Abstract: In the field of fashion design, 3D Mannequin is a kind
of assisting tool which could rapidly realize the design concepts.
While the concept of 3D Mannequin is applied to the computer added
fashion design, it will connect with the development and the
application of design platform and system. Thus, the situation
mentioned above revealed a truth that it is very critical to develop a
module of 3D Mannequin which would correspond with the necessity
of fashion design. This research proposes a concrete plan that
developing and constructing a system of 3D Mannequin with Kinect.
In the content, ergonomic measurements of objective human features
could be attained real-time through the implement with depth camera
of Kinect, and then the mesh morphing can be implemented through
transformed the locations of the control-points on the model by
inputting those ergonomic data to get an exclusive 3D mannequin
model. In the proposed methodology, after the scanned points from the
Kinect are revised for accuracy and smoothening, a complete human
feature would be reconstructed by the ICP algorithm with the method
of image processing. Also, the objective human feature could be
recognized to analyze and get real measurements. Furthermore, the
data of ergonomic measurements could be applied to shape morphing
for the division of 3D Mannequin reconstructed by feature curves. Due
to a standardized and customer-oriented 3D Mannequin would be
generated by the implement of subdivision, the research could be
applied to the fashion design or the presentation and display of 3D
virtual clothes. In order to examine the practicality of research
structure, a system of 3D Mannequin would be constructed with JAVA
program in this study. Through the revision of experiments the
practicability-contained research result would come out.
Abstract: When it comes to last, it is regarded as the critical foundation of shoe design and development. Not only the last relates to the comfort of shoes wearing but also it aids the production of shoe styling and manufacturing. In order to enhance the efficiency and application of last development, a computer aided methodology for customized last form designs is proposed in this study. The reverse engineering is mainly applied to the process of scanning for the last form. Then the minimum energy is used for the revision of surface continuity, the surface of the last is reconstructed with the feature curves of the scanned last. When the surface of a last is reconstructed, based on the foundation of the proposed last form reconstruction module, the weighted arithmetic mean method is applied to the calculation on the shape morphing which differs from the grading for the control mesh of last, and the algorithm of subdivision is used to create the surface of last mesh, thus the feet-fitting 3D last form of different sizes is generated from its original form feature with functions remained. Finally, the practicability of the proposed methodology is verified through later case studies.
Abstract: When it comes to last, it is regarded as the critical
foundation of shoe design and development. A computer aided
methodology for various last form designs is proposed in this study.
The reverse engineering is mainly applied to the process of scanning
for the last form. Then with the minimum energy for revision of
surface continuity, the surface reconstruction of last is rebuilt by the
feature curves of the scanned last. When the surface reconstruction of
last is completed, the weighted arithmetic mean method is applied to
the computation on the shape morphing for the control mesh of last,
thus 3D last form of different sizes is generated from its original form
feature with functions remained. In the end, the result of this study is
applied to an application for 3D last reconstruction system. The
practicability of the proposed methodology is verified through later
case studies.