Electronic Tool that Helps in Learning How to Play a Flute
This paper describes the development of an electronic
instrument that looks like a flute, which is able to sense the basic musical notes being executed by a specific user. The principal function of the instrument is to teach how to play a flute. This device
will generate a significant academic impact, in a field of virtual reality interactive that combine art and technology. With this example is expected to contribute in research and implementation of teaching devices around the world.
[1] Freescale Semiconductor, Inc. "MPXV 4006 SERIES".
<http://www.datasheetcatalog.com> 2004.
[2] Vishay Telefunken. "Document Number 83751".
<http://www.vishay.com> 2005.
[3] I. E. S. "Método de Flauta Dulce".<http://d.scribd.com/docs/1o4swtz52kje6axp6ivy.pdf> 2008
[4] G. Burdea, "Tecnologías de la realidad virtual" Barcelona.1996.
[5] G.Echeverría, "USB".
<http://www.monografias.com/trabajos11/usbmem/usbmem.shtml >2002.
[6] N. Gershenfeld., J. Paradiso, "Musical Applications of Electric Field
Sensing".
<http://www.media.mit.edu/resenv/pubs/papers/96_04_cmj.pdf> 2000.
[1] Freescale Semiconductor, Inc. "MPXV 4006 SERIES".
<http://www.datasheetcatalog.com> 2004.
[2] Vishay Telefunken. "Document Number 83751".
<http://www.vishay.com> 2005.
[3] I. E. S. "Método de Flauta Dulce".<http://d.scribd.com/docs/1o4swtz52kje6axp6ivy.pdf> 2008
[4] G. Burdea, "Tecnologías de la realidad virtual" Barcelona.1996.
[5] G.Echeverría, "USB".
<http://www.monografias.com/trabajos11/usbmem/usbmem.shtml >2002.
[6] N. Gershenfeld., J. Paradiso, "Musical Applications of Electric Field
Sensing".
<http://www.media.mit.edu/resenv/pubs/papers/96_04_cmj.pdf> 2000.
@article{"International Journal of Electrical, Electronic and Communication Sciences:51753", author = "Galeano R. Katherine and Rincon L. David and Luengas C. Lely", title = "Electronic Tool that Helps in Learning How to Play a Flute", abstract = "This paper describes the development of an electronic
instrument that looks like a flute, which is able to sense the basic musical notes being executed by a specific user. The principal function of the instrument is to teach how to play a flute. This device
will generate a significant academic impact, in a field of virtual reality interactive that combine art and technology. With this example is expected to contribute in research and implementation of teaching devices around the world.", keywords = "Flute, Hardware, Learning, Virtual Reality.", volume = "3", number = "10", pages = "1790-3", }