Abstract: In order to begin the process of studying the task of making consumer decisions, the main decision models must be analyzed. The objective of this task is to see if there is a presence of emotions in those models, and analyze how authors that have created them consider their impact in consumer choices. In this paper, the most important models of consumer behavior are analysed. This review is useful to consider an unproblematic background knowledge in the literature. The order that has been established for this study is chronological.
Abstract: Protection and proper management of archaeological heritage are an essential process of studying and interpreting the generations present and future. Protecting the archaeological heritage is based upon multidiscipline professional collaboration. This study aims to gather data by different sources (Photogrammetry and Geographic Information System (GIS)) integrated for the purpose of documenting one the of significant archeological sites (Ahl-Alkahf, Jordan). 3D modeling deals with the actual image of the features, shapes and texture to represent reality as realistically as possible by using texture. The 3D coordinates that result of the photogrammetric adjustment procedures are used to create 3D-models of the study area. Adding Textures to the 3D-models surfaces gives a 'real world' appearance to the displayed models. GIS system combined all data, including boundary maps, indicating the location of archeological sites, transportation layer, digital elevation model and orthoimages. For realistic representation of the study area, 3D - GIS model prepared, where efficient generation, management and visualization of such special data can be achieved.
Abstract: The purpose of this study was to investigate the
relationships among students- process of study, creative self-efficacy
and creativity while attending college. A total of 60 students enrolled
in Hsiuping Institute of Technology in central Taiwan were selected as
samples for the study. The instruments for this study included three
questionnaires to explore the aforesaid aspects.
This researchers tested creative self-efficacy and process of study,
and creativity with Pearson correlation and hierarchical regression
analyses. The major findings of this research are (1) the process of
study had direct positive predictability on creativity, and (2) the
relationship between process of study and creativity is partially
mediated by creative self-efficacy.