Abstract: The paper proposes a way of parallel processing of
SURF and Optical Flow for moving object recognition and tracking.
The object recognition and tracking is one of the most important task
in computer vision, however disadvantage are many operations cause
processing speed slower so that it can-t do real-time object recognition
and tracking. The proposed method uses a typical way of feature
extraction SURF and moving object Optical Flow for reduce
disadvantage and real-time moving object recognition and tracking,
and parallel processing techniques for speed improvement. First
analyse that an image from DB and acquired through the camera using
SURF for compared to the same object recognition then set ROI
(Region of Interest) for tracking movement of feature points using
Optical Flow. Secondly, using Multi-Thread is for improved
processing speed and recognition by parallel processing. Finally,
performance is evaluated and verified efficiency of algorithm
throughout the experiment.
Abstract: The Integrated Performance Modelling Environment
(IPME) is a powerful simulation engine for task simulation and
performance analysis. However, it has no high level cognition such
as memory and reasoning for complex simulation. This article
introduces a knowledge representation and reasoning scheme that can
accommodate uncertainty in simulations of military personnel with
IPME. This approach demonstrates how advanced reasoning models
that support similarity-based associative process, rule-based abstract
process, multiple reasoning methods and real-time interaction can be
integrated with conventional task network modelling to provide
greater functionality and flexibility when modelling operator
performance.
Abstract: Prostate cancer is one of the most frequent cancers in men and is a major cause of mortality in the most of countries. In many diagnostic and treatment procedures for prostate disease accurate detection of prostate boundaries in transrectal ultrasound (TRUS) images is required. This is a challenging and difficult task due to weak prostate boundaries, speckle noise and the short range of gray levels. In this paper a novel method for automatic prostate segmentation in TRUS images is presented. This method involves preprocessing (edge preserving noise reduction and smoothing) and prostate segmentation. The speckle reduction has been achieved by using stick filter and top-hat transform has been implemented for smoothing. A feed forward neural network and local binary pattern together have been use to find a point inside prostate object. Finally the boundary of prostate is extracted by the inside point and an active contour algorithm. A numbers of experiments are conducted to validate this method and results showed that this new algorithm extracted the prostate boundary with MSE less than 4.6% relative to boundary provided manually by physicians.
Abstract: The recent development of humanoid robots has led robot designers to imagine a great variety of anthropomorphic forms for human-like machine. Which form is the best ? We try to answer this question from a double meaning of the anthropomorphism : a positive anthropomorphism corresponing to the realization of an effective anthropomorphic form object and a negative one corresponding to our natural tendency in certain circumstances to give human attributes to non-human beings. We postulate that any humanoid robot is concerned by both these two anthropomorphism kinds. We propose to use gestalt theory and Heider-s balance theory in order to analyze how negative anthropomorphism can influence our perception of human-like robots. From our theoretical approach we conclude that an “even shape" as defined by gestalt theory is not a sufficient condition for a good integration of future humanoid robots into a human community. Aesthetic perception of the robot cannot be splitted from a social perception : a humanoid robot, any how the efforts made for improving its appearance, could be rejected if it is devoted to a task with too high affective implications.
Abstract: Repetitive systems stand for a kind of systems that
perform a simple task on a fixed pattern repetitively, which are
widely spread in industrial fields. Hence, many researchers have been
interested in those systems, especially in the field of iterative learning
control (ILC). In this paper, we propose a finite-horizon tracking
control scheme for linear time-varying repetitive systems with uncertain
initial conditions. The scheme is derived both analytically
and numerically for state-feedback systems and only numerically for
output-feedback systems. Then, it is extended to stable systems with
input constraints. All numerical schemes are developed in the forms
of linear matrix inequalities (LMIs). A distinguished feature of the
proposed scheme from the existing iterative learning control is that
the scheme guarantees the tracking performance exactly even under
uncertain initial conditions. The simulation results demonstrate the
good performance of the proposed scheme.
Abstract: This paper discusses a discrete event simulation model
for the availability analysis of weapon systems. This model
incorporates missions, operational tasks and system reliability
structures to analyze the availability of a weapon system. The
proposed simulation model consists of 5 modules: Simulation Engine,
Maintenance Organizations, System, its Mission Profile and RBD
which are based on missions and operational tasks. Simulation Engine
executes three kinds of discrete events in chronological order. The
events are mission events generated by Mission Profile, failure events
generated by System, and maintenance events executed by
Maintenance Organization. Finally, this paper shows the case study of
a system's availability analysis and mission reliability using the
simulation model.
Abstract: The hand is one of the essential parts of the body for
carrying out Activities of Daily Living (ADLs). Individuals use their
hands and fingers in everyday activities in the both the workplace
and home. Hand-intensive tasks require diverse and sometimes
extreme levels of exertion, depending on the action, movement or
manipulation involved. The authors have undertaken several studies
looking at grip choice and comfort. It is hoped that in providing
improved understanding of discomfort during ADLs this will aid in
the design of consumer products.
Previous work by the authors outlined a methodology for
calculating pain frequency and pain level for a range of tasks. From
an online survey undertaken by the authors with regards
manipulating objects during everyday tasks, tasks involving
gripping were seen to produce the highest levels of pain and
discomfort. Questioning of the participants showed that cleaning
tasks were seen to be ADL's that produced the highest levels of
discomfort, with women feeling higher levels of discomfort than
men.
This paper looks at the methodology for calculating pain
frequency and pain level with particular regards to gripping
activities. This methodology shows that activities such as mopping,
sweeping and hoovering shows the highest numbers of pain
frequency and pain level at 3112.5 frequency per month while the
pain level per person doing this action was 0.78.The study then uses
thin-film force sensors to analyze the force distribution in the hand
whilst hoovering and compares this for differing grip styles and
genders. Women were seen to have more of their hand under a
higher pressure than men when undertaking hoovering. This
suggests that women may feel greater discomfort than men since
their hand is at a higher pressure more of the time.
Abstract: Some meta-schedulers query the information system of individual supercomputers in order to submit jobs to the least busy supercomputer on a computational Grid. However, this information can become outdated by the time a job starts due to changes in scheduling priorities. The MSR scheme is based on Multiple Simultaneous Requests and can take advantage of opportunities resulting from these priorities changes. This paper presents the SWARM meta-scheduler, which can speed up the execution of large sets of tasks by minimizing the job queuing time through the submission of multiple requests. Performance tests have shown that this new meta-scheduler is faster than an implementation of the MSR scheme and the gLite meta-scheduler. SWARM has been used through the GridQTL project beta-testing portal during the past year. Statistics are provided for this usage and demonstrate its capacity to achieve reliably a substantial reduction of the execution time in production conditions.
Abstract: The present paper proposes high performance nonlinear
force controllers for a servopneumatic real-time fatigue test
machine. A CompactRIO® controller was used, being fully
programmed using LabVIEW language. Fuzzy logic control
algorithms were evaluated to tune the integral and derivative
components in the development of hybrid controllers, namely a FLC
P and a hybrid FLC PID real-time-based controllers. Their
behaviours were described by using state diagrams. The main
contribution is to ensure a smooth transition between control states,
avoiding discrete transitions in controller outputs. Steady-state errors
lower than 1.5 N were reached, without retuning the controllers.
Good results were also obtained for sinusoidal tracking tasks from
1/¤Ç to 8/¤Ç Hz.
Abstract: The development of competences and practical
capacities of students is getting an important incidence into the
guidelines of the European Higher Education Area (EHEA). The
methodology applied in this work is based on the education through
directed resolution of practical cases. All cases are related to
professional tasks that the students will have to develop in their
future career. The method is intended to form the necessary
competences of students of the Marine Engineering and Maritime
Transport Degree in the matter of “Physics".
The experience was applied in the course of 2011/2012. Students
were grouped, and a practical task was assigned to them, that should
be developed and solved within the team. The aim was to realize
students learning by three ways: their own knowledge, the
contribution of their teammates and the teacher's direction. The
results of the evaluation were compared with those obtained
previously by the traditional teaching method.
Abstract: Selection of a project among a set of possible
alternatives is a difficult task that the decision maker (DM) has to
face. In this paper, by using a fuzzy TOPSIS technique we propose a
new method for a project selection problem. After reviewing four
common methods of comparing investment alternatives (net present
value, rate of return, benefit cost analysis and payback period) we
use them as criteria in a TOPSIS technique. First we calculate the
weight of each criterion by a pairwise comparison and then we utilize
the improved TOPSIS assessment for the project selection.