Abstract: Recently, the Field Programmable Gate Array (FPGA) technology offers the potential of designing high performance systems at low cost. The discrete wavelet transform has gained the reputation of being a very effective signal analysis tool for many practical applications. However, due to its computation-intensive nature, current implementation of the transform falls short of meeting real-time processing requirements of most application. The objectives of this paper are implement the Haar and Daubechies wavelets using FPGA technology. In addition, the Bit Error Rate (BER) between the input audio signal and the reconstructed output signal for each wavelet is calculated. From the BER, it is seen that the implementations execute the operation of the wavelet transform correctly and satisfying the perfect reconstruction conditions. The design procedure has been explained and designed using the stat-ofart Electronic Design Automation (EDA) tools for system design on FPGA. Simulation, synthesis and implementation on the FPGA target technology has been carried out.
Abstract: EEG signal is one of the oldest measures of brain
activity that has been used vastly for clinical diagnoses and
biomedical researches. However, EEG signals are highly
contaminated with various artifacts, both from the subject and from
equipment interferences. Among these various kinds of artifacts,
ocular noise is the most important one. Since many applications such
as BCI require online and real-time processing of EEG signal, it is
ideal if the removal of artifacts is performed in an online fashion.
Recently, some methods for online ocular artifact removing have
been proposed. One of these methods is ARMAX modeling of EEG
signal. This method assumes that the recorded EEG signal is a
combination of EOG artifacts and the background EEG. Then the
background EEG is estimated via estimation of ARMAX parameters.
The other recently proposed method is based on adaptive filtering.
This method uses EOG signal as the reference input and subtracts
EOG artifacts from recorded EEG signals. In this paper we
investigate the efficiency of each method for removing of EOG
artifacts. A comparison is made between these two methods. Our
undertaken conclusion from this comparison is that adaptive filtering
method has better results compared with the results achieved by
ARMAX modeling.
Abstract: Linear convolutive filters are fast in calculation and in application, and thus, often used for real-time processing of continuous data streams. In the case of transient signals, a filter has not only to detect the presence of a specific waveform, but to estimate its arrival time as well. In this study, a measure is presented which indicates the performance of detectors in achieving both of these tasks simultaneously. Furthermore, a new sub-class of linear filters within the class of filters which minimize the quadratic response is proposed. The proposed filters are more flexible than the existing ones, like the adaptive matched filter or the minimum power distortionless response beamformer, and prove to be superior with respect to that measure in certain settings. Simulations of a real-time scenario confirm the advantage of these filters as well as the usefulness of the performance measure.
Abstract: The background estimation approach using a small
window median filter is presented on the bases of analyzing IR point
target, noise and clutter model. After simplifying the two-dimensional
filter, a simple method of adopting one-dimensional median filter is
illustrated to make estimations of background according to the
characteristics of IR scanning system. The adaptive threshold is used
to segment canceled image in the background. Experimental results
show that the algorithm achieved good performance and satisfy the
requirement of big size image-s real-time processing.
Abstract: This paper presents a new hardware interface using a
microcontroller which processes audio music signals to standard
MIDI data. A technique for processing music signals by extracting
note parameters from music signals is described. An algorithm to
convert the voice samples for real-time processing without complex
calculations is proposed. A high frequency microcontroller as the
main processor is deployed to execute the outlined algorithm. The
MIDI data generated is transmitted using the EIA-232 protocol. The
analyses of data generated show the feasibility of using
microcontrollers for real-time MIDI generation hardware interface.
Abstract: This paper presents a real-time defect detection
algorithm for high-speed steel bar in coil. Because the target speed is
very high, proposed algorithm should process quickly the large
volumes of image for real-time processing. Therefore, defect detection
algorithm should satisfy two conflicting requirements of reducing the
processing time and improving the efficiency of defect detection. To
enhance performance of detection, edge preserving method is
suggested for noise reduction of target image. Finally, experiment
results show that the proposed algorithm guarantees the condition of
the real-time processing and accuracy of detection.
Abstract: Face detection and recognition has many applications
in a variety of fields such as security system, videoconferencing and
identification. Face classification is currently implemented in
software. A hardware implementation allows real-time processing,
but has higher cost and time to-market.
The objective of this work is to implement a classifier based on
neural networks MLP (Multi-layer Perceptron) for face detection.
The MLP is used to classify face and non-face patterns. The systm is
described using C language on a P4 (2.4 Ghz) to extract weight
values. Then a Hardware implementation is achieved using VHDL
based Methodology. We target Xilinx FPGA as the implementation
support.
Abstract: Although lots of research work has been done for
human pose recognition, the view-point of cameras is still critical
problem of overall recognition system. In this paper, view-point
insensitive human pose recognition is proposed. The aims of the
proposed system are view-point insensitivity and real-time processing.
Recognition system consists of feature extraction module, neural
network and real-time feed forward calculation. First, histogram-based
method is used to extract feature from silhouette image and it is
suitable for represent the shape of human pose. To reduce the
dimension of feature vector, Principle Component Analysis(PCA) is
used. Second, real-time processing is implemented by using Compute
Unified Device Architecture(CUDA) and this architecture improves
the speed of feed-forward calculation of neural network. We
demonstrate the effectiveness of our approach with experiments on
real environment.
Abstract: To successfully provide a fast FIR filter with FTT algorithms, overlapped-save algorithms can be used to lower the computational complexity and achieve the desired real-time processing. As the length of the input block increases in order to improve the efficiency, a larger volume of zero padding will greatly increase the computation length of the FFT. In this paper, we use the overlapped block digital filtering to construct a parallel structure. As long as the down-sampling (or up-sampling) factor is an exact multiple lengths of the impulse response of a FIR filter, we can process the input block by using a parallel structure and thus achieve a low-complex fast FIR filter with overlapped-save algorithms. With a long filter length, the performance and the throughput of the digital filtering system will also be greatly enhanced.
Abstract: This paper presents various classifiers results from a system that can automatically recognize four different static human body postures in video sequences. The considered postures are standing, sitting, squatting, and lying. The three classifiers considered are a naïve one and two based on the belief theory. The belief theory-based classifiers use either a classic or restricted plausibility criterion to make a decision after data fusion. The data come from the people 2D segmentation and from their face localization. Measurements consist in distances relative to a reference posture. The efficiency and the limits of the different classifiers on the recognition system are highlighted thanks to the analysis of a great number of results. This system allows real-time processing.