Abstract: power-line networks are promise infrastructure for
broadband services provision to end users. However, the network
performance is affected by stochastic channel changing which is due
to load impedances, number of branches and branched line lengths. It
has been proposed that multi-carrier modulations techniques such as
orthogonal frequency division multiplexing (OFDM), Multi-Carrier
Spread Spectrum (MC-SS), wavelet OFDM can be used in such
environment. This paper investigates the performance of different
indoor topologies of power-line networks that uses MC-SS
modulation scheme.It is observed that when a branch is added in the
link between sending and receiving end of an indoor channel an
average of 2.5dB power loss is found. In additional, when the branch
is added at a node an average of 1dB power loss is found.
Additionally when the terminal impedances of the branch change
from line characteristic impedance to impedance either higher or
lower values the channel performances were tremendously improved.
For example changing terminal load from characteristic impedance
(85 .) to 5 . the signal to noise ratio (SNR) required to attain the
same performances were decreased from 37dB to 24dB respectively.
Also, changing the terminal load from channel characteristic
impedance (85 .) to very higher impedance (1600 .) the SNR
required to maintain the same performances were decreased from
37dB to 23dB. The result concludes that MC-SS performs better
compared with OFDM techniques in all aspects and especially when
the channel is terminated in either higher or lower impedances.
Abstract: Nodes in mobile Ad Hoc Network (MANET) do not
rely on a central infrastructure but relay packets originated by other
nodes. Mobile ad hoc networks can work properly only if the
participating nodes collaborate in routing and forwarding. For
individual nodes it might be advantageous not to collaborate, though.
In this conceptual paper we propose a new approach based on
relationship among the nodes which makes them to cooperate in an
Adhoc environment. The trust unit is used to calculate the trust
values of each node in the network. The calculated trust values are
being used by the relationship estimator to determine the relationship
status of nodes. The proposed enhanced protocol was compared with
the standard DSR protocol and the results are analyzed using the
network simulator-2.
Abstract: Discrimination between different classes of environmental
sounds is the goal of our work. The use of a sound recognition
system can offer concrete potentialities for surveillance and
security applications. The first paper contribution to this research
field is represented by a thorough investigation of the applicability
of state-of-the-art audio features in the domain of environmental
sound recognition. Additionally, a set of novel features obtained by
combining the basic parameters is introduced. The quality of the
features investigated is evaluated by a HMM-based classifier to which
a great interest was done. In fact, we propose to use a Multi-Style
training system based on HMMs: one recognizer is trained on a
database including different levels of background noises and is used
as a universal recognizer for every environment. In order to enhance
the system robustness by reducing the environmental variability, we
explore different adaptation algorithms including Maximum Likelihood
Linear Regression (MLLR), Maximum A Posteriori (MAP)
and the MAP/MLLR algorithm that combines MAP and MLLR.
Experimental evaluation shows that a rather good recognition rate
can be reached, even under important noise degradation conditions
when the system is fed by the convenient set of features.
Abstract: Since the beginning of human history, human
activities have caused many changes in the environment. Today, a
particular attention should be paid to gaining knowledge about water
quality of wetlands which are pristine natural environments rich in
genetic reserves. If qualitative conditions of industrial areas (in terms
of both physicochemical and biological conditions) are not addressed
properly, they could cause disruption in natural ecosystems,
especially in rivers. With regards to the quality of water resources,
determination of pollutant sources plays a pivotal role in engineering
projects as well as designing water quality control systems. Thus,
using different methods such as flow duration curves, dischargepollution
load model and frequency analysis by HYFA software
package, risk of various industrial pollutants in international and
ecologically important Gavkhoni wetland is analyzed. In this study, a
station located at Varzaneh City is used as the last station on
Zayanderud River, from where the river water is discharged into the
wetland. Results showed that elements- concentrations often
exceeded the allowed level and river water can endanger regional
ecosystem. In addition, if the river discharge is managed on Q25
basis, this basis can lower concentrations of elements, keeping them
within the normal level.
Abstract: A robot simulator was developed to measure and
investigate the performance of a robot navigation system based on
the relative position of the robot with respect to random obstacles in
any two dimensional environment. The presented simulator focuses
on investigating the ability of a fuzzy-neural system for object
avoidance. A navigation algorithm is proposed and used to allow
random navigation of a robot among obstacles when the robot faces
an obstacle in the environment. The main features of this simulator
can be used for evaluating the performance of any system that can
provide the position of the robot with respect to obstacles in the
environment. This allows a robot developer to investigate and
analyze the performance of a robot without implementing the
physical robot.
Abstract: Organochlorine pesticides (OCPs) are known to be
persistent and bioaccumulative toxicants that may cause reproductive
impairments in wildlife as well as human. The current study uses the
snail-eating turtle Malayemys macrocephala, a long-lived animal
commonly distribute in rice field habitat in central part of Thailand,
as a sentinel to monitor OCP contamination in environment. The
nest soil, complete clutch of eggs, and blood of the turtle were
collected from agricultural areas in the Chao Phraya River Basin,
Thailand during the nesting season of 2007-2008. The novel
methods for tissue extraction by an accelerated solvent extractor
(ASE, for egg) and liquid-liquid extraction (for blood) have been
developed. The nineteen OCP residues were analyzed by gas
chromatography with micro-electron captured detector (GC-μECD).
The validated methods have met requirements of the AOAC
standard. The results indicated that significant amounts of OCPs are
still contaminated in nest soil and eggs of the turtle even though the
OCPs had been banned in this area for many years. This suggested
the potential risk to health of wildlife as well as human in the area.
Abstract: The current trend of increasing quality and demands
of the final product is affected by time analysis of the entire
manufacturing process. The primary requirement of manufacturing is
to produce as many products as soon as possible, at the lowest
possible cost, but of course with the highest quality. Such
requirements may be satisfied only if all the elements entering and
affecting the production cycle are in a fully functional condition.
These elements consist of sensory equipment and intelligent control
elements that are essential for building intelligent manufacturing
systems. The intelligent manufacturing paradigm includes a new
approach to production system structure design. Intelligent behaviors
are based on the monitoring of important parameters of system and
its environment. The flexible reaction to changes. The realization and
utilization of this design paradigm as an "intelligent manufacturing
system" enables the flexible system reaction to production
requirement as soon as environmental changes too. Results of these
flexible reactions are a smaller layout space, be decreasing of
production and investment costs and be increasing of productivity.
Intelligent manufacturing system itself should be a system that can
flexibly respond to changes in entering and exiting the process in
interaction with the surroundings.
Abstract: There have been many variations of technologies that helped educators in teaching & learning. From the past research it is evident that Information Technology significantly increases student participation and interactivity in the classrooms. This research started with a aim to find whether adoption of Wi-Fi environment by Malaysian Higher Educational Institutions (HEI) can benefit students and staff equally. The study was carried out in HEI-s of Klang Valley, Malaysia and the data is gathered through paper based surveys. A sample size of 237 units were randomly selected from 5 higher educational institutions in the Klang Valley using the Stratified Random sampling method and from the analysis of the data, it was found that the implementation of wireless technologies in HEIs have created lot of opportunities and also challenges.
Abstract: This paper attempts to explore a new method to
improve the teaching of algorithmic for beginners. It is well known
that algorithmic is a difficult field to teach for teacher and complex to
assimilate for learner. These difficulties are due to intrinsic
characteristics of this field and to the manner that teachers (the
majority) apprehend its bases. However, in a Technology Enhanced
Learning environment (TEL), assessment, which is important and
indispensable, is the most delicate phase to implement, for all
problems that generate (noise...). Our objective registers in the
confluence of these two axes. For this purpose, EASEL focused
essentially to elaborate an assessment approach of algorithmic
competences in a TEL environment. This approach consists in
modeling an algorithmic solution according to basic and elementary
operations which let learner draw his/her own step with all autonomy
and independently to any programming language. This approach
assures a trilateral assessment: summative, formative and diagnostic
assessment.
Abstract: The development and use of mobile devices as well as its integration within education systems to deliver electronic contents and to support real-time communications was the focus of this research. In order to investigate the software engineering issues in using mobile devices a research on electronic content was initiated. The Developed MP3 mobile software solution was developed as a prototype for testing and developing a strategy for designing a usable m-learning environment. The mobile software solution was evaluated using mobile device using the link: http://projects.seeu.edu.mk/mlearn. The investigation also tested the correlation between the two mobile learning indicators: electronic content and attention, based on the Task Based learning instructional method. The mobile software solution ''M-Learn“ was developed as a prototype for testing the approach and developing a strategy for designing usable m-learning environment. The proposed methodology is about what learning modeling approach is more appropriate to use when developing mobile learning software.
Abstract: Conceptualization strengthens intelligent systems in generalization skill, effective knowledge representation, real-time inference, and managing uncertain and indefinite situations in addition to facilitating knowledge communication for learning agents situated in real world. Concept learning introduces a way of abstraction by which the continuous state is formed as entities called concepts which are connected to the action space and thus, they illustrate somehow the complex action space. Of computational concept learning approaches, action-based conceptualization is favored because of its simplicity and mirror neuron foundations in neuroscience. In this paper, a new biologically inspired concept learning approach based on the probabilistic framework is proposed. This approach exploits and extends the mirror neuron-s role in conceptualization for a reinforcement learning agent in nondeterministic environments. In the proposed method, instead of building a huge numerical knowledge, the concepts are learnt gradually from rewards through interaction with the environment. Moreover the probabilistic formation of the concepts is employed to deal with uncertain and dynamic nature of real problems in addition to the ability of generalization. These characteristics as a whole distinguish the proposed learning algorithm from both a pure classification algorithm and typical reinforcement learning. Simulation results show advantages of the proposed framework in terms of convergence speed as well as generalization and asymptotic behavior because of utilizing both success and failures attempts through received rewards. Experimental results, on the other hand, show the applicability and effectiveness of the proposed method in continuous and noisy environments for a real robotic task such as maze as well as the benefits of implementing an incremental learning scenario in artificial agents.
Abstract: In this paper we propose a method for modeling the
correlation between the received signals by two or more antennas
operating in a multipath environment. Considering the maximum
excess delay in the channel being modeled, an elliptical region
surrounding both transmitter and receiver antennas is produced. A
number of scatterers are randomly distributed in this region and
scatter the incoming waves. The amplitude and phase of incoming
waves are computed and used to obtain statistical properties of the
received signals. This model has the distinguishable advantage of
being applicable for any configuration of antennas. Furthermore the
common PDF (Probability Distribution Function) of received wave
amplitudes for any pair of antennas can be calculated and used to
produce statistical parameters of received signals.
Abstract: Computer network courses are essential parts of college computer science curriculum and hands-on networking experience is well recognized as an effective approach to help students understand better about the network concepts, the layered architecture of network protocols, and the dynamics of the networks. However, existing networking labs are usually server-based and relatively cumbersome, which require a certain level of specialty and resource to set up and maintain the lab environment. Many universities/colleges lack the resources and build-ups in this field and have difficulty to provide students with hands-on practice labs. A new affordable and easily-adoptable approach to networking labs is desirable to enhance network teaching and learning. In addition, current network labs are short on providing hands-on practice for modern wireless and mobile network learning. With the prevalence of smart mobile devices, wireless and mobile network are permeating into various aspects of our information society. The emerging and modern mobile technology provides computer science students with more authentic learning experience opportunities especially in network learning. A mobile device based hands-on labware can provide an excellent ‘real world’ authentic learning environment for computer network especially for wireless network study. In this paper, we present our mobile device-based hands-on labware (series of lab module) for computer network learning which is guided by authentic learning principles to immerse students in a real world relevant learning environment. We have been using this labware in teaching computer network, mobile security, and wireless network classes. The student feedback shows that students can learn more when they have hands-on authentic learning experience.
Abstract: Due to the limited lifetime of the nodes in ad hoc and sensor networks, energy efficiency needs to be an important design consideration in any routing algorithm. It is known that by employing a virtual backbone in a wireless network, the efficiency of any routing scheme for the network can be improved. One common design for routing protocols in mobile ad hoc networks is to use positioning information; we use the node-s geometric locations to introduce an algorithm that can construct the virtual backbone structure locally in 3D environment. The algorithm construction has a constant time.
Abstract: High redundancy and strong uncertainty are two main characteristics for underwater robotic manipulators with unlimited workspace and mobility, but they also make the motion planning and control difficult and complex. In order to setup the groundwork for the research on control schemes, the mathematical representation is built by using the Denavit-Hartenberg (D-H) method [9]&[12]; in addition to the geometry of the manipulator which was studied for establishing the direct and inverse kinematics. Then, the dynamic model is developed and used by employing the Lagrange theorem. Furthermore, derivation and computer simulation is accomplished using the MATLAB environment. The result obtained is compared with mechanical system dynamics analysis software, ADAMS. In addition, the creation of intelligent artificial skin using Interlink Force Sensing ResistorTM technology is presented as groundwork for future work
Abstract: Service innovations are central concerns in fast
changing environment. Due to the fitness in customer demands and
advances in information technologies (IT) in service management, an
expanded conceptualization of e-service innovation is required.
Specially, innovation practices have become increasingly more
challenging, driving managers to employ a different open innovation
model to maintain competitive advantages. At the same time, firms
need to interact with external and internal customers in innovative
environments, like the open innovation networks, to co-create values.
Based on these issues, an important conceptual framework of e-service
innovation is developed. This paper aims to examine the contributing
factors on e-service innovation and firm performance, including
financial and non-financial aspects. The study concludes by showing
how e-service innovation will play a significant role in growing the
overall values of the firm. The discussion and conclusion will lead to a
stronger understanding of e-service innovation and co-creating values
with customers within open innovation networks.
Abstract: Recently, the RFID (Radio Frequency
Identification) technology attracts the world market attention as
essential technology for ubiquitous environment. The RFID
market has focused on transponders and reader development.
But that concern has shifted to RFID software like as
high-valued e-business applications, RFID middleware and
related development tools. However, due to the high sensitivity
of data and service transaction within the RFID network,
security consideration must be addressed. In order to guarantee
trusted e-business based on RFID technology, we propose a
security enhanced RFID middleware system. Our proposal is
compliant with EPCglobal ALE (Application Level Events),
which is standard interface for middleware and its clients. We
show how to provide strengthened security and trust by
protecting transported data between middleware and its client,
and stored data in middleware. Moreover, we achieve the
identification and service access control against illegal service
abuse. Our system enables secure RFID middleware service
and trusted e-business service.
Abstract: Nowadays, quick technological changes force companies
to develop innovative products in an increasingly competitive
environment. Therefore, how to enhance the time of new product
development is very important. This design problem often lacks
the exact formula for getting it, and highly depends upon human
designers- past experiences. For these reasons, in this work, a Casebased
reasoning (CBR) system to assist in new product development
is proposed. When a case is recovered from the case base, the system
will take into account not only the attribute-s specific value and
how important it is. It will also take into account if the attribute
has a positive influence over the product development. Hence the
manufacturing time will be improved. This information will be
introduced as a new concept called “adaptability". An application to
this method for hearing instrument new design illustrates the proposed
approach.
Abstract: This paper presents a solution for the behavioural animation of autonomous virtual agent navigation in virtual environments. We focus on using Dempster-Shafer-s Theory of Evidence in developing visual sensor for virtual agent. The role of the visual sensor is to capture the information about the virtual environment or identifie which part of an obstacle can be seen from the position of the virtual agent. This information is require for vitual agent to coordinate navigation in virtual environment. The virual agent uses fuzzy controller as a navigation system and Fuzzy α - level for the action selection method. The result clearly demonstrates the path produced is reasonably smooth even though there is some sharp turn and also still not diverted too far from the potential shortest path. This had indicated the benefit of our method, where more reliable and accurate paths produced during navigation task.
Abstract: Based on 276 responses from academic staff in an
evaluation of an online learning environment (OLE), this paper
identifies those elements of the OLE that were most used and valued
by staff, those elements of the OLE that staff most wanted to see
improved, and those factors that most contributed to staff perceptions
that the use of the OLE enhanced their teaching. The most used and
valued elements were core functions, including accessing unit
information, accessing lecture/tutorial/lab notes, and reading online
discussions. The elements identified as most needing attention related
to online assessment: submitting assignments, managing assessment
items, and receiving feedback on assignments. Staff felt that using the
OLE enhanced their teaching when they were satisfied that their
students were able to access and use their learning materials, and
when they were satisfied with the professional development they
received and were confident with their ability to teach with the OLE.