Abstract: Systems Analysis and Design is a key subject in
Information Technology courses, but students do not find it easy to
cope with, since it is not “precise" like programming and not exact
like Mathematics. It is a subject working with many concepts,
modeling ideas into visual representations and then translating the
pictures into a real life system. To complicate matters users who are
not necessarily familiar with computers need to give their inputs to
ensure that they get the system the need. Systems Analysis and
Design also covers two fields, namely Analysis, focusing on the
analysis of the existing system and Design, focusing on the design of
the new system. To be able to test the analysis and design of a
system, it is necessary to develop a system or at least a prototype of
the system to test the validity of the analysis and design. The skills
necessary in each aspect differs vastly. Project Management Skills,
Database Knowledge and Object Oriented Principles are all
necessary. In the context of a developing country where students
enter tertiary education underprepared and the digital divide is alive
and well, students need to be motivated to learn the necessary skills,
get an opportunity to test it in a “live" but protected environment –
within the framework of a university. The purpose of this article is to
improve the learning experience in Systems Analysis and Design
through reviewing the underlying teaching principles used, the
teaching tools implemented, the observations made and the
reflections that will influence future developments in Systems
Analysis and Design. Action research principles allows the focus to
be on a few problematic aspects during a particular semester.
Abstract: Information and Communication Technologies (ICT) in mathematical education is a very active field of research and innovation, where learning is understood to be meaningful and grasping multiple linked representation rather than rote memorization, a great amount of literature offering a wide range of theories, learning approaches, methodologies and interpretations, are generally stressing the potentialities for teaching and learning using ICT. Despite the utilization of new learning approaches with ICT, students experience difficulties in learning concepts relevant to understanding mathematics, much remains unclear about the relationship between the computer environment, the activities it might support, and the knowledge that might emerge from such activities. Many questions that might arise in this regard: to what extent does the use of ICT help students in the process of understanding and solving tasks or problems? Is it possible to identify what aspects or features of students' mathematical learning can be enhanced by the use of technology? This paper will highlight the interest of the integration of information and communication technologies (ICT) into the teaching and learning of mathematics (quadratic functions), it aims to investigate the effect of four instructional methods on students- mathematical understanding and problem solving. Quantitative and qualitative methods are used to report about 43 students in middle school. Results showed that mathematical thinking and problem solving evolves as students engage with ICT activities and learn cooperatively.
Abstract: This paper presents a generalization kernel for gravitational
potential determination by harmonic splines. It was shown
in [10] that the gravitational potential can be approximated using a
kernel represented as a Newton integral over the real Earth body. On
the other side, the theory of geopotential approximation by harmonic
splines uses spherically oriented kernels. The purpose of this paper
is to show that in the spherical case both kernels have the same type
of representation, which leads us to conclusion that it is possible
to consider the kernel represented as a Newton integral over the real
Earth body as a kind of generalization of spherically harmonic kernels
to real geometries.
Abstract: Residue Number System (RNS) is a modular representation and is proved to be an instrumental tool in many digital signal processing (DSP) applications which require high-speed computations. RNS is an integer and non weighted number system; it can support parallel, carry-free, high-speed and low power arithmetic. A very interesting correspondence exists between the concepts of Multiple Valued Logic (MVL) and Residue Number Arithmetic. If the number of levels used to represent MVL signals is chosen to be consistent with the moduli which create the finite rings in the RNS, MVL becomes a very natural representation for the RNS. There are two concerns related to the application of this Number System: reaching the most possible speed and the largest dynamic range. There is a conflict when one wants to resolve both these problem. That is augmenting the dynamic range results in reducing the speed in the same time. For achieving the most performance a method is considere named “One-Hot Residue Number System" in this implementation the propagation is only equal to one transistor delay. The problem with this method is the huge increase in the number of transistors they are increased in order m2 . In real application this is practically impossible. In this paper combining the Multiple Valued Logic and One-Hot Residue Number System we represent a new method to resolve both of these two problems. In this paper we represent a novel design of an OHRNS-based adder circuit. This circuit is useable for Multiple Valued Logic moduli, in comparison to other RNS design; this circuit has considerably improved the number of transistors and power consumption.
Abstract: Large scale systems such as computational Grid is
a distributed computing infrastructure that can provide globally
available network resources. The evolution of information processing
systems in Data Grid is characterized by a strong decentralization of
data in several fields whose objective is to ensure the availability and
the reliability of the data in the reason to provide a fault tolerance
and scalability, which cannot be possible only with the use of the
techniques of replication. Unfortunately the use of these techniques
has a height cost, because it is necessary to maintain consistency
between the distributed data. Nevertheless, to agree to live with
certain imperfections can improve the performance of the system by
improving competition. In this paper, we propose a multi-layer protocol
combining the pessimistic and optimistic approaches conceived
for the data consistency maintenance in large scale systems. Our
approach is based on a hierarchical representation model with tree
layers, whose objective is with double vocation, because it initially
makes it possible to reduce response times compared to completely
pessimistic approach and it the second time to improve the quality
of service compared to an optimistic approach.
Abstract: The purpose of the study is to determine the primary mathematics student teachers- views related to use instructional technology tools in course of the learning process and to reveal how the sample presentations towards different mathematical concepts affect their views. This is a qualitative study involving twelve mathematics students from a public university. The data gathered from two semi-structural interviews. The first one was realized in the beginning of the study. After that the representations prepared by the researchers were showed to the participants. These representations contain animations, Geometer-s Sketchpad activities, video-clips, spreadsheets, and power-point presentations. The last interview was realized at the end of these representations. The data from the interviews and content analyses were transcribed and read and reread to explore the major themes. Findings revealed that the views of the students changed in this process and they believed that the instructional technology tools should be used in their classroom.
Abstract: A special case of floating point data representation is block
floating point format where a block of operands are forced to have a joint
exponent term. This paper deals with the finite wordlength properties of
this data format. The theoretical errors associated with the error model for
block floating point quantization process is investigated with the help of error
distribution functions. A fast and easy approximation formula for calculating
signal-to-noise ratio in quantization to block floating point format is derived.
This representation is found to be a useful compromise between fixed point
and floating point format due to its acceptable numerical error properties over
a wide dynamic range.
Abstract: Iranians- imagination of heaven, which is the reward
of a person-s good deeds during their life, has shown itself in
pleasant and green gardens where earthly gardens were made as
representations of paradise. Iranians are also quite interested in
making their earthly gardens and plantations around their buildings.
With Iran-s hot and dry climate with a lack of sufficient water for
plantation coverage, it becomes noticeable how important it is to
Iranians- art in making gardens. This study, with regard to examples,
documents and library studies, investigates the characteristics of
Persian gardens. The result shows that elements such as soil, water,
plants and layout have been used in forming a unique style of Persian
gardens. Bagh-e Shah Zadeh Mahan (Mahan prince garden) is a
typical example and has been carefully studied. In this paper I try to
investigate and evaluate the characteristics of a Persian garden by
means of a descriptive approach.
Abstract: In this paper, a new proposed system for Persian
printed numeral characters recognition with emphasis on
representation and recognition stages is introduced. For the first time,
in Persian optical character recognition, geometrical central moments
as character image descriptor and fuzzy min-max neural network for
Persian numeral character recognition has been used. Set of different
experiments on binary images of regular, translated, rotated and
scaled Persian numeral characters has been done and variety of
results has been presented. The best result was 99.16% correct
recognition demonstrating geometrical central moments and fuzzy
min-max neural network are adequate for Persian printed numeral
character recognition.
Abstract: Colored Petri Nets (CPN) are very known kind of
high level Petri nets. With sound and complete semantics, rewriting
logic is one of very powerful logics in description and verification of
non-deterministic concurrent systems. Recently, CPN semantics are
defined in terms of rewriting logic, allowing us to built models by
formal reasoning. In this paper, we propose an automatic translation
of CPN to the rewriting logic language Maude. This tool allows
graphical editing and simulating CPN. The tool allows the user
drawing a CPN graphically and automatic translating the graphical
representation of the drawn CPN to Maude specification. Then,
Maude language is used to perform the simulation of the resulted
Maude specification. It is the first rewriting logic based environment
for this category of Petri Nets.
Abstract: This research presents a system for post processing of
data that takes mined flat rules as input and discovers crisp as well as
fuzzy hierarchical structures using Learning Classifier System
approach. Learning Classifier System (LCS) is basically a machine
learning technique that combines evolutionary computing,
reinforcement learning, supervised or unsupervised learning and
heuristics to produce adaptive systems. A LCS learns by interacting
with an environment from which it receives feedback in the form of
numerical reward. Learning is achieved by trying to maximize the
amount of reward received. Crisp description for a concept usually
cannot represent human knowledge completely and practically. In the
proposed Learning Classifier System initial population is constructed
as a random collection of HPR–trees (related production rules) and
crisp / fuzzy hierarchies are evolved. A fuzzy subsumption relation is
suggested for the proposed system and based on Subsumption Matrix
(SM), a suitable fitness function is proposed. Suitable genetic
operators are proposed for the chosen chromosome representation
method. For implementing reinforcement a suitable reward and
punishment scheme is also proposed. Experimental results are
presented to demonstrate the performance of the proposed system.
Abstract: The early diagnostic decision making in industrial processes is absolutely necessary to produce high quality final products. It helps to provide early warning for a special event in a process, and finding its assignable cause can be obtained. This work presents a hybrid diagnostic schmes for batch processes. Nonlinear representation of raw process data is combined with classification tree techniques. The nonlinear kernel-based dimension reduction is executed for nonlinear classification decision boundaries for fault classes. In order to enhance diagnosis performance for batch processes, filtering of the data is performed to get rid of the irrelevant information of the process data. For the diagnosis performance of several representation, filtering, and future observation estimation methods, four diagnostic schemes are evaluated. In this work, the performance of the presented diagnosis schemes is demonstrated using batch process data.
Abstract: The paper contains an investigation of zeros Of Bargmann analytic representation. A brief introduction to Harmonic oscillator formalism is given. The Bargmann analytic representation has been studied. The zeros of Bargmann analytic function are considered. The Q or Husimi functions are introduced. The The Bargmann functions and the Husimi functions have the same zeros. The Bargmann functions f(z) have exactly q zeros. The evolution time of the zeros μn are discussed. Various examples have been given.
Abstract: Virtual Reality Modelling Language (VRML) is description language, which belongs to a field Window on World virtual reality system. The file, which is in VRML format, can be interpreted by VRML explorer in three-dimensional scene. VRML was created with aim to represent virtual reality on Internet easier. Development of 3D graphic is connected with Silicon Graphic Corporation. VRML 2.0 is the file format for describing interactive 3D scenes and objects. It can be used in collaboration with www, can be used for 3D complex representations creating of scenes, products or VR applications VRML 2.0 enables represent static and animated objects too. Interesting application of VRML is in area of manufacturing systems presentation.
Abstract: Arbitrarily shaped video objects are an important
concept in modern video coding methods. The techniques presently
used are not based on image elements but rather video objects having
an arbitrary shape. In this paper, spatial shape error concealment
techniques to be used for object-based image in error-prone
environments are proposed. We consider a geometric shape
representation consisting of the object boundary, which can be
extracted from the α-plane. Three different approaches are used to
replace a missing boundary segment: Bézier interpolation, Bézier
approximation and NURBS approximation. Experimental results on
object shape with different concealment difficulty demonstrate the
performance of the proposed methods. Comparisons with proposed
methods are also presented.
Abstract: In this paper, we represent protein structure by using
graph. A protein structure database will become a graph database.
Each graph is represented by a spectral vector. We use Jacobi
rotation algorithm to calculate the eigenvalues of the normalized
Laplacian representation of adjacency matrix of graph. To measure
the similarity between two graphs, we calculate the Euclidean
distance between two graph spectral vectors. To cluster the graphs,
we use M-tree with the Euclidean distance to cluster spectral vectors.
Besides, M-tree can be used for graph searching in graph database.
Our proposal method was tested with graph database of 100 graphs
representing 100 protein structures downloaded from Protein Data
Bank (PDB) and we compare the result with the SCOP hierarchical
structure.
Abstract: The new programming technologies allow for the
creation of components which can be automatically or manually
assembled to reach a new experience in knowledge understanding
and mastering or in getting skills for a specific knowledge area. The
project proposes an interactive framework that permits the creation,
combination and utilization of components that are specific to
mathematical training in high schools.
The main framework-s objectives are:
• authoring lessons by the teacher or the students; all they need
are simple operating skills for Equation Editor (or something
similar, or Latex); the rest are just drag & drop operations,
inserting data into a grid, or navigating through menus
• allowing sonorous presentations of mathematical texts and
solving hints (easier understood by the students)
• offering graphical representations of a mathematical function
edited in Equation
• storing of learning objects in a database
• storing of predefined lessons (efficient for expressions and
commands, the rest being calculations; allows a high
compression)
• viewing and/or modifying predefined lessons, according to the
curricula
The whole thing is focused on a mathematical expressions minicompiler,
storing the code that will be later used for different
purposes (tables, graphics, and optimisations).
Programming technologies used. A Visual C# .NET
implementation is proposed. New and innovative digital learning
objects for mathematics will be developed; they are capable to
interpret, contextualize and react depending on the architecture
where they are assembled.
Abstract: The Virtual Reality (VR) is becoming increasingly
important for business, education, and entertainment, therefore VR
technology have been applied for training purposes in the areas of
military, safety training and flying simulators. In particular, the
superior and high reliability VR training system is very important in
immersion. Manipulation training in immersive virtual environments
is difficult partly because users must do without the hap contact with
real objects they rely on in the real world to orient themselves and
their manipulated.
In this paper, we create a convincing questionnaire of immersion
and an experiment to assess the influence of immersion on
performance in VR training system. The Immersion Questionnaire
(IQ) included spatial immersion, Psychological immersion, and
Sensory immersion. We show that users with a training system
complete visual attention and detection of signals. Twenty subjects
were allocated to a factorial design consisting of two different VR
systems (Desktop VR and Projector VR). The results indicated that
different VR representation methods significantly affected the
participants- Immersion dimensions.
Abstract: In this paper, the Gaussian type quadrature rules for fuzzy functions are discussed. The errors representation and convergence theorems are given. Moreover, four kinds of Gaussian type quadrature rules with error terms for approximate of fuzzy integrals are presented. The present paper complements the theoretical results of the paper by T. Allahviranloo and M. Otadi [T. Allahviranloo, M. Otadi, Gaussian quadratures for approximate of fuzzy integrals, Applied Mathematics and Computation 170 (2005) 874-885]. The obtained results are illustrated by solving some numerical examples.
Abstract: Self-organizing map (SOM) provides both clustering and visualization capabilities in mining data. Dynamic self-organizing maps such as Growing Self-organizing Map (GSOM) has been developed to overcome the problem of fixed structure in SOM to enable better representation of the discovered patterns. However, in mining large datasets or historical data the hierarchical structure of the data is also useful to view the cluster formation at different levels of abstraction. In this paper, we present a technique to generate concept trees from the GSOM. The formation of tree from different spread factor values of GSOM is also investigated and the quality of the trees analyzed. The results show that concept trees can be generated from GSOM, thus, eliminating the need for re-clustering of the data from scratch to obtain a hierarchical view of the data under study.