Abstract: File sharing in networks is generally achieved using
Peer-to-Peer (P2P) applications. Structured P2P approaches are
widely used in adhoc networks due to its distributed and scalability
features. Efficient mechanisms are required to handle the huge
amount of data distributed to all peers. The intrinsic characteristics of
P2P system makes for easier content distribution when compared to
client-server architecture. All the nodes in a P2P network act as both
client and server, thus, distributing data takes lesser time when
compared to the client-server method. CHORD protocol is a resource
routing based where nodes and data items are structured into a 1-
dimensional ring. The structured lookup algorithm of Chord is
advantageous for distributed P2P networking applications. However,
structured approach improves lookup performance in a high
bandwidth wired network it could contribute to unnecessary overhead
in overlay networks leading to degradation of network performance.
In this paper, the performance of existing CHORD protocol on
Wireless Mesh Network (WMN) when nodes are static and dynamic
is investigated.
Abstract: P2P Networks are highly dynamic structures since
their nodes – peer users keep joining and leaving continuously. In the
paper, we study the effects of network change rates on query routing
efficiency. First we describe some background and an abstract system
model. The chosen routing technique makes use of cached metadata
from previous answer messages and also employs a mechanism for
broken path detection and metadata maintenance. Several metrics are
used to show that the protocol behaves quite well even with high rate
of node departures, but above a certain threshold it literally breaks
down and exhibits considerable efficiency degradation.
Abstract: Trust management is one of the drawbacks in Peer-to-Peer (P2P) system. Lack of centralized control makes it difficult to control the behavior of the peers. Reputation system is one approach to provide trust assessment in P2P system. In this paper, we use fuzzy logic to model trust in a P2P environment. Our trust model combines first-hand (direct experience) and second-hand (reputation)information to allow peers to represent and reason with uncertainty regarding other peers' trustworthiness. Fuzzy logic can help in handling the imprecise nature and uncertainty of trust. Linguistic labels are used to enable peers assign a trust level intuitively. Our fuzzy trust model is flexible such that inference rules are used to weight first-hand and second-hand accordingly.
Abstract: Resource Discovery in Grids is critical for efficient
resource allocation and management. Heterogeneous nature and
dynamic availability of resources make resource discovery a
challenging task. As numbers of nodes are increasing from tens to
thousands, scalability is essentially desired. Peer-to-Peer (P2P)
techniques, on the other hand, provide effective implementation of
scalable services and applications. In this paper we propose a model
for resource discovery in Condor Middleware by using the four axis
framework defined in P2P approach. The proposed model enhances
Condor to incorporate functionality of a P2P system, thus aim to
make Condor more scalable, flexible, reliable and robust.
Abstract: The need for reputation assessment is particularly strong in peer-to-peer (P2P) systems because the peers' personal site autonomy is amplified by the inherent technological decentralization of the environment. However, the decentralization notion makes the problem of designing a peer-to-peer based reputation assessment substantially harder in P2P networks than in centralized settings.Existing reputation systems tackle the reputation assessment process in an ad-hoc manner. There is no systematic and coherent way to derive measures and analyze the current reputation systems. In this paper, we propose a reputation assessment process and use it to classify the existing reputation systems. Simulation experiments are conducted and focused on the different methods in selecting the recommendation sources and retrieving the recommendations. These two phases can contribute significantly to the overall performance due to communication cost and coverage.
Abstract: Use of the Internet and the World-Wide-Web
(WWW) has become widespread in recent years and mobile agent
technology has proliferated at an equally rapid rate. In this scenario
load balancing becomes important for P2P systems. Beside P2P
systems can be highly heterogeneous, i.e., they may consists of peers
that range from old desktops to powerful servers connected to
internet through high-bandwidth lines. There are various loads
balancing policies came into picture. Primitive one is Message
Passing Interface (MPI). Its wide availability and portability make it
an attractive choice; however the communication requirements are
sometimes inefficient when implementing the primitives provided by
MPI. In this scenario we use the concept of mobile agent because
Mobile agent (MA) based approach have the merits of high
flexibility, efficiency, low network traffic, less communication
latency as well as highly asynchronous. In this study we present
decentralized load balancing scheme using mobile agent technology
in which when a node is overloaded, task migrates to less utilized
nodes so as to share the workload. However, the decision of which
nodes receive migrating task is made in real-time by defining certain
load balancing policies. These policies are executed on PMADE (A
Platform for Mobile Agent Distribution and Execution) in
decentralized manner using JuxtaNet and various load balancing
metrics are discussed.
Abstract: It is expected that ubiquitous era will come soon. A ubiquitous environment has features like peer-to-peer and nomadic environments. Such features can be represented by peer-to-peer systems and mobile ad-hoc networks (MANETs). The features of P2P systems and MANETs are similar, appealing for implementing P2P systems in MANET environment. It has been shown that, however, the performance of the P2P systems designed for wired networks do not perform satisfactorily in mobile ad-hoc environment. Subsequently, this paper proposes a method to improve P2P performance using cross-layer design and the goodness of a node as a peer. The proposed method uses routing metric as well as P2P metric to choose favorable peers to connect. It also utilizes proactive approach for distributing peer information. According to the simulation results, the proposed method provides higher query success rate, shorter query response time and less energy consumption by constructing an efficient overlay network.
Abstract: This paper addresses the problem of building a unified
structure to describe a peer-to-peer system. Our approach uses the
well-known notations in the P2P area, and provides a global
architecture that puts a separation between the platform specific
characteristics and the logical ones. In order to enable the navigation
of the peer across platforms, a roaming layer is added. The latter
provides a capability to define a unique identification of peer and
assures the mapping between this identification and those used in
each platform. The mapping task is assured by special wrapper. In
addition, ontology is proposed to give a clear presentation of the
structure of the P2P system without interesting in the content and the
resource managed by the peer. The ontology is created according to
the web semantic paradigm and using OWL language; so, the
structure of the system is considered as a web resource.