Abstract: Active learning strategies have completely rewritten the concept of teaching and learning. Academicians have clocked back to Socratic approaches of questioning. Educators have started implementing active learning strategies for effective learning with the help of tools and technology. As Generation-Y learners are mostly visual, engaging them using visualization techniques play a vital role in their learning process. The facilitator has an important role in intrinsically motivating the learners using different approaches to create self-learning interests. Different visualization techniques were used along with lectures to help students understand and appreciate the concepts. Anonymous feedback was collected from learners. The consolidated report shows that majority of learners accepted the usage of visualization techniques was helpful in understanding concepts as well as create interest in learning the course. This study helps to understand, how the use of visualization techniques help the facilitator to engage learners effectively as well create and intrinsic motivation for their learning.
Abstract: Buzan mind mapping is an efficient system of note-taking that makes revision a fun thing to do for students. Tony Buzan has been teaching children all over the world for the past thirty years and has proved that mind maps are the magic formula in the classroom for everyone. The purpose of this paper is to discuss the importance of Buzan mind mapping as a note-taking technique for the secondary school students. This paper also examines the mind mapping technique, advantages and disadvantages of hand-drawn mind maps. Samples of students’ mind maps were presented and discussed.
Abstract: This paper proposes an Interactive Chinese Character
Learning System (ICCLS) based on pictorial evolution as an
edutainment concept in computer-based learning of language. The
advantage of the language origination itself is taken as a learning
platform due to the complexity in Chinese language as compared to
other types of languages. Users especially children enjoy more by
utilize this learning system because they are able to memories the
Chinese Character easily and understand more of the origin of the
Chinese character under pleasurable learning environment, compares
to traditional approach which children need to rote learning Chinese
Character under un-pleasurable environment. Skeletonization is used
as the representation of Chinese character and object with an animated
pictograph evolution to facilitate the learning of the language. Shortest
skeleton path matching technique is employed for fast and accurate
matching in our implementation. User is required to either write a
word or draw a simple 2D object in the input panel and the matched
word and object will be displayed as well as the pictograph evolution
to instill learning. The target of computer-based learning system is for
pre-school children between 4 to 6 years old to learn Chinese
characters in a flexible and entertaining manner besides utilizing
visual and mind mapping strategy as learning methodology.
Abstract: The article is aimed at bringing information on the scope and the level of use of talent management by organizations in one of the Czech Republic regions, in the Moravian-Silesian Region. On the basis of data acquired by a questionnaire survey it has been found out that organizations in the above-mentioned region are implementing the system of talent management on a small scale: this approach is used by 3.8 % of organizations only that is 9 from 237 (100 %) of the approached respondents. The main reasons why this approach is not used is either that organizations have no knowledge of it or there is lack of financial and personnel resources. In the article recommendations suggested by the author can be found for a wider application of talent management in the Czech practice.
Abstract: Work Breakdown Structure (WBS) is one of the
most vital planning processes of the project management since it
is considered to be the fundamental of other processes like
scheduling, controlling, assigning responsibilities, etc. In fact
WBS or activity list is the heart of a project and omission of a
simple task can lead to an irrecoverable result. There are some
tools in order to generate a project WBS. One of the most
powerful tools is mind mapping which is the basis of this article.
Mind map is a method for thinking together and helps a project
manager to stimulate the mind of project team members to
generate project WBS. Here we try to generate a WBS of a
sample project involving with the building construction using the
aid of mind map and the artificial intelligence (AI) programming
language. Since mind map structure can not represent data in a
computerized way, we convert it to a semantic network which can
be used by the computer and then extract the final WBS from the
semantic network by the prolog programming language. This
method will result a comprehensive WBS and decrease the
probability of omitting project tasks.