing themselves in
mature markets.
Abstract: The efficient use of available licensed spectrum is
becoming more and more critical with increasing demand and usage
of the radio spectrum. This paper shows how the use of spectrum as
well as dynamic spectrum management can be effectively managed
and spectrum allocation schemes in the wireless communication
systems be implemented and used, in future. This paper would be an
attempt towards better utilization of the spectrum. This research will
focus on the decision-making process mainly, with an
assumption that the radio environment has already been sensed and
the QoS requirements for the application have been specified either
by the sensed radio environment or by the secondary user itself. We
identify and study the characteristic parameters of Cognitive Radio
and use Genetic Algorithm for spectrum allocation. Performance
evaluation is done using MATLAB toolboxes.
Abstract: Early Intervention Program (EIP) is required to
improve the overall development of children with Trisomy 21 (Down
syndrome). In order to help trainer and parent in the implementation
of EIP, a support system has been developed. The support system is
able to screen data automatically, store and analyze data, generate
individual EIP (curriculum) with optimal training duration and to
generate training automatically. The system consists of hardware and
software where the software has been implemented using Java
language and Linux Fedora. The software has been tested to ensure the
functionality and reliability. The prototype has been also tested in
Down syndrome centers. Test result shows that the system is reliable
to be used for generation of an individual curriculum which includes
the training program to improve the motor, cognitive, and combination
abilities of Down syndrome children under 6 years.
Abstract: The burst of Web 2.0 technology and social
networking tools manifest different styles of learning and managing
knowledge among both knowledge workers and adult learners. In the
Western countries, open-learning concept has been made popular due
to the ease of use and the reach that the technology provides. In
Malaysia, there are still some gaps between the learners- acceptance
of technology and the full implementation of the technology in the
education system. There is a need to understand how adult learners,
who are knowledge workers, manage their personal knowledge via
social networking tools, especially in their learning process. Four
processes of personal knowledge management (PKM) and four
cognitive enablers are proposed supported by analysed data on adult
learners in a university. The model derived from these processes and
enablers is tested and presented, with recommendations on features to be included in adult learners- learning environment.
Abstract: The purpose of this study was to investigate the effectiveness of a recreational workout program for adults with disabilities over two semesters. This investigation was an action study conducted in a naturalistic setting. Participants included equal numbers of adults with severe cognitive impairments (n = 35) and adults without disabilities (n = 35). Adults with disabilities severe cognitive impairments were trained 6 self-initiated workout activities over two semesters by adults without disabilities. The numbers of task-analyzed steps of each activity performed correctly by each participant at the first and last weeks of each semester were used for data analysis. Results of the paired t-tests indicate that across two semesters, significant differences between the first and last weeks were found on 4 out of the 6 task-analyzed workout activities at a statistical level of significance p < .05. The recreational workout program developed in this study was effective.
Abstract: The study aimed to identify the nature of autistic
talent, the manifestations of their weak central coherence, and their
sensory characteristics. The case study consisted of four talented
autistic males. Two of them in drawing, one in clay formation and
one in jigsaw puzzle. Tools of data collection were Group Embedded
Figures Test, Block Design Test, Sensory Profile Checklist Revised,
Interview forms and direct observation. Results indicated that talent
among autistics emerges in limited domain and being extraordinary
for each case. Also overlapping construction properties. Indeed, they
show three perceptual aspects of weak central coherence: The weak
in visual spatial-constructional coherence, the weak in perceptual
coherence and the weak in verbal – semantic coherence. Moreover,
the majority of the study cases used the three strategies of weak
central coherence (segmentation, obliqueness and rotation). As for
the sensory characteristics, all study cases have numbers of that
characteristics that especially emerges in the visual system.
Abstract: The notion of communicative competence has been deemed fuzzy in communication studies. This fuzziness has led to tensions among engineers across tenures in interpreting what constitutes communicative competence. The study seeks to investigate novice and professional engineers- understanding of the said notion in terms of two main elements of communicative competence: linguistic and rhetorical competence. Novice engineers are final year engineering students, whilst professional engineers represent engineers who have at least 5 years working experience. Novice and professional engineers were interviewed to gauge their perceptions on linguistic and rhetorical features deemed necessary to enhance communicative competence for the profession. Both groups indicated awareness and differences on the importance of the sub-sets of communicative competence, namely, rhetorical explanatory competence, linguistic oral immediacy competence, technical competence and meta-cognitive competence. Such differences, a possible attribute of the learning theory, inadvertently indicate sublime differences in the way novice and professional engineers perceive communicative competence.
Abstract: Cognitive radio devices have been considered as a key technology for next-generation of wireless communication. These devices in the context of IEEE 802.11 standards and IEEE 802.16 standards, can opportunistically utilize the wireless spectrum to achieve better user performance and improve the overall spectrumutilization efficiency, mainly in the unlicensed 5 GHz bands. However, opportunistic use of wireless spectrum creates news problems such as peaceful coexistence with other wireless technologies, such as the radiolocation systems, as well as understanding the influence of interference that each of these networks can create. In this paper, we suggest a dynamic access model that considerably reduces this interference and allows efficiency and fairness use of the wireless spectrum.
Abstract: There are many views on how human decision makers behave. In this work, the Justices of the United States Supreme Court will be viewed in terms of constrained maximization and cognitivecybernetic theory. This paper will integrate research in such fields as law, political science, psychology, economics and decision making theory. It will be argued that due to its heavy workload, the Supreme Court is forced to make decisions in a boundedly rational manner. The ideas and theory put forward here will be tested in the area of the Court’s decisions involving religion. Therefore, the cases involving the U.S. Constitution’s Free Exercise Clause and Establishment Clause will be analyzed. Also, variables such as the U.S. government’s involvement in these cases will be considered. The years to be studied will be 1987-2011.
Abstract: The main purpose of the study was to determine whether students- interpretation achievement differed with the use of various multimedia presentation types. Four groups of students, text only (T), audio only (A), text and audio (TA), text and image (TI), were arranged and they were presented the same story via different types of multimedia presentations. Inference achievement was measured by a critical thinking inference test. Higher mean scores for the TA group compared to the other three groups were found. Also when compared pairwise, interpretation achievement of the TA group differed significantly from scores of the T and TI groups. These differences were interpreted with the increased cognitive load. Increased cognitive load for the TA group may have invited students to put more effort into comprehending the text, thus resulting in better test scores. Findings of the study can be seen as a sign of the importance of learning situations and learning outcomes in multimedia-supported learning environments and may have practical benefits for instructional designers.
Abstract: This paper describes part of a project about Learningby-
Modeling (LbM). Studying complex systems is increasingly
important in teaching and learning many science domains. Many
features of complex systems make it difficult for students to develop
deep understanding. Previous research indicates that involvement
with modeling scientific phenomena and complex systems can play a
powerful role in science learning. Some researchers argue with this
view indicating that models and modeling do not contribute to
understanding complexity concepts, since these increases the
cognitive load on students. This study will investigate the effect of
different modes of involvement in exploring scientific phenomena
using computer simulation tools, on students- mental model from the
perspective of structure, behavior and function. Quantitative and
qualitative methods are used to report about 121 freshmen students
that engaged in participatory simulations about complex phenomena,
showing emergent, self-organized and decentralized patterns. Results
show that LbM plays a major role in students' concept formation
about complexity concepts.
Abstract: The study investigated the effects of Teaching Games
for Understanding approach on students ‘cognitive learning outcome.
The study was a quasi-experimental non-equivalent pretest-posttest
control group design whereby 10 year old primary school students
(n=72) were randomly assigned to an experimental and a control
group. The experimental group students were exposed with TGfU
approach and the control group with the Traditional Skill approach of
handball game. Game Performance Assessment Instrument (GPAI)
was used to measure students' tactical understanding and decision
making in 3 versus 3 handball game situations. Analysis of
covariance (ANCOVA) was used to analyze the data. The results
reveal that there was a significant difference between the TGfU
approach group and the traditional skill approach group students on
post test score (F (1, 69) = 248.83, p < .05). The findings of this
study suggested the importance of TGfU approach to improve
primary students’ tactical understanding and decision making in
handball game.
Abstract: The purpose of this study is to investigate the effects
of modality principles in instructional software among first grade
pupils- achievements in the learning of Arabic Language. Two modes
of instructional software were systematically designed and
developed, audio with images (AI), and text with images (TI). The
quasi-experimental design was used in the study. The sample
consisted of 123 male and female pupils from IRBED Education
Directorate, Jordan. The pupils were randomly assigned to any one of
the two modes. The independent variable comprised the two modes
of the instructional software, the students- achievement levels in the
Arabic Language class and gender. The dependent variable was the
achievements of the pupils in the Arabic Language test. The
theoretical framework of this study was based on Mayer-s Cognitive
Theory of Multimedia Learning. Four hypotheses were postulated
and tested. Analyses of Variance (ANOVA) showed that pupils using
the (AI) mode performed significantly better than those using (TI)
mode. This study concluded that the audio with images mode was an
important aid to learning as compared to text with images mode.