Abstract: The main goal of microarray experiments is to quantify the expression of every object on a slide as precisely as possible, with a further goal of clustering the objects. Recently, many studies have discussed clustering issues involving similar patterns of gene expression. This paper presents an application of fuzzy-type methods for clustering DNA microarray data that can be applied to typical comparisons. Clustering and analyses were performed on microarray and simulated data. The results show that fuzzy-possibility c-means clustering substantially improves the findings obtained by others.
Abstract: The article describes a case study on one of Czech
Republic-s manufacturing middle size enterprises (ME), where due to
the European financial crisis, production lines had to be redesigned
and optimized in order to minimize the total costs of the production
of goods. It is considered an optimization problem of minimizing the
total cost of the work load, according to the costs of the possible
locations of the workplaces, with an application of the Greedy
algorithm and a partial analogy to a Set Packing Problem. The
displacement of working tables in a company should be as a one-toone
monotone increasing function in order for the total costs of
production of the goods to be at minimum. We use a heuristic
approach with greedy algorithm for solving this linear optimization
problem, regardless the possible greediness which may appear and
we apply it in a Czech ME.
Abstract: This paper is introduced a modification to Diffie-
Hellman protocol to be applicable on the decimal numbers, which
they are the numbers between zero and one. For this purpose we
extend the theory of the congruence. The new congruence is over
the set of the real numbers and it is called the “real congruence"
or the “real modulus". We will refer to the existing congruence by
the “integer congruence" or the “integer modulus". This extension
will define new terms and redefine the existing terms. As the
properties and the theorems of the integer modulus are extended as
well. Modified Diffie-Hellman key exchange protocol is produced a
sharing, secure and decimal secret key for the the cryptosystems that
depend on decimal numbers.
Abstract: Maintenance costs incurred on building differs. The
difference can be as results of the types, functions, age, building
health index, size, form height, location and complexity of the
building. These are contributing to the difficulty in maintenance
development of deterministic maintenance cost model. This paper is
concerns with reporting the preliminary findings on the creation of
building maintenance cost distributions for universities in Malaysia.
This study is triggered by the need to provide guides on maintenance
costs distributions for decision making. For this purpose, a survey
questionnaire was conducted to investigate the distribution of
maintenance costs in the universities. Altogether, responses were
received from twenty universities comprising both private and
publicly owned. The research found that engineering services,
roofing and finishes were the elements contributing the larger
segment of the maintenance costs. Furthermore, the study indicates
the significance of maintenance cost distribution as decision making
tool towards maintenance management.
Abstract: Many experimental results suggest that more precise
spike timing is significant in neural information processing. We
construct a self-organization model using the spatiotemporal patterns,
where Spike-Timing Dependent Plasticity (STDP) tunes the
conduction delays between neurons. We show that the fluctuation of
conduction delays causes globally continuous and locally distributed
firing patterns through the self-organization.
Abstract: Cameron Highlands is known for upland tourism area
with vast natural wealth, mountainous landscape endowed with rich
diverse species as well as people traditions and cultures. With these
various resources, CH possesses an interesting visual and panorama
that can be offered to the tourist. However this benefit may not be
utilized without obtaining the understanding of existing landscape
structure and visual. Given a limited data, this paper attempts to
classify landscape visual of Cameron Highlands using land use and
contour data. Visual points of view were determined from the given
tourist attraction points in the CH Local Plan 2003-2015. The result
shows landscape visual and structure categories offered in the study
area. The result can be used for further analysis to determine the best
alternative tourist trails for tourism planning and decision making
using readily available data.
Abstract: Games can be classified as games of skill, games of chance or otherwise be classified as mixed. This paper deals with the topic of scientifically classifying mixed games as more reliant on elements of chance or elements of skill and ways to scientifically measure the amount of skill involved. This is predominantly useful for classification of games as legal or illegal in deferent jurisdictions based on the local gaming laws. We propose a novel measure of skill to chance ratio called the Game Skill Measure (GSM) and utilize it to calculate the skill component of a popular variant of Poker.
Abstract: The major purpose of this study is to use network and multimedia technologies to build a game-based learning system for junior high school students to apply in learning “World Geography" through the “role-playing" game approaches. This study first investigated the motivation and habits of junior high school students to use the Internet and online games, and then designed a game-based learning system according to situated and game-based learning theories. A teaching experiment was conducted to analyze the learning effectiveness of students on the game-based learning system and the major factors affecting their learning. A questionnaire survey was used to understand the students- attitudes towards game-based learning. The results showed that the game-based learning system can enhance students- learning, but the gender of students and their habits in using the Internet have no significant impact on learning. Game experience has a significant impact on students- learning, and the higher the experience value the better the effectiveness of their learning. The results of questionnaire survey also revealed that the system can increase students- motivation and interest in learning "World Geography".
Abstract: Prime Factorization based on Quantum approach in
two phases has been performed. The first phase has been achieved at
Quantum computer and the second phase has been achieved at the
classic computer (Post Processing). At the second phase the goal is to
estimate the period r of equation xrN ≡ 1 and to find the prime factors
of the composite integer N in classic computer. In this paper we
present a method based on Randomized Approach for estimation the
period r with a satisfactory probability and the composite integer N
will be factorized therefore with the Randomized Approach even the
gesture of the period is not exactly the real period at least we can find
one of the prime factors of composite N. Finally we present some
important points for designing an Emulator for Quantum Computer
Simulation.
Abstract: In this paper, we present a new and effective image indexing technique that extracts features directly from DCT domain. Our proposed approach is an object-based image indexing. For each block of size 8*8 in DCT domain a feature vector is extracted. Then, feature vectors of all blocks of image using a k-means algorithm is clustered into groups. Each cluster represents a special object of the image. Then we select some clusters that have largest members after clustering. The centroids of the selected clusters are taken as image feature vectors and indexed into the database. Also, we propose an approach for using of proposed image indexing method in automatic image classification. Experimental results on a database of 800 images from 8 semantic groups in automatic image classification are reported.
Abstract: Sharing motivations of viral advertisements by
consumers and the impacts of these advertisements on the
perceptions for brand will be questioned in this study. Three
fundamental questions are answered in the study. These are
advertisement watching and sharing motivations of individuals,
criteria of liking viral advertisement and the impact of individual
attitudes for viral advertisement on brand perception respectively.
This study will be carried out via a viral advertisement which was
practiced in Turkey. The data will be collected by survey method and
the sample of the study consists of individuals who experienced the
practice of sample advertisement. Data will be collected by online
survey method and will be analyzed by using SPSS statistical
package program.
Recently traditional advertisement mind have been changing. New
advertising approaches which have significant impacts on consumers
have been argued. Viral advertising is a modernist advertisement
mind which offers significant advantages to brands apart from
traditional advertising channels such as television, radio and
magazines. Viral advertising also known as Electronic Word-of-
Mouth (eWOM) consists of free spread of convincing messages sent
by brands among interpersonal communication. When compared to
the traditional advertising, a more provocative thematic approach is
argued.
The foundation of this approach is to create advertisements that
are worth sharing with others by consumers. When that fact is taken
into consideration, in a manner of speaking it can also be stated that
viral advertising is media engineering.
The content worth sharing makes people being a volunteer
spokesman of a brand and strengthens the emotional bonds among
brand and consumer. Especially for some sectors in countries which
are having traditional advertising channel limitations, viral
advertising creates vital advantages.
Abstract: A 3D industrial computed tomography (CT)
manufactured based on a first generation CT systems, single-source
– single-detector, was evaluated. Operation accuracy assessment of
the manufactured system was achieved using simulation in
comparison with experimental tests. 137Cs and 60Co were used as a gamma source. Simulations were achieved using MCNP4C code.
Experimental tests of 137Cs were in good agreement with the simulations
Abstract: This paper addresses the problem of building a unified
structure to describe a peer-to-peer system. Our approach uses the
well-known notations in the P2P area, and provides a global
architecture that puts a separation between the platform specific
characteristics and the logical ones. In order to enable the navigation
of the peer across platforms, a roaming layer is added. The latter
provides a capability to define a unique identification of peer and
assures the mapping between this identification and those used in
each platform. The mapping task is assured by special wrapper. In
addition, ontology is proposed to give a clear presentation of the
structure of the P2P system without interesting in the content and the
resource managed by the peer. The ontology is created according to
the web semantic paradigm and using OWL language; so, the
structure of the system is considered as a web resource.
Abstract: Our study proposes an alternative method in building
Fuzzy Rule-Based System (FRB) from Support Vector Machine
(SVM). The first set of fuzzy IF-THEN rules is obtained through
an equivalence of the SVM decision network and the zero-ordered
Sugeno FRB type of the Adaptive Network Fuzzy Inference System
(ANFIS). The second set of rules is generated by combining the
first set based on strength of firing signals of support vectors using
Gaussian kernel. The final set of rules is then obtained from the
second set through input scatter partitioning. A distinctive advantage
of our method is the guarantee that the number of final fuzzy IFTHEN
rules is not more than the number of support vectors in the
trained SVM. The final FRB system obtained is capable of performing
classification with results comparable to its SVM counterpart, but it
has an advantage over the black-boxed SVM in that it may reveal
human comprehensible patterns.
Abstract: Ontology Matching is a task needed in various applica-tions, for example for comparison or merging purposes. In literature,many algorithms solving the matching problem can be found, butmost of them do not consider instances at all. Mappings are deter-mined by calculating the string-similarity of labels, by recognizinglinguistic word relations (synonyms, subsumptions etc.) or by ana-lyzing the (graph) structure. Due to the facts that instances are oftenmodeled within the ontology and that the set of instances describesthe meaning of the concepts better than their meta information,instances should definitely be incorporated into the matching process.In this paper several novel instance-based matching algorithms arepresented which enhance the quality of matching results obtainedwith common concept-based methods. Different kinds of formalismsare use to classify concepts on account of their instances and finallyto compare the concepts directly.KeywordsInstances, Ontology Matching, Semantic Web
Abstract: This work presents a new phonetic transcription system based on a tree of hierarchical pronunciation rules expressed as context-specific grapheme-phoneme correspondences. The tree is automatically inferred from a phonetic dictionary by incrementally analyzing deeper context levels, eventually representing a minimum set of exhaustive rules that pronounce without errors all the words in the training dictionary and that can be applied to out-of-vocabulary words. The proposed approach improves upon existing rule-tree-based techniques in that it makes use of graphemes, rather than letters, as elementary orthographic units. A new linear algorithm for the segmentation of a word in graphemes is introduced to enable outof- vocabulary grapheme-based phonetic transcription. Exhaustive rule trees provide a canonical representation of the pronunciation rules of a language that can be used not only to pronounce out-of-vocabulary words, but also to analyze and compare the pronunciation rules inferred from different dictionaries. The proposed approach has been implemented in C and tested on Oxford British English and Basic English. Experimental results show that grapheme-based rule trees represent phonetically sound rules and provide better performance than letter-based rule trees.
Abstract: This research deals with a flexible flowshop
scheduling problem with arrival and delivery of jobs in groups and
processing them individually. Due to the special characteristics of
each job, only a subset of machines in each stage is eligible to
process that job. The objective function deals with minimization of
sum of the completion time of groups on one hand and minimization
of sum of the differences between completion time of jobs and
delivery time of the group containing that job (waiting period) on the
other hand. The problem can be stated as FFc / rj , Mj / irreg which
has many applications in production and service industries. A
mathematical model is proposed, the problem is proved to be NPcomplete,
and an effective heuristic method is presented to schedule
the jobs efficiently. This algorithm can then be used within the body
of any metaheuristic algorithm for solving the problem.
Abstract: The objective of the presented work is to implement the Kalman Filter into an application that reduces the influence of the environmental changes over the robot expected to navigate over a terrain of varying friction properties. The Discrete Kalman Filter is used to estimate the robot position, project the estimated current state ahead at time through time update and adjust the projected estimated state by an actual measurement at that time via the measurement update using the data coming from the infrared sensors, ultrasonic sensors and the visual sensor respectively. The navigation test has been performed in a real world environment and has been found to be robust.
Abstract: The prevalence of non organic constipation differs
from country to country and the reliability of the estimate rates is
uncertain. Moreover, the clinical relevance of subdividing the
heterogeneous functional constipation disorders into pre-defined
subgroups is largely unknown.. Aim: to estimate the prevalence of
constipation in a population-based sample and determine whether
clinical subgroups can be identified. An age and gender stratified
sample population from 5 Italian cities was evaluated using a
previously validated questionnaire. Data mining by cluster analysis
was used to determine constipation subgroups. Results: 1,500
complete interviews were obtained from 2,083 contacted households
(72%). Self-reported constipation correlated poorly with symptombased
constipation found in 496 subjects (33.1%). Cluster analysis
identified four constipation subgroups which correlated to subgroups
identified according to pre-defined symptom criteria. Significant
differences in socio-demographics and lifestyle were observed
among subgroups.
Abstract: This paper explores university course timetabling
problem. There are several characteristics that make scheduling and
timetabling problems particularly difficult to solve: they have huge
search spaces, they are often highly constrained, they require
sophisticated solution representation schemes, and they usually
require very time-consuming fitness evaluation routines. Thus
standard evolutionary algorithms lack of efficiency to deal with
them. In this paper we have proposed a memetic algorithm that
incorporates the problem specific knowledge such that most of
chromosomes generated are decoded into feasible solutions.
Generating vast amount of feasible chromosomes makes the progress
of search process possible in a time efficient manner. Experimental
results exhibit the advantages of the developed Hybrid Genetic
Algorithm than the standard Genetic Algorithm.