Abstract: In this paper we proposed a novel method to acquire
the ROI (Region of interest) of unsupervised and touch-less palmprint
captured from a web camera in real-time. We use Viola-Jones
approach and skin model to get the target area in real time. Then an
innovative course-to-fine approach to detect the key points on the hand
is described. A new algorithm is used to find the candidate key points
coarsely and quickly. In finely stage, we verify the hand key points
with the shape context descriptor. To make the user much comfortable,
it can process the hand image with different poses, even the hand is
closed. Experiments show promising result by using the proposed
method in various conditions.
Abstract: Creating3D environments, including characters and
cities, is a significantly time consuming process due to a large amount
of workinvolved in designing and modelling.There have been a
number of attempts to automatically generate 3D objects employing
shape grammars. However it is still too early to apply the mechanism
to real problems such as real-time computer games.The purpose of this
research is to introduce a time efficient and cost effective method to
automatically generatevarious 3D objects for real-time 3D games.
This Shape grammar-based real-time City Generation (RCG) model is
a conceptual model for generating 3Denvironments in real-time and
can be applied to 3D gamesoranimations. The RCG system can
generate even a large cityby applying fundamental principles of shape
grammars to building elementsin various levels of detailin real-time.
Abstract: This paper introduces an intelligent system, which can be applied in the monitoring of vehicle speed using a single camera. The ability of motion tracking is extremely useful in many automation problems and the solution to this problem will open up many future applications. One of the most common problems in our daily life is the speed detection of vehicles on a highway. In this paper, a novel technique is developed to track multiple moving objects with their speeds being estimated using a sequence of video frames. Field test has been conducted to capture real-life data and the processed results were presented. Multiple object problems and noisy in data are also considered. Implementing this system in real-time is straightforward. The proposal can accurately evaluate the position and the orientation of moving objects in real-time. The transformations and calibration between the 2D image and the actual road are also considered.
Abstract: In this paper, we propose an improved 3D star skeleton
technique, which is a suitable skeletonization for human posture representation
and reflects the 3D information of human posture.
Moreover, the proposed technique is simple and then can be performed
in real-time. The existing skeleton construction techniques, such as
distance transformation, Voronoi diagram, and thinning, focus on the
precision of skeleton information. Therefore, those techniques are not
applicable to real-time posture recognition since they are computationally
expensive and highly susceptible to noise of boundary. Although
a 2D star skeleton was proposed to complement these problems,
it also has some limitations to describe the 3D information of the
posture. To represent human posture effectively, the constructed skeleton
should consider the 3D information of posture. The proposed 3D
star skeleton contains 3D data of human, and focuses on human action
and posture recognition. Our 3D star skeleton uses the 8 projection
maps which have 2D silhouette information and depth data of human
surface. And the extremal points can be extracted as the features of 3D
star skeleton, without searching whole boundary of object. Therefore,
on execution time, our 3D star skeleton is faster than the “greedy" 3D
star skeleton using the whole boundary points on the surface. Moreover,
our method can offer more accurate skeleton of posture than the
existing star skeleton since the 3D data for the object is concerned.
Additionally, we make a codebook, a collection of representative 3D
star skeletons about 7 postures, to recognize what posture of constructed
skeleton is.
Abstract: The aim of this paper is to determine the stress levels
at the end of a long slender shaft such as a drilling assembly used in
the oil or gas industry using a mathematical model in real-time. The
torsional deflection experienced by this type of drilling shaft (about 4
KM length and 20 cm diameter hollow shaft with a thickness of 1
cm) can only be determined using a distributed modeling technique.
The main objective of this project is to calculate angular velocity and
torque at the end of the shaft by TLM method and also analyzing of
the behavior of the system by transient response. The obtained result
is compared with lumped modeling technique the importance of these
results will be evident only after the mentioned comparison. Two
systems have different transient responses and in this project because
of the length of the shaft transient response is very important.
Abstract: Recently, many web services to provide information for public transport are developed and released. They are optimized for mobile devices such a smartphone. We are also developing better path planning system for route buses and trains called “Bus-Net"[1]. However these systems only provide paths and related information before the user start moving. So we propose a context aware navigation to change the way to support public transport users. If we go to somewhere using many kinds of public transport, we have to know how to use them. In addition, public transport is dynamic system, and these have different characteristic by type. So we need information at real-time. Therefore we suggest the system that can support on user-s state. It has a variety of ways to help public transport users by each state, like turn-by-turn navigation. Context aware navigation will be able to reduce anxiety for using public transport.
Abstract: The concept of flexible manufacturing is highly
appealing in gaining a competitive edge in the market by quickly
adapting to the changing customer needs. Scheduling jobs on flexible
manufacturing systems (FMSs) is a challenging task of managing the
available flexibility on the shop floor to react to the dynamics of the
environment in real-time. In this paper, an agent-oriented scheduling
framework that can be integrated with a real or a simulated FMS is
proposed. This framework works in stochastic environments with a
dynamic model of job arrival. It supports a hierarchical cooperative
scheduling that builds on the available flexibility of the shop floor.
Testing the framework on a model of a real FMS showed the
capability of the proposed approach to overcome the drawbacks of
the conventional approaches and maintain a near optimal solution
despite the dynamics of the operational environment.
Abstract: Image processing for capsule endoscopy requires large
memory and it takes hours for diagnosis since operation time is
normally more than 8 hours. A real-time analysis algorithm of capsule
images can be clinically very useful. It can differentiate abnormal
tissue from health structure and provide with correlation information
among the images. Bleeding is our interest in this regard and we
propose a method of detecting frames with potential bleeding in
real-time. Our detection algorithm is based on statistical analysis and
the shapes of bleeding spots. We tested our algorithm with 30 cases of
capsule endoscopy in the digestive track. Results were excellent where
a sensitivity of 99% and a specificity of 97% were achieved in
detecting the image frames with bleeding spots.
Abstract: This paper describes the designs of a first and second
generation autonomous gas monitoring system and the successful
field trial of the final system (2nd generation). Infrared sensing
technology is used to detect and measure the greenhouse gases
methane (CH4) and carbon dioxide (CO2) at point sources. The
ability to monitor real-time events is further enhanced through the
implementation of both GSM and Bluetooth technologies to
communicate these data in real-time. These systems are robust,
reliable and a necessary tool where the monitoring of gas events in
real-time are needed.
Abstract: The current speech interfaces in many military
applications may be adequate for native speakers. However,
the recognition rate drops quite a lot for non-native speakers
(people with foreign accents). This is mainly because the nonnative
speakers have large temporal and intra-phoneme
variations when they pronounce the same words. This
problem is also complicated by the presence of large
environmental noise such as tank noise, helicopter noise, etc.
In this paper, we proposed a novel continuous acoustic feature
adaptation algorithm for on-line accent and environmental
adaptation. Implemented by incremental singular value
decomposition (SVD), the algorithm captures local acoustic
variation and runs in real-time. This feature-based adaptation
method is then integrated with conventional model-based
maximum likelihood linear regression (MLLR) algorithm.
Extensive experiments have been performed on the NATO
non-native speech corpus with baseline acoustic model trained
on native American English. The proposed feature-based
adaptation algorithm improved the average recognition
accuracy by 15%, while the MLLR model based adaptation
achieved 11% improvement. The corresponding word error
rate (WER) reduction was 25.8% and 2.73%, as compared to
that without adaptation. The combined adaptation achieved
overall recognition accuracy improvement of 29.5%, and
WER reduction of 31.8%, as compared to that without
adaptation.