Abstract: VRML( The virtual reality modeling language) is a standard language used to build up 3D virtualized models. The quick development of internet technology and computer manipulation has promoted the commercialization of reality virtualization. VRML, thereof, is expected to be the most effective framework of building up virtual reality. This article has studied plans to build virtualized scenes based on the technology of virtual reality and Java programe, and introduced how to execute real-time data transactions of VRML file and Java programe by applying Script Node, in doing so we have the VRML interactivity being strengthened.
Abstract: Automated material handling is given prime
importance in the semi automated and automated facilities since it
provides solution to the gigantic problems related to inventory and
also support the latest philosophies like just in time production JIT
and lean production. Automated storage and retrieval system is an
antidote (if designed properly) to the facility sufferings like getting
the right material , materials getting perished, long cycle times or
many other similar kind of problems. A working model of automated
storage and retrieval system (AS/RS) is designed and developed
under the design parameters specified by Material Handling Industry
of America (MHIA). Later on analysis was carried out to calculate
the throughput and size of the machine. The possible implementation
of this technology in local scenario is also discussed in this paper.
Abstract: Tablet computers and Multifunctional Hardcopy Devices (MHDs) are common devices in daily life. Though, many scientific studies have not been published. The tablet computers are straightforward to use whereas the MHDs are comparatively difficult to use. Thus, to assist different levels of users, we propose combining these two devices to achieve straightforward intelligent user interface (UI) and versatile What You See Is What You Get (WYSIWYG) document management and production. Our approach to this issue is to design an intelligent user dependent UI for a MHD applying a tablet computer. Furthermore, we propose hardware interconnection and versatile intelligent software between these two devices. In this study, we first provide a state-of-the-art survey on MHDs and tablet computers, and their interconnections. Secondly we provide a comparative UI survey on two state-of-the-art MHDs with a proposal of a novel UI for the MHDs using Jakob Nielsen-s Ten Usability Heuristics Evaluation.
Abstract: This research analyzes factors affecting the success of
Litecoin Value within Thailand and develops a guideline for selfreliance
for effective business implementation. Samples in this study
included 119 people through surveys. The results revealed four main
factors affecting the success as follows: 1) Future Career training
should be pursued in applied Litecoin development. 2) Didn't grasp
the concept of a digital currency or see the benefit of a digital
currency. 3) There is a great need to educate the next generation of
learners on the benefits of Litecoin within the community. 4) A great
majority didn't know what Litecoin was.
The guideline for self-reliance planning consisted of 4 aspects: 1)
Development planning: by arranging meet up groups to conduct
further education on Litecoin and share solutions on adoption into
every day usage. Local communities need to develop awareness of
the usefulness of Litecoin and share the value of Litecoin among
friends and family. 2) Computer Science and Business Management
staff should develop skills to expand on the benefits of Litecoin
within their departments. 3) Further research should be pursued on
how Litecoin Value can improve business and tourism within
Thailand. 4) Local communities should focus on developing Litecoin
awareness by encouraging street vendors to accept Litecoin as
another form of payment for services rendered.
Abstract: Hand gesture is an active area of research in the vision
community, mainly for the purpose of sign language recognition and
Human Computer Interaction. In this paper, we propose a system to
recognize alphabet characters (A-Z) and numbers (0-9) in real-time
from stereo color image sequences using Hidden Markov Models
(HMMs). Our system is based on three main stages; automatic segmentation
and preprocessing of the hand regions, feature extraction
and classification. In automatic segmentation and preprocessing stage,
color and 3D depth map are used to detect hands where the hand
trajectory will take place in further step using Mean-shift algorithm
and Kalman filter. In the feature extraction stage, 3D combined features
of location, orientation and velocity with respected to Cartesian
systems are used. And then, k-means clustering is employed for
HMMs codeword. The final stage so-called classification, Baum-
Welch algorithm is used to do a full train for HMMs parameters.
The gesture of alphabets and numbers is recognized using Left-Right
Banded model in conjunction with Viterbi algorithm. Experimental
results demonstrate that, our system can successfully recognize hand
gestures with 98.33% recognition rate.
Abstract: In this paper, an attempt has been made to obtain nonsensitive
solutions in the multi-objective optimization of a
photovoltaic/thermal (PV/T) air collector. The selected objective
functions are overall energy efficiency and exergy efficiency.
Improved thermal, electrical and exergy models are used to calculate
the thermal and electrical parameters, overall energy efficiency,
exergy components and exergy efficiency of a typical PV/T air
collector. A computer simulation program is also developed. The
results of numerical simulation are in good agreement with the
experimental measurements noted in the previous literature. Finally,
multi-objective optimization has been carried out under given
climatic, operating and design parameters. The optimized ranges of
inlet air velocity, duct depth and the objective functions in optimal
Pareto front have been obtained. Furthermore, non-sensitive solutions
from energy or exergy point of view in the results of multi-objective
optimization have been shown.
Abstract: The current practice of determination of moisture diffusivity of building materials under laboratory conditions is predominantly aimed at the absorption phase. The main reason is the simplicity of the inverse analysis of measured moisture profiles. However, the liquid moisture transport may exhibit significant hysteresis. Thus, the moisture diffusivity should be different in the absorption (wetting) and desorption (drying) phase. In order to bring computer simulations of hygrothermal performance of building materials closer to the reality, it is then necessary to find new methods for inverse analysis which could be used in the desorption phase as well. In this paper we present genetic algorithm as a possible method of solution of the inverse problem of moisture transport in desorption phase. Its application is demonstrated for AAC as a typical building material.
Abstract: The rapid improvement of the microprocessor and network has made it possible for the PC cluster to compete with conventional supercomputers. Lots of high throughput type of applications can be satisfied by using the current desktop PCs, especially for those in PC classrooms, and leave the supercomputers for the demands from large scale high performance parallel computations. This paper presents our development on enabling an automated deployment mechanism for cluster computing to utilize the computing power of PCs such as reside in PC classroom. After well deployment, these PCs can be transformed into a pre-configured cluster computing resource immediately without touching the existing education/training environment installed on these PCs. Thus, the training activities will not be affected by this additional activity to harvest idle computing cycles. The time and manpower required to build and manage a computing platform in geographically distributed PC classrooms also can be reduced by this development.
Abstract: A study was conducted to formally characterize
notebook computer performance under various environmental and
usage conditions. Software was developed to collect data from the
operating system of the computer. An experiment was conducted to
evaluate the performance parameters- variations, trends, and
correlations, as well as the extreme value they can attain in various
usage and environmental conditions. An automated software script
was written to simulate user activity. The variability of each
performance parameter was addressed by establishing the empirical
relationship between performance parameters. These equations were
presented as baseline estimates for performance parameters, which
can be used to detect system deviations from normal operation and
for prognostic assessment. The effect of environmental factors,
including different power sources, ambient temperatures, humidity,
and usage, on performance parameters of notebooks was studied.
Abstract: We developed a vision interface immersive projection system, CAVE in virtual rea using hand gesture recognition with computer vis background image was subtracted from current webcam and we convert the color space of the imag Then we mask skin regions using skin color range t a noise reduction operation. We made blobs fro gestures were recognized using these blobs. Using recognition, we could implement an effective bothering devices for CAVE. e framework for an reality research field vision techniques. ent image frame age into HSV space. e threshold and apply from the image and ing our hand gesture e interface without
Abstract: The aim of this study is to discover secondary school students’ perceptions related to information technologies and the connections between concepts in their cognitive structures. A word association test consisting of six concepts related to information technologies is used to collect data from 244 secondary school students. Concept maps that present students’ cognitive structures are drawn with the help of frequency data. Data are analyzed and interpreted according to the connections obtained as a result of the concept maps. It is determined students associate most with these concepts—computer, Internet, and communication of the given concepts, and associate least with these concepts—computer-assisted education and information technologies. These results show the concepts, Internet, communication, and computer, are an important part of students’ cognitive structures. In addition, students mostly answer computer, phone, game, Internet and Facebook as the key concepts. These answers show students regard information technologies as a means for entertainment and free time activity, not as a means for education.
Abstract: Increase in using internet makes some problems that
one of them is "internet anxiety". Internet anxiety is a type of anxious
that people may feel during surfing internet or using internet for their
educational purpose, blogging or streaming to digital libraries. The
goal of this study is evaluating of internet anxiety among the
management students. In this research Ealy's internet anxiety
questionnaire, consists of positive and negative items, is completed
by 310 participants. According to the findings, about 64.7% of them
were equal or below to mean anxiety score (50). The distribution of
internet anxiety scores was normal and there was no meaningful
difference between men-s and women's anxiety level in this sample.
Results also showed that there is no meaningful difference of internet
anxiety level between different fields of study in Management. This
evaluation will help managers to perform gap analysis between the
existent level and the desired one. Future work would be providing
techniques for abating human anxiety while using internet via human
computer interaction techniques.
Abstract: Air conditioning is mainly use as human comfort
cooling medium. It use more in high temperatures are country such as
Malaysia. Proper estimation of cooling load will archive ideal
temperature. Without proper estimation can lead to over estimation or
under estimation. The ideal temperature should be comfort enough.
This study is to develop a program to calculate an ideal cooling load
demand, which is match with heat gain. Through this study, it is easy
to calculate cooling load estimation. Objective of this study are to
develop user-friendly and easy excess cooling load program. This is
to insure the cooling load can be estimate by any of the individual
rather than them using rule-of-thumb. Developed software is carryout
by using Matlab-GUI. These developments are only valid for
common building in Malaysia only. An office building was select as
case study to verify the applicable and accuracy of develop software.
In conclusion, the main objective has successfully where developed
software is user friendly and easily to estimate cooling load demand.
Abstract: This paper describes new computer vision algorithms
that have been developed to track moving objects as part of a
long-term study into the design of (semi-)autonomous vehicles. We
present the results of a study to exploit variable kernels for tracking in
video sequences. The basis of our work is the mean shift
object-tracking algorithm; for a moving target, it is usual to define a
rectangular target window in an initial frame, and then process the data
within that window to separate the tracked object from the background
by the mean shift segmentation algorithm. Rather than use the
standard, Epanechnikov kernel, we have used a kernel weighted by the
Chamfer distance transform to improve the accuracy of target
representation and localization, minimising the distance between the
two distributions in RGB color space using the Bhattacharyya
coefficient. Experimental results show the improved tracking
capability and versatility of the algorithm in comparison with results
using the standard kernel. These algorithms are incorporated as part of
a robot test-bed architecture which has been used to demonstrate their
effectiveness.
Abstract: Bioinformatics and computational biology involve
the use of techniques including applied mathematics,
informatics, statistics, computer science, artificial intelligence,
chemistry, and biochemistry to solve biological problems
usually on the molecular level. Research in computational
biology often overlaps with systems biology. Major research
efforts in the field include sequence alignment, gene finding,
genome assembly, protein structure alignment, protein structure
prediction, prediction of gene expression and proteinprotein
interactions, and the modeling of evolution. Various
global rearrangements of permutations, such as reversals and
transpositions,have recently become of interest because of their
applications in computational molecular biology. A reversal is
an operation that reverses the order of a substring of a permutation.
A transposition is an operation that swaps two adjacent
substrings of a permutation. The problem of determining the
smallest number of reversals required to transform a given
permutation into the identity permutation is called sorting by
reversals. Similar problems can be defined for transpositions
and other global rearrangements. In this work we perform a
study about some genome rearrangement primitives. We show
how a genome is modelled by a permutation, introduce some
of the existing primitives and the lower and upper bounds
on them. We then provide a comparison of the introduced
primitives.
Abstract: The article investigates how 14- to 15- year-olds build informal conceptions of inferential statistics as they engage in a modelling process and build their own computer simulations with dynamic statistical software. This study proposes four primary phases of informal inferential reasoning for the students in the statistical modeling and simulation process. Findings show shifts in the conceptual structures across the four phases and point to the potential of all of these phases for fostering the development of students- robust knowledge of the logic of inference when using computer based simulations to model and investigate statistical questions.
Abstract: Motion estimation is a key problem in video
processing and computer vision. Optical flow motion estimation can
achieve high estimation accuracy when motion vector is small.
Three-step search algorithm can handle large motion vector but not
very accurate. A joint algorithm was proposed in this paper to
achieve high estimation accuracy disregarding whether the motion
vector is small or large, and keep the computation cost much lower
than full search.
Abstract: The fuzzy technique is an operator introduced in order
to simulate at a mathematical level the compensatory behavior in
process of decision making or subjective evaluation. The following
paper introduces such operators on hand of computer vision
application.
In this paper a novel method based on fuzzy logic reasoning
strategy is proposed for edge detection in digital images without
determining the threshold value. The proposed approach begins by
segmenting the images into regions using floating 3x3 binary matrix.
The edge pixels are mapped to a range of values distinct from each
other. The robustness of the proposed method results for different
captured images are compared to those obtained with the linear Sobel
operator. It is gave a permanent effect in the lines smoothness and
straightness for the straight lines and good roundness for the curved
lines. In the same time the corners get sharper and can be defined
easily.
Abstract: Purpose of this work is to develop an automatic classification system that could be useful for radiologists in the breast cancer investigation. The software has been designed in the framework of the MAGIC-5 collaboration. In an automatic classification system the suspicious regions with high probability to include a lesion are extracted from the image as regions of interest (ROIs). Each ROI is characterized by some features based generally on morphological lesion differences. A study in the space features representation is made and some classifiers are tested to distinguish the pathological regions from the healthy ones. The results provided in terms of sensitivity and specificity will be presented through the ROC (Receiver Operating Characteristic) curves. In particular the best performances are obtained with the Neural Networks in comparison with the K-Nearest Neighbours and the Support Vector Machine: The Radial Basis Function supply the best results with 0.89 ± 0.01 of area under ROC curve but similar results are obtained with the Probabilistic Neural Network and a Multi Layer Perceptron.
Abstract: This paper proposes a three-phase four-wire currentcontrolled
Voltage Source Inverter (CC-VSI) for both power quality
improvement and PV energy extraction. For power quality
improvement, the CC-VSI works as a grid current-controlling shunt
active power filter to compensate for harmonic and reactive power of
loads. Then, the PV array is coupled to the DC bus of the CC-VSI
and supplies active power to the grid. The MPPT controller employs
the particle swarm optimization technique. The output of the MPPT
controller is a DC voltage that determines the DC-bus voltage
according to PV maximum power. The PSO method is simple and
effective especially for a partially shaded PV array. From computer
simulation results, it proves that grid currents are sinusoidal and inphase
with grid voltages, while the PV maximum active power is
delivered to loads.