Abstract: Devices in a pervasive computing system (PCS) are characterized by their context-awareness. It permits them to provide proactively adapted services to the user and applications. To do so, context must be well understood and modeled in an appropriate form which enhance its sharing between devices and provide a high level of abstraction. The most interesting methods for modeling context are those based on ontology however the majority of the proposed methods fail in proposing a generic ontology for context which limit their usability and keep them specific to a particular domain. The adaptation task must be done automatically and without an explicit intervention of the user. Devices of a PCS must acquire some intelligence which permits them to sense the current context and trigger the appropriate service or provide a service in a better suitable form. In this paper we will propose a generic service ontology for context modeling and a context-aware service adaptation based on a service oriented definition of context.
Abstract: The main objective of this paper is to identify and
disseminate good practice in quality assurance and enhancement as
well as in teaching and learning at master level. This paper focuses
on the experience of the Erasmus Mundus Master program CIMET
(Color in Informatics and Media Technology). Amongst topics
covered, we discuss the adjustments necessary to a curriculum
designed for excellent international students and their preparation for
a global labor market.
Abstract: Text categorization is the problem of classifying text
documents into a set of predefined classes. After a preprocessing
step, the documents are typically represented as large sparse vectors.
When training classifiers on large collections of documents, both the
time and memory restrictions can be quite prohibitive. This justifies
the application of feature selection methods to reduce the
dimensionality of the document-representation vector. In this paper,
we present three feature selection methods: Information Gain,
Support Vector Machine feature selection called (SVM_FS) and
Genetic Algorithm with SVM (called GA_SVM). We show that the
best results were obtained with GA_SVM method for a relatively
small dimension of the feature vector.
Abstract: An adaptive dynamic cerebellar model articulation
controller (DCMAC) neural network used for solving the prediction
and identification problem is proposed in this paper. The proposed
DCMAC has superior capability to the conventional cerebellar model
articulation controller (CMAC) neural network in efficient learning
mechanism, guaranteed system stability and dynamic response. The
recurrent network is embedded in the DCMAC by adding feedback
connections in the association memory space so that the DCMAC
captures the dynamic response, where the feedback units act as
memory elements. The dynamic gradient descent method is adopted to
adjust DCMAC parameters on-line. Moreover, the analytical method
based on a Lyapunov function is proposed to determine the
learning-rates of DCMAC so that the variable optimal learning-rates
are derived to achieve most rapid convergence of identifying error.
Finally, the adaptive DCMAC is applied in two computer simulations.
Simulation results show that accurate identifying response and
superior dynamic performance can be obtained because of the
powerful on-line learning capability of the proposed DCMAC.
Abstract: There is widespread emphasis on reform in the teaching of introductory statistics at the college level. Underpinning this reform is a consensus among educators and practitioners that traditional curricular materials and pedagogical strategies have not been effective in promoting statistical literacy, a competency that is becoming increasingly necessary for effective decision-making and evidence-based practice. This paper explains the historical context of, and rationale for reform-oriented teaching of introductory statistics (at the college level) in the health, social and behavioral sciences (evidence-based disciplines). A firm understanding and appreciation of the basis for change in pedagogical approach is important, in order to facilitate commitment to reform, consensus building on appropriate strategies, and adoption and maintenance of best practices. In essence, reform-oriented pedagogy, in this context, is a function of the interaction among content, pedagogy, technology, and assessment. The challenge is to create an appropriate balance among these domains.
Abstract: Reliable water level forecasts are particularly
important for warning against dangerous flood and inundation. The
current study aims at investigating the suitability of the adaptive
network based fuzzy inference system for continuous water level
modeling. A hybrid learning algorithm, which combines the least
square method and the back propagation algorithm, is used to
identify the parameters of the network. For this study, water levels
data are available for a hydrological year of 2002 with a sampling
interval of 1-hour. The number of antecedent water level that should
be included in the input variables is determined by two statistical
methods, i.e. autocorrelation function and partial autocorrelation
function between the variables. Forecasting was done for 1-hour until
12-hour ahead in order to compare the models generalization at
higher horizons. The results demonstrate that the adaptive networkbased
fuzzy inference system model can be applied successfully and
provide high accuracy and reliability for river water level estimation.
In general, the adaptive network-based fuzzy inference system
provides accurate and reliable water level prediction for 1-hour ahead
where the MAPE=1.15% and correlation=0.98 was achieved. Up to
12-hour ahead prediction, the model still shows relatively good
performance where the error of prediction resulted was less than
9.65%. The information gathered from the preliminary results
provide a useful guidance or reference for flood early warning
system design in which the magnitude and the timing of a potential
extreme flood are indicated.
Abstract: The use of neural networks for recognition application is generally constrained by their inherent parameters inflexibility after the training phase. This means no adaptation is accommodated for input variations that have any influence on the network parameters. Attempts were made in this work to design a neural network that includes an additional mechanism that adjusts the threshold values according to the input pattern variations. The new approach is based on splitting the whole network into two subnets; main traditional net and a supportive net. The first deals with the required output of trained patterns with predefined settings, while the second tolerates output generation dynamically with tuning capability for any newly applied input. This tuning comes in the form of an adjustment to the threshold values. Two levels of supportive net were studied; one implements an extended additional layer with adjustable neuronal threshold setting mechanism, while the second implements an auxiliary net with traditional architecture performs dynamic adjustment to the threshold value of the main net that is constructed in dual-layer architecture. Experiment results and analysis of the proposed designs have given quite satisfactory conducts. The supportive layer approach achieved over 90% recognition rate, while the multiple network technique shows more effective and acceptable level of recognition. However, this is achieved at the price of network complexity and computation time. Recognition generalization may be also improved by accommodating capabilities involving all the innate structures in conjugation with Intelligence abilities with the needs of further advanced learning phases.
Abstract: The goal of a network-based intrusion detection
system is to classify activities of network traffics into two major
categories: normal and attack (intrusive) activities. Nowadays, data
mining and machine learning plays an important role in many
sciences; including intrusion detection system (IDS) using both
supervised and unsupervised techniques. However, one of the
essential steps of data mining is feature selection that helps in
improving the efficiency, performance and prediction rate of
proposed approach. This paper applies unsupervised K-means
clustering algorithm with information gain (IG) for feature selection
and reduction to build a network intrusion detection system. For our
experimental analysis, we have used the new NSL-KDD dataset,
which is a modified dataset for KDDCup 1999 intrusion detection
benchmark dataset. With a split of 60.0% for the training set and the
remainder for the testing set, a 2 class classifications have been
implemented (Normal, Attack). Weka framework which is a java
based open source software consists of a collection of machine
learning algorithms for data mining tasks has been used in the testing
process. The experimental results show that the proposed approach is
very accurate with low false positive rate and high true positive rate
and it takes less learning time in comparison with using the full
features of the dataset with the same algorithm.
Abstract: Information systems practitioners are frequently
required to master new technology, often without the aid of formal
training. They require the skill to manage their own learning and,
when this skill is developed in their formal training, their adaptability
to new technology may be improved. Self- directed learning is the
ability of the learner to manage his or her own learning experience
with some guidance from a facilitator. Self-directed learning skills
are best improved when practiced. This paper reflects on a critical
social research project to improve the self-directed learning skills of
fourth year Information Systems students. Critical social research
differs from other research paradigms in that the researcher is viewed
as the agent of change to achieve the desired outcome in the problem
situation.
Abstract: Keys to high-quality face-to-face education are ensuring flexibility in the way lectures are given, and providing care and responsiveness to learners. This paper describes a face-to-face education support system that is designed to raise the satisfaction of learners and reduce the workload on instructors. This system consists of a lecture adaptation assistance part, which assists instructors in adapting teaching content and strategy, and a Q&A assistance part, which provides learners with answers to their questions. The core component of the former part is a “learning achievement map", which is composed of a Bayesian network (BN). From learners- performance in exercises on relevant past lectures, the lecture adaptation assistance part obtains information required to adapt appropriately the presentation of the next lecture. The core component of the Q&A assistance part is a case base, which accumulates cases consisting of questions expected from learners and answers to them. The Q&A assistance part is a case-based search system equipped with a search index which performs probabilistic inference. A prototype face-to-face education support system has been built, which is intended for the teaching of Java programming, and this approach was evaluated using this system. The expected degree of understanding of each learner for a future lecture was derived from his or her performance in exercises on past lectures, and this expected degree of understanding was used to select one of three adaptation levels. A model for determining the adaptation level most suitable for the individual learner has been identified. An experimental case base was built to examine the search performance of the Q&A assistance part, and it was found that the rate of successfully finding an appropriate case was 56%.
Abstract: This paper presents the development of recurrent neural network based fuzzy inference system for identification and control of dynamic nonlinear plant. The structure and algorithms of fuzzy system based on recurrent neural network are described. To train unknown parameters of the system the supervised learning algorithm is used. As a result of learning, the rules of neuro-fuzzy system are formed. The neuro-fuzzy system is used for the identification and control of nonlinear dynamic plant. The simulation results of identification and control systems based on recurrent neuro-fuzzy network are compared with the simulation results of other neural systems. It is found that the recurrent neuro-fuzzy based system has better performance than the others.
Abstract: The optimal control is one of the possible controllers
for a dynamic system, having a linear quadratic regulator and using
the Pontryagin-s principle or the dynamic programming method .
Stochastic disturbances may affect the coefficients (multiplicative
disturbances) or the equations (additive disturbances), provided that
the shocks are not too great . Nevertheless, this approach encounters
difficulties when uncertainties are very important or when the probability
calculus is of no help with very imprecise data. The fuzzy
logic contributes to a pragmatic solution of such a problem since it
operates on fuzzy numbers. A fuzzy controller acts as an artificial
decision maker that operates in a closed-loop system in real time.
This contribution seeks to explore the tracking problem and control
of dynamic macroeconomic models using a fuzzy learning algorithm.
A two inputs - single output (TISO) fuzzy model is applied to the
linear fluctuation model of Phillips and to the nonlinear growth model
of Goodwin.
Abstract: This research is aimed at studying the nature of
problems and demands of the training for community leaders in the
upper northeastern region of Thailand. Population and group
samplings are based on 360 community leaders in the region who
have experienced prior training from the Udonthani Rajabhat
University. Stratified random samplings have been drawn upon 186
participants. The research tools is questionnaires. The frequency,
percentage and standard deviation are employed in data analysis. The
findings indicate that most of community leaders are males and
senior adults. The problems in training are associated with the
inconveniences of long-distance travelling to training locations,
inadequacy of learning centers and training sites and high training
costs. The demand of training is basically motivated by a desire for
self-development in modern knowledge in keeping up-to-date with
the changing world and the need for technological application and
facilitation in shortening the distance to training locations and in
limiting expensive training costs.
Abstract: Identification of cancer genes that might anticipate
the clinical behaviors from different types of cancer disease is
challenging due to the huge number of genes and small number of
patients samples. The new method is being proposed based on
supervised learning of classification like support vector machines
(SVMs).A new solution is described by the introduction of the
Maximized Margin (MM) in the subset criterion, which permits to
get near the least generalization error rate. In class prediction
problem, gene selection is essential to improve the accuracy and to
identify genes for cancer disease. The performance of the new
method was evaluated with real-world data experiment. It can give
the better accuracy for classification.
Abstract: Descriptive statistics was performed with the aim to achieve research objective of to investigate lecturers- usage of the mobile technology for teaching. A representative sample of 20 lecturers from the Faculty of Industrial Art & Design Technology of Universiti Industri Selangor (UNISEL), Malaysia was selected as the respondents. The result attested that lecturers fully accept the concept of mobility in learning and game play is appealing concept to support classroom learning. Subsequently, analogous experience on small size of keypad, screen resolution, and navigation could be the major problematic factors to students and affect their mobile learning process. Recommendation for future research is also presented.
Abstract: Generalization is one of the most challenging issues
of Learning Classifier Systems. This feature depends on the
representation method which the system used. Considering the
proposed representation schemes for Learning Classifier System, it
can be concluded that many of them are designed to describe the
shape of the region which the environmental states belong and the
other relations of the environmental state with that region was
ignored. In this paper, we propose a new representation scheme
which is designed to show various relationships between the
environmental state and the region that is specified with a particular
classifier.
Abstract: Measuring the effect of perinatal lead exposure on learning ability of offspring is considered as a sensitive and selective index for providing an early marker for central nervous system damage produced by this toxic metal. A total of 35 Sprague-Dawley adult rats were used to investigate the effect of lead acetate toxicity on behavioral patterns of adult female rats and learning ability of offspring. Rats were allotted into 4 groups, group one received 1g/l lead acetate (n=10), group two received 1.5g/l lead acetate (n=10), group three received 2g/l lead acetate in drinking water (n=10) and control group did not receive lead acetate (n=5) from 8th day of pregnancy till weaning of pups.
The obtained results revealed a dose dependent increase in the feeding time, drinking frequency, licking frequency, scratching frequency, licking litters, nest building and retrieving frequencies, while standing time increased significantly in rats treated with 1.5g/l lead acetate than other treated groups and control, on contrary lying time decreased gradually in a dose dependent manner. Moreover, movement activities were higher in rats treated with 1g/l lead acetate than other treated groups and control. Furthermore, time spent in closed arms was significantly lower in rats given 2g/l lead acetate than other treated groups, while, they spent significantly much time spent in open arms than other treated groups which could be attributed to occurrence of adaptation. Furthermore, number of entries in open arms was dose dependent. However, the ratio between open/closed arms revealed a significant decrease in rats treated with 2g/l lead acetate than control group.
Abstract: Schools today face ever-increasing demands in their attempts to ensure that students are well equipped to enter the workforce and navigate a complex world. Research indicates that computer technology can help support learning, implementation of various experiments or learning games, and that it is especially useful in developing the higher-order skills of critical thinking, observation, comprehension, implementation, comparison, analysis and active attention to activities such as research, field work, simulations and scientific inquiry. The ICT in education supports the learning procedure by enabling it to be more flexible and effective, create a rich and attractive training environment and equip the students with knowledge and potential useful for the competitive social environment in which they live. This paper presents the design, the development, and the results of the evaluation analysis of an interactive educational game which using real electric vehicles - toys (material) on a toy race track. When the game starts each student selects a specific vehicle toy. Then students are answering questionnaires in the computer. The vehicles' speed is related to the percentage of right answers in a multiple choice questionnaire (software). Every question has its own significant value depending of the different level of questionnaire. Via the developed software, each right or wrong answers in questionnaire increase or decrease the real time speed of their vehicle toys. Moreover the rate of vehicle's speed increase or decrease depends on the difficulty level of each question. The aim of the work is to attract the student’s interest in a learning process and also to improve their scores. The developed real time game was tested using independent populations of students of age groups: 8-10, 11-14, 15-18 years. Standard educational and statistical analysis tools were used for the evaluation analysis of the game. Results reveal that students using the developed real time control game scored much higher (60%) than students using a traditional simulation game on the same questionnaire. Results further indicate that student's interest in repeating the developed real time control gaming was far higher (70%) than the interest of students using a traditional simulation game.
Abstract: Success is a European project that will implement several clean transport offers in three European cities and evaluate the environmental impacts. The goal of these measures is to improve urban mobility or the displacement of residents inside cities. For e.g. park and ride, electric vehicles, hybrid bus and bike sharing etc. A list of 28 criteria and 60 measures has been established for evaluation of these transport projects. The evaluation criteria can be grouped into: Transport, environment, social, economic and fuel consumption. This article proposes a decision support system based that encapsulates a hybrid approach based on fuzzy logic, multicriteria analysis and belief theory for the evaluation of impacts of urban mobility solutions. A web-based tool called DeSSIA (Decision Support System for Impacts Assessment) has been developed that treats complex data. The tool has several functionalities starting from data integration (import of data), evaluation of projects and finishes by graphical display of results. The tool development is based on the concept of MVC (Model, View, and Controller). The MVC is a conception model adapted to the creation of software's which impose separation between data, their treatment and presentation. Effort is laid on the ergonomic aspects of the application. It has codes compatible with the latest norms (XHTML, CSS) and has been validated by W3C (World Wide Web Consortium). The main ergonomic aspect focuses on the usability of the application, ease of learning and adoption. By the usage of technologies such as AJAX (XML and Java Script asynchrones), the application is more rapid and convivial. The positive points of our approach are that it treats heterogeneous data (qualitative, quantitative) from various information sources (human experts, survey, sensors, model etc.).
Abstract: Inferring the network structure from time series data
is a hard problem, especially if the time series is short and noisy.
DNA microarray is a technology allowing to monitor the mRNA
concentration of thousands of genes simultaneously that produces
data of these characteristics. In this study we try to investigate the
influence of the experimental design on the quality of the result.
More precisely, we investigate the influence of two different types of
random single gene perturbations on the inference of genetic networks
from time series data. To obtain an objective quality measure for
this influence we simulate gene expression values with a biologically
plausible model of a known network structure. Within this framework
we study the influence of single gene knock-outs in opposite to
linearly controlled expression for single genes on the quality of the
infered network structure.